Also I'm realizing something else... if the player can casually go into town and find a broom of flying, it stands to reason that they're not that hard to find. So it would make sense to introduce more NPCs who have their own brooms of flying
Also I'm realizing something else... if the player can casually go into town and find a broom of flying, it stands to reason that they're not that hard to find. So it would make sense to introduce more NPCs who have their own brooms of flying
And after they're dead, there is a squadron of brooms of flying as a party.
Also I'm realizing something else... if the player can casually go into town and find a broom of flying, it stands to reason that they're not that hard to find. So it would make sense to introduce more NPCs who have their own brooms of flying
And after they're dead, there is a squadron of brooms of flying as a party.
What if they were super common like cars are for us?
What if every other corner has a rack of them for general use?
Also I'm realizing something else... if the player can casually go into town and find a broom of flying, it stands to reason that they're not that hard to find. So it would make sense to introduce more NPCs who have their own brooms of flying
And after they're dead, there is a squadron of brooms of flying as a party.
What if they were super common like cars are for us?
What if every other corner has a rack of them for general use?
Well then having one shouldn’t be such a big deal as to warrant this thread being created
I rodeo and can say you don't need to hold on to any part of the horse or saddle to stay on a horse, even on hairpin turns at high velocity. The reason for it is because you can use your core body strength to "sit into" the saddle and counteract even extreme forces, and the majority of your balance and weight is managed through the stirrups. Anything made to be ridden that isn't a deathtrap is going to have footholds, and so long as you have that and whatever you are riding doesn't collapse or decide you don't belong there you can ride along doing pretty extreme stuff effectively "standing" and using your thighs to steer. English horsemen basically ride around on horses on saddles that are just antique bike seats. It would not be too far out of the ordinary to splurge for a bike seat for your broom if you are going to be risking your livelihood. There are a few rodeo events that are stand-in analogs for riding prowess required to pull off the very sorts of things this thread covers, so there's no need to be so harsh on mounted combatants. And just to be my own devil's advocate, you don't have to be able to rodeo to ride a horse hands-free. That's considered a part of basic competency since you don't "hold on" with the reins, you just communicate with the horse through them with a light touch. You know someone is brand new to riding if they hold on to any part of the saddle and that regardless of what they say, you are responsible for their safety and that the person is likely very nervous and could use some patience and help without fear of judgment. I imagine the same is true for broomists, Flying Broom-men, Boomineers? in fantasy pretend land and you are far more likely to need a free "foot" than you are a hand. my $0.02
And yes, falling off a horse at full speed hurts, a lot. It's a lot like any other automobile accident... ...but probably most like the early days of autopilot teslas ( ;)).
I'd consider trying to make the point (through the game) that waving a magic broom around for all to see will make for bad things to happen.
Perhaps start writing up a "king of thieves" whose goal is to create the greatest collection of magical artefacts he can get. When he heard tell of a wizard flying around on a broom all day every day, he puts out a bounty for the broom. Then there can be a potential quest for them to seek out the king of thieves and get rid of the bounty (though this may not stop opportunists from trying to steal the broom!). Perhaps he will let the broom slide if they can acquire another, more valuable (unique) artefact for him.
My viewpoint is that the mechanics of the broom shouldn't be punished, but instead the world should adapt to his choice to fly on it all the time - bandits who expect intervention from the party might load up on nets and make launchers for them, or might train on the use of Bolas (which I would say are a reasonable means to knock him off!). Perhaps weave some antimagic into the game, such as traps which specifically counter this sort of thing. If he wasn't flaunting it, people wouldn't notice and so wouldn't be prepared.
I rodeo and can say you don't need to hold on to any part of the horse or saddle to stay on a horse, even on hairpin turns at high velocity.
This sounds like a high DC acrobatics check to me, or whatever skill is normally used for performing difficult manoeuvres (ok, maneuvers for the USA readers) with your mount.
Anything made to be ridden that isn't a deathtrap is going to have footholds
What makes you think a broom of flying isn't a deathtrap? Standard images of people flying on brooms certainly don't include footholds (presumably you balance the same way you balance on a tightrope, by shifting the broom under you).
Anything made to be ridden that isn't a deathtrap is going to have footholds
What makes you think a broom of flying isn't a deathtrap? Standard images of people flying on brooms certainly don't include footholds (presumably you balance the same way you balance on a tightrope, by shifting the broom under you).
Depends on the broom. The high class brooms in Harry Potter have foot rests.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
What Wysperra said and also the manufacture of these things is the purview of wizards and artificers by and by not by the sort of miscreant who would rather skimp on time and risk their livelihood or reputation. They are going to invariably make good design choices with their big brains and all otherwise after the first one was made it would have been deemed cursed and doing Darwin's work on any population it comes into. The same can't be said about taste considering the topic of conversation is flying brooms. We can do every other D&D player the favor of at least assuming D&D Brooms of Flying aren't going to look like the haggard Halloween witch's broom hobbled together from craft supplies at Hobby Lobby. Hey maybe they just call them that the way we call tanks- tanks knowing they aren't metal vessels made to hold liquids. Anything is possible yeah?
I rodeo and can say you don't need to hold on to any part of the horse or saddle to stay on a horse, even on hairpin turns at high velocity.
This sounds like a high DC acrobatics check to me, or whatever skill is normally used for performing difficult manoeuvres (ok, maneuvers for the USA readers) with your mount.
It's not just us western riders. I tip my hat with genuine reverence to the Red Coat riders on your side of the pond sir. They certainly accomplish the same sort and more demanding feats as well! (in particular, the events where you have to complete timed course runs. I don't know much of anything to be honest about English riding though I do know it's no joke!)
They are going to invariably make good design choices with their big brains and all otherwise after the first one was made it would have been deemed cursed and doing Darwin's work on any population it comes into.
These are the sorts of wizards who think an Owlbear is a good idea. I would not assume sanity in magic item design.
The item description says "wooden broom, which weighs 3 pounds" so it doesn't sound like it will have any additional contraptions added to it.
Riding without hands would require a great deal of proficiency.
People ride without hands all the time.
No they don't. Only somebody skilled in riding would be able to "ride without hands all the time".
This. I've been riding motorbikes for 10+ years, and can ride without holding on. I cannot, however, ride without hands whilst attempting to go around a series of bends. or whilst someone literally shoots arrows and lightning at me, as I attempt to throw knives back. Believe me, I've tried, it didn't end well.
The item description says "wooden broom, which weighs 3 pounds" so it doesn't sound like it will have any additional contraptions added to it.
Riding without hands would require a great deal of proficiency.
People ride without hands all the time.
No they don't. Only somebody skilled in riding would be able to "ride without hands all the time".
This. I've been riding motorbikes for 10+ years, and can ride without holding on. I cannot, however, ride without hands whilst attempting to go around a series of bends. or whilst someone literally shoots arrows and lightning at me, as I attempt to throw knives back. Believe me, I've tried, it didn't end well.
That's what I meant. For regular run-of-the-mill riding, regardless of mount, no roll is needed. If you want to make the mount do something or are fighting, that would require a roll.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
The item description says "wooden broom, which weighs 3 pounds" so it doesn't sound like it will have any additional contraptions added to it.
Riding without hands would require a great deal of proficiency.
People ride without hands all the time.
No they don't. Only somebody skilled in riding would be able to "ride without hands all the time".
This. I've been riding motorbikes for 10+ years, and can ride without holding on. I cannot, however, ride without hands whilst attempting to go around a series of bends. or whilst someone literally shoots arrows and lightning at me, as I attempt to throw knives back. Believe me, I've tried, it didn't end well.
That's what I meant. For regular run-of-the-mill riding, regardless of mount, no roll is needed. If you want to make the mount do something or are fighting, that would require a roll.
But it's only run-of-the-mill if you're trained and have been doing it for years.
So the moment you try to ride no-handed you'll be making some sort of skill check if you haven't been doing it for years.
Also I'm realizing something else... if the player can casually go into town and find a broom of flying, it stands to reason that they're not that hard to find. So it would make sense to introduce more NPCs who have their own brooms of flying
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And after they're dead, there is a squadron of brooms of flying as a party.
What if they were super common like cars are for us?
What if every other corner has a rack of them for general use?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Well then having one shouldn’t be such a big deal as to warrant this thread being created
I rodeo and can say you don't need to hold on to any part of the horse or saddle to stay on a horse, even on hairpin turns at high velocity. The reason for it is because you can use your core body strength to "sit into" the saddle and counteract even extreme forces, and the majority of your balance and weight is managed through the stirrups. Anything made to be ridden that isn't a deathtrap is going to have footholds, and so long as you have that and whatever you are riding doesn't collapse or decide you don't belong there you can ride along doing pretty extreme stuff effectively "standing" and using your thighs to steer. English horsemen basically ride around on horses on saddles that are just antique bike seats. It would not be too far out of the ordinary to splurge for a bike seat for your broom if you are going to be risking your livelihood. There are a few rodeo events that are stand-in analogs for riding prowess required to pull off the very sorts of things this thread covers, so there's no need to be so harsh on mounted combatants. And just to be my own devil's advocate, you don't have to be able to rodeo to ride a horse hands-free. That's considered a part of basic competency since you don't "hold on" with the reins, you just communicate with the horse through them with a light touch. You know someone is brand new to riding if they hold on to any part of the saddle and that regardless of what they say, you are responsible for their safety and that the person is likely very nervous and could use some patience and help without fear of judgment. I imagine the same is true for broomists, Flying Broom-men, Boomineers? in fantasy pretend land and you are far more likely to need a free "foot" than you are a hand. my $0.02
And yes, falling off a horse at full speed hurts, a lot. It's a lot like any other automobile accident... ...but probably most like the early days of autopilot teslas ( ;)).
I'd consider trying to make the point (through the game) that waving a magic broom around for all to see will make for bad things to happen.
Perhaps start writing up a "king of thieves" whose goal is to create the greatest collection of magical artefacts he can get. When he heard tell of a wizard flying around on a broom all day every day, he puts out a bounty for the broom. Then there can be a potential quest for them to seek out the king of thieves and get rid of the bounty (though this may not stop opportunists from trying to steal the broom!). Perhaps he will let the broom slide if they can acquire another, more valuable (unique) artefact for him.
My viewpoint is that the mechanics of the broom shouldn't be punished, but instead the world should adapt to his choice to fly on it all the time - bandits who expect intervention from the party might load up on nets and make launchers for them, or might train on the use of Bolas (which I would say are a reasonable means to knock him off!). Perhaps weave some antimagic into the game, such as traps which specifically counter this sort of thing. If he wasn't flaunting it, people wouldn't notice and so wouldn't be prepared.
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!
This sounds like a high DC acrobatics check to me, or whatever skill is normally used for performing difficult manoeuvres (ok, maneuvers for the USA readers) with your mount.
What makes you think a broom of flying isn't a deathtrap? Standard images of people flying on brooms certainly don't include footholds (presumably you balance the same way you balance on a tightrope, by shifting the broom under you).
Depends on the broom. The high class brooms in Harry Potter have foot rests.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
What Wysperra said and also the manufacture of these things is the purview of wizards and artificers by and by not by the sort of miscreant who would rather skimp on time and risk their livelihood or reputation. They are going to invariably make good design choices with their big brains and all otherwise after the first one was made it would have been deemed cursed and doing Darwin's work on any population it comes into. The same can't be said about taste considering the topic of conversation is flying brooms. We can do every other D&D player the favor of at least assuming D&D Brooms of Flying aren't going to look like the haggard Halloween witch's broom hobbled together from craft supplies at Hobby Lobby. Hey maybe they just call them that the way we call tanks- tanks knowing they aren't metal vessels made to hold liquids. Anything is possible yeah?
It's not just us western riders. I tip my hat with genuine reverence to the Red Coat riders on your side of the pond sir. They certainly accomplish the same sort and more demanding feats as well! (in particular, the events where you have to complete timed course runs. I don't know much of anything to be honest about English riding though I do know it's no joke!)
These are the sorts of wizards who think an Owlbear is a good idea. I would not assume sanity in magic item design.
The item description says "wooden broom, which weighs 3 pounds" so it doesn't sound like it will have any additional contraptions added to it.
Riding without hands would require a great deal of proficiency.
It would not. Rolls are only required for doing something chancy. People ride without hands all the time.
Besides, what would you roll?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Acrobatics is the normal skill for feats of balance. Example of doing something chancy: combat.
No they don't. Only somebody skilled in riding would be able to "ride without hands all the time".
This. I've been riding motorbikes for 10+ years, and can ride without holding on. I cannot, however, ride without hands whilst attempting to go around a series of bends. or whilst someone literally shoots arrows and lightning at me, as I attempt to throw knives back. Believe me, I've tried, it didn't end well.
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!
That's what I meant. For regular run-of-the-mill riding, regardless of mount, no roll is needed. If you want to make the mount do something or are fighting, that would require a roll.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
But it's only run-of-the-mill if you're trained and have been doing it for years.
So the moment you try to ride no-handed you'll be making some sort of skill check if you haven't been doing it for years.
If you have the appropriate tool familiarity, sure.