"Oooh~ Looks like it worked, Mr. Cormranthy. Good on ya'."A grinning Three waltz over to pat Durlan on the shoulder. Thistle too is given the same treatment too, if though more as a huried after thought. "Soooo.... uh.... Should I go in first,? Make sure things are on the up and up in there?" She trails off there, looking between everyone else.
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When you realize you're doing too much: Signature.
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Three looks taken aback for a moment; but then, grins toothily at Taman, before padding over to the newly open wall. After a quick peek into the room, and hopefully seeing no immediate dangers, she'll look back to the others, giving them the thumbs up. "Aight! Just gotta do this like Mr. Riverz does." She whispered upon turning back to the room. And after a final deep breath to calm her nerves, she slips on inside, looking around for any hidden dangers or traps!
Three sneaks into the small room and notices a wooden bar near her head. Hanging on this bar are the mildewed remnants of several cloaks. she does not find any traps in this room. The room will only fit 3 people at most. When she looks to the left, she notices a sliding wooden door that is currently closed.
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Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
"Well I suppose no time like the present, hopefully anything left through here is long dead and stayed that way. I wonder if they hid some of those dwarven relics we're looking for through here." Durlan enters into the room second to Three if she's still leading the charge.
Rivon, not counting as a full person in terms of occupancy limitations, slips into the room and examines the door and the bar for traps, locks, cash and prizes, etc.
Rivon sneaks into the room and checks around for anything inconspicuous, but alas finds nothing. After looking around Rivon determines that this is nothing more than an old, stinky, closet.
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Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Durlan reaches past Three if he needs to and slides open the door. Peering inside hopefully with his Detect Magic still running for another few minutes.
Durlan need only reach past Rivon, for Three had left the actual trap investigations regarding the door to the experts(Rivon)! Though as he did so, she did take out a handaxe, and looked ready to throw it at the 1st hostile looking face on the other side of the door. Even if it was her own face on the other side... SOMEHOW!
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
As Durlan and Three look through the doorway as the sliding door is opened they see:
This room appears to be a bedchamber. In one corner to the south stands a large wooden sleeping platform, badly gouged by axe blows and partially burned. A table, a bench, and a writing desk have been similarly treated. In the middle of the southern wall, a space has been cleared for a simple pallet and a pair of large satchels. There is another door on the western wall that is currently closed.
On the bed is sitting a squat and broad humanoid. It's skin resembles stone: hard, rough, and gray in color. Like a Dwarf, yet distinct, the figure appears completely hairless, and its strange, milky eyes evoke beasts of the deepest, darkest caverns. armor, finely made but crude in appearance, protects the figure's vital areas, while a wicked-looking greatsword leaning against the bed next to it, is a deterrent for most would-be attackers. The figure sneers, its teeth stark white against the slate gray of its skin.
As Three and Durlan peer out of the closet, it is peering at the four eyes staring at it (if Rivon is watching this scenario, she makes a point of locking eyes with him hiding in the closet). In a gruff, slightly (very slightly) feminine voice it says, "Well, I thought I heard some mice in the closet there, but apparently I was wrong. It seems we have a rat infestation in the closet. What is it that you rats want?"She says as she reaches for and grabs the greatsword leaning next to her and stands up, not yet raising the sword, but definitely ready to if need be.
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Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
"Riverz!" Three exclaimed, looking down disapprovingly at the halfling. "You're supposed to say 'House Keeping!' in a kind of high pitched voice when you accidently break into someone's room. That way, they can't be mad, ya silly goo bear. And boss man is never wrong."She puffs out her chest and turns up her nose, seeming genuinely proud of Ninzer. But then, she deflates and looks back to the duergar woman(?) with a sheepish smile, "Hiya! I'm not sure what ya meant by mice and rats, as we ain't see any in here. But, I do know that we wanna, uh.... we were supposed tooo... find something? And, there was somethin' 'bout make'n a map too, I think. So, uh... think you can help us out, mam? My name is Three by the way!"
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"We've come here to see this great ancient dwarven structure, and map it out for our benefactor. We're looking for Durgeddin the Black and his clan's famous dwarven weapons. We've heard tale that some were left during the attacks and we hope to reclaim them." Durlan bows his head a bit and continues. "To this day those weapons stand far above what all but the greatest smiths could hope to forge. And if it helps we're also here clearing out any and all of the Orcish scum that now hold these halls."
"Well, good luck with that. We've been trying to find Durgeddin's weapons since we got here, and still haven't found one piece of it! We just happy to use his forge now, and hope to make something close to as good as his weapons. As for the Orcs, there's none of them down here anymore. They all got scared of the ghost and the undead roaming around here. the only thing I can think of is that the Orcs ran off with Durgeddin's weapons. Either that, or they're down in with the Dragon in The Black Lake below us." She gives a rather dour look, then continues, "None of us dare go down there and look for them. However, since you made it this far, if any of you are of the smithing kind, feel free to use the forge if you want to. Just don't cause no trouble for us, and we won't have to cause no trouble for you. And, we will be watching."
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Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
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"Oooh~ Looks like it worked, Mr. Cormranthy. Good on ya'." A grinning Three waltz over to pat Durlan on the shoulder. Thistle too is given the same treatment too, if though more as a huried after thought. "Soooo.... uh.... Should I go in first,? Make sure things are on the up and up in there?" She trails off there, looking between everyone else.
When you realize you're doing too much: Signature.
"Lead the way." Taman nods to Three. He will allow the others to go in before him as well.
Three looks taken aback for a moment; but then, grins toothily at Taman, before padding over to the newly open wall. After a quick peek into the room, and hopefully seeing no immediate dangers, she'll look back to the others, giving them the thumbs up. "Aight! Just gotta do this like Mr. Riverz does." She whispered upon turning back to the room. And after a final deep breath to calm her nerves, she slips on inside, looking around for any hidden dangers or traps!
Stealth: 11.
Perception: 17.
Trap Seeking: 17.
When you realize you're doing too much: Signature.
Rivon quietly cringes at all the noise Three makes, but he returns the thumbs up with genuine warmth.
Three sneaks into the small room and notices a wooden bar near her head. Hanging on this bar are the mildewed remnants of several cloaks. she does not find any traps in this room. The room will only fit 3 people at most. When she looks to the left, she notices a sliding wooden door that is currently closed.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
"Well I suppose no time like the present, hopefully anything left through here is long dead and stayed that way. I wonder if they hid some of those dwarven relics we're looking for through here." Durlan enters into the room second to Three if she's still leading the charge.
Check out my latest homebrew: Mystic Knight (Fighter) v1.31
Rivon, not counting as a full person in terms of occupancy limitations, slips into the room and examines the door and the bar for traps, locks, cash and prizes, etc.
Stealth: 18
Perception: 7
Investigation: 24
Thieves Tools: 15
Rivon sneaks into the room and checks around for anything inconspicuous, but alas finds nothing. After looking around Rivon determines that this is nothing more than an old, stinky, closet.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Rivon knows that "stinky" is subjective. He looks to the group to point him to the next path.
"Anything in there?" Taman asks from outside the closet. "Can someone open the sliding door?" He asks once the door is mentioned.
Durlan reaches past Three if he needs to and slides open the door. Peering inside hopefully with his Detect Magic still running for another few minutes.
Check out my latest homebrew: Mystic Knight (Fighter) v1.31
Durlan need only reach past Rivon, for Three had left the actual trap investigations regarding the door to the experts(Rivon)! Though as he did so, she did take out a handaxe, and looked ready to throw it at the 1st hostile looking face on the other side of the door. Even if it was her own face on the other side... SOMEHOW!
When you realize you're doing too much: Signature.
As Durlan and Three look through the doorway as the sliding door is opened they see:
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
"Table for five, please."
Rivon makes an Insight Check 8 vs. target's Deception.
Duergar's Deception 23
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Thistle will hang back for the moment but he does study the newcomer to see if he has any insight as to her intentions. 8
"Riverz!" Three exclaimed, looking down disapprovingly at the halfling. "You're supposed to say 'House Keeping!' in a kind of high pitched voice when you accidently break into someone's room. That way, they can't be mad, ya silly goo bear. And boss man is never wrong." She puffs out her chest and turns up her nose, seeming genuinely proud of Ninzer. But then, she deflates and looks back to the duergar woman(?) with a sheepish smile, "Hiya! I'm not sure what ya meant by mice and rats, as we ain't see any in here. But, I do know that we wanna, uh.... we were supposed tooo... find something? And, there was somethin' 'bout make'n a map too, I think. So, uh... think you can help us out, mam? My name is Three by the way!"
When you realize you're doing too much: Signature.
"And what is it that you might be looking for? I may be able to help. And, why are you making a map of these old halls?"
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
"We've come here to see this great ancient dwarven structure, and map it out for our benefactor. We're looking for Durgeddin the Black and his clan's famous dwarven weapons. We've heard tale that some were left during the attacks and we hope to reclaim them." Durlan bows his head a bit and continues. "To this day those weapons stand far above what all but the greatest smiths could hope to forge. And if it helps we're also here clearing out any and all of the Orcish scum that now hold these halls."
Check out my latest homebrew: Mystic Knight (Fighter) v1.31
"Well, good luck with that. We've been trying to find Durgeddin's weapons since we got here, and still haven't found one piece of it! We just happy to use his forge now, and hope to make something close to as good as his weapons. As for the Orcs, there's none of them down here anymore. They all got scared of the ghost and the undead roaming around here. the only thing I can think of is that the Orcs ran off with Durgeddin's weapons. Either that, or they're down in with the Dragon in The Black Lake below us." She gives a rather dour look, then continues, "None of us dare go down there and look for them. However, since you made it this far, if any of you are of the smithing kind, feel free to use the forge if you want to. Just don't cause no trouble for us, and we won't have to cause no trouble for you. And, we will be watching."
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back