Unable to speak their language to tell them to move out, Narstin simply sends another Sacred Flame at the pudding while his spectral weapon moves to attack it as well, leaving someone else to send the gnomes across.
Beegred turns around and pantomimes to the group about putting the bridge across the gap.
If the gnomes are having any trouble doing that, he will help, but he would prefer to have his weapon readied, and be first across (in case something dangerous is lurking on the other side).
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Down the tunnel come a gaggle of gnomes, carrying a bridge. The bridge is dropped into place with a loud slam as the far side of the bridge hits the other side of the trench.
Since no one had any idea of what Beegred was doing in charades, he is fortunate that Rodolfo got everyone organized.
Beegred will cross the bridge, and look around for any dangers on the other side.
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
With the signal given, the bridge dropped in place, the gnomes dash across, with the lizard pack animals in tow. "FLESH FOR THE FACELESS GOD!" shrieks into everyone's mind. The gnome's eyes widen with fear when they see the black pudding, but when it fails to approach, they seem to gain their resolve and get to business. The lead of the train disappears down a tunnel to the south, and the remainder keeps coming.
NOTE: if any oozes makes it to the track, they can attack the gnome miners and/or their pack animals. The gnome and lizards will not actually be shown on the map. If the positioning on the map is confusing, let me know and I'll post an update.
Beegred will keep on eye on the surroundings, after moving to K14.
As long as the pudding is restrained, and no new dangers, he will gesture for the gnomes to cross the bridge. (But keep his sword drawn.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
The train of gnomes keep running down the track, across the bridge and into the south tunnel. It seems almost ominous, watching the large column pass by, waiting for something bad to happen...
Narstin @ 19 <--------- CURRENT TURN IN ROUND 4
ROUND 3
Movement: R6
Action: Sacred Flame, 7 radiant damage.
Bonus Action: Spiritual Hammer, 9 force damage to Black Pudding.
Reaction:
Rodolfo @ 8
ROUND 3
Movement: R7
Action: Ray of Frost, 5 cold damage to Black Pudding.
Bonus Action:
Reaction:
Beegred @ 7
ROUND 3
Movement: N13 -> K14
Action: Dodge?
Bonus Action:
Reaction:
Skameros @ 7
ROUND 3
Movement: R8
Action: Throw improvised weapon, rock for 7 bludgeoning damage.
"Good job Big Red!" and Skameros looks around for a rock to throw at the pudding that's restrained.
[Rock: 20 Damage: 7]
Tabaxi with a penchant for shenans. He will....shenan again...
Unable to speak their language to tell them to move out, Narstin simply sends another Sacred Flame at the pudding while his spectral weapon moves to attack it as well, leaving someone else to send the gnomes across.
DC14 dex or 8 damage
Attack: 25 Damage: 13
Beegred turns around and pantomimes to the group about putting the bridge across the gap.
If the gnomes are having any trouble doing that, he will help, but he would prefer to have his weapon readied, and be first across (in case something dangerous is lurking on the other side).
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
[Insight: 6]
Skameros thinks Beegred might be getting the madness the gnomes talked about
Tabaxi with a penchant for shenans. He will....shenan again...
Black Pudding DC 14 DEX saving throw: 15
Rodolfo backs off and calls to the gnomes, "Safe now, lets go!"
Down the tunnel come a gaggle of gnomes, carrying a bridge. The bridge is dropped into place with a loud slam as the far side of the bridge hits the other side of the trench.
Since no one had any idea of what Beegred was doing in charades, he is fortunate that Rodolfo got everyone organized.
Beegred will cross the bridge, and look around for any dangers on the other side.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
From Beegred's vantage point, the only immediate threat is the Black Pudding firmly restrained to the south-east.
"Big Red has gone mad!" And he'll throw another rock
[Rock: 25 Damage: 5]
Tabaxi with a penchant for shenans. He will....shenan again...
NOTE: The black pudding is dodging. So straight rolls... not that it's hard to hit anyway.
NOTE: Next encounter roll at start of round 5.
With the signal given, the bridge dropped in place, the gnomes dash across, with the lizard pack animals in tow. "FLESH FOR THE FACELESS GOD!" shrieks into everyone's mind. The gnome's eyes widen with fear when they see the black pudding, but when it fails to approach, they seem to gain their resolve and get to business. The lead of the train disappears down a tunnel to the south, and the remainder keeps coming.
NOTE: if any oozes makes it to the track, they can attack the gnome miners and/or their pack animals. The gnome and lizards will not actually be shown on the map. If the positioning on the map is confusing, let me know and I'll post an update.
Narstin continues to chip away at the pudding's health.
DC14 dex or 3 damage
Attack: 25 Damage: 5
Black Pudding DC 14 DEX saving throw: 0
NOTE: The black pudding is dodging. So straight rolls... not that it's hard to hit anyway.
Rodolfo chips away at the black pudding with his own cantrip - ray of frost: Attack: 16 Damage: 5
NOTE: The black pudding is dodging. So straight rolls... not that it's hard to hit anyway.
Beegred will keep on eye on the surroundings, after moving to K14.
As long as the pudding is restrained, and no new dangers, he will gesture for the gnomes to cross the bridge. (But keep his sword drawn.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Beegred moves a little bit, trying to keep an eye out in multiple directions. No threats seem to be springing out of dark corners. For the time being.
Skameros keeps an eye on Big Red 'The Mad' and throws another rock
[Rock: 19 Damage: 6]
Tabaxi with a penchant for shenans. He will....shenan again...
The train of gnomes keep running down the track, across the bridge and into the south tunnel. It seems almost ominous, watching the large column pass by, waiting for something bad to happen...