I am creating a school campaign loosely based off the Fire Embalm Three Houses game. Basically, the party will be special & important people (for whatever reason of their choosing), and will attend classes part-time and dungeon the other. They will have different classes each semester and will have opportunities to gain extra skills/abilities/etc (this might be another Forum Post later!) with the goal for them to be very OP characters. I have a very RP heavy party and I would like to use that to my advantage for the class/school day sessions. I'm wondering if anyone has some ideas for school-based activities that aren't solely fighting encounters? Anything is open game (combat, puzzles, etc) but I want to have lots of opportunity for RP.
I'm a newbie to these sort of things and I'm unfamiliar with the Fire Emblem series, but I do have some ideas. Maybe having sports events and see if they perform or fail spectacularly with their rolls. Make performance checks for acting in plays and see if someone flubs up their lines. Have a school dance. I don't know how you would RP it, but it sounds fun. Basically the type of things you'll find in a normal school. And this may be stretching it, but how about having a science fair and giving them a magic item from their science project? Or as a prize? IDK. These are just my very unprofessional suggestions. Hope this helps!
Wow, did not expect that you'd actually take my ideas. I'm honored, though. Be sure to update me on how it goes! I'm really curious on how you'll do it.
I'd throw in some forbidden areas a la Harry Potter (forbidden forest, third-floor-corridor, restricted section, and so on)... because if something is forbidden, the players will find a way to explore it. And who knows what dangers might be lurking in there?
They should totally have a bully or two to deal with -- every story needs a villian. They can't fight them, because the school doesn't want kids fighting. But the bully would constantly try to undermine them, frame them for petty acts of vandalism, cheating on tests, push the wizard into a locker, make fun of the half-orc's parents, lie to their NPC friends to turn them against the party, make fun of how short the halfling is or how fat the dwarf is. Go full high school on them.
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I am creating a school campaign loosely based off the Fire Embalm Three Houses game. Basically, the party will be special & important people (for whatever reason of their choosing), and will attend classes part-time and dungeon the other. They will have different classes each semester and will have opportunities to gain extra skills/abilities/etc (this might be another Forum Post later!) with the goal for them to be very OP characters. I have a very RP heavy party and I would like to use that to my advantage for the class/school day sessions. I'm wondering if anyone has some ideas for school-based activities that aren't solely fighting encounters? Anything is open game (combat, puzzles, etc) but I want to have lots of opportunity for RP.
Thanks in advance!
I'm a newbie to these sort of things and I'm unfamiliar with the Fire Emblem series, but I do have some ideas. Maybe having sports events and see if they perform or fail spectacularly with their rolls. Make performance checks for acting in plays and see if someone flubs up their lines. Have a school dance. I don't know how you would RP it, but it sounds fun. Basically the type of things you'll find in a normal school. And this may be stretching it, but how about having a science fair and giving them a magic item from their science project? Or as a prize? IDK. These are just my very unprofessional suggestions. Hope this helps!
Yes, this is exactly what I was looking for!! I will be able to use each one of your ideas, thank you!
Wow, did not expect that you'd actually take my ideas. I'm honored, though. Be sure to update me on how it goes! I'm really curious on how you'll do it.
I'd throw in some forbidden areas a la Harry Potter (forbidden forest, third-floor-corridor, restricted section, and so on)... because if something is forbidden, the players will find a way to explore it. And who knows what dangers might be lurking in there?
Wizard (Gandalf) of the Tolkien Club
They should totally have a bully or two to deal with -- every story needs a villian. They can't fight them, because the school doesn't want kids fighting. But the bully would constantly try to undermine them, frame them for petty acts of vandalism, cheating on tests, push the wizard into a locker, make fun of the half-orc's parents, lie to their NPC friends to turn them against the party, make fun of how short the halfling is or how fat the dwarf is. Go full high school on them.