Jorin realizes he's been using the silvered axe as a mirror while attacking with the battle axe and makes a mental note to roll a d8 for damage next time...
However, this time he uses Hildi's guidance to swing both axes into the Skulk they've been working on (straight roll due to Help canceling out the disadvantage, i think).
Move: If the skulk is dead, he will run to the other room towards Drusk (if the skulk dies before his initiative, he'll move first and also dash to get there)
Edit - totally forgot initiative plus another D20...Initiative: 16, Extra 20: 10
Quillary sees that Drusk is getting pummeled, and charges to help, probably running into Skulk5? I guess I'm not sure what happens then?
(OOC: Make a counter-suggestion if this doesn't work for you... Quillary does bump slightly into S5, a bit surprised. But you said she was trying to get to S3. So she arrives at the spot with S5 to her north, and S3 to her SE. That was 15' of movement, so she has more movement if necessary. From that position, she can see S3 in the mirror to her east, and S5 in the mirror to her north.
If either of them goes after you in initiative order, will you use your Reaction for the Spore attack? You should include the damage rolls, just in case.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
OOC: Wait. I just re-read the spell, it only hits multiple creatures if they end there turn there. So that’s up to you
(OOC: That was my thought at first. But the sphere is 5' wide. If two humanoids are next to each other, it should be possible to whack them both with something that wide. If the game designers didn't want that, the sphere could have been smaller. Also weird that someone can run through the sphere without damage, as long as they don't end their turn near it... In hindsight, I think it sounds more fun for Pascal to go bowling and aim for multiple pins. He just can't try a 7-10 split.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
(What does Quillary do? Does post 1624 answer the question of post 1620?)
Drusk - Initiative: 3, extra d20: 2
Will try a 2nd level Cure Wounds. 14 points. Hopefully these nasty skulks will miss at some point.
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
(I'll have Quillary attack S3. Mingofaust has been offline for 2 days. Hopefully it is just temporary Halloween busyness.)
Quillary will take a crack at S3 skulk with the Shillelagh. Init 18 and to-hit of 23 (from post 1620). Damage: 2 magic clubbing + 3 (WIS Mod) + 3 poison from Symbiotic Entity.
She will also use her Reaction to use the Halo of Spores against S3 (if still alive) or S5 (if S3 is dead).
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Qullary (init 18) moves south to aid the wounded Drusk. She inadvertently bumps into one of the invisible skulks, but arrives at a location where she can see S3 and S5 in the positioned mirrors. She swings her magic club at S3 (23 to hit) and does 8 points of magic poisoned clubbing damage. She also sends her Halo of Spores at S3 (reaction).
Pascal (init 17) rolls the Flaming Sphere at S4. It avoids the worst of it (DEX save 20), but the damage (4 points) is exactly enough to bring it down. The skulk breathes in as the sphere is in front of it's face, collapsing with lungs full of fire.
The S1 skulk is about to strike at Hildigrim. Hildi (init 12) is off balance, so the skulk is about to make a solid strike before he can act. He yells at Jorin, "Hurry up please! Good, Jorin, now, here!" and tosses a book at the head of the skulk to try to slow it down (Help bonus action). Jorin (init 16) almost misses (13), but adjusts his axe swing at the book in mid-air (18 for the advantage roll), nearly decapitating the skulk (13 damage). The skulk dies before it can attack Hildigrim.
Jorin then moves 30' to the west. He needs to be close enough to attack next round, if he intends to keep his Rage going. Hildigrim stabs the skulk corpse (11 damage) to make sure it doesn't have a pulse, then moves 25' towards the others.
Drusk (init 14) heals himself for 20, almost back to normal.
Drusk is hit (once again) by S3 (18 to hit) for 7 points. (He got his self-heal finshed before the hit.) Quillary is struck by S5 (21 to hit) for 7 points, but her spore halo (12 temporary hit points) acts like a shield. The S3 skulk is able to resist the spore attack (CON save natural 20).
(EDIT: The S3 skulk is pinned down by Quillary and Drusk, and has to end its turn next to the Flaming Sphere. DEX save: 18 ) The S3 skulk takes 4 points of fire damage from Pascal's sphere, but it is still standing.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Jorin sprints 30 feet towards the battle, which takes him just short of S5. He drops his battle axe, reaches to the loops on the back of his belt, and lets fly a handaxe, using the silvered handaxe to help him see S5.
"That's for scaring me," Hildigrim says as he pulls his rapier out of the skulk's decapitated body.
Hildigrim moves as far as his normal movement will take him into the bigger room. "Are you OK?" he asks Seren. He continues around the staircase to where he can see his friends in battle with two more skulks (he stays 15 feet away from S5). He points at S5 and yells, "Quillary, look out for that one!"
Once he can see using the big mirror next to Seren how S5 is harrowing Quillary, Hildigrim drops his rapier and the mirror and arms himself with his shortbow. He fires an arrow at S5.
It will be difficult to use the big mirror behind Jorin and Hildigrim to see the skulks in front of them.
However... Seren is jolted out of her shock by Hildigrim's words. She rushes down the west wall to the mirror behind the desk, and angles it to face NE. That will let both of them see S5 (but not S3).
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
So, if S5 is dropped before Hildigrim gets there, can I change my post?
(OOC: I'm ruling that will require the "delayed action", where you deliberately wait until after everyone else goes.)
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
OOC > Sorry for the dead air, recovering from a Very Large work event that involved the Governor!
Quillary flashes a wicked smile as the attacks of the skulk behind her are enveloped by her halo of spores. She swings her club at the skulk in front of her but if it goes down before she gets a chance, she will swing about and strike the one behind.
Initiative:9 Action: Attack S3 or S5: 8 to hit, for 5 magical bludgeoning and 1 poison damage. Reaction: If S3 (or S5 if S3 is down) starts its turn next to her, it Con Saves vs DC 13 or suffers 5 necrotic damage Extra d20:5
OOC > Also, I chuckled out loud at the image of Hildi throwing a book at the skulk to distract it!
Edit: I guess those low rolls are penance for missing a few days? Karma, man...
(Pascal still to go. Then we will see if anything is left for Hildigrim.)
Drusk will also Delay his action.
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
(DM rolls:)
20, 18, A: 19 D: 5
16, 7, A: 17 D: 6
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
The S3 skulk (init 20) strikes Drusk again (22), but this time a glancing blow (5 damage).
The S5 skulk (init 14) swings at Quillary, but it seems confused by her halo of spores (9 to-hit) and misses.
Jorin (init 13) charges forward. With Seren adjusting the angle of the mirror behind the desk, Jorin throws a hand axe at S5. The axe just hits (14). The S5 skulk takes 4 damage, is very hurt, but still fighting.
Quillary (init 9) swings at S5 and sends the Symbiotic Entity at it (reaction). The creature evades the blow (8 to-hit) and resists the spores (18 on the die). She is enjoying the use of her power, but is still annoyed that this skulk won't go down.
Pascal (init 9) sends the flaming sphere at the S3 skulk. It avoids the worst of it (20 DEX save), but like its buddy S4, a sphere-to-the-face does just enough damage (3 points) to kill it.
Hildigrim can act. The S5 skulk is the only one around, and it is hanging on by a thread. (If you want to use your bow attack from post 1631, that will kill it.)
Drusk looks around, glad that he is no longer a pinata for the skulks. But looking in the mirror against the stairwell, he sees that more Skulks from outside the library are moving towards the front door. "Pascal, would you be so kind as to 'warm-up' the late-arriving guests outside?" Drusk moves to the front door, getting ready to close and bar it. "Jorin, could you drag that heavy desk over to the door?"
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Let's make it easy and use the bow attack from 1631.
Hildigrim looks alarmed. "The window by the bookcases is broken." He rushes in, grabbing up his rapier and mirror as he goes, to make sure nothing else is climbing through.
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Jorin realizes he's been using the silvered axe as a mirror while attacking with the battle axe and makes a mental note to roll a d8 for damage next time...
However, this time he uses Hildi's guidance to swing both axes into the Skulk they've been working on (straight roll due to Help canceling out the disadvantage, i think).
Edit - totally forgot initiative plus another D20...Initiative: 16, Extra 20: 10
(OOC: Make a counter-suggestion if this doesn't work for you... Quillary does bump slightly into S5, a bit surprised. But you said she was trying to get to S3. So she arrives at the spot with S5 to her north, and S3 to her SE. That was 15' of movement, so she has more movement if necessary. From that position, she can see S3 in the mirror to her east, and S5 in the mirror to her north.
If either of them goes after you in initiative order, will you use your Reaction for the Spore attack? You should include the damage rolls, just in case.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(OOC: That was my thought at first. But the sphere is 5' wide. If two humanoids are next to each other, it should be possible to whack them both with something that wide. If the game designers didn't want that, the sphere could have been smaller. Also weird that someone can run through the sphere without damage, as long as they don't end their turn near it... In hindsight, I think it sounds more fun for Pascal to go bowling and aim for multiple pins. He just can't try a 7-10 split.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(What does Quillary do? Does post 1624 answer the question of post 1620?)
Drusk - Initiative: 3, extra d20: 2
Will try a 2nd level Cure Wounds. 14 points. Hopefully these nasty skulks will miss at some point.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(I'll have Quillary attack S3. Mingofaust has been offline for 2 days. Hopefully it is just temporary Halloween busyness.)
Quillary will take a crack at S3 skulk with the Shillelagh. Init 18 and to-hit of 23 (from post 1620). Damage: 2 magic clubbing + 3 (WIS Mod) + 3 poison from Symbiotic Entity.
She will also use her Reaction to use the Halo of Spores against S3 (if still alive) or S5 (if S3 is dead).
DM rolls:
16 , A: 22 D: 7
7 , A: 18 D: 7
7 , A: 17 D: 5
8 , A: 21 D: 7
16, 20
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Results of this round
(EDIT: The S3 skulk is pinned down by Quillary and Drusk, and has to end its turn next to the Flaming Sphere. DEX save: 18 ) The S3 skulk takes 4 points of fire damage from Pascal's sphere, but it is still standing.
(Map and combat status to be posted next.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Drusk is now at 16 HP. Hildigrim is still at 14 HP. Quillary has 5 temporary HP from her Symbiotic Entity.
Jorin is in a rage, and Pascal is moving around a Flaming Sphere, and using Control Flame to keep the library from burning down.
The S1 and S4 skulks were slain. S3 has taken 15 damage, S5 has taken 10 damage. (The S2 skulk is somewhere outside the library.)
Everyone can post their Round 4 actions. Remember to include your initiative, and an extra d20 in case it is needed.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Jorin sprints 30 feet towards the battle, which takes him just short of S5. He drops his battle axe, reaches to the loops on the back of his belt, and lets fly a handaxe, using the silvered handaxe to help him see S5.
Initiative: 8
"That's for scaring me," Hildigrim says as he pulls his rapier out of the skulk's decapitated body.
Hildigrim moves as far as his normal movement will take him into the bigger room. "Are you OK?" he asks Seren. He continues around the staircase to where he can see his friends in battle with two more skulks (he stays 15 feet away from S5).
He points at S5 and yells, "Quillary, look out for that one!"Action: dashBonus: help Quillary vs. S5Extra d20: 2
Changed my mind:
Once he can see using the big mirror next to Seren how S5 is harrowing Quillary, Hildigrim drops his rapier and the mirror and arms himself with his shortbow. He fires an arrow at S5.
Action: +1 shortbow attack: 14; damage: 6 piercing damage
Sneak attack if appropriate: 7
Bonus: Dash
OoC - Oh, the big mirror! Jorin will use that to help in his axe throwing rather than the reflection in the silvered handaxe.
It will be difficult to use the big mirror behind Jorin and Hildigrim to see the skulks in front of them.
However... Seren is jolted out of her shock by Hildigrim's words. She rushes down the west wall to the mirror behind the desk, and angles it to face NE. That will let both of them see S5 (but not S3).
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
So, if S5 is dropped before Hildigrim gets there, can I change my post?
(OOC: I'm ruling that will require the "delayed action", where you deliberately wait until after everyone else goes.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
I delay.
OOC > Sorry for the dead air, recovering from a Very Large work event that involved the Governor!
Quillary flashes a wicked smile as the attacks of the skulk behind her are enveloped by her halo of spores. She swings her club at the skulk in front of her but if it goes down before she gets a chance, she will swing about and strike the one behind.
Initiative: 9
Action: Attack S3 or S5: 8 to hit, for 5 magical bludgeoning and 1 poison damage.
Reaction: If S3 (or S5 if S3 is down) starts its turn next to her, it Con Saves vs DC 13 or suffers 5 necrotic damage
Extra d20: 5
OOC > Also, I chuckled out loud at the image of Hildi throwing a book at the skulk to distract it!
Edit: I guess those low rolls are penance for missing a few days? Karma, man...
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
(Pascal still to go. Then we will see if anything is left for Hildigrim.)
Drusk will also Delay his action.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Let’s roll! Pascal sends the sphere careening into the most damaged one!
Initiative: 9
Damage: 7 fire damage
d20: 3
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(DM rolls:)
20, 18, A: 19 D: 5
16, 7, A: 17 D: 6
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Round 4 results
Hildigrim can act. The S5 skulk is the only one around, and it is hanging on by a thread. (If you want to use your bow attack from post 1631, that will kill it.)
Drusk looks around, glad that he is no longer a pinata for the skulks. But looking in the mirror against the stairwell, he sees that more Skulks from outside the library are moving towards the front door. "Pascal, would you be so kind as to 'warm-up' the late-arriving guests outside?" Drusk moves to the front door, getting ready to close and bar it. "Jorin, could you drag that heavy desk over to the door?"
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Let's make it easy and use the bow attack from 1631.
Hildigrim looks alarmed. "The window by the bookcases is broken." He rushes in, grabbing up his rapier and mirror as he goes, to make sure nothing else is climbing through.