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When I was talking to a friend he said that in his party his fighter uses gnome chucks. And I was wondering if anyone else uses this weapon in their campaign. And what damage would this weapon do?
Probably referring to nunchuks (or nunchaku). Flavor-wise, think Michelangelo from teenage Mutant Ninja Turtles. Stat-wise, I'd call it a club, 1d4 + modifier.
Yes, but you tie down two gnomes together with rope and use that as a weapon
This immediately sounds to me like it should be some sort of catapult called "the Gnome-chucker."
...now I have to write siege weapon stats.
Carrion
Quote from BillPill >> Yes, but you tie down two gnomes together with rope and use that as a weapon
Well if no one was using them in a game, they probably will now.
In that case my question is... what weapons do the gnomes have? :)
Quote from Maestrino >> In that case my question is... what weapons do the gnomes have? :)
Daggers, of course. Or metal claws on their hands and feet.
More gnome chucks, of course.
(Don't even ask what weapons those gnomes have. It's all gnomeception from there...)
When I was talking to a friend he said that in his party his fighter uses gnome chucks. And I was wondering if anyone else uses this weapon in their campaign. And what damage would this weapon do?
Probably referring to nunchuks (or nunchaku). Flavor-wise, think Michelangelo from teenage Mutant Ninja Turtles. Stat-wise, I'd call it a club, 1d4 + modifier.
Yes, but you tie down two gnomes together with rope and use that as a weapon
This immediately sounds to me like it should be some sort of catapult called "the Gnome-chucker."
...now I have to write siege weapon stats.
Carrion
Well if no one was using them in a game, they probably will now.
In that case my question is... what weapons do the gnomes have? :)
Daggers, of course. Or metal claws on their hands and feet.
More gnome chucks, of course.
(Don't even ask what weapons those gnomes have. It's all gnomeception from there...)