Phantom begins relying on his improved sense of hearing and smell to try an follow the movements of the fleeing man. (PER if needed 14 (advantage from keen senses 19 ).
If he can get close enough he'll try and bite him. 18 (disadvantage because darkness 11) for 13 piercing damage (with a DC 13 STR save or be knocked prone)
If he can't get close enough with his movement, he'll dash to try and be within 5ft of him.
This post has potentially manipulated dice roll results.
Leon howls and falls as Natasha nails him in the kneecap with a perfectly placed arrow. No sooner has he hit the ground than Phantom leaps on his prostrate form and tears into his shoulder.
"I give in." He growls through gritted teeth.
Werewolf Stealth: 13
Brazen hasn't lost sight of the werewolf, and his shot shatters the wooden beam beside it's head. Taken off guard, the werewolf falls onto the stone floor.
Falling damage: 3
(We're back in combat! Leon and the thug are no longer eligible combatants and will not receive a turn.)
"Now Monsieur, was that so difficult? Had you merely complied, my friends here would not have had to go to such lengths to subdue you. Now stay, while I take care of your friend. We have questions for you."
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Misha places her plate boot on the top of Leons neck, pressing down very firmly. With years of fighting and training, she knew which bone on his spine to put pressure on.
”Suggest leesen to pale friend, weird scienteest.” she warns, leaning down. “A leetle more pressure from boot and neck go KCHHK!”
Misha looks up, smiles, letting the others know she has Leon under control.
This post has potentially manipulated dice roll results.
Phantom lets out a short low growl in Misha's direction before turning away in the direction of the sound of the werewolf's fall.
Phantom once more relies on his improved sense of hearing and smell to try and hunt the werewolf. (PER if needed 23 (advantage from keen senses 15 ).
If he can get close enough he'll try and bite him. 24 (disadvantage because darkness 15) for 5 piercing damage (with a DC 13 STR save or be knocked prone)
If he can't get close enough with his movement, he'll dash to try and be within 5ft of the werewolf.
I regret to announce that I will have to prematurely bring this campaign to a close. I have had decreasing opportunities to post recently, as I assume you are all aware, and as a result I have had to discontinue all of the PbP campaigns I am running as a DM. I simply cannot dedicate the time necessary to create and run a compelling and engaging campaign.
Phantom begins relying on his improved sense of hearing and smell to try an follow the movements of the fleeing man. (PER if needed 14 (advantage from keen senses 19 ).
If he can get close enough he'll try and bite him. 18 (disadvantage because darkness 11) for 13 piercing damage (with a DC 13 STR save or be knocked prone)
If he can't get close enough with his movement, he'll dash to try and be within 5ft of him.
Jill will use as many actions as she needs to on her turn (if we're still in initiative) to keep up with Leon.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Leon howls and falls as Natasha nails him in the kneecap with a perfectly placed arrow. No sooner has he hit the ground than Phantom leaps on his prostrate form and tears into his shoulder.
"I give in." He growls through gritted teeth.
Werewolf Stealth: 13
Brazen hasn't lost sight of the werewolf, and his shot shatters the wooden beam beside it's head. Taken off guard, the werewolf falls onto the stone floor.
Falling damage: 3
(We're back in combat! Leon and the thug are no longer eligible combatants and will not receive a turn.)
Misha!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
"Now Monsieur, was that so difficult? Had you merely complied, my friends here would not have had to go to such lengths to subdue you. Now stay, while I take care of your friend. We have questions for you."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Misha places her plate boot on the top of Leons neck, pressing down very firmly. With years of fighting and training, she knew which bone on his spine to put pressure on.
”Suggest leesen to pale friend, weird scienteest.” she warns, leaning down. “A leetle more pressure from boot and neck go KCHHK!”
Misha looks up, smiles, letting the others know she has Leon under control.
Phantom lets out a short low growl in Misha's direction before turning away in the direction of the sound of the werewolf's fall.
Phantom once more relies on his improved sense of hearing and smell to try and hunt the werewolf. (PER if needed 23 (advantage from keen senses 15 ).
If he can get close enough he'll try and bite him. 24 (disadvantage because darkness 15) for 5 piercing damage (with a DC 13 STR save or be knocked prone)
If he can't get close enough with his movement, he'll dash to try and be within 5ft of the werewolf.
I regret to announce that I will have to prematurely bring this campaign to a close. I have had decreasing opportunities to post recently, as I assume you are all aware, and as a result I have had to discontinue all of the PbP campaigns I am running as a DM. I simply cannot dedicate the time necessary to create and run a compelling and engaging campaign.
Deepest apologies, everyone. Keep on critting!
Cheers, -JJ
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Sorry to hear it. Best wishes.
Lot's of stuff ...