??? Sorry to interrupt, but I do not understand: Kan's dc was 13... are not 4 the bandits failing the save? 3, 12, 7 and 12... Or I'm wrong (which might well be)?
Bandit's turn now, by the way, go ahead as soon as you wish.
I figured there were a couple rolling at advantage
But a thing I'd wish to point out: I doubt the bandits outside should have been able to target her. Khessa is in her fortified position inside the inn, upstairs (upper floor, just upstairs, with cover from the barricade she made before battle using the desk and the wardrobe, blocking the last portion of the staircase so that only one enemy at a time should be able to come at her). She should not be visible or targetable from the bandits outside (and not from the ground floor of the inn either, I think) unless there is some opening I did not take into account. Not to mention that they should have attacked at disvantage against her, because she took the dodge action (attacks against her are at disvantage until the end of her next turn).
Let's take all this into account during the next rounds (unless I'm doing wrong assumptions).
Just one thing that Sorjen might like to know while deciding his course of action: the bandit he wounded (on first round, for 4 damage) is among the ones affected by Kan's faerie fire? Or not?
This post has potentially manipulated dice roll results.
The song of steel echoed as the fight took its place. Blades and darts cutting through the air, armor meeting weapon and voices exalted from both groups. We should have waited, Sorjen thought to himself. We should have waited for them to rest, snipped their sentinels and slitted their throats during sleep. That would have been easier, but he doubted most of the group would have the calm to think like that. The tabaxi least of them all. When he discovered she was a Wizard he expected her to be rational, pragmatic. She was the opposite.
Amongst the confusion he hears noise coming from the prisoner and for the ranger surprise they were free from binds. Another pair of hands to fight the Zentharim, the half-elf hoped. Reason to do so the apparent dwarf clearly had - freedom and a shot on safety.
With that in mind Sorjen once again drew the string of his longbow, arrow in the ready. He released it fast and once again without looking if the attack had landed, moved behind the cover of the walls, beyond the reach of even ranged weapons.
Notes: After making his attack Sorjen jumped way form the frame of the window and back into his full cover. His attack is directed to the same bandit he hit before (if he is affected by the Faerie Fire I can roll the attack again for the advantage).
Khessa goes on with what she was already doing: she keeps defending the barricade on top of the stairs, keeping herself mostly in cover. She knows that here is the point were battle will be decided. Should she fall and enemies be able to storm the upper floor, it would be the end. She takes the dodge action again (should an attacker come to the barricade and attack her, his attacks would be at disvantage). Thinking about how Ev'alish has been hurt she reminds her companions of the potion that was in the chest: "If somebody is hurt, feel free to try the potion we found in the chest that Kan opened. We have no idea what it does, but maybe it heals. And even if not heals, maybe it helps in another way."(Kan has put that potion in his backpack, but I think it is possible, if someone is in need, to fetch it and drink it).
From inside, she has no way to see that the prisoner has broken free, so she does not say or do anything about that.
I figured there were a couple rolling at advantage
still, sorta rough for level 1 fight
Paladin - warforged - orange
Khessa would be missed, thanks to the cover.
But a thing I'd wish to point out: I doubt the bandits outside should have been able to target her. Khessa is in her fortified position inside the inn, upstairs (upper floor, just upstairs, with cover from the barricade she made before battle using the desk and the wardrobe, blocking the last portion of the staircase so that only one enemy at a time should be able to come at her). She should not be visible or targetable from the bandits outside (and not from the ground floor of the inn either, I think) unless there is some opening I did not take into account. Not to mention that they should have attacked at disvantage against her, because she took the dodge action (attacks against her are at disvantage until the end of her next turn).
Let's take all this into account during the next rounds (unless I'm doing wrong assumptions).
(Ev'alish would have closed the door behind him as he entered the tavern, if that helps.)
Just one thing that Sorjen might like to know while deciding his course of action: the bandit he wounded (on first round, for 4 damage) is among the ones affected by Kan's faerie fire? Or not?
The song of steel echoed as the fight took its place. Blades and darts cutting through the air, armor meeting weapon and voices exalted from both groups. We should have waited, Sorjen thought to himself. We should have waited for them to rest, snipped their sentinels and slitted their throats during sleep. That would have been easier, but he doubted most of the group would have the calm to think like that. The tabaxi least of them all. When he discovered she was a Wizard he expected her to be rational, pragmatic. She was the opposite.
Amongst the confusion he hears noise coming from the prisoner and for the ranger surprise they were free from binds. Another pair of hands to fight the Zentharim, the half-elf hoped. Reason to do so the apparent dwarf clearly had - freedom and a shot on safety.
With that in mind Sorjen once again drew the string of his longbow, arrow in the ready. He released it fast and once again without looking if the attack had landed, moved behind the cover of the walls, beyond the reach of even ranged weapons.
Notes: After making his attack Sorjen jumped way form the frame of the window and back into his full cover. His attack is directed to the same bandit he hit before (if he is affected by the Faerie Fire I can roll the attack again for the advantage).
Longbow Damage (if applicable): 11
Longbow Attack (Advantage): 6
(I imagine all of us have full cover from the tavern that we are peeking in and out of.)
Ev'alish moves to the window, hefting a javelin. He takes aim at Kella. "Thy art not welcome in Nightstone!"
Attack: 18 Damage: 6 piercing damage
He then moves back behind the wall.
Khessa goes on with what she was already doing: she keeps defending the barricade on top of the stairs, keeping herself mostly in cover. She knows that here is the point were battle will be decided. Should she fall and enemies be able to storm the upper floor, it would be the end. She takes the dodge action again (should an attacker come to the barricade and attack her, his attacks would be at disvantage). Thinking about how Ev'alish has been hurt she reminds her companions of the potion that was in the chest: "If somebody is hurt, feel free to try the potion we found in the chest that Kan opened. We have no idea what it does, but maybe it heals. And even if not heals, maybe it helps in another way." (Kan has put that potion in his backpack, but I think it is possible, if someone is in need, to fetch it and drink it).
From inside, she has no way to see that the prisoner has broken free, so she does not say or do anything about that.