Zack lies there, feeling rather dumb. He had survived through sheer force of will, and maybe a bit of luck. Slowly he breathes in, and out, trying not to catch the attention of the giants as he feels his Second Wind ( 17 ) he waits, like a tiger stalking it's prey as it approaches, unaware of the danger. Oh their insult wouldn't go unchallenged. They had had a chance to survive, and test their strength and threw it away.
As he feels at-least some of his vitality return in the way only a fighter can, he springs up, sword in hand, and by dint of the motion as he dos, he launches an overhead attack at the giants crotch in what would normally be a head-splitting attack, or if unable to reach... then as close as possible. ( Attack: 19 Damage: 13 ) Putting as much force behind it as possible (Great weapon master, -5 to hit, but +10 to damage if it hits.)
If this DOESN'T kill it... regardless to why (miss/not enough damage etc)
Somehow through luck the thing was still standing, so he decided to strike at it once more to at-least thin the herd. (Second attack ((normal no great weaponmaster)) Attack: 25 Damage: 13 ) (((If the first attack killed it, apply this as my SECOND attack against the SECOND giant)))
If the first OR second strike did KILL it, he will action surge to dash at the other one, and great weapon master procs (if it dies OR i score a critical i get an additional attack for free)
Dashing to the other one, adrenaline pumping heavy through his veins, he would use his momentum to strike at the second giant's calf, bringing the blade horizontal (Third Attack: 19 Damage: 8 )
If the first giant is alive even after two attacks, his action surge will instead be used on the DODGE action.
A bullet point explanation below since I had to parse through this all myself... and i am posting this all at once instead of risking manipulated dice rolls on edit.
Second Wind to heal (whatever it ends up being)
I have at MINIMUM 2 attacks, and at MOST 5 (though there isnt an enemy to attack with the 4/5th) Between Extra Attack, and great Weaponmasters features (I get to attack again at no action cost, if an enemy dies due to MY attack OR i score a crit)
So I attack first giant, 1-2 times if 2, i action surge to dodge so i don't just.. die.. as easily <.<
If first giant dies on first attack, i action surge to the second giant with 'extra attack' available AND great weaponmaster proc
Also, due to Great weapon FIGHTING if i roll a 1 or 2 on ANY of these attacks (up to 6 chances, 2 potential rerolls per attack) so i will roll 6 below and you apply them as needed.
This post has potentially manipulated dice roll results.
(Im assuming tbe rolls and damage im seeing already take in account for the -5 to hit and +10 to damage. If not I'm treating them as they are A) because they should have and B) you do more damage that way)
Attack: 22 Damage: 12
Attack: 23 Damage: 10
27
26
The giant is caught off guard as what he assumed was a defeated foe is suddenly back on its feet. The two cuts of the massive blade leave the giant bloodied and weak on its feet. As it reels backward and arrow cuts through the sky and lands in the giants eye with a wet thud. The giant falls to its back knocking loose snow into the air. Natasha shifts her aim to the remaining giant and looses another arrow which strikes the giants arm. Harshnag throws a few more punches at the giant which manages to block one before taking a fist to the gut. Gritting its teeth the giant tighten its grip on its great axe and goes for two wide arched swings at Harshnag.
Attack: 21 Damage: 38
Attack: 20 Damage: 33
Harshnag is abke.to avoid the first of the blows but not the follow up as the axe cuts into his flesh. Claire is up
This post has potentially manipulated dice roll results.
With a flourish of her wrist, Claire sends her divine spear at the remain giant, plunging the tip towards its back. Despite seeing Zack in prime form as he cuts through the giant, Claire siphoned a mote of light from herself to send to him as healing (life transference- Claire takes 4d8 necrotic dmg and Zack is healed for double that number.)
Attack, Spiritual Weapon: 14 Damage: 12
Life transference: 22 dmg to Claire. X2 healing to Zack
Rollback Post to RevisionRollBack
"Mulkrip" -Hobgoblin Barbarian, Path of the Totem Warrior -Libertalia
(OOC: Words cannot even begin to describe how sorry I am for missing the previous update... Like, I should've figured with the return of the DM elsewhere that this was up and going as well, but apparently it never clicked. And assuming this hasn't died in the water because of my utter stupidity and negligence, let me see to Narz turn for now.)
After what felt like the passing of a century in a matter of moments, Narz dismisses the cobweb of plans, conclusions, and every other distraction that had cropped up in that time to point to Zack. "No more overthinking it. Just gonna keep this simple. Hope yer ready Zack, 'cause things are gonna start seeming a little weird." He says, or it sounded to be as much. But to Zack at least, halfway through the spiel the hobgoblin finished his spell with a final slashing gesture of the rod and slowed down the world itself, leaving only the quartermaster moving normally.
Zack lies there, feeling rather dumb. He had survived through sheer force of will, and maybe a bit of luck. Slowly he breathes in, and out, trying not to catch the attention of the giants as he feels his Second Wind ( 17 ) he waits, like a tiger stalking it's prey as it approaches, unaware of the danger. Oh their insult wouldn't go unchallenged. They had had a chance to survive, and test their strength and threw it away.
As he feels at-least some of his vitality return in the way only a fighter can, he springs up, sword in hand, and by dint of the motion as he dos, he launches an overhead attack at the giants crotch in what would normally be a head-splitting attack, or if unable to reach... then as close as possible. ( Attack: 19 Damage: 13 ) Putting as much force behind it as possible (Great weapon master, -5 to hit, but +10 to damage if it hits.)
If this DOESN'T kill it... regardless to why (miss/not enough damage etc)
Somehow through luck the thing was still standing, so he decided to strike at it once more to at-least thin the herd. (Second attack ((normal no great weaponmaster)) Attack: 25 Damage: 13 ) (((If the first attack killed it, apply this as my SECOND attack against the SECOND giant)))
If the first OR second strike did KILL it, he will action surge to dash at the other one, and great weapon master procs (if it dies OR i score a critical i get an additional attack for free)
Dashing to the other one, adrenaline pumping heavy through his veins, he would use his momentum to strike at the second giant's calf, bringing the blade horizontal (Third Attack: 19 Damage: 8 )
If the first giant is alive even after two attacks, his action surge will instead be used on the DODGE action.
A bullet point explanation below since I had to parse through this all myself... and i am posting this all at once instead of risking manipulated dice rolls on edit.
Also, due to Great weapon FIGHTING if i roll a 1 or 2 on ANY of these attacks (up to 6 chances, 2 potential rerolls per attack) so i will roll 6 below and you apply them as needed.
Damage rerolls: 2 - 6 - 1 - 1 - 5 - 1
Occassional Dungeon Master.
(Im assuming tbe rolls and damage im seeing already take in account for the -5 to hit and +10 to damage. If not I'm treating them as they are A) because they should have and B) you do more damage that way)
Attack: 22 Damage: 12
Attack: 23 Damage: 10
27
26
The giant is caught off guard as what he assumed was a defeated foe is suddenly back on its feet. The two cuts of the massive blade leave the giant bloodied and weak on its feet. As it reels backward and arrow cuts through the sky and lands in the giants eye with a wet thud. The giant falls to its back knocking loose snow into the air. Natasha shifts her aim to the remaining giant and looses another arrow which strikes the giants arm. Harshnag throws a few more punches at the giant which manages to block one before taking a fist to the gut. Gritting its teeth the giant tighten its grip on its great axe and goes for two wide arched swings at Harshnag.
Attack: 21 Damage: 38
Attack: 20 Damage: 33
Harshnag is abke.to avoid the first of the blows but not the follow up as the axe cuts into his flesh. Claire is up
With a flourish of her wrist, Claire sends her divine spear at the remain giant, plunging the tip towards its back. Despite seeing Zack in prime form as he cuts through the giant, Claire siphoned a mote of light from herself to send to him as healing (life transference- Claire takes 4d8 necrotic dmg and Zack is healed for double that number.)
Attack, Spiritual Weapon: 14 Damage: 12
Life transference: 22 dmg to Claire. X2 healing to Zack
Alright. We are back!
Claires spiritual weapon glances off the giants armor while meanwhile Zack begins to feel his injuries begin to heal themselves through Claires magic.
Narz is up then Zack is next
(OOC: Words cannot even begin to describe how sorry I am for missing the previous update... Like, I should've figured with the return of the DM elsewhere that this was up and going as well, but apparently it never clicked. And assuming this hasn't died in the water because of my utter stupidity and negligence, let me see to Narz turn for now.)
After what felt like the passing of a century in a matter of moments, Narz dismisses the cobweb of plans, conclusions, and every other distraction that had cropped up in that time to point to Zack. "No more overthinking it. Just gonna keep this simple. Hope yer ready Zack, 'cause things are gonna start seeming a little weird." He says, or it sounded to be as much. But to Zack at least, halfway through the spiel the hobgoblin finished his spell with a final slashing gesture of the rod and slowed down the world itself, leaving only the quartermaster moving normally.
Action: Casting at 3rd level Haste on Zack, ending concentration of Flock of Familiars.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey