Wolf growls out, his feral side still on hide, "I know what I'm doing you dead man!" Before going into the captain with a massive quaterstaff strike swining it around in order to swipe twice with his claws at the enemy captain.
Carrhae decides to try and give her team advantage by knocking the Captain on his ass. In one quick motion, she sweeps the leg, hoping to knock him off balance.
Athletics: 7
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Misha roars and thusts her glaive into the belly of the Captain, her weapon glowing red with divine fury: Glaive Attack: 8 Damage: 12 Acheronian smite: 11
"At one point this was amusing, but now it's just sad."
Grishkar once again casts [spell]Toll the Dead[/spell}
DC12 Wisdom Save or take 2 points of damage
Carrhae feels the man give as she sweeps the leg, but she quickly sees that it's because Misha ended his life. "We're not just getting a pedicure after this. We're getting a massage too."
The First Mate, seeing that's he's clearly outmatched, takes his short sword and sacrifices himself to Tharizdun. He falls to the deck, his face having a peaceful look to it.
"Pffff!" Misha says, disgusted, looking down at the cultist First Mate. "Taking one's own life in battle. How dishonorable and unglorious. To the dust you return, heretic."
Wolf seems to come out of his feral state once the fighting has ended. Turning and seeing that nobody on our side is dead he lets out a sigh of releif before saying, "Can I go ransake their kitchen now Captain?"
Food: Salt beef, sacks containing dried beans, casks containing flour, salt, and ale, and jars containing honey and olive oil. The ship’s food stores are relatively fresh, though nothing is particularly appetizing. Supplies: Rope 100 feet long. A box containing copper nails, and a cask that is three-quarters full of hard, dry tar. In the galley: A drawer that holds an assortment of butcher’s knives, saws, and choppers. A cask contains water, while the cupboard holds a miscellany of tin mugs, small and large tin plates, wooden platters, and a metal dipper. In the lizardmen quarters: A chest containing ten electrum ingots worth 100 ep each. It looks to be a form of payment. Puntekah's quarters: A chest holding items of clothing, a leather purse containing 50 gp, and a spell scroll of gust of wind. Captain's Quarters: A gray cloak (with no special properties) hangs on a peg on the back of the door. The wooden chest beside the desk is unlocked. It contains items of clothing, including a well-worn, comfortable pair of slippers. Of the trays on the desktop next to the pewter container (which is nearly full of fine sand), one is empty and another contains bills and receipts for various items of marine supply. The last contains several letters of a personal and intimate nature from three different women in three different ports and a curious, semiliterate document requesting a further supply of ironware “as per previous consignments and at the agreed terms.” The signature here is in the form of a pictograph and shows a lizard with forked tongue extended. This last document is a request from the lizardfolk for more weapons. There are also two healing potions and an antitoxin potion. The second drawer contains seven maps of various sea and coastal localities, prepared by professional cartographers. Beneath these is another map, crudely drawn. This map indicates that the rendezvous point with the lizardfolk is at a small promontory beside a river in the tidal marshes, ten miles southwest of the town of Saltmarsh. There is a large chest with ten electrum ingots worth 100 ep each. Cargo: 50 bolts of silk (50 gp each), 40 casks of brandy (10 gp each), 40 casks of fine wine (7 gp each), 1 large crate of high-quality mining tools (200 gp) Bosun's Quarters: Entering this room you see a parrot. It immediately wakes, squawks, repeats “Pieces of eight” several times, squawks again, and then falls quiet. In a chest is It contains 200 sp, a spear, a dagger, and the remains of a crossbow.
CONCLUSION - THE SINISTER SECRET OF SALTMARSH
Having been hired by Anders Solmor in Saltmarsh to investigate a haunted house, it turned out the house was not haunted at all - but a base where cultists of Tharizdun have been smuggling supplies and providing weapons to a colony of Lizardfolk located within ten miles north of Saltmarsh. This weapon smuggling appears to have been going on for some months. You have all rendered the smuggling operation inoperative. Anders and Saltmarsh was very interested and thankful for this news, and you all were paid the fee he promised. Thus, the sinister secret of Saltmarsh was solved.
This post has potentially manipulated dice roll results.
Carrhae begins handing out potions to her wounded crew.
One to Sana: 7
One to Sloop: 6
And then she gives Misha 4 points from Lay on Hands before giving herself the remaining six.
"That should get most of the more severe wounds. Everything else can be healed from a day of relaxation." Once the looting is done, Carrhae has another cask brought up and pours a glass for every crew member, EXCEPT Sloop, who gets milk. "Today we've met our enemy in battle for the first time as a crew and we won. We defeated them as sailors and as warriors and sent them back to their foul god, naked and ashamed while we partake in the spoils of war. There will be more fights to come and more treasure for us to win, but for now everyone is free to have a day of rest and relaxation in Saltmarsh. You've earned it." She drains her drink and then heads over to Misha. "Sorry about accidentally hitting you, but you don't have to worry about fixing the ship today. I'll go change out of this armor and then we can go get a pedicure and a massage. I'll even pay for them. Does that sound nice?"
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Sloop: “Aye m’lady Cap’n! That was EXHILARATING! What should we do with the enemy ship after we’ve plundered it? How about we drag it back to Saltmarsh, sell it, and use the profits to enhance the firepower of our own ship?”
Misha retracted her glaive and breathed a sigh of relief. No one died, and they were victorious. “Ya, Kapitan.” she smiled broadly. “That sounds lovely. And, don’t worry about it. I need to practice aim, too, ya?” She patted Carrhae’s shoulder lovingly and caught a glance at keetee’s new bunny slippers.
Her uproarious laughter could be heard a mile away.
This post has potentially manipulated dice roll results.
Panting lightly, Sana sheathes her longsword and nods at the rest of the defenders. "Great job, guys!" Her cheerful smile is back, as is her prior, older appearance.
She collects a large majority of the enemy captain's clothes, grinning as she adds them to the chest stuffed full of clothes in her cabin.
Should nobody else claim the parrot, Sana does so and immediately goes about teaching it to say "Fire away!"
With Misha's help, Carrhae gets out of her armor and puts on a white tube top, blue trousers, and sandals before heading off to a spa to get a pedicure and massage. "Now Misha, it might tickle, but you have to remain still while it happens, or it'll take longer and you'll get tickled more. Try focusing on me, it might make it easier." Carrhae remains stable during the pedicure, not breaking up to set a good example for Misha. When the pedicure is finished, there are white stripes painted at the tips of each of her toes, while the bases of them are painted a light shade of pink. When it comes to the massage, Carrhae places a towel over her private areas and gives the masseuse freedom to go over everything that isn't covered. She doesn't say it, but she also allows the masseuse a moment to admire her near-naked form. "Ohhhh, Thank Sune." Carrhae lets out. The masseuse was taking out some knots that she wasn't even aware she had. It made her think of when the last time she treated herself was. Was it when I took the Jingle Belles out for a day at the bath? "Misha, we deserve this." As the masseuse keeps working, she feels herself relax to the point where it feels like she might melt into the table. When the masseuse gets to her feet, it makes her realize that she's hardly had a moment where she hasn't been on her feet doing some high-intensity activity. Next time, I'm not going to let four years pass before I decide to get a massage.
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Erriviel salutes tersely as the boarding party returns, "Captain, you should have taken one of them prisoner. They might have had valuable information."
Erriviel sighs, "Please try to exercise more restraint next time. Who knows what we may have lost."
He then retires to his room, opening a small book that appears to have once been beautifully decorated, but is now damaged and burned beyond recognition. He opens the book, casting druidcraft from it, trying to tell the weather.
Rollback Post to RevisionRollBack
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Wolf growls out, his feral side still on hide, "I know what I'm doing you dead man!" Before going into the captain with a massive quaterstaff strike swining it around in order to swipe twice with his claws at the enemy captain.
Quaterstaff: Attack: 23 Damage: 8
Claw 1: Attack: 9 Damage: 7
Claw 2: Attack: 12 Damage: 6
THE SEA GHOST
ATTACKING THE CULTISTS
Captain(12), Carrhae18, Kali15, Grishkar10, Misha7, FirstMate(26), Wolf1
That's one wicked quarterstaff. Thanks for not hitting Misha lol
Captain(12), Carrhae18, Kali15, Grishkar10, Misha7, FirstMate(26), Wolf1
The Captain slashes at Carrhae and Kali
Carrhae Longsword Attack: 23 Damage: 13
Kali Longsword Attack: 17 Damage: 8
Captain(12), Carrhae18, Kali15, Grishkar10, Misha7, FirstMate(26), Wolf1
Chandor turns his focus to the remaining cultist, blades slashing.
Attack: 16 Damage: 6
Attack: 21 Damage: 4
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Carrhae decides to try and give her team advantage by knocking the Captain on his ass. In one quick motion, she sweeps the leg, hoping to knock him off balance.
Athletics: 7
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
THE BELLE OF THE SEA
REPELLING THE BOARDING PARTY
Chandor22, Sana18, Sloop12, Erriviel10, Syltra8
THE BOARDING PARTY HAS BEEN REPELLED!!!
THE SEA GHOST
ATTACKING THE CULTISTS
Captain(12), Carrhae18, Kali15, Grishkar10, Misha7, FirstMate(26), Wolf1
Carrhae slams into the Captain. 15
Captain(12), Carrhae18, Kali15, Grishkar10, Misha7, FirstMate(26), Wolf1
Misha roars and thusts her glaive into the belly of the Captain, her weapon glowing red with divine fury:
Glaive Attack: 8 Damage: 12
Acheronian smite: 11
Carrhae18, Kali15, Grishkar10, Misha7, FirstMate(26), Wolf1
"At one point this was amusing, but now it's just sad."
Grishkar once again casts [spell]Toll the Dead[/spell}
DC12 Wisdom Save or take 2 points of damage
Carrhae feels the man give as she sweeps the leg, but she quickly sees that it's because Misha ended his life. "We're not just getting a pedicure after this. We're getting a massage too."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
The First Mate, seeing that's he's clearly outmatched, takes his short sword and sacrifices himself to Tharizdun. He falls to the deck, his face having a peaceful look to it.
"Pffff!" Misha says, disgusted, looking down at the cultist First Mate. "Taking one's own life in battle. How dishonorable and unglorious. To the dust you return, heretic."
Wolf seems to come out of his feral state once the fighting has ended. Turning and seeing that nobody on our side is dead he lets out a sigh of releif before saying, "Can I go ransake their kitchen now Captain?"
THE SEA GHOST LOOT
Food: Salt beef, sacks containing dried beans, casks containing flour, salt, and ale, and jars containing honey and olive oil. The ship’s food stores are relatively fresh, though nothing is particularly appetizing.
Supplies: Rope 100 feet long. A box containing copper nails, and a cask that is three-quarters full of hard, dry tar.
In the galley: A drawer that holds an assortment of butcher’s knives, saws, and choppers. A cask contains water, while the cupboard holds a miscellany of tin mugs, small and large tin plates, wooden platters, and a metal dipper.
In the lizardmen quarters: A chest containing ten electrum ingots worth 100 ep each. It looks to be a form of payment.
Puntekah's quarters: A chest holding items of clothing, a leather purse containing 50 gp, and a spell scroll of gust of wind.
Captain's Quarters: A gray cloak (with no special properties) hangs on a peg on the back of the door. The wooden chest beside the desk is unlocked. It contains items of clothing, including a well-worn, comfortable pair of slippers. Of the trays on the desktop next to the pewter container (which is nearly full of fine sand), one is empty and another contains bills and receipts for various items of marine supply. The last contains several letters of a personal and intimate nature from three different women in three different ports and a curious, semiliterate document requesting a further supply of ironware “as per previous consignments and at the agreed terms.” The signature here is in the form of a pictograph and shows a lizard with forked tongue extended. This last document is a request from the lizardfolk for more weapons. There are also two healing potions and an antitoxin potion. The second drawer contains seven maps of various sea and coastal localities, prepared by professional cartographers. Beneath these is another map, crudely drawn. This map indicates that the rendezvous point with the lizardfolk is at a small promontory beside a river in the tidal marshes, ten miles southwest of the town of Saltmarsh. There is a large chest with ten electrum ingots worth 100 ep each.
Cargo: 50 bolts of silk (50 gp each), 40 casks of brandy (10 gp each), 40 casks of fine wine (7 gp each), 1 large crate of high-quality mining tools (200 gp)
Bosun's Quarters: Entering this room you see a parrot. It immediately wakes, squawks, repeats “Pieces of eight” several times, squawks again, and then falls quiet. In a chest is It contains 200 sp, a spear, a dagger, and the remains of a crossbow.
CONCLUSION - THE SINISTER SECRET OF SALTMARSH
Having been hired by Anders Solmor in Saltmarsh to investigate a haunted house, it turned out the house was not haunted at all - but a base where cultists of Tharizdun have been smuggling supplies and providing weapons to a colony of Lizardfolk located within ten miles north of Saltmarsh. This weapon smuggling appears to have been going on for some months. You have all rendered the smuggling operation inoperative. Anders and Saltmarsh was very interested and thankful for this news, and you all were paid the fee he promised. Thus, the sinister secret of Saltmarsh was solved.
YOU ARE ALL NOW LEVEL 3.
OUR STORY CONTINUES IN - DANGER AT DUNWATER
Sloop plunders the enemy Captain’s bunny slippers.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Carrhae begins handing out potions to her wounded crew.
One to Sana: 7
One to Sloop: 6
And then she gives Misha 4 points from Lay on Hands before giving herself the remaining six.
"That should get most of the more severe wounds. Everything else can be healed from a day of relaxation." Once the looting is done, Carrhae has another cask brought up and pours a glass for every crew member, EXCEPT Sloop, who gets milk. "Today we've met our enemy in battle for the first time as a crew and we won. We defeated them as sailors and as warriors and sent them back to their foul god, naked and ashamed while we partake in the spoils of war. There will be more fights to come and more treasure for us to win, but for now everyone is free to have a day of rest and relaxation in Saltmarsh. You've earned it." She drains her drink and then heads over to Misha. "Sorry about accidentally hitting you, but you don't have to worry about fixing the ship today. I'll go change out of this armor and then we can go get a pedicure and a massage. I'll even pay for them. Does that sound nice?"
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Sloop: “Aye m’lady Cap’n! That was EXHILARATING! What should we do with the enemy ship after we’ve plundered it? How about we drag it back to Saltmarsh, sell it, and use the profits to enhance the firepower of our own ship?”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"Sure. Find a buyer that won't ask too many questions and sell it to them."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Misha retracted her glaive and breathed a sigh of relief. No one died, and they were victorious. “Ya, Kapitan.” she smiled broadly. “That sounds lovely. And, don’t worry about it. I need to practice aim, too, ya?” She patted Carrhae’s shoulder lovingly and caught a glance at keetee’s new bunny slippers.
Her uproarious laughter could be heard a mile away.
Panting lightly, Sana sheathes her longsword and nods at the rest of the defenders. "Great job, guys!" Her cheerful smile is back, as is her prior, older appearance.
She collects a large majority of the enemy captain's clothes, grinning as she adds them to the chest stuffed full of clothes in her cabin.
Should nobody else claim the parrot, Sana does so and immediately goes about teaching it to say "Fire away!"
Animal Handling: 3
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
With Misha's help, Carrhae gets out of her armor and puts on a white tube top, blue trousers, and sandals before heading off to a spa to get a pedicure and massage. "Now Misha, it might tickle, but you have to remain still while it happens, or it'll take longer and you'll get tickled more. Try focusing on me, it might make it easier." Carrhae remains stable during the pedicure, not breaking up to set a good example for Misha. When the pedicure is finished, there are white stripes painted at the tips of each of her toes, while the bases of them are painted a light shade of pink. When it comes to the massage, Carrhae places a towel over her private areas and gives the masseuse freedom to go over everything that isn't covered. She doesn't say it, but she also allows the masseuse a moment to admire her near-naked form. "Ohhhh, Thank Sune." Carrhae lets out. The masseuse was taking out some knots that she wasn't even aware she had. It made her think of when the last time she treated herself was. Was it when I took the Jingle Belles out for a day at the bath? "Misha, we deserve this." As the masseuse keeps working, she feels herself relax to the point where it feels like she might melt into the table. When the masseuse gets to her feet, it makes her realize that she's hardly had a moment where she hasn't been on her feet doing some high-intensity activity. Next time, I'm not going to let four years pass before I decide to get a massage.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Erriviel salutes tersely as the boarding party returns, "Captain, you should have taken one of them prisoner. They might have had valuable information."
Earlier: "I apologise, Misha got a little carried away. But we did find these letters about how they were trading weapons with the Lizardfolk."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Erriviel sighs, "Please try to exercise more restraint next time. Who knows what we may have lost."
He then retires to his room, opening a small book that appears to have once been beautifully decorated, but is now damaged and burned beyond recognition. He opens the book, casting druidcraft from it, trying to tell the weather.