I think you should, but maybe not int he direction you think they should. I think you should craft more encounters where the party wins more easily by having a mounted combatant. There's a heavy risk involved with playing a mounted character... most mounts are far less survivable than most PCs. So it's kind of like playing a constant escort mission to play as a mounted character. I thin, at that point, it would be a a lot more enjoyable for the player to regularly encounter problems that are most readily solved by being mounted, as opposed to just being punished constantly for focusing on mounted combat (such as being forced to enter situations where their mount can't follow them)
I assume the DM would if the party had intelligent mounts which can attack like any other creature.
How about controlled mounts which can only Dash, Disengage, and Dodge? That is more like a PC improvement rather than a whole new combatant.
Thoughts?
If it's neither increasing the party's damage per round, nor increasing the amount of damage required to defeat the party, it can probably be ignored.
Nah.
I think you should, but maybe not int he direction you think they should. I think you should craft more encounters where the party wins more easily by having a mounted combatant. There's a heavy risk involved with playing a mounted character... most mounts are far less survivable than most PCs. So it's kind of like playing a constant escort mission to play as a mounted character. I thin, at that point, it would be a a lot more enjoyable for the player to regularly encounter problems that are most readily solved by being mounted, as opposed to just being punished constantly for focusing on mounted combat (such as being forced to enter situations where their mount can't follow them)
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