This post has potentially manipulated dice roll results.
Samuel - The man walks up to you with his hands on his hips, stopping just short of being chest-to-chest with you. He grins and regards you with his unsettling stare, "Alright, friend. A drink then." His breath reeks of rotting fish and by the greasy look to his hair you get the feeling he doesn't bathe much. When he gets his drink he'll guzzle it where he stands, staring at you over the top of the glass.
Rhogarr - All eyes and ears in the room are locked on you and your coin purse as the man tosses his now empty ale glass over his shoulder. He walks over to you with a smug smile and stands just inside arm's reach. His hand whips out as fast as a striking viper toward the coin purse, stopping just short of grabbing it. You see his other hand resting on the hilt of a dagger in his belt. He tilts his head, eyes locked on yours, then takes the coin pouch and steps backward from you. Tarina shuts her eyes and mouths a curse as she shakes her head. He opens the pouch and whistles as he sees the gold. He pulls the drawstrings shut and tosses the pouch in his hand as he makes his way to the center of the room. He stops and says, "Fifteen gold to the one who points her out."
All - The room erupts into chaos as everyone falls over themselves to be the first to point out Tarina. The man tosses the pouch into the knot of shouting and shoving and blood soon begins to flow. Tarina stands and kicks her chair at the man as she draws her sword. The man kicks it aside as he draws his dagger and scimitar in response and chuckles, "Ah, I'm gonna gut you like a fish." A couple of the man's friends stand by the stairway, blocking the exit and Tarina shouts, "If ye want to 'ear what I 'ave to say, kill this son-of-a-*****!"
(Posting in case others post while I am asleep as I am fairly early in the initiative order)
Sam will create a bit of distance between himself and the bandits. (If movement would provoke more than 1 attack of opportunity then Sam will remain where he is) As he backs up, Sam will reach down with his right hand to draw his rapier, while simultaneously reaching back with his left to the tuning keys of his lute. A few arcane words escape him as he pricks his thumb on a sharpened edge of one of the tuning keys. As the drop of blood runs onto the string, an abrasive, vile sound escapes the lute as he plucks the string and quickly turns the tuning key back and forth casting bane on the Bandit Captain and the two other closest bandits (CHA save 13). As the spell is loosed, Sam will quickly retune the lute and let loose a single, high pitched note, smile towards Rhogarr and say, “Time to retrieve your coin, friend,” and grant Rhogarr Bardic Inspiration.
This post has potentially manipulated dice roll results.
Rah'zher initiative 10
Rah'zher finishes the bottle in an effort to drown out the pain. The effort meets with mixed results. Gripping rhe bottle by uts neck, he smashes the glass against the edge if the abused table, grabs rhe knife and with a fierce but feeble shout, bounds into the fray, slashing at the first bandit he can get his paws on.
Action: Bottle 5 (+5) for 1 (+3) (added proficiency bonus at DMs discretion)
Rah'zher - The man's confident sneer quickly dissolves into a pained grimace as you slash him fiercely across the chest. The bottle manages to carve a deep furrow in his armor and the flesh beneath before catching on a buckle and shattering, leaving nothing more than the jagged stump of the neck in your hand.
The closest enemy was bandit 3. You were able to add your proficiency bonus to the improvised attack, but the bottle was rendered useless as a result.
Bandit 5 stands by, nervously gripping his crossbow as he watches Tarina and his boss.
This post has potentially manipulated dice roll results.
Samuel - The note resonates painfully in the ears of the dirty, leather armored men. They wince and cry out, touching their ears and finding blood leaking from them.
Bandit Captain CHA Save: 10
Bandit 5 CHA Save: 13
Bandit 7 CHA Save: 20
Disregard the rolls below, I mistakenly posted out of turn for the Bandit captain.
Tarina will parry a vicious slash from the bandit Captain and disengage as she hops onto the table and down to the floor on the other side, taking cover between Remi, Rhogarr, and Rah'zher.
This post has potentially manipulated dice roll results.
Remi follows suit after Tarina, over the table and to the back of the room, in a guard position. He pulls out his rapier and a dagger, holds in a readied action as the majority have not come to blows, waiting to see how this plays out. He guards Tarina basically.
Readied action, if Tarina is attacked, he will attack with raper and dagger.
Rapier : Attack: 16 Damage: 5
Dagger : Attack: 15 Damage: 4
If anyone else within 5 feet, sneak attack : 5 damage
Judging from the leader's focus on Tarina and the way the others in his party have only stood by so far, you would guess they are under orders to act only if someone tries to get between he and Tarina or if someone openly attacks them.
”Ladies and gentlemen, this is a bar brawl. If you’ve yet to be in one, Rah’zher has the right idea. Also, I am quite fond of living and would prefer to stay that way.”
Ankita nods to Samuel, she has not been in a bar brawl but after what was going on just a bit earlier outside she had an idea. She keeps her eyes on the bandit captain, waiting to see what he is going to do...
The Bandit Captain will charge after Tarina, knocking patrons and chairs aside to get to her. He will then attack her with both his scimitar and dagger. He swings his scimitar with a howl of rage, overwhelming Tarina's guard and slashing her deeply across the chest. His follow-up thrust with his dagger is thrown off target by Remi's readied attack, but neither Remi nor Tarina can stop the scimitar's next thrust. It plunges through her leather armor, into her gut, and out the other side, drawing a pained gasp from Tarina. The Bandit Captain sneers and uses his boot to shove her free of this blade. She falls to the dirty floor in a growing pool of blood.
Tarina is DYING.
Attack: 19, minus 4, Damage: 9
Attack: 19, minus 3, Damage: 4
Attack: 8, minus 1, Damage: 9
Remi - Your Rapier attack misses, but the dagger catches the man across his forearm, throwing off his aim.
On her turn, Tarina jumped over the table on the right to land between the two tables and you, Rah'zher, and Rhogarr. I'm assuming you wanted to stay by her so I left you where you stood.
Ankita stands up from her seat at the gambling table and looks at the bandit captain with incredulity. She brings back her quarterstaff and swings it hard at his skull.
Attack: 11 Damage: 5
She then looks over at Tarina bleeding out on the floor and closes her eyes and says a silent prayer for her, as she casts Healing Word: 6
Ankita - The staff just misses the man's head and instead gives a glancing blow across his shoulder. Tarina takes a big shuddering breath as her wounds are healed.
Rhogarr is up! Followed by Bandit 4, then someone elseDamian I guess :P
Rhogarr will look at the man and pull out his coin purse. "15 gold says that she's not here."
DM: In the Shadow of the Mountains: Lost Mine of Phandelver
Samuel - The man walks up to you with his hands on his hips, stopping just short of being chest-to-chest with you. He grins and regards you with his unsettling stare, "Alright, friend. A drink then." His breath reeks of rotting fish and by the greasy look to his hair you get the feeling he doesn't bathe much. When he gets his drink he'll guzzle it where he stands, staring at you over the top of the glass.
Rhogarr - All eyes and ears in the room are locked on you and your coin purse as the man tosses his now empty ale glass over his shoulder. He walks over to you with a smug smile and stands just inside arm's reach. His hand whips out as fast as a striking viper toward the coin purse, stopping just short of grabbing it. You see his other hand resting on the hilt of a dagger in his belt. He tilts his head, eyes locked on yours, then takes the coin pouch and steps backward from you. Tarina shuts her eyes and mouths a curse as she shakes her head. He opens the pouch and whistles as he sees the gold. He pulls the drawstrings shut and tosses the pouch in his hand as he makes his way to the center of the room. He stops and says, "Fifteen gold to the one who points her out."
All - The room erupts into chaos as everyone falls over themselves to be the first to point out Tarina. The man tosses the pouch into the knot of shouting and shoving and blood soon begins to flow. Tarina stands and kicks her chair at the man as she draws her sword. The man kicks it aside as he draws his dagger and scimitar in response and chuckles, "Ah, I'm gonna gut you like a fish." A couple of the man's friends stand by the stairway, blocking the exit and Tarina shouts, "If ye want to 'ear what I 'ave to say, kill this son-of-a-*****!"
Let's roll for initiative!
Tarina initiative: 15
Bandit Captain initiative: 4
Bandit 1 initiative: 21
Bandit 2 initiative: 3
Bandit 3 initiative: 14
Bandit 4 initiative: 4
Bandit 5 initiative: 13
Bandit 6 initiative: 4
Bandit 7 initiative: 20
Initiative: 20
Remi initiative: 15
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ankita Initiative: 10
Rhogarr initiative (while kicking himself): 7
DM: In the Shadow of the Mountains: Lost Mine of Phandelver
(Posting in case others post while I am asleep as I am fairly early in the initiative order)
Sam will create a bit of distance between himself and the bandits. (If movement would provoke more than 1 attack of opportunity then Sam will remain where he is) As he backs up, Sam will reach down with his right hand to draw his rapier, while simultaneously reaching back with his left to the tuning keys of his lute. A few arcane words escape him as he pricks his thumb on a sharpened edge of one of the tuning keys. As the drop of blood runs onto the string, an abrasive, vile sound escapes the lute as he plucks the string and quickly turns the tuning key back and forth casting bane on the Bandit Captain and the two other closest bandits (CHA save 13). As the spell is loosed, Sam will quickly retune the lute and let loose a single, high pitched note, smile towards Rhogarr and say, “Time to retrieve your coin, friend,” and grant Rhogarr Bardic Inspiration.
Rah'zher initiative 10
Rah'zher finishes the bottle in an effort to drown out the pain. The effort meets with mixed results. Gripping rhe bottle by uts neck, he smashes the glass against the edge if the abused table, grabs rhe knife and with a fierce but feeble shout, bounds into the fray, slashing at the first bandit he can get his paws on.
Action: Bottle 5 (+5) for 1 (+3) (added proficiency bonus at DMs discretion)
Bonus action: rage
Damian initiative: 6
"By the flames of Phlegetos, we're in a bar brawl." Damian mutters with an incredulous look on his face as ha stands up by the gambling table
The initiative order is as follows:
Rah'zher - The man's confident sneer quickly dissolves into a pained grimace as you slash him fiercely across the chest. The bottle manages to carve a deep furrow in his armor and the flesh beneath before catching on a buckle and shattering, leaving nothing more than the jagged stump of the neck in your hand.
The closest enemy was bandit 3. You were able to add your proficiency bonus to the improvised attack, but the bottle was rendered useless as a result.
Bandit 5 stands by, nervously gripping his crossbow as he watches Tarina and his boss.
Action: Dodge
Movement: None
Samuel is up! Followed by the Bandit Captain, then Ankita.
Samuel - The note resonates painfully in the ears of the dirty, leather armored men. They wince and cry out, touching their ears and finding blood leaking from them.
Bandit Captain CHA Save: 10
Bandit 5 CHA Save: 13
Bandit 7 CHA Save: 20
Disregard the rolls below, I mistakenly posted out of turn for the Bandit captain.
Attack: 12, minus 2, Damage: 4
Attack: 25, minus 4, Damage: 7
Attack: 23, minus 4, Damage: 4
Bandit 1 will hold his position and Dodge.
Tarina will parry a vicious slash from the bandit Captain and disengage as she hops onto the table and down to the floor on the other side, taking cover between Remi, Rhogarr, and Rah'zher.
Bandit 7 will hold his position and Dodge.
Remi is up! Followed by the Bandit Captain, then Ankita.
Damian insight check to determine what in the nine hells is up: 13
Remi follows suit after Tarina, over the table and to the back of the room, in a guard position. He pulls out his rapier and a dagger, holds in a readied action as the majority have not come to blows, waiting to see how this plays out. He guards Tarina basically.
Readied action, if Tarina is attacked, he will attack with raper and dagger.
Rapier : Attack: 16 Damage: 5
Dagger : Attack: 15 Damage: 4
If anyone else within 5 feet, sneak attack : 5 damage
A wizard is never late, nor is he early, he arrives precisely when he means to.
Damian -
Judging from the leader's focus on Tarina and the way the others in his party have only stood by so far, you would guess they are under orders to act only if someone tries to get between he and Tarina or if someone openly attacks them.
”Ladies and gentlemen, this is a bar brawl. If you’ve yet to be in one, Rah’zher has the right idea. Also, I am quite fond of living and would prefer to stay that way.”
Ankita nods to Samuel, she has not been in a bar brawl but after what was going on just a bit earlier outside she had an idea. She keeps her eyes on the bandit captain, waiting to see what he is going to do...
The Bandit Captain will charge after Tarina, knocking patrons and chairs aside to get to her. He will then attack her with both his scimitar and dagger. He swings his scimitar with a howl of rage, overwhelming Tarina's guard and slashing her deeply across the chest. His follow-up thrust with his dagger is thrown off target by Remi's readied attack, but neither Remi nor Tarina can stop the scimitar's next thrust. It plunges through her leather armor, into her gut, and out the other side, drawing a pained gasp from Tarina. The Bandit Captain sneers and uses his boot to shove her free of this blade. She falls to the dirty floor in a growing pool of blood.
Tarina is DYING.
Attack: 19, minus 4, Damage: 9
Attack: 19, minus 3, Damage: 4
Attack: 8, minus 1, Damage: 9
Remi - Your Rapier attack misses, but the dagger catches the man across his forearm, throwing off his aim.
On her turn, Tarina jumped over the table on the right to land between the two tables and you, Rah'zher, and Rhogarr. I'm assuming you wanted to stay by her so I left you where you stood.
Ankita is up! Followed by Rhogarr, then Bandit 4.
Ankita stands up from her seat at the gambling table and looks at the bandit captain with incredulity. She brings back her quarterstaff and swings it hard at his skull.
Attack: 11 Damage: 5
She then looks over at Tarina bleeding out on the floor and closes her eyes and says a silent prayer for her, as she casts Healing Word: 6
Ankita - The staff just misses the man's head and instead gives a glancing blow across his shoulder. Tarina takes a big shuddering breath as her wounds are healed.
Rhogarr is up! Followed by Bandit 4, then
someone elseDamian I guess :PRhogarr is going to step forward, raise his hammer, mutter a prayer to Tyr, and take a swing with his hammer.
"This did not need to devolve into violence, and you have made the wrong choice."
Warhammer: Attack: 18 Damage: 11
DM: In the Shadow of the Mountains: Lost Mine of Phandelver