Kobold 1 sees his friend die next to him. He moves to I-6 throws a sling bullet at Telurion and moves on to H-5: to hit 8 + 4 = 12 (that would be a miss I think)
Kobold 3 is more daring and moves to L-6 for an attack at Eric: to hit 4 + 4 + 2(bless) = 10 It also misses, and moves on to M-5 (that's a torch on the wall).
Kobold 4 moves to K-4 and slings his bullet at Kriv: 4 + 4 + 1(bless) = 9 it also misses and moves back to K-9
Telurion decides to lead the breach, and forces his way past the kobolds, to engage the acolyte - "Stand down!"
OOC: Moving to N:8 (N:9 if possible). Will risk the AoO from K3...
Attack on Acolyte (game log): 8 (bah...)
Damage (game log): 8
You have advantage on the attack roll, the Acolyte is prone. However, make an Athletics check to see if you can move through L-4 (because it's 2/3's wall).
AoO from Kobold 3 if you make it: 16 + 4 + 3(bless) = 23, dmg: 3 + 2 = 5
Well, the DC was only 10 so you make it (I'm giving you guys some slack because of my lousy map). You do take 5 dmg and and even though you hit like a Kobold (5 dmg) the Acolyte is pretty hurt.
Let's see if he can maintain concentration for Bless: nat 20 (!!!!) yeah, he's fine.
Yeah, that' will take care of Kobold 3. It dies a fiery death. I'd say you need to go to K-4, but you still have 20 ft of movement left.
The Acolyte gets up from prone and looks Telurion straight in the eyes... and cast Cure Wounds on himself. He heals 5 + 2 = 7 HP. He doesn't go anywhere, he just stands there... menacingly!
Eek is happy to see that friend Zeminny and friend Fizker are doing so well. He mistakes Zale's caution for cowardice, it's a bit of a turn off for him. Maybe another female would be better? It spares him the trouble of killing her mate.
Anyway Eek runs up to I-5 and attacks Kobold 1, to hit: 2 + 4 = 6
Hey Eek! What are you doing here?
Eek is distracted by the Kobold whom he recognizes that his dagger doesn't even come close to hitting the Kobold,
What are you doing?! Kobold 1 yells.
Uh.. .sorry.. Eek is just in a battle rage! Deception: 12 vs Insight Kobold 1: 17
With most of the enemies out of the way, Zale's patience for one of them to come within range of her rapier, has run thin. She will run over J9 and stab at kobold 4. As she runs past Eek and kobold 1, she can't help but snicker at their exchange.
The dwarf rushes with metal noise like a bullet, he shoves the acolyte with his shield and once he is down he swings a lethal swing of his hammer, cracking his chest. He highs five to Telurion which is nearby. "Just one more" he says turning back his gaze to the remaining kobold
(OOC: I didn't realize that Kobold was dead already. I suppose I should have waited on posting until it was closer to my turn. Could she redirect that attack to Kobold 1since she technically hasn't done anything yet? If it doesn't die before she gets there that is...)
(Let's see what Zeminny does first. If he kills it in one hit it doesn't really matter what Zale does. If he misses or doesn't do enough dmg I'll allow you to edit your attack)
You hit the poor Kobold (with it's face on fire) in his neck. Ending his suffering.
Player: Any Good Alignment // DM: Lawful Evil
Kobold 1 sees his friend die next to him. He moves to I-6 throws a sling bullet at Telurion and moves on to H-5: to hit 8 + 4 = 12 (that would be a miss I think)
Kobold 3 is more daring and moves to L-6 for an attack at Eric: to hit 4 + 4 + 2(bless) = 10 It also misses, and moves on to M-5 (that's a torch on the wall).
Kobold 4 moves to K-4 and slings his bullet at Kriv: 4 + 4 + 1(bless) = 9 it also misses and moves back to K-9
((It seems you guys are lucky today))
That brings us to Telurion.
Player: Any Good Alignment // DM: Lawful Evil
OOC: The last map image is not up to date, is it Acjots?
Updated map:
Player: Any Good Alignment // DM: Lawful Evil
Telurion decides to lead the breach, and forces his way past the kobolds, to engage the acolyte - "Stand down!"
OOC: Moving to N:8 (N:9 if possible). Will risk the AoO from K3...
Attack on Acolyte (game log): 8 (bah...)
Damage (game log): 8
You have advantage on the attack roll, the Acolyte is prone. However, make an Athletics check to see if you can move through L-4 (because it's 2/3's wall).
AoO from Kobold 3 if you make it: 16 + 4 + 3(bless) = 23, dmg: 3 + 2 = 5
Player: Any Good Alignment // DM: Lawful Evil
Athletics (game log): 13
Attack/Advantage (game log): 13
Damage (game log): 5
OOC: Wow, some rolls :P
Well, the DC was only 10 so you make it (I'm giving you guys some slack because of my lousy map). You do take 5 dmg and and even though you hit like a Kobold (5 dmg) the Acolyte is pretty hurt.
Let's see if he can maintain concentration for Bless: nat 20 (!!!!) yeah, he's fine.
Fizker you're up!
Player: Any Good Alignment // DM: Lawful Evil
It sounds like Kobold 3 is near. I'll move however is needed to throw a fire bolt at him. Attack: 26 Damage: 7
Yeah, that' will take care of Kobold 3. It dies a fiery death. I'd say you need to go to K-4, but you still have 20 ft of movement left.
The Acolyte gets up from prone and looks Telurion straight in the eyes... and cast Cure Wounds on himself. He heals 5 + 2 = 7 HP. He doesn't go anywhere, he just stands there... menacingly!
Calvin, you're up!
Player: Any Good Alignment // DM: Lawful Evil
Calvin moves to stand behind Zale.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Eek is happy to see that friend Zeminny and friend Fizker are doing so well. He mistakes Zale's caution for cowardice, it's a bit of a turn off for him. Maybe another female would be better? It spares him the trouble of killing her mate.
Anyway Eek runs up to I-5 and attacks Kobold 1, to hit: 2 + 4 = 6
Hey Eek! What are you doing here?
Eek is distracted by the Kobold whom he recognizes that his dagger doesn't even come close to hitting the Kobold,
What are you doing?! Kobold 1 yells.
Uh.. .sorry.. Eek is just in a battle rage! Deception: 12 vs Insight Kobold 1: 17
Traitor!!! the Kobold screams.
Next up: Kriv followed by Eric.
Player: Any Good Alignment // DM: Lawful Evil
Eric would move 25feet from its current position, moving to N-8 to swing his hammer on the acolyte.
Rolled in the gamelog:
to hit: 16 damage: 7
Kriv will move to K8 and attack Kobold 4 with his greataxe.
Attack: 1 Damage: 7
With most of the enemies out of the way, Zale's patience for one of them to come within range of her rapier, has run thin. She will run over J9 and stab at kobold 4. As she runs past Eek and kobold 1, she can't help but snicker at their exchange.
Acrobatics to cross through I4: 14
To hit: 20
Damage: 7
While Kriv slices Kobold 4 in half Eric rushes up to the Acolyte and kills him with one blow. Eric you can describe how it happens.
Zeminny it's your turn. You see Zale is ready to run up and poke in dead Kobold pieces.
(Only 1 Kobold remaining, you guys can do it!)
Player: Any Good Alignment // DM: Lawful Evil
The dwarf rushes with metal noise like a bullet, he shoves the acolyte with his shield and once he is down he swings a lethal swing of his hammer, cracking his chest. He highs five to Telurion which is nearby. "Just one more" he says turning back his gaze to the remaining kobold
(OOC: I didn't realize that Kobold was dead already. I suppose I should have waited on posting until it was closer to my turn. Could she redirect that attack to Kobold 1since she technically hasn't done anything yet? If it doesn't die before she gets there that is...)
(Let's see what Zeminny does first. If he kills it in one hit it doesn't really matter what Zale does. If he misses or doesn't do enough dmg I'll allow you to edit your attack)
Player: Any Good Alignment // DM: Lawful Evil
(Sounds good)