The attack from Creature 1 from behind manages to rake across Triäsa's back. (WIS Save (DC 11) or be paralyzed: 116)
(OOC - Please ignore the 1 in front of the roll above, it was a typo!)
(WIS Save (DC 11) or be frightened: 6)
Triäsa tries to hold her place as she cowers back from Creature 1 frightened. She casts Cure Wounds on herself (As 2nd level spell, Heal: 8 hp) and then she yells out, "Get me out of here! Ludolf, do something!" and grants a Bardic Inspiration to Ludolf. (So now Daventry and Ludolf each have a d6, lasts for 10 minutes.)
Klin lands a solid punch on Meenlock 5 however his other strikes find nothing but air. Meenlock 5 looks bloodied and beaten. Triäsa is surrounded by a pale silver light as her wounds gently close over and her strength returns, the panic and fear in her voice is palpable.
Meenlock's 2 and 5 use their action to disengage as they look toward Daventry's light as they retreat and take cover behind the nearest pillars. There is no obvious sign of Meenlock 3.
Pardot, Daventry and Ludolf you are up!
Initiative:
Klin
Triäsa
Meanlocks 2,3 and 5
Pardot
Daventry
Ludolf
Meenlocks 1 and 4
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
This post has potentially manipulated dice roll results.
Hearing Triäsa's desperate call for aid, Ludolf almost rages as he turns his piercing gray eyes on Meenlock 1, blasting it with grey crackling force. Eldritch blast: 26 + Triäsa's inspiration: 5 Force: 6 He then uses the powers of his enlightened mind to draw Triäsa away from the Meenlock (Telekinetic shove 1 square southeast Str save 15 which can be willingly failed.) He finally tries to move between Triäsa and Meenlock 1, shielding her with his old body. "Get away from her!" He growls at the aberration.
(With the nat 20 Ludolf would have saved the inspiration of course. Extra crit damage: 7 )
Wis save: 10… fail. Frightened b/c starting within 5 ft
Though overcoming the paralysis that threatened to overwhelm him from being bludgeoned, with the creature right next to him, and his friends all in a panic around him, even as wise as he is, Pardot is unable to overcome a sudden wave of fear. Cowering behind his shield he wishes for protection as a star bolt flies wildly from his shield towards the creature in front of him.
Attack: 14 Damage: 6 - star blast. Dis due to range or frightened.
Hearing Triäsa's desperate call for aid, Ludolf almost rages as he turns his piercing gray eyes on Meenlock 1, blasting it with grey crackling force. Eldritch blast: 27 + Triäsa's inspiration: 3 Force: 6 He then uses the powers of his enlightened mind to draw Triäsa away from the Meenlock (Telekinetic shove 1 square southeast Str save 15 which can be willingly failed.) He finally tries to move between Triäsa and Meenlock 1, shielding her with his old body. "Get away from her!" He growls at the aberration.
(With the nat 20 Ludolf would have saved the inspiration of course. Extra crit damage: 3 )
Triäsa will allow Ludolf's Telekinetic shove to move her.
This post has potentially manipulated dice roll results.
Daventry curses as her primary quarry flees into the darkness. Seeing her friends begin to falter, she turns her blade, and the light it casts from the brightly glowing runes, to the monster harrying Pardot... a primal scream on her lips as she rushes to defend the halfling.
This post has potentially manipulated dice roll results.
Meenlock 1 is struck hard by Ludolf's bolts of energy causing it stagger and briefly fall to a knee. For better or worse Ludolf has the creatures full and undivided attention. Angerly the creature rushes the old man swining his claws despite Daventry's light.
@Ludolf Attack 1: 18 Damage: 9
On a hit DC 11 Con Save to avoid paralysis
Recharge: 1
Cut off by Daventry's movement Meenlock 4 swings a desperate claw at Pardot.
@Pardot Attack 4: 19 Damage 4: 5
On a hit DC 11 Con Save to avoid paralysis
Recharge 5
The other attacks this section missed.
Triäsa and Klin you are up. Any dear affects would have disappeared and neither of you are close enough to make new rolls!
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Klin strikes Meenlock 5 with his book. It sinks heavily into it's face drawing a large amount of black blood. While the creature does not make a sound you can tell it is suffering greatly, barely able to hold it's own weight. Your unarmed strike unfortunately misses the mark.
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Triäsa stays in place, not quite as panicked, but still unnerved by the creatures that seem to have them surrounded. She casts Light on top left shoulder of her shirt, hoping the additional light might help against these creatures.
Triäsa's bright light extends the area illuminated by Daventry's. Meenlocks 1 and 4 appear very uncomfortable but unharmed.
As the light fills the corridors you see the missing meenlock rounding the corner behind you. In his brightly colored leathers he stumbles towards Ludolf and swings a heavy claw.
@Ludolf Attack 3: 15 Damage: 5
On a hit DC 11 Con Save to avoid paralysis
Meenlock 2 holds steady almost as if he is waiting for something to happen
Meenlock 5 reaches into the moss near the candle shaped object Pardot previously noticed. What he did not see was the plunger and fuse leading toward the object. The meenlock quickly presses the plunger, dematerializing as he it does so. As the plunger hits the bottom and the stick of dynamite explodes, shattering the pillar causing a small section of the roof to cave in, collapsing on top of Klin. The creature materializes in the darkness to the west near one of the stone slabs.
Klin -- Make a DC12 Dex Saving throw. On a fail take 3 damage and fall prone. On a success take half damage.
You all hear the skittering and bustling noise of thousands of legs filling the corridors to the north of you. It is a very similar sound to the one you heard on the roof as you were exploring town.
Pardot, Daventry and Ludolf you are up!
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Grimacing, and seeing the additional foe approach, Daventry shakes off the teeming whispers affecting her mind. She raises her blade upward, and once again pinpricks of light streak outward from the bright runes... two spearing directly into Meenlock 4 next to her, and one streaking across the cavern to where she can just barely make out the form of Meenlock 5.
Daventry's fine beams of light cut into Meenlock 4 at first they look like tiny little flesh wounds but as they pierce the creatures "skin" the wounds grow and grow as a brilliant light expands from the two wounds. They grow and grow until creature is engulfed in a bright light. The light quickly fades and the creature is gone. Dead.
The third beam pierces meenlock 5 you can see the wound start to tear open in a similar fashion however it the skin is able to just contain the energy.
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
As the frightening creature next to him dies, and their trusted guide comes back around the corner, Pardot calls upon the stars to end his misery as quickly as possible.
guiding bolt against 3: Attack: 19 Damage: 17 (I think a 19 hits?) star arrow against the same: Attack: 26 Damage: 13
Pardot's attacks rip through the creature wearing Thavol's clothing. Black ichor pours from his wounds as the creature buckles under the force of the blow. While it does not die you can see panic in it's face.
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
This post has potentially manipulated dice roll results.
Ludolf winces as he again is struck by a Meenlock claw. Ludolf con save: 19 + inspired to keep protecting Triäsa 4 And by force of will he again overcomes the mindnumbing fear.
The attack from Creature 1 from behind manages to rake across Triäsa's back.
(WIS Save (DC 11) or be paralyzed: 116)
(OOC - Please ignore the 1 in front of the roll above, it was a typo!)
(WIS Save (DC 11) or be frightened: 6)
Triäsa tries to hold her place as she cowers back from Creature 1 frightened. She casts Cure Wounds on herself (As 2nd level spell, Heal: 8 hp) and then she yells out, "Get me out of here! Ludolf, do something!" and grants a Bardic Inspiration to Ludolf. (So now Daventry and Ludolf each have a d6, lasts for 10 minutes.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Klin lands a solid punch on Meenlock 5 however his other strikes find nothing but air. Meenlock 5 looks bloodied and beaten. Triäsa is surrounded by a pale silver light as her wounds gently close over and her strength returns, the panic and fear in her voice is palpable.
Meenlock's 2 and 5 use their action to disengage as they look toward Daventry's light as they retreat and take cover behind the nearest pillars. There is no obvious sign of Meenlock 3.
Pardot, Daventry and Ludolf you are up!
Initiative:
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Hearing Triäsa's desperate call for aid, Ludolf almost rages as he turns his piercing gray eyes on Meenlock 1, blasting it with grey crackling force.
Eldritch blast: 26 + Triäsa's inspiration: 5 Force: 6
He then uses the powers of his enlightened mind to draw Triäsa away from the Meenlock (Telekinetic shove 1 square southeast Str save 15 which can be willingly failed.)
He finally tries to move between Triäsa and Meenlock 1, shielding her with his old body. "Get away from her!" He growls at the aberration.
(With the nat 20 Ludolf would have saved the inspiration of course. Extra crit damage: 7 )
Wis save: 10… fail. Frightened b/c starting within 5 ft
Though overcoming the paralysis that threatened to overwhelm him from being bludgeoned, with the creature right next to him, and his friends all in a panic around him, even as wise as he is, Pardot is unable to overcome a sudden wave of fear. Cowering behind his shield he wishes for protection as a star bolt flies wildly from his shield towards the creature in front of him.
Attack: 14 Damage: 6 - star blast. Dis due to range or frightened.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Triäsa will allow Ludolf's Telekinetic shove to move her.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Daventry curses as her primary quarry flees into the darkness. Seeing her friends begin to falter, she turns her blade, and the light it casts from the brightly glowing runes, to the monster harrying Pardot... a primal scream on her lips as she rushes to defend the halfling.
Move: to the square directly North of Pardot
Action: Booming Blade Attack: 10 Damage: 11, on move damage: 7
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Meenlock 1 is struck hard by Ludolf's bolts of energy causing it stagger and briefly fall to a knee. For better or worse Ludolf has the creatures full and undivided attention. Angerly the creature rushes the old man swining his claws despite Daventry's light.
@Ludolf Attack 1: 18 Damage: 9
On a hit DC 11 Con Save to avoid paralysis
Recharge: 1
Cut off by Daventry's movement Meenlock 4 swings a desperate claw at Pardot.
@Pardot Attack 4: 19 Damage 4: 5
On a hit DC 11 Con Save to avoid paralysis
Recharge 5
The other attacks this section missed.
Triäsa and Klin you are up. Any dear affects would have disappeared and neither of you are close enough to make new rolls!
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
"Aargh." Ludolf growls again as he is struck by a Meenlock claw.
Ludolf con save: 12
But by force of will he overcomes the mindnumbing fear.
Klin strikes Meenlock 5 with his book. It sinks heavily into it's face drawing a large amount of black blood. While the creature does not make a sound you can tell it is suffering greatly, barely able to hold it's own weight. Your unarmed strike unfortunately misses the mark.
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Triäsa stays in place, not quite as panicked, but still unnerved by the creatures that seem to have them surrounded. She casts Light on top left shoulder of her shirt, hoping the additional light might help against these creatures.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Triäsa's bright light extends the area illuminated by Daventry's. Meenlocks 1 and 4 appear very uncomfortable but unharmed.
As the light fills the corridors you see the missing meenlock rounding the corner behind you. In his brightly colored leathers he stumbles towards Ludolf and swings a heavy claw.
@Ludolf Attack 3: 15 Damage: 5
On a hit DC 11 Con Save to avoid paralysis
Meenlock 2 holds steady almost as if he is waiting for something to happen
Meenlock 5 reaches into the moss near the candle shaped object Pardot previously noticed. What he did not see was the plunger and fuse leading toward the object. The meenlock quickly presses the plunger, dematerializing as he it does so. As the plunger hits the bottom and the stick of dynamite explodes, shattering the pillar causing a small section of the roof to cave in, collapsing on top of Klin. The creature materializes in the darkness to the west near one of the stone slabs.
Klin -- Make a DC12 Dex Saving throw. On a fail take 3 damage and fall prone. On a success take half damage.
You all hear the skittering and bustling noise of thousands of legs filling the corridors to the north of you. It is a very similar sound to the one you heard on the roof as you were exploring town.
Pardot, Daventry and Ludolf you are up!
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
(Correction, Daventry should be one square to the north of Pardot, at B16 - my last attack was against #4)
Daventry Wis Save: 15
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Grimacing, and seeing the additional foe approach, Daventry shakes off the teeming whispers affecting her mind. She raises her blade upward, and once again pinpricks of light streak outward from the bright runes... two spearing directly into Meenlock 4 next to her, and one streaking across the cavern to where she can just barely make out the form of Meenlock 5.
Cast: Magic Missile
Damage to Meenlock 4: 4, 5
Damage to Meenlock 5: 3
If Meenlock 4 is killed, move to B15 and square off against the other two Meenlocks, otherwise hold her ground.
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Daventry's fine beams of light cut into Meenlock 4 at first they look like tiny little flesh wounds but as they pierce the creatures "skin" the wounds grow and grow as a brilliant light expands from the two wounds. They grow and grow until creature is engulfed in a bright light. The light quickly fades and the creature is gone. Dead.
The third beam pierces meenlock 5 you can see the wound start to tear open in a similar fashion however it the skin is able to just contain the energy.
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
As the frightening creature next to him dies, and their trusted guide comes back around the corner, Pardot calls upon the stars to end his misery as quickly as possible.
guiding bolt against 3: Attack: 19 Damage: 17 (I think a 19 hits?)
star arrow against the same: Attack: 26 Damage: 13
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Pardot's attacks rip through the creature wearing Thavol's clothing. Black ichor pours from his wounds as the creature buckles under the force of the blow. While it does not die you can see panic in it's face.
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Ludolf winces as he again is struck by a Meenlock claw.
Ludolf con save: 19 + inspired to keep protecting Triäsa 4
And by force of will he again overcomes the mindnumbing fear.