My party was facing off against a Drow Priestess and the wizard decided to try and levitate her, making it so that she is unable to retreat. It didn't work, the priestess made her saving throw, but it got me thinking-if it did work could the Drow Priestess have used her innate levitation ability to break it? I can see this happening again, so how would you handle it?
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‘A’OHE PU’U KI’EKI’E KE HO’A’O ‘IA E PI’I – (No cliff is so tall it cannot be climbed.)
I would say you cannot cancel a levitation spell cast on you, other than making a save, by cancelling a levitation you have not yet activated.
Fun trick, and many of you may hate me for the level of attention to detail I put into a game. I had a player that kept asking me about the weather. So finally I created weather for being outdoors when it would matter.
Well here we are fighting near a cliff over the sea shore. The player levitates the big guy. Turns out it is a very windy day and the wind is blowing out to sea. Bad guy goes up, wind pushed him over the edge of the cliff. Turns off the spell and the bad guy falls to his death. We all laughed pretty hard over that one and kept making up reactions for the guy that went over.
Ah, right. So there would be a distinct interaction if both have the same "target".
Tangentially, it isn't clear how multiple castings would interact if the targets were separate, but connected.
For example, if both (A) and (B) are levitating at 20ft, but (A) is then lowered while grappling (B).
Does the altitude change fail as though (A) had encountered a solid object? Does (B) get dragged down with (A)? or would there be some contested check?
Also, the spell mentions how it affects the targets ability to move, but not now it affects the ability of others to move the target. (Or what happens when the target's weight increases.)
So, the Priestess could summon a Giant Spider on top of herself to some unknown effect. Maybe she could ride it back to the ground and then the spider would flee, pulling the priestess along like some kind of freakish helium filled balloon.
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My party was facing off against a Drow Priestess and the wizard decided to try and levitate her, making it so that she is unable to retreat. It didn't work, the priestess made her saving throw, but it got me thinking-if it did work could the Drow Priestess have used her innate levitation ability to break it? I can see this happening again, so how would you handle it?
‘A’OHE PU’U KI’EKI’E KE HO’A’O ‘IA E PI’I – (No cliff is so tall it cannot be climbed.)
It wouldn't "break" it, but both the caster and the Priestess would have separate control on their turns.
Round 1:
Caster's Action, the Priestess levitates to 20ft.
Priestess' Action, she descends back to the ground.
Priestess' Move, runs.
Round 2:
Caster's Action, The Priestess levitates to 20ft.
Priestess' Move, she descends back to the ground, runs 10ft.
Priestess' Action, dash.
Basically, the Priestess would subtract 20ft from her total movement every round after the first, unless she is in a space with a low ceiling.
Since the caster would be unable to dash, the Priestess would quickly end up out of range of the Levitate spell.
I would say you cannot cancel a levitation spell cast on you, other than making a save, by cancelling a levitation you have not yet activated.
Fun trick, and many of you may hate me for the level of attention to detail I put into a game. I had a player that kept asking me about the weather. So finally I created weather for being outdoors when it would matter.
Well here we are fighting near a cliff over the sea shore. The player levitates the big guy. Turns out it is a very windy day and the wind is blowing out to sea. Bad guy goes up, wind pushed him over the edge of the cliff. Turns off the spell and the bad guy falls to his death. We all laughed pretty hard over that one and kept making up reactions for the guy that went over.
Ah, right. So there would be a distinct interaction if both have the same "target".
Tangentially, it isn't clear how multiple castings would interact if the targets were separate, but connected.
For example, if both (A) and (B) are levitating at 20ft, but (A) is then lowered while grappling (B).
Does the altitude change fail as though (A) had encountered a solid object?
Does (B) get dragged down with (A)?
or would there be some contested check?
Also, the spell mentions how it affects the targets ability to move, but not now it affects the ability of others to move the target. (Or what happens when the target's weight increases.)
So, the Priestess could summon a Giant Spider on top of herself to some unknown effect. Maybe she could ride it back to the ground and then the spider would flee, pulling the priestess along like some kind of freakish helium filled balloon.