√ Quinn: 18 Con Save √ √ Fiendish Auger: 17 Bryony: 11 - Down. Must roll Death Save #1. Jorzu: 8 Con Save X. May act if up. Aware of Bryony's condition. Jurgen: 7 - moved, reacted; must roll CON save;may still use action if up.
Boona and/or Fergus may act, but will lose their chance at a Short Rest if they do. Boona felt the blast but is unaware of any battle. Fergus heard Quinn's shout.
”Boona, I just heard Quinn shout down there through the hole where the light and heat came through—I think they may be in trouble. We should get down there and check on them,” says Fergus worriedly.
He starts looking for a way down into the room, at least far enough to be able to see what is going on. He starts climbing down, though he allows Boona to go first if she desires.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
When the flames hit, Invisi-Jorzu becomes less transparent. He looks haggard when he shifts back into the visible spectrum. He staggers back up the tunnel, away from the hellish drill. Its then he sees Byrony down. He does his best to grab her inert form and drag her out of the room.
Boona and Fergus look down. (It's a straight drop - Fergus: if you choose to jump, roll 2d6 bludgeoning damage for yourself and hope for a soft landing. Athletics nor Acrobatics will help, sorry.)
Jorzu advances and then drags Bryony back down the hall.
Jurgen heals Bryony with a wave of restorative magic. She is awake but prone.
Boona, giving up on her rest, leaps down into the cavernous storeroom. (She takes 8 bludgeoning damage from the fall.) Only about 15 feet behind the giant flaming drill, she may still move and act.
Fergus may choose to jump, move, and act as well.
Then, Quinn may act.
The auger continues charging the party, although the fiery drill is too big to advance much further into the narrow cavern.
Initiative: √ Quinn: 18 √ Fiendish Auger: 17 √ Bryony: 11 - Was down, now awake and prone with 25hp. (But turn complete.) Boona: 12 - may move and act. √ Jorzu: 8 √ Jurgen: 7 Fergus ?
Bryony wakes up groaning. "What the heck was that?" she says, her memory of the last few minutes apparently erased by being almost flattened by a huge fiery drill.
Sighing, Fergus gives up on resting and joins the fight. Maneuvering for a good view from the hole, he plays his harp and sends a silvery note at the back of the strange construct.
Initiative: 21
Radiant Notes: Attack: 20 Damage: 10
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Quinn rushes into the fray. He moves like the wind and rains down on the thing with a thunderous strike with Lightbringer. He swiftly moves to its flank, hoping to pull focus Bryony, Jurgen and Jorzu. He attacks again with his mace.
Bryony Initiative - 11
Con Save - 5
Bryony goes down under the torrent of fire.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: Baldur's Gate: Descent Into Avernus & Phandalin Adventures
( Just a note Boonas perception is -4 she's unlikely to notice anything of concern. It'll likely be up to Fergus to get her moving.)
Initiative:
√ Quinn: 18 Con Save √
√ Fiendish Auger: 17
Bryony: 11 - Down. Must roll Death Save #1.
Jorzu: 8 Con Save X. May act if up. Aware of Bryony's condition.
Jurgen: 7 - moved, reacted; must roll CON save; may still use action if up.
Boona and/or Fergus may act, but will lose their chance at a Short Rest if they do. Boona felt the blast but is unaware of any battle. Fergus heard Quinn's shout.
Fergus:
”Boona, I just heard Quinn shout down there through the hole where the light and heat came through—I think they may be in trouble. We should get down there and check on them,” says Fergus worriedly.
He starts looking for a way down into the room, at least far enough to be able to see what is going on. He starts climbing down, though he allows Boona to go first if she desires.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Boona scrambles up as Fergus says the others may be in trouble and throws herself bodily down the hole.
Initiative- 12
Athletics ( Safe landing?)- 21
Jorzu
When the flames hit, Invisi-Jorzu becomes less transparent. He looks haggard when he shifts back into the visible spectrum. He staggers back up the tunnel, away from the hellish drill. Its then he sees Byrony down. He does his best to grab her inert form and drag her out of the room.
Jurgen Con 8 (FAIL; but used Absorb Elem. to lesson blow)
Action (on his turn) will go to Bryony and cast Cure Wounds, at 2nd level on her for 25 points of healing.
D&D since 1984
The fog lifts, the fiery blast clears.
Boona and Fergus look down. (It's a straight drop - Fergus: if you choose to jump, roll 2d6 bludgeoning damage for yourself and hope for a soft landing. Athletics nor Acrobatics will help, sorry.)
Jorzu advances and then drags Bryony back down the hall.
Jurgen heals Bryony with a wave of restorative magic. She is awake but prone.
Boona, giving up on her rest, leaps down into the cavernous storeroom. (She takes 8 bludgeoning damage from the fall.) Only about 15 feet behind the giant flaming drill, she may still move and act.
Fergus may choose to jump, move, and act as well.
Then, Quinn may act.
The auger continues charging the party, although the fiery drill is too big to advance much further into the narrow cavern.
Initiative:
√ Quinn: 18
√ Fiendish Auger: 17
√ Bryony: 11 - Was down, now awake and prone with 25hp. (But turn complete.)
Boona: 12 - may move and act.
√ Jorzu: 8
√ Jurgen: 7
Fergus ?
Bryony wakes up groaning. "What the heck was that?" she says, her memory of the last few minutes apparently erased by being almost flattened by a huge fiery drill.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: Baldur's Gate: Descent Into Avernus & Phandalin Adventures
Fergus:
Sighing, Fergus gives up on resting and joins the fight. Maneuvering for a good view from the hole, he plays his harp and sends a silvery note at the back of the strange construct.
Initiative: 21
Radiant Notes: Attack: 20 Damage: 10
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Boona charged at the rear of the infernal machine bringing her maul down on it.
Attack: 26 Damage: 12 + 9 Radiant
Attack: 12 Damage: 11 + 12 Radiant
Quinn rushes into the fray. He moves like the wind and rains down on the thing with a thunderous strike with Lightbringer. He swiftly moves to its flank, hoping to pull focus Bryony, Jurgen and Jorzu. He attacks again with his mace.
Bonus Action: Cast Zephyr Strike
Move: move within melee range. After the first attack he moves around to the rear of the auger. His movement doesn’t incur AoO due to Zephyr Strike.
Attack 1: 27 (NAT 20 + 7) for 27 damage (or 23 damage if the auger is at MAX hp be for the attack.)
Attack 2: 15 to hit for 8 damage
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)