The goblins seem excited as they rush down a side passage hoping to alleviate their boredom from several days of digging. As their shouts fade into the distance you realize the West tunnel is now free and clear. You hurry on your way and emerge into a T section that goes North and South. You can hear more goblins organizing far to the South.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
((do we have any idea on how far they would approximately be from us?))
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Given that the pumping station is NW still (and so far the party went N, then W), Zenodor suggests that they should head north towards the pumping station and away from the Goblins (assuming this is correct, based on the sewer maps).
It's hard to accurately guess by sound alone as the echoes in the sewer are deceptive, but you have some experience at this now and guess the goblins are within 200 to 300 feet, probably closer to 200. Judging by the routes marked on the maps it should take about another hour or so to reach the pumping station. As you continue North you come to another T section, this one leading West and East.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Tempe remains silent as he follows wondering why they are not stopping the goblins.
(Easier to flood the tunnels and stop/kill them all, rather than fighting them one little group at a time and getting slowed down. We don't want to miss our chance and let them attack the city)
It's hard to accurately guess by sound alone as the echoes in the sewer are deceptive, but you have some experience at this now and guess the goblins are within 200 to 300 feet, probably closer to 200. Judging by the routes marked on the maps it should take about another hour or so to reach the pumping station. As you continue North you come to another T section, this one leading West and East.
Before continuing north Pepin will cast fog cloud in the S pipes, hoping to slowdown the goblins when going this way. He will try to keep concentration until reaching the pumping station.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
A short time after entering the West tunnel you come to a cave-in. Going back to the T intersection you can hear the goblins in the South beginning to move North toward you. And there are noises and lights in the distance from the East tunnel.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
”Looks like we may have to fight sooner rather than later. Let’s get as close to the pumping station as possible first,” says Randall, concern growing at the influx of foes.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(ooc: either backtrack East until you find a way North, or face the goblins to the South and try to find a way West.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Damnit, let's head east and than, hopefully, North and than West again?"
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Z consults his map and notes. By my reckoning, this is the route we have taken so far. With now multiple groups of Goblins to the south, Z agrees with Pepin that we should try the Eastern route before we commit to a fight with the Goblins.
As you head back East looking for a way around the cave-in and avoid the goblins to the South you hear the noises to the East suddenly stop. There is a whisper that echoes and carries to your ears.
"Sarge, I think that's them. Goblins would be noisier."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Pepin moves towards the voice, ready to attack if necessary, but expecting friendlies.
"Who'se there?"
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"That's our contacts. We made it." Petcan will cast his dancing lights out and hide them within his cloak to shield the light from being seen too far, but to help acknowledge the allies
You hear a number of soldiers approaching and it is quickly confirmed that this is another of the strike teams roaming the sewers. They share some intel with you.
"At least one of the goblin tunnels has breached the sewers already. We encountered 2 squads so far and heard several others stumbling about, but before dealing with them we wanted to reach you and make sure you knew everything that was going on."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
To post a comment, please login or register a new account.
Deception check: 23
The goblins seem excited as they rush down a side passage hoping to alleviate their boredom from several days of digging. As their shouts fade into the distance you realize the West tunnel is now free and clear. You hurry on your way and emerge into a T section that goes North and South. You can hear more goblins organizing far to the South.
((do we have any idea on how far they would approximately be from us?))
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(How much further to the pumping station?)
Given that the pumping station is NW still (and so far the party went N, then W), Zenodor suggests that they should head north towards the pumping station and away from the Goblins (assuming this is correct, based on the sewer maps).
It's hard to accurately guess by sound alone as the echoes in the sewer are deceptive, but you have some experience at this now and guess the goblins are within 200 to 300 feet, probably closer to 200. Judging by the routes marked on the maps it should take about another hour or so to reach the pumping station. As you continue North you come to another T section, this one leading West and East.
Tempe remains silent as he follows wondering why they are not stopping the goblins.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Easier to flood the tunnels and stop/kill them all, rather than fighting them one little group at a time and getting slowed down. We don't want to miss our chance and let them attack the city)
Before continuing north Pepin will cast fog cloud in the S pipes, hoping to slowdown the goblins when going this way. He will try to keep concentration until reaching the pumping station.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
A short time after entering the West tunnel you come to a cave-in. Going back to the T intersection you can hear the goblins in the South beginning to move North toward you. And there are noises and lights in the distance from the East tunnel.
Randall:
”Looks like we may have to fight sooner rather than later. Let’s get as close to the pumping station as possible first,” says Randall, concern growing at the influx of foes.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(according to our map, which is the next best way to the pumping station - avoiding the cave-in?)
(ooc: either backtrack East until you find a way North, or face the goblins to the South and try to find a way West.)
"Damnit, let's head east and than, hopefully, North and than West again?"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Z consults his map and notes. By my reckoning, this is the route we have taken so far. With now multiple groups of Goblins to the south, Z agrees with Pepin that we should try the Eastern route before we commit to a fight with the Goblins.
As you head back East looking for a way around the cave-in and avoid the goblins to the South you hear the noises to the East suddenly stop. There is a whisper that echoes and carries to your ears.
"Sarge, I think that's them. Goblins would be noisier."
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Pepin moves towards the voice, ready to attack if necessary, but expecting friendlies.
"Who'se there?"
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"That's our contacts. We made it." Petcan will cast his dancing lights out and hide them within his cloak to shield the light from being seen too far, but to help acknowledge the allies
Paladin - warforged - orange
"It is them! This way. We're also coming to you."
You hear a number of soldiers approaching and it is quickly confirmed that this is another of the strike teams roaming the sewers. They share some intel with you.
"At least one of the goblin tunnels has breached the sewers already. We encountered 2 squads so far and heard several others stumbling about, but before dealing with them we wanted to reach you and make sure you knew everything that was going on."