"The whole swamp is full of weeds! I don't know what they are!" Hoggle says indignantly to Ward, clearly distressed by what is happening. Hoggle steps back when he sees the pistol in the Junkperson's hand and looks worried and stunned. "Put that thing away! You don't even know how to use it!"
"Hm, I doubt that Blix is in the Bog, Sir Delphinium." Didymus says, nodding his head. "Usually the King of the Goblins is in yon castle beyond the Goblin City! And we'll be going there and we'll storm the gates and...!"
Didymus doesn't finish his statement. He just starts barking and sound very vicious as he swings his maul around.
Hoggle's face softens as he listens to the conversation, as the Dawn Guard talk back and forth amongst one another.
"A sister?" He says, his voice softening like his face. "Your sister pointed you through there?"
"Ah, many pardons!" Didymus says as he finishes barking. He looks at Delphinium. "Yes, yes, that's quite right! What's right?"
"The door requires a special key, a magic key." Hoggle says as he places his keyring back on his belt. "It can't just be picked open. All the doors in the Labyrinth are like that, or trapped or riddled, that stuff too, but it makes no difference! That door there goes to the Bog of Eternal Stench and you need to think hard before you go there."
"I am well aware of what bogs such as these may hold, but I can go invisible, get in and investigate whatever Shav's sister may mean to point us towards. If we are to fight Blix, I wish to be prepared, and I have a hunch one of those things may be in that bog if its natural plants are anything similar to outside this place. As well as in my experience familial ghosts do tend to be quite helpful." Ward says to Hoggle. "Again, me and another can go first and ensure the rest of us have the best chance of safely passing through this place, then should it be needed the rest follow after."
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
Johnathan wasn’t expecting Delphinium to hit him on the noise. He was almost impressed with Delphinium. Johnathan chuckles a little. Apologise? For what Delphinium? I’m just stating my opinion, that’s all. You can disagree with me but don’t start a fight, there will be plenty to hit shortly. You’ve got to realise that the world is dark and full of terror. There are monsters everywhere. You think the bog is a friendly place and the fox wants to have a trip down memory lane? Then why are there smell killing monsters there? Why did the fox leave? He pauses as he catches his breath. While he was saying this he was not making an effort to be quiet so the fox wouldn’t hear, he didn’t really care if it did. You trust too easily Delphinium, and I admire you for it, but it’s gonna get you into trouble someday. I don’t want you or anyone of us to get hurt. So I might get a few people cross along the way but if it keeps us out of harm then so be it.
Kerwyn has been watching the scene play out, remains suspicious of Hoggle as ever. The idea of going to a bog of everlasting stink does not appeal to Kerwyn. "Why would we want to go to a place that makes you stink forever? I'll never be able to wash that out of my hair!" He straightens his coif with his hand and preens for a minute.
"I hate to admit it, but I think ole Doggle may be right about this one. This door, this way that he opened up looks much better, perhaps we should head down that way." He grabs Hoggle around the neck, messing with him, "He can lead and go first, right?"
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Delphinium gets all hot and bothered by Johnathan's refusal to apologize also saying that Delph trusts too easily. Their wings buzz like an angry hornet as the flutter to be in front of Johnathan and with a scowl says "That's because you big people went and made trust so complicated! I still don't get it, why don't you just say what's on your mind? Why did you invent lying? You all make it so hard. Its confusing to us fey. If you have concerns about Sir Didymus you should just ask him and not just say awful things about his home. Why do you believe his home houses evil? He's done nothing but help us and you insult his home. That could get you killed in the feywild you know."
Hoggle looks around, listening to the different Argenta, dramas, and points playing out while being tossed by Kerwyn. Unsure what to do, and somewhat perplexed that the Fighter isn't berating him, he closes his eyes and sighs.
"Just... Look, and come right back. Then we go my way. It's safer... And doesn't smell quite so bad."
"Ssmmeell bad!" Ludo says, realizing what is happening before Hoggle unlocks the door.
Shavaris watches in disbelief as Hoggle actually opens the door. She looks to him, “Thank you, I’m just going to go see if I can see what my sister was trying to show me.”
She looks up addressing the rest of the group, “please just let me do this, I don’t want you all to scare her away and I’m hoping to not have to enter the bog area at all. I’ll be quick and quiet about it.”
Seeing the look of concern on Raliks face, she sighs, “alright Ralik, come with me, but stay back a bit, please.” And she turns to head through the hidden door found in the wall, being silent as a cat eyes wide open looking for her sister..
Once Shavaris and Ralik disappear through the door, and the group wait for their return, Travin becomes bored, then something from his failing memory echoes around the empty space between his ears "Put that thing away! You don't even know how to use it!"
Travin looks down to the gun in his hand and begins fiddling with the lose parts, then several things happen at once;
The gun goes off, Hoggle shouts out in pain, Hoggle hits the ground screaming, Travin yells out "****" and also starts screaming, Travin drops the gun, Travin hides in his shell.
To anyone not paying attention lots of noise and shouting goes on which results in Hoggle bleeding from his upper thigh.
This post has potentially manipulated dice roll results.
"Travin please no more playing with the gun until we can get trained with it." Ward says slowly trying not to be unnecessarily mean to Travin. Then turning to Hoggle. "Here give me your leg." Ward says before using two charges of Balm Of The Summer Court giving him two Temp hp and
Healing: 6
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
Ward then remembers something and leans over to Shavaris before they leave. "Oh and Shavaris, while you are in there I need you to look for Pheonix Vine and get as much of it as you can. It's a vine with a bit of orange tinge from the sap inside. If you see any please grab it, I need it for something to help deal with whatever we may come across." Ward says before letting her continue into the bog.
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
As Ward makes his request Shavaris nods “I’ll do what I can.”
They enter the tunnel and are hit with a stink beyond anything she could have been prepared for. She almost gags from it but continues on down the musty dark corridor. There are spider webs full of green gunk and tiny plants with eyes that follow her every move, but so far no vines with an orange tinge.
That’s when she hears it. Stops her in her tracks and for a second she isn’t sure what she should do, but knows she must help. She creeps back to Ralik, “Quick, someone is in trouble, a woman and it sounds like goblins are involved. Go, get the rest, I’m going to see what else I can while I’m still in the shadows. Before the rest of the Dawn Guard announce our presence.”
And without waiting a reply, she heads back down the corridor, trying to find out what is going on.
The corridor slams closed behind Shavaris and Ralik, a rock slab having been brought down through some magical means behind them. Hoggle, freshly shot, screams on the floor in the moments before Ward heals him. It's chaos, and then that's when they feel the shudder and warp of reality as something happens. Something immense...
The room, otherwise, that is the Oubliette stays calm...
As Delph was arguing with Johnathan a sudden CRACK of sound is heard followed by the scream of Hoggle. Ward quickly goes over to Hoggle and heals them. This distraction apprently all that is needed as a sudden slam of rock falls in the corridor that Shavaris, Ralik and Sir Didymus were. Sealing the trio off from the rest of the group. Delphinium was about to go over to the corridor to inspect the slab more and see what caused it to fall when suddenly the fairy senses were sent into overload as it felt like reality itself was suddenly shuddering and changing.
The entire Oubliette seems to warp as if something has happened or changed. The whiplash of event easily overwhelming the fairy as they try to get their baring and figure out what has happened. They listen. Carefully. Purposefully. To everything around them. The fairy seems to pause in mid air as they listen to the other dwarves begin to flee. Hoggle being healed. Travin cowering in their pile as they hide from the consequences of hurting their friend. To the movement of their friends. They try to pick up on any differences on anything jot belonging to what they already know. As they do so they also peer down the hallway that hoggle opened first to see if that was collapsed as well and if there was a slab of stone that way.
Whatever they find they say "I don't know what that was. Does anyone else? Was that normal for the labyrinth? Did we trigger a trap of some kind? Are we under attack? Is there a way around the stone to get to Shavaris, Ralik and Sir Didymus?" The fairy seems to be looking all around and is on high alert. Ready to attack the first hostile thing that appears.
(Perception 27 to listen and check down the other hallway that Hoggle first opened. Held action to summon Astral fists if something dangerous appears.)
Kerwyn bends down over Hoggle, “Hey Coggle, where are those damn keys? We have to open that doorway up again!” He searches him for the keys, taking them and knowing exactly how to use them. He will punch him if he does not relinquish them.
Kerwyn takes the keys from Hoggle’s belt and goes over to the area in the wall where the door opened, trying to open it again, allowing Ralik and Shavaris a route of escape hopefully.
Travin pops out of his pile, hearing that something new is afoot he takes a look around.
Since he returned to the material plane recently things have been wrong, Jareth was not on the goblin throne, the sky was different and now some awful feeling over took him, he shudders, and seeing what has obviously happened with the door calls out to his new friends "Travin doesn't like this, mmmhm, Travin can't do anything!"
Johnathan was getting ready to continue arguing with Delphinium. He had a whole speak prepared in his mind. Then the unthinkable happened. The whole world moved as if an angry God was shaking it with all of its rage. Whatever happened, whatever is happening, was not good. By what God is doing this. Wha… and then the door sealed behind Shavaris, Ralik and the fox. It was all falling apart before his very eyes and he had no idea what to do next. Kerwyn get that door open now, we’ve got to move. That’s when Johnathan turns to speak to Hoggle. Hopefully he would know what to do. As he approaches Johnathan smells it. Blood. Fresh blood pouring out of the dwarfs leg. Even though the wound was healed it was still everywhere.
Johnathan tries to focus past his hunger, he tries to get involved in opening the door. But he can’t. He just sees blood. He starts walking over to Hoggle, memorised by his wound. He stands over him starting at his leg.
“JOHNATHAN! Not the time, we need to get in there. That was a very powerful burst of magic and if my gut is right then they probably pissed something off and got a guardian summoned.” Ward will cast summon animals and summon 8 BADGERS. “Two of you, burrow through to the other side and help dig from that way, the rest make a tunnel on this side. Delph, please knock Johnathan out if he tries to hurt Hoggle he doesn’t seem in control of himself.” Ward says before looking around in his bag for materials
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
"You shot me!" Hoggle says as he clambers back to his feet, pointing an accusatory finger at Travin. He's clearly very, very angry. "Give me my keys back! I've had enough! I'm not taking you any further!"
Ludo ignores his friend, stepping forward to the wall of stone and bellowing, clearly frustrated by what has happened. He reaches out with big hands and tries to shift the boulder before making a frustrated sound. He lays his hands on the wall, begins to below...and it parts, revealing the way in...
There is a scream, loud and awful. Someone is dying; a woman. The scream stops abruptly.
"Ffrriieenndd!" Ludo says in alarm and dashes into the corridor.
This post has potentially manipulated dice roll results.
Ludo calls out in frustration to the rock and with their power over rock manage to shift aside the large slab stone that was a problem for the group and their friends to return through. As the stone finishes shifting a loud piercing scream pierces through the chamber they are in. The arguing and fight between hoggle and the others suddenly becoming a far less large concern for Delph. As the scream stops there is a moment of quiet before Ludo says Ffrrriieenndd and begins down the hallway. it was all Delphinium needed as their wings suddenly become enveloped in a soft blue light of astral energy and Delph suddenly bolts off like a beam of light towards where the scream is. Easily dashing around ludo with their small body Delph Yells, "I'M COMING SHAVARIS! RALIK, SIR DIDYMUS JUST BUY A FEW MORE MOMENTS!" They tiny fairy zooming down the way with expert speed.
The glow on their body building as they pick up speed a blue ball of light shining down the corridor the light reflecting off the walls for a brief blink of an eye as the fairy flies as fast as they can. Their tiny wings straining to flutter as fast as they can. As they focus on speed the corridor quickly flies by their sight as they focus on the goal at the end. They can see the end of the corridor ahead. 200 feet. 160 feet. they focus more of their astral energy into their wings pushing them harder. 120 feet. 80 feet. Its getting closer. Delph strains to listen as they approach. 40 feet. 30, 20, 10... As Delph flies out of the hallway into a new area they quickly look around trying to get a sense of what is happening. Their speed giving them a bit of leeway to get to Shavaris is she is nearby they scan whatever place they ended up in to see if they can spot her or any sign of her, Ralik, or sir Didymus.
Round one Actions:
Perception: 13
Move: Fly 40 Feet
Action: Dash Fly 40 feet.
Bonus: Step of the wind. FLy 40 feet. 1 ki point
Round two Actions:
Perception: 27
Move: Fly 40 Feet
Action: Dash Fly 40 feet.
Bonus: Step of the wind. Fly 40 feet towards Shavaris if they see them. 1 ki point
Rollback Post to RevisionRollBack
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"The whole swamp is full of weeds! I don't know what they are!" Hoggle says indignantly to Ward, clearly distressed by what is happening. Hoggle steps back when he sees the pistol in the Junkperson's hand and looks worried and stunned. "Put that thing away! You don't even know how to use it!"
"Hm, I doubt that Blix is in the Bog, Sir Delphinium." Didymus says, nodding his head. "Usually the King of the Goblins is in yon castle beyond the Goblin City! And we'll be going there and we'll storm the gates and...!"
Didymus doesn't finish his statement. He just starts barking and sound very vicious as he swings his maul around.
Hoggle's face softens as he listens to the conversation, as the Dawn Guard talk back and forth amongst one another.
"A sister?" He says, his voice softening like his face. "Your sister pointed you through there?"
"Ah, many pardons!" Didymus says as he finishes barking. He looks at Delphinium. "Yes, yes, that's quite right! What's right?"
"The door requires a special key, a magic key." Hoggle says as he places his keyring back on his belt. "It can't just be picked open. All the doors in the Labyrinth are like that, or trapped or riddled, that stuff too, but it makes no difference! That door there goes to the Bog of Eternal Stench and you need to think hard before you go there."
DM of AURYN: The Measure of Devotion - Escape from New York
"I am well aware of what bogs such as these may hold, but I can go invisible, get in and investigate whatever Shav's sister may mean to point us towards. If we are to fight Blix, I wish to be prepared, and I have a hunch one of those things may be in that bog if its natural plants are anything similar to outside this place. As well as in my experience familial ghosts do tend to be quite helpful." Ward says to Hoggle. "Again, me and another can go first and ensure the rest of us have the best chance of safely passing through this place, then should it be needed the rest follow after."
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Johnathan wasn’t expecting Delphinium to hit him on the noise. He was almost impressed with Delphinium. Johnathan chuckles a little. Apologise? For what Delphinium? I’m just stating my opinion, that’s all. You can disagree with me but don’t start a fight, there will be plenty to hit shortly. You’ve got to realise that the world is dark and full of terror. There are monsters everywhere. You think the bog is a friendly place and the fox wants to have a trip down memory lane? Then why are there smell killing monsters there? Why did the fox leave? He pauses as he catches his breath. While he was saying this he was not making an effort to be quiet so the fox wouldn’t hear, he didn’t really care if it did. You trust too easily Delphinium, and I admire you for it, but it’s gonna get you into trouble someday. I don’t want you or anyone of us to get hurt. So I might get a few people cross along the way but if it keeps us out of harm then so be it.
Kerwyn has been watching the scene play out, remains suspicious of Hoggle as ever. The idea of going to a bog of everlasting stink does not appeal to Kerwyn. "Why would we want to go to a place that makes you stink forever? I'll never be able to wash that out of my hair!" He straightens his coif with his hand and preens for a minute.
"I hate to admit it, but I think ole Doggle may be right about this one. This door, this way that he opened up looks much better, perhaps we should head down that way." He grabs Hoggle around the neck, messing with him, "He can lead and go first, right?"
A wizard is never late, nor is he early, he arrives precisely when he means to.
Delphinium gets all hot and bothered by Johnathan's refusal to apologize also saying that Delph trusts too easily. Their wings buzz like an angry hornet as the flutter to be in front of Johnathan and with a scowl says "That's because you big people went and made trust so complicated! I still don't get it, why don't you just say what's on your mind? Why did you invent lying? You all make it so hard. Its confusing to us fey. If you have concerns about Sir Didymus you should just ask him and not just say awful things about his home. Why do you believe his home houses evil? He's done nothing but help us and you insult his home. That could get you killed in the feywild you know."
Hoggle looks around, listening to the different Argenta, dramas, and points playing out while being tossed by Kerwyn. Unsure what to do, and somewhat perplexed that the Fighter isn't berating him, he closes his eyes and sighs.
"Just... Look, and come right back. Then we go my way. It's safer... And doesn't smell quite so bad."
"Ssmmeell bad!" Ludo says, realizing what is happening before Hoggle unlocks the door.
DM of AURYN: The Measure of Devotion - Escape from New York
Shavaris watches in disbelief as Hoggle actually opens the door. She looks to him, “Thank you, I’m just going to go see if I can see what my sister was trying to show me.”
She looks up addressing the rest of the group, “please just let me do this, I don’t want you all to scare her away and I’m hoping to not have to enter the bog area at all. I’ll be quick and quiet about it.”
Seeing the look of concern on Raliks face, she sighs, “alright Ralik, come with me, but stay back a bit, please.” And she turns to head through the hidden door found in the wall, being silent as a cat eyes wide open looking for her sister..
Once Shavaris and Ralik disappear through the door, and the group wait for their return, Travin becomes bored, then something from his failing memory echoes around the empty space between his ears "Put that thing away! You don't even know how to use it!"
Travin looks down to the gun in his hand and begins fiddling with the lose parts, then several things happen at once;
The gun goes off, Hoggle shouts out in pain, Hoggle hits the ground screaming, Travin yells out "****" and also starts screaming, Travin drops the gun, Travin hides in his shell.
To anyone not paying attention lots of noise and shouting goes on which results in Hoggle bleeding from his upper thigh.
"Travin please no more playing with the gun until we can get trained with it." Ward says slowly trying not to be unnecessarily mean to Travin. Then turning to Hoggle. "Here give me your leg." Ward says before using two charges of Balm Of The Summer Court giving him two Temp hp and
Healing: 6
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Kerwyn picks up the gun, considering it.. “Hey, I like this thing!”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ward then remembers something and leans over to Shavaris before they leave. "Oh and Shavaris, while you are in there I need you to look for Pheonix Vine and get as much of it as you can. It's a vine with a bit of orange tinge from the sap inside. If you see any please grab it, I need it for something to help deal with whatever we may come across." Ward says before letting her continue into the bog.
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
As Ward makes his request Shavaris nods “I’ll do what I can.”
They enter the tunnel and are hit with a stink beyond anything she could have been prepared for. She almost gags from it but continues on down the musty dark corridor. There are spider webs full of green gunk and tiny plants with eyes that follow her every move, but so far no vines with an orange tinge.
That’s when she hears it. Stops her in her tracks and for a second she isn’t sure what she should do, but knows she must help. She creeps back to Ralik, “Quick, someone is in trouble, a woman and it sounds like goblins are involved. Go, get the rest, I’m going to see what else I can while I’m still in the shadows. Before the rest of the Dawn Guard announce our presence.”
And without waiting a reply, she heads back down the corridor, trying to find out what is going on.
The corridor slams closed behind Shavaris and Ralik, a rock slab having been brought down through some magical means behind them. Hoggle, freshly shot, screams on the floor in the moments before Ward heals him. It's chaos, and then that's when they feel the shudder and warp of reality as something happens. Something immense...
The room, otherwise, that is the Oubliette stays calm...
Post Order
Dungeon Master
Ralik
Shavaris
Sir Didymus
Delphinium
Kerwyn
Dungeon Master
Travin
Johnathan
Ward
Hoggle
Ludo
Dungeon Master
It is Delphinium's turn
DM of AURYN: The Measure of Devotion - Escape from New York
As Delph was arguing with Johnathan a sudden CRACK of sound is heard followed by the scream of Hoggle. Ward quickly goes over to Hoggle and heals them. This distraction apprently all that is needed as a sudden slam of rock falls in the corridor that Shavaris, Ralik and Sir Didymus were. Sealing the trio off from the rest of the group. Delphinium was about to go over to the corridor to inspect the slab more and see what caused it to fall when suddenly the fairy senses were sent into overload as it felt like reality itself was suddenly shuddering and changing.
The entire Oubliette seems to warp as if something has happened or changed. The whiplash of event easily overwhelming the fairy as they try to get their baring and figure out what has happened. They listen. Carefully. Purposefully. To everything around them. The fairy seems to pause in mid air as they listen to the other dwarves begin to flee. Hoggle being healed. Travin cowering in their pile as they hide from the consequences of hurting their friend. To the movement of their friends. They try to pick up on any differences on anything jot belonging to what they already know. As they do so they also peer down the hallway that hoggle opened first to see if that was collapsed as well and if there was a slab of stone that way.
Whatever they find they say "I don't know what that was. Does anyone else? Was that normal for the labyrinth? Did we trigger a trap of some kind? Are we under attack? Is there a way around the stone to get to Shavaris, Ralik and Sir Didymus?" The fairy seems to be looking all around and is on high alert. Ready to attack the first hostile thing that appears.
(Perception 27 to listen and check down the other hallway that Hoggle first opened. Held action to summon Astral fists if something dangerous appears.)
Kerwyn bends down over Hoggle, “Hey Coggle, where are those damn keys? We have to open that doorway up again!” He searches him for the keys, taking them and knowing exactly how to use them. He will punch him if he does not relinquish them.
Kerwyn takes the keys from Hoggle’s belt and goes over to the area in the wall where the door opened, trying to open it again, allowing Ralik and Shavaris a route of escape hopefully.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Travin pops out of his pile, hearing that something new is afoot he takes a look around.
Since he returned to the material plane recently things have been wrong, Jareth was not on the goblin throne, the sky was different and now some awful feeling over took him, he shudders, and seeing what has obviously happened with the door calls out to his new friends "Travin doesn't like this, mmmhm, Travin can't do anything!"
Johnathan was getting ready to continue arguing with Delphinium. He had a whole speak prepared in his mind. Then the unthinkable happened. The whole world moved as if an angry God was shaking it with all of its rage. Whatever happened, whatever is happening, was not good. By what God is doing this. Wha… and then the door sealed behind Shavaris, Ralik and the fox. It was all falling apart before his very eyes and he had no idea what to do next. Kerwyn get that door open now, we’ve got to move. That’s when Johnathan turns to speak to Hoggle. Hopefully he would know what to do. As he approaches Johnathan smells it. Blood. Fresh blood pouring out of the dwarfs leg. Even though the wound was healed it was still everywhere.
Johnathan tries to focus past his hunger, he tries to get involved in opening the door. But he can’t. He just sees blood. He starts walking over to Hoggle, memorised by his wound. He stands over him starting at his leg.
Wisdom save for blood lust: 6
“JOHNATHAN! Not the time, we need to get in there. That was a very powerful burst of magic and if my gut is right then they probably pissed something off and got a guardian summoned.” Ward will cast summon animals and summon 8 BADGERS. “Two of you, burrow through to the other side and help dig from that way, the rest make a tunnel on this side. Delph, please knock Johnathan out if he tries to hurt Hoggle he doesn’t seem in control of himself.” Ward says before looking around in his bag for materials
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
"You shot me!" Hoggle says as he clambers back to his feet, pointing an accusatory finger at Travin. He's clearly very, very angry. "Give me my keys back! I've had enough! I'm not taking you any further!"
Ludo ignores his friend, stepping forward to the wall of stone and bellowing, clearly frustrated by what has happened. He reaches out with big hands and tries to shift the boulder before making a frustrated sound. He lays his hands on the wall, begins to below...and it parts, revealing the way in...
There is a scream, loud and awful. Someone is dying; a woman. The scream stops abruptly.
"Ffrriieenndd!" Ludo says in alarm and dashes into the corridor.
Post Order
Dungeon Master
Ralik
Shavaris
Sir Didymus
Delphinium
Kerwyn
Dungeon Master
Travin
Johnathan
Ward
Hoggle
Ludo
Dungeon Master
I'll let you know when its back to your posting order.
DM of AURYN: The Measure of Devotion - Escape from New York
Ludo calls out in frustration to the rock and with their power over rock manage to shift aside the large slab stone that was a problem for the group and their friends to return through. As the stone finishes shifting a loud piercing scream pierces through the chamber they are in. The arguing and fight between hoggle and the others suddenly becoming a far less large concern for Delph. As the scream stops there is a moment of quiet before Ludo says Ffrrriieenndd and begins down the hallway. it was all Delphinium needed as their wings suddenly become enveloped in a soft blue light of astral energy and Delph suddenly bolts off like a beam of light towards where the scream is. Easily dashing around ludo with their small body Delph Yells, "I'M COMING SHAVARIS! RALIK, SIR DIDYMUS JUST BUY A FEW MORE MOMENTS!" They tiny fairy zooming down the way with expert speed.
The glow on their body building as they pick up speed a blue ball of light shining down the corridor the light reflecting off the walls for a brief blink of an eye as the fairy flies as fast as they can. Their tiny wings straining to flutter as fast as they can. As they focus on speed the corridor quickly flies by their sight as they focus on the goal at the end. They can see the end of the corridor ahead. 200 feet. 160 feet. they focus more of their astral energy into their wings pushing them harder. 120 feet. 80 feet. Its getting closer. Delph strains to listen as they approach. 40 feet. 30, 20, 10... As Delph flies out of the hallway into a new area they quickly look around trying to get a sense of what is happening. Their speed giving them a bit of leeway to get to Shavaris is she is nearby they scan whatever place they ended up in to see if they can spot her or any sign of her, Ralik, or sir Didymus.
Round one Actions:
Perception: 13
Move: Fly 40 Feet
Action: Dash Fly 40 feet.
Bonus: Step of the wind. FLy 40 feet. 1 ki point
Round two Actions:
Perception: 27
Move: Fly 40 Feet
Action: Dash Fly 40 feet.
Bonus: Step of the wind. Fly 40 feet towards Shavaris if they see them. 1 ki point