So my brother was home recently and we were talking D&D things and he brings up a streaming show he watches, DM'd by a guy called Arcadum. Apparently he is a moderately known streamer and has a whole homebrew world of his very own that is interesting to read up on. Importantly for me however, this guy apparently has some fun homebrew mechanics that he uses to help spice up his combats. There is one called Clash that somehow involves opposed attack rolls and symbolizes a cinematic "coming together" of a leader-tier monster and a party member, the results of which affect the rest of combat. It sounds kinda fun, but I'm having a heck of a time finding out anything about this homebrew mechanic and I'm not really wanting to have to wade through hours of back-log Youtube streams to see it in action.
By chance do any of you watch this guy and can explain Clash and any of the other homebrew mechanics of his?
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"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
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So my brother was home recently and we were talking D&D things and he brings up a streaming show he watches, DM'd by a guy called Arcadum. Apparently he is a moderately known streamer and has a whole homebrew world of his very own that is interesting to read up on. Importantly for me however, this guy apparently has some fun homebrew mechanics that he uses to help spice up his combats. There is one called Clash that somehow involves opposed attack rolls and symbolizes a cinematic "coming together" of a leader-tier monster and a party member, the results of which affect the rest of combat. It sounds kinda fun, but I'm having a heck of a time finding out anything about this homebrew mechanic and I'm not really wanting to have to wade through hours of back-log Youtube streams to see it in action.
By chance do any of you watch this guy and can explain Clash and any of the other homebrew mechanics of his?