Once he judges everyone is in position, Augustin brings the Hunter's Horn to his lips and blows. The sound rises and falls, sounding eerie in the pre-dawn sky, cutting through wind and rustling trees and shrubs. Coming from who knows where, four black hounds appear, with green fire for tongues. They don't teleport in, or magically form from dust. They are just suddenly here as if they have been waiting just around the corner or behind Augustin all along.
There are some shouts within the building. Augustin and Vakiel have no targets as yet.
Grimbald has a difficult shot at a guard from his position, the guard has cover. Leth and Esa can both shoot at a guard.
Leth with a longbow shot: Attack: 22 Damage: 8.
RL as a wolf spooks the horses and spends the turn getting them all running in fright. The prisoners in the lead cart hold onto the bars, one of them climbs out the gate and is attempting to take control of the horse.
Augustin starts moving towards a door with a view to crash through it and start caving in skulls. If he cant make it through the door he would like to dash to make the breach. Dex save to not fall on his butt: 15
The puppies follow and in start savaging any of the Iron Circle guards around. They are directed to take down the most important/leader looking person in the room. Augustin does the same.
This post has potentially manipulated dice roll results.
Already staggering from Leth's shot, Esa's firebolt finishes the guard off and he collapses to the ground, a smoking hole in his chest armour.
The prisoners start running off into the night, shouting cries of alarm intending to wake others sleeping so they do not suffer the same fate.
Augustin kicks the door open, which fortunately for his foot is not locked. He bursts into the shop front room where there are shelves along the walls and a long table in the middle of the room piled with goods. There is a shop counter in the back corner behind which another door leads to another area. Augustin sees five Iron Circle guards in here - it looks like they were stuffing goods from the shelves into crates, but the sound of the horn has given them time to ready their weapons. Vakiel comes in straight behind Augustin and they charge at the guards.
This post has potentially manipulated dice roll results.
Vakiel will stay to the side so the hounds have space and attack whatever guard he comes to first - with his 2 attacks (yay level 5)… moving to a second guard if the first falls.
This post has potentially manipulated dice roll results.
Augustin lets the dogs attack first.
Seeing the situation unfold Augustin urges the dogs to attack first in pairs with him mopping up whatever is left.
First dog Attack: 14 Damage: 4 Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage.)
Second dog Attack: 8 Damage: 9 (If it has advantage : 23) Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage)
Third Dog attack on the next Guard: 7 Damage: 7 Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage)
Fourth Dog attack: 7 Damage: 5 (If it has advantage : 22) Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage)
Augustin:
First Attack: 24 Damage: 6 (If it has advantage : 15)
Second Attack: 12 Damage: 10 (If it has advantage : 22)
Third attack if anything dies or on a crit: 14 Damage: 8 (If it has advantage : 13)
This post has potentially manipulated dice roll results.
RL as wolf will move around the north side of the building staying within 30 to 50 ft of the building looking to see if any doors are open. perception check 10 for what he can make out.
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Vakiel will back up Augustin. He can't do much from a distance.
When it comes to it. Initiative 13
Once he judges everyone is in position, Augustin brings the Hunter's Horn to his lips and blows. The sound rises and falls, sounding eerie in the pre-dawn sky, cutting through wind and rustling trees and shrubs. Coming from who knows where, four black hounds appear, with green fire for tongues. They don't teleport in, or magically form from dust. They are just suddenly here as if they have been waiting just around the corner or behind Augustin all along.
There are some shouts within the building. Augustin and Vakiel have no targets as yet.
Grimbald has a difficult shot at a guard from his position, the guard has cover. Leth and Esa can both shoot at a guard.
Leth with a longbow shot: Attack: 22 Damage: 8.
RL as a wolf spooks the horses and spends the turn getting them all running in fright. The prisoners in the lead cart hold onto the bars, one of them climbs out the gate and is attempting to take control of the horse.
Action Hunter's Mark Bonus action Crossbow Attack: 22 Damage: 11
Grimbald's shot takes down the Iron Circle soldier. Leth's shot wounds his target but he is still alive.
how many guards can we still see please?
The pack hunts.
Augustin starts moving towards a door with a view to crash through it and start caving in skulls. If he cant make it through the door he would like to dash to make the breach. Dex save to not fall on his butt: 15
The puppies follow and in start savaging any of the Iron Circle guards around. They are directed to take down the most important/leader looking person in the room. Augustin does the same.
Just the one out the back of the trading post.
Vakiel will follow Augustin through the door moving to the opposite side he does...
Esa will Firebolt the guard
16 damage 6
Already staggering from Leth's shot, Esa's firebolt finishes the guard off and he collapses to the ground, a smoking hole in his chest armour.
The prisoners start running off into the night, shouting cries of alarm intending to wake others sleeping so they do not suffer the same fate.
Augustin kicks the door open, which fortunately for his foot is not locked. He bursts into the shop front room where there are shelves along the walls and a long table in the middle of the room piled with goods. There is a shop counter in the back corner behind which another door leads to another area. Augustin sees five Iron Circle guards in here - it looks like they were stuffing goods from the shelves into crates, but the sound of the horn has given them time to ready their weapons. Vakiel comes in straight behind Augustin and they charge at the guards.
Initiative for Iron Circle troops 7
Augustin and Vakiel and the four? hounds may make an attack as part of their turn.
Then we'll go to normal initiative and the enemy will take their turn.
Vakiel will stay to the side so the hounds have space and attack whatever guard he comes to first - with his 2 attacks (yay level 5)… moving to a second guard if the first falls.
Attack: 10 Damage: 12
Attack: 11 Damage: 11
Augustin lets the dogs attack first.
Seeing the situation unfold Augustin urges the dogs to attack first in pairs with him mopping up whatever is left.
First dog Attack: 14 Damage: 4 Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage.)
Second dog Attack: 8 Damage: 9 (If it has advantage : 23) Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage)
Third Dog attack on the next Guard: 7 Damage: 7 Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage)
Fourth Dog attack: 7 Damage: 5 (If it has advantage : 22) Needs to make a DC 13 strength throw. On a failure it is knocked prone (melee attacks will have advantage)
Augustin:
First Attack: 24 Damage: 6 (If it has advantage : 15)
Second Attack: 12 Damage: 10 (If it has advantage : 22)
Third attack if anything dies or on a crit: 14 Damage: 8 (If it has advantage : 13)
I forgot to add +3 damage to Augustin's damage rolls.
Strength checks in order:
15, 8, 14, 7.
Within seconds four of the five Iron Circle guards are dead, and one is badly hurt. Yelling wildly for help he swings at Vakiel with his mace.
Attack: 12 Damage: 4.
Vakiel and Augustin can hear orders being given and the sound of heavy feet. Sounds like reinforcements are on their way.
Esa will tell Leth to hold position, she will fly up and try to scope the area for any other troops
Perception check) 19
RL as wolf will move around the north side of the building staying within 30 to 50 ft of the building looking to see if any doors are open. perception check 10 for what he can make out.