lvl 20: FIGHTER 14 - ASI: INT, INT (get that spell DC up) - Spells: Spirit Shroud
NOTES: - not playtested - no Stealth proficiency, since ingame when she turns invisible in the fight there's always a big audio cue and furniture breaking and smashing to help the player find her and stop the fight being completely unreasonable lol - languages are up to the player tbh - very slippery, lots of ways to avoid fighting directly, which is good because probably only about 140hp at max level - consisent damage but not a true assassain. limited by range - purposefully avoided any teleporting abilities, with the exception of Blink which fits thematically - tried to pick skill proficiencies to match the lore - Mastermind, Superior technique and ultiliy spells should make an excellent companion for a big bulky melee fighter...
- weapon: probably a reflavoured scimitar. Reach is not a core part of the kit, though would be nice. Perhaps a kind DM would allow a scythe of some sort. Considered a Glaive, but strength-based doesn't jive with fighting style
- FEATS: proficiency with Saves is great, but perhaps there are better choices? Maybe Martial Adept for more manouvers?
Happy to hear any feedback or suggestions. Might do Father Ariandel too
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note, mild spoilers for Dark Souls 3 Ashes of Ariandel DLC
*disclaimer, I have never played DS3 lmao, but my partner plays it a lot and I really enjoyed watching this fight.
Sister Friede
RACE - Varient Human
- Language: Abyssal
- ASI: DEX, INT
- Skill: Persuasion
- Feat: Slasher
BACKGROUND - Noble
- Skills: Deception, Intimidation
- Tool Prof: Three-Dragon Ante Set
- Language: Elvish
ABILITIES: Point buy
- STR 10
- DEX 14
- CON 12
- INT 14
- WIS 11
- CHA 12
lvl 1: FIGHTER 1
- Skills: Acrobatics, History
- Fighting Style: Superior Technique (Distracting Strike or Evasive Footwork)
- Second Wind
lvl 2: FIGHTER 2
- Action Surge
lvl 3: FIGHTER 3
- Martial Archetype: ELDRITCH KNIGHT
- Weapon Bond
- Cantrips: Control Flames, Frostbite
- Spells: False Life, Ice Knife, Shield
lvl 4: FIGHTER 4
- ASI: DEX, INT
- Spells: Cause Fear
lvl 5: FIGHTER 5
- Extra Attack
lvl 6: FIGHTER 6
- ASI: FEAT, Mobile
lvl 7: FIGHER 7
- War Magic
- Spells: Invisibiltiy
lvl 8: ROGUE 1
- Skills: Insight
- Expertise: Persuaion, Insight
- Sneak Attack
- Thieves' Cant
lvl 9: ROGUE 2
- Cunning Action
lvl 10: ROGUE 3
- Roguish Archetype: MASTERMIND
- Master of Intrigue
- - Gaming set: Dragonchess Set
- - Languages: Undercommon, Deep Speech
- Master of Tactics
lvl 11: ROGUE 4
- ASI: DEX, DEX
lvl 12: ROGUE 5
- Uncanny Dodge
lvl 13: ROGUE 6
- Expertise: Deception, Acrobatics
lvl 14: FIGHTER 8
- ASI: FEAT, Resilient (DEX)
- Spells: Dragon's Breath (ice for you, or fire for another...)
lvl 15: FIGHTER 9
- Indomitable
lvl 16: FIGHTER 10
- Eldritch Smite
- Spells: Grease (reflavour to ice)
lvl 17: FIGHTER 11
- Extra Attack
- Spells: Mirror Image
lvl 18: FIGHTER 12
- ASI: FEAT, Resilient (WIS)
lvl 19: FIGHTER 13
- Spells: Blink
lvl 20: FIGHTER 14
- ASI: INT, INT (get that spell DC up)
- Spells: Spirit Shroud
NOTES:
- not playtested
- no Stealth proficiency, since ingame when she turns invisible in the fight there's always a big audio cue and furniture breaking and smashing to help the player find her and stop the fight being completely unreasonable lol
- languages are up to the player tbh
- very slippery, lots of ways to avoid fighting directly, which is good because probably only about 140hp at max level
- consisent damage but not a true assassain. limited by range
- purposefully avoided any teleporting abilities, with the exception of Blink which fits thematically
- tried to pick skill proficiencies to match the lore
- Mastermind, Superior technique and ultiliy spells should make an excellent companion for a big bulky melee fighter...
- weapon: probably a reflavoured scimitar. Reach is not a core part of the kit, though would be nice. Perhaps a kind DM would allow a scythe of some sort. Considered a Glaive, but strength-based doesn't jive with fighting style
- FEATS: proficiency with Saves is great, but perhaps there are better choices? Maybe Martial Adept for more manouvers?
Happy to hear any feedback or suggestions. Might do Father Ariandel too