Message Primarily for the Developers at Larian Studios and the guys at Wizards of the Coast.
In Divinity Original Sin 2 you guys had a DM mode. For the expansion of Baldurs Gate or other IPs using the engine in 5E, creating Curse of Strahd all the maps and assets and even recorded dialogue. You have the single player, can be adjusted for a PC game, and all the assets for DM mode.
Do this for all the most popular 5E adventures. When Matt Mercer was doing this in Divinity Original Sin 2
I think that sounds like an awesome mod for Divinity Original Sin 2. But I doubt Larian will have time for that, since they are working on Baldur's Gate 3 right now and probably until at least summer next year.
Also, the Larian forums are probably a better place if you really want them to read this:
I'm hoping BG3 will have a Dungeon Master mode like Divinity: OS2 had GM Mode so I can build and run all my custom campaigns digitally with the friends who could not get into Tabletop but loved Divinity. Also would make sense that fans would get together to convert all the 5E adventures without the Devs needing to. I know I would love to get a team together to do just that, I can finally use my 3 years of Project and Programme Management experience for something ACTUALLY worthwhile.
I'm hoping BG3 will have a Dungeon Master mode like Divinity: OS2 had GM Mode so I can build and run all my custom campaigns digitally with the friends who could not get into Tabletop but loved Divinity. Also would make sense that fans would get together to convert all the 5E adventures without the Devs needing to. I know I would love to get a team together to do just that, I can finally use my 3 years of Project and Programme Management experience for something ACTUALLY worthwhile.
I'm with you guys. It would be like what Neverwinter Nights did for 3E, but on steroids. Please get Wizard's legal team and execs in on this so it can be appended to the studio's budget. Even if it's out of scope for version 1.0 of the game, it might not be out of scope for later versions at least. Wizards could bring in royalty revenue from the official campaign modules converted into DLC. It's a win-win! It'd also be cool as hell to see some Icewind Dale IP in the works too.
How you doing Guys,
Message Primarily for the Developers at Larian Studios and the guys at Wizards of the Coast.
In Divinity Original Sin 2 you guys had a DM mode. For the expansion of Baldurs Gate or other IPs using the engine in 5E, creating Curse of Strahd all the maps and assets and even recorded dialogue. You have the single player, can be adjusted for a PC game, and all the assets for DM mode.
Do this for all the most popular 5E adventures. When Matt Mercer was doing this in Divinity Original Sin 2
https://www.youtube.com/watch?v=SNxDMZhiGtU
This would be better than Roll 20, Table Top Simulator, and all the other programs that are out.
You are already have a good relationship as Larian and Wizards. Could push out the best adventures as expansions or stand alone.
Wizards of the Coast you could use this for all DM's in Adventure League, and could be a way Adventure League could be Online
All you Dungeon Masters out there, would you use this method? What do you guys think?
I think that sounds like an awesome mod for Divinity Original Sin 2. But I doubt Larian will have time for that, since they are working on Baldur's Gate 3 right now and probably until at least summer next year.
Also, the Larian forums are probably a better place if you really want them to read this:
http://forums.larian.com/ubbthreads.php
I'm hoping BG3 will have a Dungeon Master mode like Divinity: OS2 had GM Mode so I can build and run all my custom campaigns digitally with the friends who could not get into Tabletop but loved Divinity. Also would make sense that fans would get together to convert all the 5E adventures without the Devs needing to. I know I would love to get a team together to do just that, I can finally use my 3 years of Project and Programme Management experience for something ACTUALLY worthwhile.
Your Amazing. Hope for the best for you.
I'm with you guys. It would be like what Neverwinter Nights did for 3E, but on steroids. Please get Wizard's legal team and execs in on this so it can be appended to the studio's budget. Even if it's out of scope for version 1.0 of the game, it might not be out of scope for later versions at least. Wizards could bring in royalty revenue from the official campaign modules converted into DLC. It's a win-win! It'd also be cool as hell to see some Icewind Dale IP in the works too.