"NAM" Griff yells out as he sees his friend suffer a heavy blow. "LUCY HELP NAM!" He growls.
Lucy runs in between the last Thrall and Nam snarling at the creature before leaping towards it, jaw open wide.
Move to I2 Attack @H1 26: Bite Damage7Crit Damage6
"You're going down!" Griff mutters as he moves his focus to the last target on the field. Griff then runs to Karnic. Kneeling beside his fallen ally, Grif puts out his empty hand closes it for a moment then opens it revealing a now hand full of berries.
Lucky gets the last of H1 as the dread falls to critical damage!! The mist is gone and the ground is littered with the dread as well as several other bodies of the fallen from the other camp. There's debris and gear strewn everywhere!
Initiative over, post at will!!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
Isk runs his dirty fingers through Lucy's coarse fur saying, "You did well." then turns and surveys the field.
"I see we all lived, " he says and lets out a short chuckle, "Karnic, you look like the nine hells. I have 15hp worth of healing I can give out. Why don't you fire off something and then I'll use Torm's blessing to fill in the gaps."
While he is waiting for Karnic, Isk will help Flint loot the bodies.
OoC: I'll roll investigation with advantage since Flint hadn't done his roll and we both have the same investigation bonus. Investigation: 11
Isk blow misses!
Dread @H1 attacks Isk and Nam with his battle axe first Isk Attack: 18 Damage: 10, second Nam 6 Damage: 7
Nam is up!!
Lucky on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OoC: Oof, Nam got whalloped
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Recap.
Karnic is down.
One dread up, three are down never to rise again.
Nam is up!
Lucky on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(I thought you said the one at C5 was dead :( because it was a DC26 to rise again.. unless I am confused)
Post 540 says C5 is down. Did he rise again?
OOC: My bad. I'm confused lol he's down and staying down.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Feeling the full blunt of the dread’s hit, blood spraying across everything, stumbles out of range of the undead (J2)
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Lucky's up!
Griff on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"NAM" Griff yells out as he sees his friend suffer a heavy blow. "LUCY HELP NAM!" He growls.
Lucy runs in between the last Thrall and Nam snarling at the creature before leaping towards it, jaw open wide.
Move to I2
Attack @H1 26: Bite Damage 7 Crit Damage 6
"You're going down!" Griff mutters as he moves his focus to the last target on the field. Griff then runs to Karnic. Kneeling beside his fallen ally, Grif puts out his empty hand closes it for a moment then opens it revealing a now hand full of berries.
Bonus Action Hunter's Mark @ H1
Move to D6
Cast Goodberry
Athene will fly to G1 when it is her turn to help with the next attack granting advantage to that attack.
Lucky gets the last of H1 as the dread falls to critical damage!! The mist is gone and the ground is littered with the dread as well as several other bodies of the fallen from the other camp. There's debris and gear strewn everywhere!
Initiative over, post at will!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Griff takes one of his Goodberrys and puts it in Karnics mouth.
“Come on! You’ve been hit harder than that!” Griff yells in a panic.
Karnic lies on the ground in a pool of his own blood. His breaths coming in shallow and heavy.
Death save 1: 20
Death save 2: 2
Be excellent to each other, and roll for initiative dudes!
(Is anyone still dying?)
NAT 20!! Karnic stabilizes to 1 HP!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
I will rp this more tomorrow when I have more time but flint will pick up his crossbow bolts and loot some bodies
OOC: Any looting needs rolls! It's general investigation but asking for specific things too require both perception and investigation rolls!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Isk runs his dirty fingers through Lucy's coarse fur saying, "You did well." then turns and surveys the field.
"I see we all lived, " he says and lets out a short chuckle, "Karnic, you look like the nine hells. I have 15hp worth of healing I can give out. Why don't you fire off something and then I'll use Torm's blessing to fill in the gaps."
While he is waiting for Karnic, Isk will help Flint loot the bodies.
OoC: I'll roll investigation with advantage since Flint hadn't done his roll and we both have the same investigation bonus. Investigation: 11
Griff gives 3 goodberries to Nam, 3 to Isk and takes 3 for himself. 3 hp each.
Griff will first go pick up his dagger then search the debris for...
A shield, magicical or not:perception 23 investigation 20