Man, these disappearing maps are starting to piss me off.
Here's the map, the gnolls are no longer in the web directly unfortunately, and the gnoll next to Chakka is dead. Also the northern large gnoll is prone, and Veldruk is engaged with the crowned gnoll. And Nodjeim is alive! And Olan is very nearly not! I should probably just update the map but I'm going to bed, so nah!
if this thing disappears again I swear to GOD
(Also, Evelyn, I'm only seeing a single roll on your post, could you give me the rolls again or roll them in the game log? The dice roller is being terrible as usual.)
(Still Evelyn's, her post doesn't have any rolls on it beside a fire damage roll, even though she cast scorching ray. I need targets and rolls from her.)
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
(Still Evelyn's, her post doesn't have any rolls on it beside a fire damage roll, even though she cast scorching ray. I need targets and rolls from her.)
Sorry for taking so long! I didn't realize I hadn't done all the rolls. I did them in the game log.
1st Ray (nat 1)
2nd Ray (nat 1 again, you've gotta be kidding me...)
3rd Ray 17 for 11 fire damage targeting the Crowned Gnoll
(Those should be at disadvantage because of the darkness, rolled for it in game log, Evelyn misses with a 12 against the gnoll's shield)
The crowned gnoll pivots the yawning maws of fiendish energy, which absorb the magic of Evelyn's bolt, the other two going wide in the darkness. It then attempts to run from Veldruk, triggering an opportunity attack and taking the damage from the booming blade. (Rolling in game log, Veldruk hits with a 14... or he would if the gnoll hadn't another shield out.) The maw dissipates, but is conjured again immediately as Veldruk lashes out.
The gnoll then rushes to the prone giant gnoll. It leaps toward it, and the giant gnoll wraps its arms around the crowned gnoll, protecting it from harm with its body. The crowned gnoll howls, and as the terrible sound echoes through the world, it splits the world itself. Two meaty fissures open in the air, spilling blood like an opened vein, marbled fat and bone pulsing from within. A half dozen flailing, stumpy limbs push through, and a pair of strange, many-eyed mouth-things pour through. One is right next to Evelyn and Ruthmum, while the other is right next to Threl. (They will go last in initiative.)
Threl, you're up!
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
(Those should be at disadvantage because of the darkness, rolled for it in game log, Evelyn misses with a 12 against the gnoll's shield)
((Was that the third roll you rolled for in game log? Because the first two rolls should have been negated by the nat 1s... 'cause I'm trying to nitpick to help the team! lol. On a slightly more serious topic... If you want your rolls seen by the players then I think you need to choose to send it to everyone. Cause I am not seeing any DM rolls in game log. I'm 100% fine with a DM not showing rolls... Just mention 'cause you make it sound like you mean to show them.))
This post has potentially manipulated dice roll results.
Time to retreat!
Threl yelps in surprise, his voice going up an octave. Recovering, he calls out to Olan "Let the elven spark of life be not so easily diminished! Rise my servant! RISEIN ALL YOUR GLORIOUS REBIRTH" As he casts Healing Word on Olan for 7 HP of healing, while also trying to trick the gnolls into thinking he is a necromancer.
Stumbling back, he moves south, provoking an opportunity attack, but since he is in the darkness it has disadvantage. He bumps into Veldruk, and upon realizing the creature he bumped into is not covered in fur, he whispers encouragement to Veldruk "The fact that I can't see anything means your plan is working. And aim for the soft parts!" And Threl uses Action to give Veldruk Guidance (+2 on next check)
Rollback Post to RevisionRollBack
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters:Brorminthe Devout Crusher; Ellorathe Romantic Rookie
(Those should be at disadvantage because of the darkness, rolled for it in game log, Evelyn misses with a 12 against the gnoll's shield)
((Was that the third roll you rolled for in game log? Because the first two rolls should have been negated by the nat 1s... 'cause I'm trying to nitpick to help the team! lol. On a slightly more serious topic... If you want your rolls seen by the players then I think you need to choose to send it to everyone. Cause I am not seeing any DM rolls in game log. I'm 100% fine with a DM not showing rolls... Just mention 'cause you make it sound like you mean to show them.))
I only rolled one of them in the game log, cause the other two were missing no matter what. I'll see about making my game log rolls visible, sorry, I assumed that they were all visible.)
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
Olan returns to wakefulness! Looking at the gnolls around, Threl isn't actually sure whether they can understand his words. Ruthmum, meanwhile, looks incredulously at the drow bard before he disappears into the darkness. The giant gnoll makes an opportunity attack, but misses.
The two giants gnolls begin to move, one swinging on the undead monk clinging to its head, while the other stands up and, at the urging of the shouting gnoll it carries, begins moving north. It picks a javelin off of its back and slings it at Evelyn, going wide.
The gnoll does manage to hit Nodjeim, dealing 12bludgeoning damage as it more or less claps Nodjeim and the club together in its hands. The monk falls unconscious. It then immediately moves to Chakka and attempts to bite them, hitting for 16piercing damage.
Ruthmum swears, and makes an arcana check as a reaction to determine the spell the gnoll has cast. He succeeds, and curses. "Take th' crowned one down, and the demons'll be banished!" He casts entangle again, targeting the giant gnoll carrying the crowned gnoll. The gnoll fails the saving throw, despite its size, and is rooted in place!
The two apparently demonic creatures rumble and gurgle, and a stream of bile far too voluminous to have fit in those bodies hurls from their throats.
Evelyn and Ruthmum have to make a DC 11 dex save or take 19acid damage and fall prone. Ruthmum succeeds and takes no damage, and the actual demon fails against its own attack, taking the full damage and falling prone.
Threl and Veldruk have to make a DC 11 dex save or take 15acid damage and fall prone.
Nodjeim, give me a death save, sorry that you've been kinda dead this whole fight.
Olan realises he's escaped death, and raises his head to look around, wondering what in the hells is going on. Fortunately he has enough wits about him to not rush into anything.
Olan decides to play dead for a few minutes whilst he works out who is doing what and what his options are.
OOC: I'll use ready for this turn. If the gnolls above the web move away from him, Olan will stealth a couple of squares SE to block the view from the gnolls on the ridge. Otherwise he'll stay put for this round.
Olan decides to play dead for a few minutes whilst he works out who is doing what and what his options are.
OOC: I'll use ready for this turn. If the gnolls above the web move away from him, Olan will stealth a couple of squares SE to block the view from the gnolls on the ridge. Otherwise he'll stay put for this round.
Stealth if needed.17
(When readying an action, you've got to specify what action you're taking and the trigger.)
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
The two gnolls on the ridge fire upon Evelyn, while the two on the ground pivot slightly to fire upon Ruthmum's vulture. It takes three arrows, almost going down with 18piercing damage, while Evelyn is hit three times as well (even through mage armor), taking 25piercing damage because the DM is rolling crazy today.
Chakka slashes at the giant gnoll holding Nodjeim, but is unable to hit. Ruthmum's vulture flies over to the giant gnoll that Chakka just missed, digging its beak into a hole in its makeshift metal armor. Blood flies as it lands a critical hit, nearly bringing the gnoll down.
Evelyn, Veldruk, you're up! I still need those dex saves to determine whether you take damage from the acid, DC 11. It's a negate on save, not half, which is real nice especially for the damaged Evelyn.
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
This post has potentially manipulated dice roll results.
Evelyn staggers backward, pierced by three arrows. She cries out in pain but is luckily able to move out of the way of the horrible demon creature's bile attack. Hearing Ruthmum's words, the injured wizard decides to throw everything she has against the crowned gnoll, even if it means not being able to escape to safety. She just has to hope Threl or someone else will be able to heal her. She shouts the incantation and performs the gesture and then there is a loud, painful ringing noise centered on the crowned gnoll and the big gnoll protecting him.
The gnolls must make a DC 14 CON save, taking 21 thunder damage on a failed save or half damage on a successful save. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
The demonic creatures swirl into themselves and disappear with a horrifying gulp, as the crowned gnoll goes down (she had 1 hp). Meanwhile, the giant gnoll takes the hit, continuing to run with the limp gnoll in its grip.
Veldruk, it's your go! Make that dex save! I also would like to know what action Olan is readying.
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
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Man, these disappearing maps are starting to piss me off.
Here's the map, the gnolls are no longer in the web directly unfortunately, and the gnoll next to Chakka is dead. Also the northern large gnoll is prone, and Veldruk is engaged with the crowned gnoll. And Nodjeim is alive! And Olan is very nearly not! I should probably just update the map but I'm going to bed, so nah!
if this thing disappears again I swear to GOD
(Also, Evelyn, I'm only seeing a single roll on your post, could you give me the rolls again or roll them in the game log? The dice roller is being terrible as usual.)
"Ignorance is bliss, and you look absolutely miserable."
2nd death save 5 (fail)
OOC: Rolled now so there'll be no need to wait for me later
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
OOC: Whose turn is it? I think it is the Boss Gnolls turn, but I'm not sure.
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
(Still Evelyn's, her post doesn't have any rolls on it beside a fire damage roll, even though she cast scorching ray. I need targets and rolls from her.)
"Ignorance is bliss, and you look absolutely miserable."
Sorry for taking so long! I didn't realize I hadn't done all the rolls. I did them in the game log.
1st Ray (nat 1)
2nd Ray (nat 1 again, you've gotta be kidding me...)
3rd Ray 17 for 11 fire damage targeting the Crowned Gnoll
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
(Those should be at disadvantage because of the darkness, rolled for it in game log, Evelyn misses with a 12 against the gnoll's shield)
The crowned gnoll pivots the yawning maws of fiendish energy, which absorb the magic of Evelyn's bolt, the other two going wide in the darkness. It then attempts to run from Veldruk, triggering an opportunity attack and taking the damage from the booming blade. (Rolling in game log, Veldruk hits with a 14... or he would if the gnoll hadn't another shield out.) The maw dissipates, but is conjured again immediately as Veldruk lashes out.
The gnoll then rushes to the prone giant gnoll. It leaps toward it, and the giant gnoll wraps its arms around the crowned gnoll, protecting it from harm with its body. The crowned gnoll howls, and as the terrible sound echoes through the world, it splits the world itself. Two meaty fissures open in the air, spilling blood like an opened vein, marbled fat and bone pulsing from within. A half dozen flailing, stumpy limbs push through, and a pair of strange, many-eyed mouth-things pour through. One is right next to Evelyn and Ruthmum, while the other is right next to Threl. (They will go last in initiative.)
Threl, you're up!
"Ignorance is bliss, and you look absolutely miserable."
Map:
"Ignorance is bliss, and you look absolutely miserable."
((Was that the third roll you rolled for in game log? Because the first two rolls should have been negated by the nat 1s... 'cause I'm trying to nitpick to help the team! lol. On a slightly more serious topic... If you want your rolls seen by the players then I think you need to choose to send it to everyone. Cause I am not seeing any DM rolls in game log. I'm 100% fine with a DM not showing rolls... Just mention 'cause you make it sound like you mean to show them.))
Time to retreat!
Threl yelps in surprise, his voice going up an octave. Recovering, he calls out to Olan "Let the elven spark of life be not so easily diminished! Rise my servant! RISE IN ALL YOUR GLORIOUS REBIRTH" As he casts Healing Word on Olan for 7 HP of healing, while also trying to trick the gnolls into thinking he is a necromancer.
Deception check: 12
Stumbling back, he moves south, provoking an opportunity attack, but since he is in the darkness it has disadvantage. He bumps into Veldruk, and upon realizing the creature he bumped into is not covered in fur, he whispers encouragement to Veldruk "The fact that I can't see anything means your plan is working. And aim for the soft parts!" And Threl uses Action to give Veldruk Guidance (+2 on next check)
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
I only rolled one of them in the game log, cause the other two were missing no matter what. I'll see about making my game log rolls visible, sorry, I assumed that they were all visible.)
"Ignorance is bliss, and you look absolutely miserable."
Olan returns to wakefulness! Looking at the gnolls around, Threl isn't actually sure whether they can understand his words. Ruthmum, meanwhile, looks incredulously at the drow bard before he disappears into the darkness. The giant gnoll makes an opportunity attack, but misses.
The two giants gnolls begin to move, one swinging on the undead monk clinging to its head, while the other stands up and, at the urging of the shouting gnoll it carries, begins moving north. It picks a javelin off of its back and slings it at Evelyn, going wide.
The gnoll does manage to hit Nodjeim, dealing 12 bludgeoning damage as it more or less claps Nodjeim and the club together in its hands. The monk falls unconscious. It then immediately moves to Chakka and attempts to bite them, hitting for 16 piercing damage.
Ruthmum swears, and makes an arcana check as a reaction to determine the spell the gnoll has cast. He succeeds, and curses. "Take th' crowned one down, and the demons'll be banished!" He casts entangle again, targeting the giant gnoll carrying the crowned gnoll. The gnoll fails the saving throw, despite its size, and is rooted in place!
The two apparently demonic creatures rumble and gurgle, and a stream of bile far too voluminous to have fit in those bodies hurls from their throats.
Evelyn and Ruthmum have to make a DC 11 dex save or take 19 acid damage and fall prone. Ruthmum succeeds and takes no damage, and the actual demon fails against its own attack, taking the full damage and falling prone.
Threl and Veldruk have to make a DC 11 dex save or take 15 acid damage and fall prone.
Nodjeim, give me a death save, sorry that you've been kinda dead this whole fight.
"Ignorance is bliss, and you look absolutely miserable."
DEX save: 14
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
Olan realises he's escaped death, and raises his head to look around, wondering what in the hells is going on. Fortunately he has enough wits about him to not rush into anything.
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
((No worries, it's kind of IC for him... Death Save: 10 - First Success))
(((Actually have adv on Death Saves so rerolling in case of a Nat 20... And the first roll stands.)))
Olan decides to play dead for a few minutes whilst he works out who is doing what and what his options are.
OOC: I'll use ready for this turn. If the gnolls above the web move away from him, Olan will stealth a couple of squares SE to block the view from the gnolls on the ridge. Otherwise he'll stay put for this round.
Stealth if needed.17
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
(When readying an action, you've got to specify what action you're taking and the trigger.)
"Ignorance is bliss, and you look absolutely miserable."
The two gnolls on the ridge fire upon Evelyn, while the two on the ground pivot slightly to fire upon Ruthmum's vulture. It takes three arrows, almost going down with 18 piercing damage, while Evelyn is hit three times as well (even through mage armor), taking 25 piercing damage because the DM is rolling crazy today.
Chakka slashes at the giant gnoll holding Nodjeim, but is unable to hit. Ruthmum's vulture flies over to the giant gnoll that Chakka just missed, digging its beak into a hole in its makeshift metal armor. Blood flies as it lands a critical hit, nearly bringing the gnoll down.
Evelyn, Veldruk, you're up! I still need those dex saves to determine whether you take damage from the acid, DC 11. It's a negate on save, not half, which is real nice especially for the damaged Evelyn.
"Ignorance is bliss, and you look absolutely miserable."
Dex Save - 14
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Evelyn staggers backward, pierced by three arrows. She cries out in pain but is luckily able to move out of the way of the horrible demon creature's bile attack. Hearing Ruthmum's words, the injured wizard decides to throw everything she has against the crowned gnoll, even if it means not being able to escape to safety. She just has to hope Threl or someone else will be able to heal her. She shouts the incantation and performs the gesture and then there is a loud, painful ringing noise centered on the crowned gnoll and the big gnoll protecting him.
The gnolls must make a DC 14 CON save, taking 21 thunder damage on a failed save or half damage on a successful save. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
The demonic creatures swirl into themselves and disappear with a horrifying gulp, as the crowned gnoll goes down (she had 1 hp). Meanwhile, the giant gnoll takes the hit, continuing to run with the limp gnoll in its grip.
Veldruk, it's your go! Make that dex save! I also would like to know what action Olan is readying.
"Ignorance is bliss, and you look absolutely miserable."