"Aye, a keg of ale then.. you know me wife always said my beard was akin to a gnomes 'fro ye know that! aye.. she wouldn't let me live it down.. she would laugh and laugh, and I'd ask 'Ainy are you ok? Are you ok Ainy?' she would laugh more i tell ye.. aye.." He looks wistful
"I'm gonna skin the next rat I see and freeze it to your face, Grem! It can only be an improvement on the...incident...occurring on your face at the moment!"
"Friends?! So now you wanna be "friends" with a 13 year old girl?! You skeevy little perv" Morganna giggles and then playfully winks at grem.
But on a deeper level the F word is a bit confusing. Morgana has been on her own, running around just trying to survive for so long that she isn't quite sure how to handle these budding feelings of comradery...of belonging. She is worried about having something to lose for the first time in her life. She is as enticed as she is frightened. The rage that has been fueling her for so long is now being dampened. Could friendship be an emotion to replace it? Are these odd folks even worth trusting in. Time will tell...
After another 4 hours of traveling along the Darklake, your raft suddenly and abruptly runs aground of a shallow sandbar area. Off into the distance, perhaps 50-feet, you see what appears to be a sarcophagus...but from your current location, you're not sure. Looking around for any other signs of danger, you don't recognize anything out of place. Well, out of place for an underground lake filled with all manner of flora and fauna that most of you have never seen before anyways...
You're faced with the decision to either investigate what lies ahead or as a group, attempt to push the raft back into the water and navigate around the shallow sandbar impeding your journey. What will our intrepid adventurers do?
Gremryl senses a faint trace of a Consecration spell from ancient times which helps to keep evil forces away. There are many evil things that surround his location and they're likely in the waters below..
"aye, seems like it be free of danger, there's a magic here of ancient design to keep evil away. But careful what ye grab though. While there may not be evil here, we don't want to be the ones to seem 'evil' to what lies here if ye get me bearded meaning. Lets take a look then, (he motions to Hemeth) Come on Hemmeth, lets look at this piece"
Gremryl disembarks and while taking a look around uses an action to ignite benny so that its green flame acts like a torch. He makes his way over to the sarcophagus.
Gremryl approaches the sarcophagus and sees the etched runes of ancient Duerger alongside the edges. It's not particularly ornate by design and the stonework appears to be of Dwarven origin. On top of it you see the painted mural of a life beginning, reaching adulthood and ultimately ending. It appears you could force the sarcophagus open if you so desired to.
The stone appears to be of Dwarven origin, yet Gremryl notices that there are strong traces of Drow influence in the carvings! Could it be that once upon a long time ago the Drow and Duerger Dwarves had some sort of alliance? Or could this have possibly be a historic remnant of a time long past when a sect of Dwarves and Drow were a part of some unknown religious following? The stonework definitely tells of someone who was laid to rest that meant a great deal to the culture that built this tomb for him/her/it.
Hemeth comes over and after inspecting the runes, reads them aloud, "Entombed here lies the powerful and fair, Magister of Hemlyhier, Dhrugar Hammerforge. May he rest with his balanced scepter of judgment for all to bear witness of his tolerance." He then says, "Yeah, I don't know of any Dhrugar Hammerforge, but I do recall something about a Hammerforge clan from my studies as a child. Perhaps my father may know more."
"The more I travel these caves and tunnels, the more I realize I don't know what I thought I knew when knowing about something was something I knew about...Aye, mayhap ye father be shedding some light and helping Grems here fill his brain bucket with knowledge to be knowing.. " shaking his head.
"Lets leave this Dwarf in peace lads, look around but don't be touching this tomb. Here lies a Dwarf, and in peace he'll stay"
"I'm gonna skin the next rat I see and freeze it to your face, Grem! It can only be an improvement on the...incident...occurring on your face at the moment!"
"Now there be a sight to see lass!! best be a big rat eh! Hows the wing holding up? Moradins blessing be good then? See, its good to have friend eh?"
"Friends?! So now you wanna be "friends" with a 13 year old girl?! You skeevy little perv" Morganna giggles and then playfully winks at grem.
But on a deeper level the F word is a bit confusing. Morgana has been on her own, running around just trying to survive for so long that she isn't quite sure how to handle these budding feelings of comradery...of belonging. She is worried about having something to lose for the first time in her life. She is as enticed as she is frightened. The rage that has been fueling her for so long is now being dampened. Could friendship be an emotion to replace it? Are these odd folks even worth trusting in. Time will tell...
I'll cast Divine Sense to detect if there is any evil in that sarcophagus.
"Hold on, let me check if there be evil coming from that thing.."
The wise thing to do would be to keep moving mates. However Elmo votes that the lot of us loot the dead.
[Tooltip Not Found]
9
Elmo disembarks to investigate further. I want to investigate the sarcophagus for traps or dangers.
4
Gremryl disembarks and while taking a look around uses an action to ignite benny so that its green flame acts like a torch. He makes his way over to the sarcophagus.
Elmo stops by a rock or any other obstacle, Elmo calls after Grem as he pretends to tie his "shoe" for a moment to get distance between them
Elmo attempts to stealth before grem reaches the sarcophagus.
stealth check: 8
Nat 1, but! i use my luck charge and Ill re roll. Might be a waste but I get it back on a long rest, and haven't used it yet. 14
it being stone work, I'll roll a history check to inspect it further, to see if I can make out maybe some writing or images 24
and I'll motion Hemmeth over to see if he can provide further insight.
Gremryl looks around the tomb and wants to investigate the area.. he thinks there's more than meets the Eye...
Sherlock Grem is on the case
Investigation check 15