It looks like both other doors see a lot of traffic. There is almost no dust and a well-worn path between them.
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PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
T'laren, irritated at getting stuck at the back unable to do anything last time, moves to the north door and checks the handle. He gives a shrug at the others, and if no one objects, he'll try to open in.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Keashirryl will stay back while T'laren tries the door, and keeps an eye on the skeletons. They aren't usually trouble, but better safe than sorry, she thinks to herself.
This post has potentially manipulated dice roll results.
Droknin’s mane on his back stands slightly, and someone close would hear his paws tightening his weapon. The Leonin is clearly not comfortable in a sanctuary reserved for the dead. He lets out a low growl, and shows some of his canines on the side. He sniffs the air, and he tries to determine if the skeletons are real or just props that silly humans display in weird places.
(Not sure if a character can do this, but here it goes if allowed.) Perception: 3
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Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
As T'laren moves toward the northern door, the three skeletons twitch and rattle as though coming alive. Yet when Keashirryl enters the room in her red cloak, they settle back into endless quiet.
Looking on the other side of the door, T'laren sees a 15' long hallway, another closed door at the end.
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PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
When T'laren moves to the end of the short hall and tries the door, he finds that it is locked.
[Also, just noticed Garrin's post #459. Tasting the potion, he deduces that it is a potion of invisibility.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Cassius walks to the locked, reaching into his pack for a leather case of tools. He carefully unfurls and sets it down to reveal a long unused set of Thieves Tools. With what was once practiced ease he pulls out a set of lockpicks and moves to kneel in front of the door. "Hope I remember how to do this..."
It isn't easy, but Cassius is able to work the mechanism in the lock until it clicks open. Pushing the door open, you see that racks of weapons line the walls of this chamber, including spears, swords, crossbows, and bolts. A dozen dirty red cloaks hang from hooks by the door. It looks like you have found their armory. The weapon racks hold twelve spears, six shortswords, four longswords, six light crossbows, and eight quivers holding twenty crossbow bolts each.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
[Perhaps. They were clearly stirring, and clearly stopped once Keashirryl entered the room. So it might be reasonable to guess that one of the following played a role:
The fact that she is a tiefling
The fact that she is a cleric
The fact that she was wearing a red cloak]
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PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Are you a necromancer? No judgment, I'm grateful you can keep the dead at rest... Though if you can convince them to rise up and go after the Redbrands, that'd be a big advantage.", T'laren remarks to Keashirryl.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Keashirryl turns sharply towards T'laren, then takes a deep breath, and hits a not too unfriendly voice.
"I'm not. Not any more. It is a long story, but I have burnt my spellbook some time ago, and I can't do too much raising without that," she shrugs. "I honestly don't know what calmed them. I suspect the cloak."
"Ah. Interesting. Well, whatever the reason, sticking close to you seems wise. Though if we were to take these cloaks, even if they don't soothe skeletons, might give any Redbrands pause."
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
When the skeletons begin to twitch and rattle, Droknin's mane becomes fully erect, and he takes a half step back. He opens his mouth showing all his sharp canines, and hisses loudly at the undead abominations. Then the skeletons settle down, and Drokin looks puzzled at them.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
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Any indication of travel through one door more than the other?
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
It looks like both other doors see a lot of traffic. There is almost no dust and a well-worn path between them.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
T'laren, irritated at getting stuck at the back unable to do anything last time, moves to the north door and checks the handle. He gives a shrug at the others, and if no one objects, he'll try to open in.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Keashirryl will stay back while T'laren tries the door, and keeps an eye on the skeletons. They aren't usually trouble, but better safe than sorry, she thinks to herself.
Perception (if needed): 20
Droknin’s mane on his back stands slightly, and someone close would hear his paws tightening his weapon. The Leonin is clearly not comfortable in a sanctuary reserved for the dead. He lets out a low growl, and shows some of his canines on the side. He sniffs the air, and he tries to determine if the skeletons are real or just props that silly humans display in weird places.
(Not sure if a character can do this, but here it goes if allowed.) Perception: 3
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Garrin shakes his head. "The dead are best left alone."
Paladin - warforged - orange
As T'laren moves toward the northern door, the three skeletons twitch and rattle as though coming alive. Yet when Keashirryl enters the room in her red cloak, they settle back into endless quiet.
Looking on the other side of the door, T'laren sees a 15' long hallway, another closed door at the end.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
T'laren, heart slowing as the skeletons settle, will move to the other door and try it.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Seeing that the skeletons start to move, Cassius steps back but moves to ready his staff to smash the bones apart if any signs of movement are shown.
The dead remain motionless.
When T'laren moves to the end of the short hall and tries the door, he finds that it is locked.
[Also, just noticed Garrin's post #459. Tasting the potion, he deduces that it is a potion of invisibility.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Garrin holds up his finger and sticks out his tongue. "I've always wanted to know if that made my tongue invisible? It's an invisibility potion."
Paladin - warforged - orange
"This one's locked. Head down the unlocked on first, or we want to try to pop this one?", T'laren asks quietly.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Cassius walks to the locked, reaching into his pack for a leather case of tools. He carefully unfurls and sets it down to reveal a long unused set of Thieves Tools. With what was once practiced ease he pulls out a set of lockpicks and moves to kneel in front of the door. "Hope I remember how to do this..."
Lock Pick: 18
It isn't easy, but Cassius is able to work the mechanism in the lock until it clicks open. Pushing the door open, you see that racks of weapons line the walls of this chamber, including spears, swords, crossbows, and bolts. A dozen dirty red cloaks hang from hooks by the door. It looks like you have found their armory. The weapon racks hold twelve spears, six shortswords, four longswords, six light crossbows, and eight quivers holding twenty crossbow bolts each.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((I suspect the cloak is what keeps the skellies quiet from how you worded it, but would it be reasonable for the party to suspect the same?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
[Perhaps. They were clearly stirring, and clearly stopped once Keashirryl entered the room. So it might be reasonable to guess that one of the following played a role:
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((Kinda what I was thinking.))
"Are you a necromancer? No judgment, I'm grateful you can keep the dead at rest... Though if you can convince them to rise up and go after the Redbrands, that'd be a big advantage.", T'laren remarks to Keashirryl.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Keashirryl turns sharply towards T'laren, then takes a deep breath, and hits a not too unfriendly voice.
"I'm not. Not any more. It is a long story, but I have burnt my spellbook some time ago, and I can't do too much raising without that," she shrugs. "I honestly don't know what calmed them. I suspect the cloak."
"Ah. Interesting. Well, whatever the reason, sticking close to you seems wise. Though if we were to take these cloaks, even if they don't soothe skeletons, might give any Redbrands pause."
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
When the skeletons begin to twitch and rattle, Droknin's mane becomes fully erect, and he takes a half step back. He opens his mouth showing all his sharp canines, and hisses loudly at the undead abominations. Then the skeletons settle down, and Drokin looks puzzled at them.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."