I am going to try this again...I was strangely criticized for asking for Roll20 help here by one member, not sure why...if you are that person please stay away, I was kind in my replies to you then but I will not be next time. I am simply looking for an outlet to ask for help/suggestions. If you have a lot of Roll 20 experience, especially with the new changes in Dynamic lighting please help me.
I only began to use Roll20 a month ago, as a DM. It took some time but I was getting a hang of it now they changed the dynamic lighting...you used to be able to easily disable a player from walking through closed doors and walls until the DM revealed an opening. Now I do not see this. Does anyone know how to prevent characters from moving through solid walls? The changes do not seem to allow for this. Thank you. The D&D Beyond Forums are truly my favorite player/DM help forums.
This really seems like the wrong forum for that kind of question, but I recommend using legacy dynamic lighting until they fix the bugs with the new version.
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I am going to try this again...I was strangely criticized for asking for Roll20 help here by one member, not sure why...if you are that person please stay away, I was kind in my replies to you then but I will not be next time. I am simply looking for an outlet to ask for help/suggestions. If you have a lot of Roll 20 experience, especially with the new changes in Dynamic lighting please help me.
I only began to use Roll20 a month ago, as a DM. It took some time but I was getting a hang of it now they changed the dynamic lighting...you used to be able to easily disable a player from walking through closed doors and walls until the DM revealed an opening. Now I do not see this. Does anyone know how to prevent characters from moving through solid walls? The changes do not seem to allow for this. Thank you. The D&D Beyond Forums are truly my favorite player/DM help forums.
This really seems like the wrong forum for that kind of question, but I recommend using legacy dynamic lighting until they fix the bugs with the new version.