That would be a horribly unbalanced character. Anything that's at least 35 feet from you gets free invisibility, which means they get advantage on all ranged attacks. That's a definite recipe for being turned into a pincushion the first time you get into a fight.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I think dms in general (speaking as a DM who has done such crazy things as giving my players legendary resistances tremor sense as a random RP reward, and blindsight for funsies) have a knee-jerk reaction to stuff like Truesight. Which is very understandable. It's the sight that removes all elements of surprise, illusion, or secret. Though I would argue, it also in and of itself is a gatcha. Just cause you "see things as they truly are" doesn't account for things such as time vortexes. Yes, this door, which is held by time magic IS currently not a door. They would see the weave bending around that wall, (maybe the sight doesn't directly say they see all magic just doors hidden by magic) but they don't see what's behind the door. Open the door, and bam monster.
It DOES require the DM to get more creative, racial nah, but when I see people mention "15th level is too soon" why? wizards can give it at 11th level... a once-a-day use of it, for 1 hour, on any other type of ability, is literally just giving a weaker version of that spell to someone as they can't just hand it off to someone who can do something with it. I'd even be half tempted to give it to a player as an innate ability for an hour a day and be like "look, they have the ability to just find all the traps in this dungeon, that's fine, if they had a wizard it would be the same, only he could put it on something crazy that then has the tools to disarm all the traps like an arcane trickster rogue.
In short, not for a racial, way too powerful, but dms also need to be less terrified of true sight and stop knee jerking it to "it should be 18th level" or "it should be 20th level" it's 11th level for 1 hour, unless the DM bans the spell in which case I respect that, some DM's don't want to (and shouldn't have to) put in the kind of prep required to work around such a spell/ability. but when people say "all negatives" nah, just be like "homie, it's too strong for a racial.
Proof it is, tremor sense, in a playtest, was given to dwarves as a feature they could use like once a day. Solid sense, not all negatives, but not always on. and they nerfed it to only working on stones.
In the same sense, just nerf it to a specific part of true sense. is the race an innately magical race? for 10 minutes a day they can access the ability to see through illusions and doors hidden by magic. Is the race innately connected to death? for 10 minutes a day they can access the ability to see the etheral.
Everything can be balanced in a way that suits what this individual is looking for, while also maintaining the integrity of the balance of the game.
Or just stick to RAW, RAW no race has truesight open and shut. Homebrew does have the innate potential to shatter the game because even the official homebrew we call books, has had some power creep that required a lot of adjusting by DM's to get the hang of in their games, and some of which is nearly constantly perma banned by house rules.
That particular comment was from a off-site discussion of this topic which I've been researching for other reasons (I have a player who wants true sight and know I can be pretty thick-headed and heated on my opinions for dming so even if I disagree I like to take into account everyone's points of view) I would link it but am still fairly new to dndbeyond, and am not quite sure on their policy for linking to offsite platforms. I saw a post asking about it and the person's DM legitimately said it was a 18th to 20th level feature which struck me as just dumbfounding that anyone would hold that stance.
I do apologize sincerely and not just to keep the peace for my opinion coming across as a factual only way to play D&D, as my general belief is the best part of D&D is that no two tables are the same. If it turns out I can link off Platform I would be more than happy to link you directly to the thread where the person in question brought up that conversation if you are still curious.
In my heated thick-headedness, I did kinda lose my main point of "any OP feature, if properly balanced without giving just a ton of negatives, can be a flavorful and fun addition to nearly any tier of play" with a strong caveat of "if a dm doesn't want to add such a thing to their world, they shouldn't have to or feel less as a DM because they don't add them in." DM's are players too and their fun is also something that should be properly accounted for as well.
Regardless, I am sorry if that came across as a personal attack or like I was judging you harshly, I should ensure in the future to make my points a bit more clear and cool my hotheadedness. Thank you for your time, and I do hope your day is good.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
That would be a horribly unbalanced character. Anything that's at least 35 feet from you gets free invisibility, which means they get advantage on all ranged attacks. That's a definite recipe for being turned into a pincushion the first time you get into a fight.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I think dms in general (speaking as a DM who has done such crazy things as giving my players legendary resistances tremor sense as a random RP reward, and blindsight for funsies) have a knee-jerk reaction to stuff like Truesight. Which is very understandable. It's the sight that removes all elements of surprise, illusion, or secret. Though I would argue, it also in and of itself is a gatcha. Just cause you "see things as they truly are" doesn't account for things such as time vortexes. Yes, this door, which is held by time magic IS currently not a door. They would see the weave bending around that wall, (maybe the sight doesn't directly say they see all magic just doors hidden by magic) but they don't see what's behind the door. Open the door, and bam monster.
It DOES require the DM to get more creative, racial nah, but when I see people mention "15th level is too soon" why? wizards can give it at 11th level... a once-a-day use of it, for 1 hour, on any other type of ability, is literally just giving a weaker version of that spell to someone as they can't just hand it off to someone who can do something with it. I'd even be half tempted to give it to a player as an innate ability for an hour a day and be like "look, they have the ability to just find all the traps in this dungeon, that's fine, if they had a wizard it would be the same, only he could put it on something crazy that then has the tools to disarm all the traps like an arcane trickster rogue.
In short, not for a racial, way too powerful, but dms also need to be less terrified of true sight and stop knee jerking it to "it should be 18th level" or "it should be 20th level" it's 11th level for 1 hour, unless the DM bans the spell in which case I respect that, some DM's don't want to (and shouldn't have to) put in the kind of prep required to work around such a spell/ability. but when people say "all negatives" nah, just be like "homie, it's too strong for a racial.
Proof it is, tremor sense, in a playtest, was given to dwarves as a feature they could use like once a day. Solid sense, not all negatives, but not always on. and they nerfed it to only working on stones.
In the same sense, just nerf it to a specific part of true sense. is the race an innately magical race? for 10 minutes a day they can access the ability to see through illusions and doors hidden by magic.
Is the race innately connected to death? for 10 minutes a day they can access the ability to see the etheral.
Everything can be balanced in a way that suits what this individual is looking for, while also maintaining the integrity of the balance of the game.
Or just stick to RAW, RAW no race has truesight open and shut. Homebrew does have the innate potential to shatter the game because even the official homebrew we call books, has had some power creep that required a lot of adjusting by DM's to get the hang of in their games, and some of which is nearly constantly perma banned by house rules.
Can you actually point to anyone who called for Truesight to be limited to 18th or 20th level characters?
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
That particular comment was from a off-site discussion of this topic which I've been researching for other reasons (I have a player who wants true sight and know I can be pretty thick-headed and heated on my opinions for dming so even if I disagree I like to take into account everyone's points of view) I would link it but am still fairly new to dndbeyond, and am not quite sure on their policy for linking to offsite platforms. I saw a post asking about it and the person's DM legitimately said it was a 18th to 20th level feature which struck me as just dumbfounding that anyone would hold that stance.
I do apologize sincerely and not just to keep the peace for my opinion coming across as a factual only way to play D&D, as my general belief is the best part of D&D is that no two tables are the same. If it turns out I can link off Platform I would be more than happy to link you directly to the thread where the person in question brought up that conversation if you are still curious.
In my heated thick-headedness, I did kinda lose my main point of "any OP feature, if properly balanced without giving just a ton of negatives, can be a flavorful and fun addition to nearly any tier of play" with a strong caveat of "if a dm doesn't want to add such a thing to their world, they shouldn't have to or feel less as a DM because they don't add them in." DM's are players too and their fun is also something that should be properly accounted for as well.
Regardless, I am sorry if that came across as a personal attack or like I was judging you harshly, I should ensure in the future to make my points a bit more clear and cool my hotheadedness. Thank you for your time, and I do hope your day is good.