Two arrows punch into Ulmwin's mount, which buzzes angrily but doesn't turn back into a figurine as the figure drops back and moves swiftly away from Ulmwin. The fly dips and buzzes erratically, but it's still flying.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Ulmwin shakes his head, redirecting the fly back to ground level so if the inevitable happens and they tumble, it wouldn't be far. For now, he's just hoping to get directly in melee range - dashing if need be, but in each case trying reason one last time.
"You realize you're running from the guy with a magical mount, right?? If you force me do this the hard way, it is going to hurt!"
If he still has an action left, he will show he can be more bite than bark, demonstrating a few eldritch blasts. Intentionally not hitting him, but making sure he sees just what he could be dealing with.
((If Ulmwin is directing the fly into the wooded area (from outside, he doesn't have visual), between your mount getting shot and urging it to fly in tighter quarters, let's have an Animal Handling check.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
A couple warning blasts from Ulmwin crackle through the air as he sends his fly into a dive through the canopy and underbrush. If Coljin, Dornikal and Randy had not noticed their bard friend was engaged with someone a bit friskier than the trio they'd subdued, they have been alerted now.
Ulmwin, there is a curse from your quarry as they duck behind a large tree, popping out the others side to take another shot at your mount, and the other at you, if it cuts the fly out from under you.
Attack: 11 Damage: 8 Attack: 25 Damage: 5
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
"Message I got says he's armed with a bow. Make too much noise and he's going to use you for target practice. If Zokk was with us still, we could all go under Pass without Trace. I could still do the spell, but I don't think I could include too many. Druids seem to be better at it than Rangers. Maybe I'd better head over."
Randy changes back to his bow, flips his hood back up, casts Pass without Trace, and goes stealth.
Stealth with advantage: 29
He then proceeds to move at a fast trot towards the area where Ulmwin is.
((Pass without Trace adds +10 to the roll, not advantage, and dashing across open space would make things tougher, but Essilar has no visual on Randy at the moment, so we'll call it good!))
Randy steps into shadows and the young halfling gives an involuntary shiver as the ranger seems to vanish. He scrambles down near Evar, and has a ~35ft descent to the floor of the ravine, ~50 ft across it, then another ~50ft up the far side and ~50ft to where he saw Ulmwin dive bomb his fly into the trees.
((Mapping's default white line wasn't that visible, so traced in bright green. Difficult terrain in some parts, and if he's descending fast where he is, I'll take Acrobatics on this side, then Athletics to scramble up the far side. Will intersperse Randy's movement with Ulmwin's turns, but anyone else who wants to hop in can. Basically on initiative order, but not going to roll for it, since there's only one NPC acting in opposition.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
7
((Ah well. Ulmwin doesn't notice, but it also doesn't matter.))
17
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The hooded figure shrugs off Ulmwin's words, and the longbow continues sweeping up towards the gnome... but stopping on the giant fly he's riding.
Attack on Giant Fly: 10 Damage: 7
Attack on Giant Fly: 26 Damage: 15
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Two arrows punch into Ulmwin's mount, which buzzes angrily but doesn't turn back into a figurine as the figure drops back and moves swiftly away from Ulmwin. The fly dips and buzzes erratically, but it's still flying.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Ulmwin shakes his head, redirecting the fly back to ground level so if the inevitable happens and they tumble, it wouldn't be far. For now, he's just hoping to get directly in melee range - dashing if need be, but in each case trying reason one last time.
"You realize you're running from the guy with a magical mount, right?? If you force me do this the hard way, it is going to hurt!"
If he still has an action left, he will show he can be more bite than bark, demonstrating a few eldritch blasts. Intentionally not hitting him, but making sure he sees just what he could be dealing with.
((If Ulmwin is directing the fly into the wooded area (from outside, he doesn't have visual), between your mount getting shot and urging it to fly in tighter quarters, let's have an Animal Handling check.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((I think I have a bonus action for a healing word too, if it'll help inspire-))
14
A couple warning blasts from Ulmwin crackle through the air as he sends his fly into a dive through the canopy and underbrush. If Coljin, Dornikal and Randy had not noticed their bard friend was engaged with someone a bit friskier than the trio they'd subdued, they have been alerted now.
Ulmwin, there is a curse from your quarry as they duck behind a large tree, popping out the others side to take another shot at your mount, and the other at you, if it cuts the fly out from under you.
Attack: 11 Damage: 8
Attack: 25 Damage: 5
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The first shot goes well wide, but the second one punches into your mount.
((Think that drops it, unless you DID use your bonus action for a healing word on it previoulsy?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
"Well. Lad, who's over in the trees there and have ye got anyway of signalling them to stand down?"
"That's Essilar, he calls the shots."
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Randy looks intently in that direction, seeing if he can spot the individual in question.
Ulmwin is fully within the forested area on the opposite bluff, neither he, his fly, nor Essilar are visible.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(he probably would have healed though it might not matter. Is he at least in melee range now? 4)
((Fly is at 3 HP then, and would have plenty of movement to get within melee if you wanted to fly to him.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
"So no calling him. Should aye head over to lend Ulmwin a hand Randy?"
"He's not gonna listen to me, anyways. And what am I supposed to say, that you've tied us up and you want to tie him up too?"
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
"Message I got says he's armed with a bow. Make too much noise and he's going to use you for target practice. If Zokk was with us still, we could all go under Pass without Trace. I could still do the spell, but I don't think I could include too many. Druids seem to be better at it than Rangers. Maybe I'd better head over."
Randy changes back to his bow, flips his hood back up, casts Pass without Trace, and goes stealth.
Stealth with advantage: 29
He then proceeds to move at a fast trot towards the area where Ulmwin is.
((Pass without Trace adds +10 to the roll, not advantage, and dashing across open space would make things tougher, but Essilar has no visual on Randy at the moment, so we'll call it good!))
Randy steps into shadows and the young halfling gives an involuntary shiver as the ranger seems to vanish. He scrambles down near Evar, and has a ~35ft descent to the floor of the ravine, ~50 ft across it, then another ~50ft up the far side and ~50ft to where he saw Ulmwin dive bomb his fly into the trees.
((Mapping's default white line wasn't that visible, so traced in bright green. Difficult terrain in some parts, and if he's descending fast where he is, I'll take Acrobatics on this side, then Athletics to scramble up the far side. Will intersperse Randy's movement with Ulmwin's turns, but anyone else who wants to hop in can. Basically on initiative order, but not going to roll for it, since there's only one NPC acting in opposition.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((The advantage comes from his Eleven Cloak. Once his hood goes up, he gets advantage on stealth rolls.))
acrobatics: 5
athletics: 7