"Mr. Cato" and the other two trapped farmers slash at the vines wrapped around their legs, and try to tear them from the ground: DC13 strength checks: Farmer #1 (Mr. Cato): 16 Farmer #2: 12 Farmer #4: 13 They roar incoherently and thrash their limbs against the arcane vines. The crowd backs far away and gasps in alarm at the spectacle.
Everyone except Bendrak and Lucky may act next (in any order.)
Mr. Cato and a young woman in blue tear free from Walt's vines. They foam at the mouth with mindless malice, their eyes swirling with red. They stagger toward you, their weapons raised.
Bendrak takes a nasty slash across one cheek, which begins to bleed profusely.
"Don't kill them!" shouts the woman in yellow. "They’re not behaving like themselves!"
Everyone except Bendrak and Lucky may act next (in any order.) Walt is 40-50 feet back; the rest of you are about 10-15 feet away. Attacks against farmer #2 (an older teen boy still snared by the vines) have advantage.
This post has potentially manipulated dice roll results.
“Change of plans, Lucky!” Tuuli shouts as she draws her rapier and drops her pack. She closes with the one attacking Bendrak, and tries to bop him on the head while he is distracted by the big guy (flavor for non lethal rapier attack with sneak damage).
Move: up next to Bendrak, trying to avoid vines and the other farmers. Action: attack Bendrak’s farmer with rapier, non-lethally, but with sneak damage for Bendrak’s proximity. 18 to hit, for 9 non-lethal damage Bonus Action: nope
Reaction: reserved for possible use of Shield (which, of course, manifests as a microburst of wind deflecting an attack or attacks!)
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Walt see’s Bendrak take a brutal slash to the face and Tuuli spring into action trying to subdue the farmer that attacked their new friend. Walt struggles to make a move. He fears the farmers are under some sort of spell or curse, but he wants to protect his friends.
Move: Walt wants to maintain some distance. He will move within 30 ft of the farmer that attacked Bendrak and he will try to get a clear line of sight.
Walt reaches into his pocket, pulls out one of his magic stones, kisses it and says a silent prayer to the Wildmother.
”Wildmother, let my win be true and may I knock them unconscious!”
Action: Walt makes a ranged spell attack, intending to knock the farmer unconscious. 25 to hit, for 9 non-lethal damage.
Rollback Post to RevisionRollBack
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
This post has potentially manipulated dice roll results.
The woman in the yellow dress tries to grab the scythe out of the hand of the young red-eyed woman in blue (farmer #4). Woman in Yellow: Unarmed Disarming Strike: 5 vs. Woman in Blue Acrobatics check: 3
Tuuli approaches and whacks Bendrack's attacker, hard, with the pommel of her rapier. The old man collapses in the dirt, unconscious.
Walt moves closer. Seeing the old man go down, he aims his stone at Mr. Cato, the next easiest target, instead. A direct hit to the temple. Crit damage: +6
The woman in blue barely manages to dodge the small yellow-garbed woman from grabbing her rusty scythe.
Harrow and Baldar are up next. (We can wait, suggest an action for them, or let them watch from the sidelines for now.)
Three attackers remain: #1 Mr. Cato, barely standing after a rock to the head #2 An uninjured teen boy, still restrained by Walt's vines (advantage to any attacks against him.) #4 An uninjured young woman in blue grappling with a local woman.
This post has potentially manipulated dice roll results.
Baldar was mid-chew on a mouthful of kebab when the commotion began. She hurriedly tried to swallow so she can speak but some of it goes down the wrong pipe. By the time she has finished coughing and spluttering, Walt and Tuuli have already taken down one of the farmers and restrained the other. Without even bothering to draw her axe from her back she races up and with a running leap attempts to clock Mr Cato on the chin with a swift uppercut.
MOVE - to Farmer #1 ACTION - Unarmed strike (non-lethal) To Hit: 20 Damage: 4 BONUS ACTION - None
Lucky turns tail and scampers away, hiding in the entangling vines, staying safe. He does cast an eye about, looking for danger beyond these crazed farmers. Perception for cat: 11
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
This post has potentially manipulated dice roll results.
Bendrak dives at the woman in blue, trying to tear her away from the woman she's attacking.
Grapple: 15 vs Athletics or Acrobatics
If successful, he drags her away from the townsfolk and calls out to whoever is nearest "Now grab a rope and tie her up, so that she might come to her senses!"
(ooc: I'll post a couple of options. One if Bendrak succeeds on the grapple check and another if he fails.)
IF Bendrak grapples the woman in blue...
Walt watches Bendrak grapple the woman a blue and call for help.
Move: Walt runs towards Bendrak and drops his quarterstaff.
Free Action: Pulls off a bundle of hempen rope on the side of his pack.
Action: Walt attempts to tie up the woman in blue. Dexterity check: 5
IF Bendrak fails to grapple...
Walk watches as Bendrak attempt to wrestle the woman in blue. Bendrak fails to wrestle her to the ground and knowing he has already taken a nasty gash to the face, Walt will try to protect his friend.
Action: Walt will take out another magic stone and throw it at the woman in blue. 10to hit for8Damage.
Rollback Post to RevisionRollBack
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
This post has potentially manipulated dice roll results.
The woman in blue easily twists away from Bendrak. Then she turns and swings her rusty scythe at him:
Farmer #4 (Woman in Blue): Rusty Scythe vs. Bendrak: 7 Hit: 6 slashing damage.
Meanwhile, Mr. Cato, staggering with blood streaming from his scalp, swings his scythe at Baldar: Farmer #1 (Mr. Cato): Rusty Scythe vs. Baldar: 15 Hit: 4 slashing damage.
The red-eyed teen boy continues to slash and pull at the vines trapping him: Farmer #2 DC13 strength check: 3
The astonished crowd forms a wide circle around the fight. "Stop!" shouts the woman in yellow at Mr. Cato, with no apparent effect.
Baldar receives a nasty cut from Mr. Cato. The teen boy remains trapped in the vines. Mr. Cato continues to stagger and shout incoherently, swinging his bloodied blade.
Tuuli sidles up behind Mr. Cato while he is distracted by Baldar, and tries to conk him on the head, like she did the other guy, then she jukes and dances out of the way.
Move: over to Mr. Cato Action: Attack Mr. Cato with rapier, non-lethally, with sneak damage for Baldar being close. 16 to hit, for 15 non-lethal damage Bonus Action: Cunning Action Disengage More move: away from all the enemies with whatever move she has left
This post has potentially manipulated dice roll results.
If Mr Cato is still standing after Tuuli's bonk then Baldar tries to hit him again with a right hook into the gut.
ACTION - Non-lethal Unarmed Strike To Hit 21 Damage 4
If Mr Cato is unconscious after Tuuli's hit, then Baldar turns and rushes the woman in blue, attempting to rugby tackle her to the ground. If successful, she yells to Bendrak "Grab her, sit on her, anything! Just stop her from moving!"
MOVE - to woman in blue ACTION - Shove Athletics 19 vs Athletics or Acrobatics
This post has potentially manipulated dice roll results.
Walt watches as Bendrak fails to wrestle the woman in blue and moves in to try to protect his friend. He takes out another magic stone and throws it at the woman in blue, but misses.
Tuuli moves in and whacks Mr. Cato over the head. He goes down hard in the dirt, unconscious. Tuuli dances away.
Baldar tries to shove the woman in blue to the ground. She tries to dodge. DC14 Acrobatic check: 3
The old man barely slips out of Bendrak's grasp. He turns, his eyes blood red, and swings his broad, rusty hatchet at Bendrak.
Farmer #3 hatchet attack vs. Bendrak: 21 Hit: 7 slashing damage.
"Mr. Cato" and the other two trapped farmers slash at the vines wrapped around their legs, and try to tear them from the ground:
DC13 strength checks:
Farmer #1 (Mr. Cato): 16
Farmer #2: 12
Farmer #4: 13
They roar incoherently and thrash their limbs against the arcane vines. The crowd backs far away and gasps in alarm at the spectacle.
Everyone except Bendrak and Lucky may act next (in any order.)
Initiative:
√ Lucky - 10
√ Bendrak - 9
√ Farmers - 9
Harrow - 18
Baldar - 7
Woman in yellow - 7
Walt - 5
Tuuli - 4
Mr. Cato and a young woman in blue tear free from Walt's vines. They foam at the mouth with mindless malice, their eyes swirling with red. They stagger toward you, their weapons raised.
Bendrak takes a nasty slash across one cheek, which begins to bleed profusely.
"Don't kill them!" shouts the woman in yellow. "They’re not behaving like themselves!"
Everyone except Bendrak and Lucky may act next (in any order.) Walt is 40-50 feet back; the rest of you are about 10-15 feet away. Attacks against farmer #2 (an older teen boy still snared by the vines) have advantage.
“Change of plans, Lucky!” Tuuli shouts as she draws her rapier and drops her pack. She closes with the one attacking Bendrak, and tries to bop him on the head while he is distracted by the big guy (flavor for non lethal rapier attack with sneak damage).
Move: up next to Bendrak, trying to avoid vines and the other farmers.
Action: attack Bendrak’s farmer with rapier, non-lethally, but with sneak damage for Bendrak’s proximity. 18 to hit, for 9 non-lethal damage
Bonus Action: nope
Reaction: reserved for possible use of Shield (which, of course, manifests as a microburst of wind deflecting an attack or attacks!)
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Walt see’s Bendrak take a brutal slash to the face and Tuuli spring into action trying to subdue the farmer that attacked their new friend. Walt struggles to make a move. He fears the farmers are under some sort of spell or curse, but he wants to protect his friends.
Move: Walt wants to maintain some distance. He will move within 30 ft of the farmer that attacked Bendrak and he will try to get a clear line of sight.
Walt reaches into his pocket, pulls out one of his magic stones, kisses it and says a silent prayer to the Wildmother.
”Wildmother, let my win be true and may I knock them unconscious!”
Action: Walt makes a ranged spell attack, intending to knock the farmer unconscious. 25 to hit, for 9 non-lethal damage.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
The woman in the yellow dress tries to grab the scythe out of the hand of the young red-eyed woman in blue (farmer #4).
Woman in Yellow: Unarmed Disarming Strike: 5 vs. Woman in Blue Acrobatics check: 3
Tuuli approaches and whacks Bendrack's attacker, hard, with the pommel of her rapier. The old man collapses in the dirt, unconscious.
Walt moves closer. Seeing the old man go down, he aims his stone at Mr. Cato, the next easiest target, instead. A direct hit to the temple. Crit damage: +6
Somehow Mr. Cato is still up, but barely.
The woman in blue barely manages to dodge the small yellow-garbed woman from grabbing her rusty scythe.
Harrow and Baldar are up next. (We can wait, suggest an action for them, or let them watch from the sidelines for now.)
Three attackers remain:
#1 Mr. Cato, barely standing after a rock to the head
#2 An uninjured teen boy, still restrained by Walt's vines (advantage to any attacks against him.)
#4 An uninjured young woman in blue grappling with a local woman.
Baldar was mid-chew on a mouthful of kebab when the commotion began. She hurriedly tried to swallow so she can speak but some of it goes down the wrong pipe. By the time she has finished coughing and spluttering, Walt and Tuuli have already taken down one of the farmers and restrained the other. Without even bothering to draw her axe from her back she races up and with a running leap attempts to clock Mr Cato on the chin with a swift uppercut.
MOVE - to Farmer #1
ACTION - Unarmed strike (non-lethal) To Hit: 20 Damage: 4
BONUS ACTION - None
Baldar swings at the crazed farmer, but the man, while red-eyed and seemingly out of his mind, is quite fast. He dodges Baldar's uppercut.
--Top of the Round --
Bendrak and Lucky are up next!
Lucky turns tail and scampers away, hiding in the entangling vines, staying safe. He does cast an eye about, looking for danger beyond these crazed farmers. Perception for cat: 11
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Bendrak dives at the woman in blue, trying to tear her away from the woman she's attacking.
Grapple: 15 vs Athletics or Acrobatics
If successful, he drags her away from the townsfolk and calls out to whoever is nearest "Now grab a rope and tie her up, so that she might come to her senses!"
Lucky keeps an eye out. So far he gives no indication of perceiving any hidden threats outside the immediate fight you're engaged in.
Bendrak attempts to grapple the woman in blue. Her rusty scythe swinging wildly, the woman attempts to twist out of his grip. Acrobatics: 7
(ooc: I'll post a couple of options. One if Bendrak succeeds on the grapple check and another if he fails.)
IF Bendrak grapples the woman in blue...
Walt watches Bendrak grapple the woman a blue and call for help.
Move: Walt runs towards Bendrak and drops his quarterstaff.
Free Action: Pulls off a bundle of hempen rope on the side of his pack.
Action: Walt attempts to tie up the woman in blue. Dexterity check: 5
IF Bendrak fails to grapple...
Walk watches as Bendrak attempt to wrestle the woman in blue. Bendrak fails to wrestle her to the ground and knowing he has already taken a nasty gash to the face, Walt will try to protect his friend.
Action: Walt will take out another magic stone and throw it at the woman in blue. 10 to hit for 8 Damage.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
The woman in blue easily twists away from Bendrak. Then she turns and swings her rusty scythe at him:
Farmer #4 (Woman in Blue): Rusty Scythe vs. Bendrak: 7 Hit: 6 slashing damage.
Meanwhile, Mr. Cato, staggering with blood streaming from his scalp, swings his scythe at Baldar:
Farmer #1 (Mr. Cato): Rusty Scythe vs. Baldar: 15 Hit: 4 slashing damage.
The red-eyed teen boy continues to slash and pull at the vines trapping him:
Farmer #2 DC13 strength check: 3
The astonished crowd forms a wide circle around the fight. "Stop!" shouts the woman in yellow at Mr. Cato, with no apparent effect.
Baldar receives a nasty cut from Mr. Cato.
The teen boy remains trapped in the vines.
Mr. Cato continues to stagger and shout incoherently, swinging his bloodied blade.
Baldar, Walt, and Tuuli may act next.
Tuuli sidles up behind Mr. Cato while he is distracted by Baldar, and tries to conk him on the head, like she did the other guy, then she jukes and dances out of the way.
Move: over to Mr. Cato
Action: Attack Mr. Cato with rapier, non-lethally, with sneak damage for Baldar being close. 16 to hit, for 15 non-lethal damage
Bonus Action: Cunning Action Disengage
More move: away from all the enemies with whatever move she has left
Reaction: again reserved for Shield
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
If Mr Cato is still standing after Tuuli's bonk then Baldar tries to hit him again with a right hook into the gut.
ACTION - Non-lethal Unarmed Strike To Hit 21 Damage 4
If Mr Cato is unconscious after Tuuli's hit, then Baldar turns and rushes the woman in blue, attempting to rugby tackle her to the ground. If successful, she yells to Bendrak "Grab her, sit on her, anything! Just stop her from moving!"
MOVE - to woman in blue
ACTION - Shove Athletics 19 vs Athletics or Acrobatics
Walt watches as Bendrak fails to wrestle the woman in blue and moves in to try to protect his friend. He takes out another magic stone and throws it at the woman in blue, but misses.
Tuuli moves in and whacks Mr. Cato over the head. He goes down hard in the dirt, unconscious. Tuuli dances away.
Baldar tries to shove the woman in blue to the ground. She tries to dodge. DC14 Acrobatic check: 3
The woman in blue is knocked to the ground.
-- Top of the round! --
Bendrak (and Lucky) are up next.
Two crazed farmers remain: one is prone, the other restrained. (Advantage on attacks against either.) Neither is injured.
Lucky, again, acts as lookout from his hiding spot among the vines. He’s looking for anything unusual outside of the fighting farmers.
Cat Perception (sight): 15
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
The teen boy again tries to tear the vines out of the ground which are restraining him
Farmer #2 DC13 strength check: 8
The woman in blue rolls and leaps back up with her scythe, swinging now at Baldar:
Farmer #4 (Woman in Blue): Rusty Scythe vs. Baldar: 14. Hit: 4 slashing damage.