My best way to handle most jobs is the party gets hired as a group and the party gets paid. So it's up to the party how to divide it. Of course depending on the situation and how the party handles it, the missing player may end up getting paid separately.
I have one player who has missed around three consecutive sessions due to a change of work. He's basically told me he doesn't blame me if he gets booted, but would like to try to stay in. Therefore, I've been RPing his drunkard thief who, as it just so happened, was cursed by a witch's wine to taste nothing but bile and ash. I've had him wondering town looking for a solution or staying drunk enough that he can stomach eating for the day. As the rest of the party has been investigating around the city, they check in with him the mornings he's back in his room and spend time convincing him they don't need his help when he's in this state and to just rest (despite his earnestness to be involved). He just got a new job and his schedual opened back up a bit, so when he comes in I'm gonna explain to him everything that he's done and let him take the reigns now that the party has everything else in motion.
Another player knew ahead of time he wouldn't be there for a session, so he decided to do some character backstory-centered stuff. We had a half hour 1 on 1 session for him to get some answers about his past and personal goals before he booked it back to the group, Gandalf style.
It all depends on the player/characters, so make sure that above all you're communicating with your folks and knowing what they're comfortable with you doing. Some will want to have the character just dissappear and some will hand them over for you to NCP no problem. I make certain for the sake of not ruining encounter balance that, if it's a combat heavy session, I NPC absent players in a helpful but not overtly dangerous fashion.
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#OpenDnD. #DnDBegone
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My best way to handle most jobs is the party gets hired as a group and the party gets paid. So it's up to the party how to divide it. Of course depending on the situation and how the party handles it, the missing player may end up getting paid separately.
I have one player who has missed around three consecutive sessions due to a change of work. He's basically told me he doesn't blame me if he gets booted, but would like to try to stay in. Therefore, I've been RPing his drunkard thief who, as it just so happened, was cursed by a witch's wine to taste nothing but bile and ash. I've had him wondering town looking for a solution or staying drunk enough that he can stomach eating for the day. As the rest of the party has been investigating around the city, they check in with him the mornings he's back in his room and spend time convincing him they don't need his help when he's in this state and to just rest (despite his earnestness to be involved). He just got a new job and his schedual opened back up a bit, so when he comes in I'm gonna explain to him everything that he's done and let him take the reigns now that the party has everything else in motion.
Another player knew ahead of time he wouldn't be there for a session, so he decided to do some character backstory-centered stuff. We had a half hour 1 on 1 session for him to get some answers about his past and personal goals before he booked it back to the group, Gandalf style.
It all depends on the player/characters, so make sure that above all you're communicating with your folks and knowing what they're comfortable with you doing. Some will want to have the character just dissappear and some will hand them over for you to NCP no problem. I make certain for the sake of not ruining encounter balance that, if it's a combat heavy session, I NPC absent players in a helpful but not overtly dangerous fashion.
#OpenDnD. #DnDBegone