In the hasty effort to stash the first body, Marcon doesn't realize he leaves a bloody hand exposed. While this particular ruin is of no interest to any adults in Phandalin, children often play near the ruin from time to time.
"Stop acting like we did something wrong here. We did these townsfolk a favor by removing this filth. We don't need to hide them because we don't care if they're found. We're going to face the rest one way or another now anyway. But we should dispose of them out of courtesy. Mostly we're just not ready for another fight so we should probably move away from here for the moment before more of them stumble upon us. Sildar hasn't been here much longer than us so he probably won't know the best place to put the corpses but my guess is there have been plenty of bodies around here over the years so I agree with Van about seeking advice and if that barkeep doesn't have the answers as to where to stash them, Barthen does. So do as you will but I'm going to go discuss it with people that it will actually matter to."
With that Rigel heads off at the fastest pace his wounds will allow back to the the inn they just left. Determined that if he can't raise the bar keep he will head back over to Barthens.
Aside from a disapproving look shot back in Rigel's direction, the young ex-farmhand bit back a retort. Or at least, not until the half-elf left what he figured to be earshot. After which time Marcon shook his head in a negative fashion, and muttered "Ain't 'bout right or wrong"as he carried on hiding bodies one after the other. All largely in same spot at that, unless guided by another. For after what felt like a scathing remark from Rigel, any further forethought out of Marcon is suppressed by troubled feelings that left him unfocused. It's only after moving most if not all the bodies eventually to the same ruin that he haphazardly uprooted and tossed on any nearby shrubs onto the pile.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Though the grin is a fleeting one, Marcon did so all the same to Garet. But soon enough, it is back to the grim work for Marcon, followed by an inevitable return to the Inn.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
When Rigel arrives at the Stonehill Inn, it takes him several minutes to raise the barkeep/owner (Toblen). The man is wrapping himself in a robe as he opens the door to the private family living quarters (off the main part of the Inn for guests). A low-burning lantern casts long shadows about the otherwise dark common room. "Uh, what seems to be the trouble lad?" says Toblen, but then gasps seeing the terrible shape Rigel is in. "Dear gods! Have those hoodlums have had a go at you already?! Was anyone else hurt?"
"Yeah it would seem we were unable to heed your warning. We took a few bumps but they took worse. Speaking to that, is there a town watch or guard? Unfortunately we have a couple of bodies that will have to be dealt with. We would hate too run afowl of the local magistrate. We will be happy to bury them in the morning but there is concern over leaving them out for the night. Do you have any suggestions? We're sure to meet the rest tomorrow which is why I'd like to deal with this tonight. My appologies for the inconvenience."
"Oh dear, son...do ye know what ye've done? This'll sure to bring retaliation against the whole town! We're not warriors, just simple folk...we can't defend ourselves against the likes of them! Gods be, they killed a local man and kidnapped his wife and child...and all he did was ask them to leave him and his family alone! I can't imagine what consequences this will bring down on our heads! OK, we just got to think for a moment...Ah! There's a small stream northwest of town - go past Edermath Orchard and you'll find it beyond a few ruined buildings hiding among a copse of trees. Set those bodies afloat and get them out of town quick! Maybe Glasstaff will just think they lost their nerve and skipped out on him...but if he finds out they was killed, he's sure to set his bugbears loose on us! Go now son, and hurry!"
This post has potentially manipulated dice roll results.
Rigel moves as quickly as he can to Barthens. While issuing soothing noises he attempts to lead one of the oxen as quietly as he can to the ruins where Marcon stashed the bodies. The oxen don't seem to want to cooperate. Realizing that he doesn't really care if the bodies are found he gives an exasperated exhale and.gives up trying to move the ox. Completely exhausted he climbs in to the back of the cart and goes to sleep. He'll catch up to the others in the morning.
Vanzaren enters the end not long after Rigel. "Oh, well then that's a bit violent, but I wouldn't worry about them. We're going to deal with them, cause they seem to think a proper welcome to the neighborhood involves trying to kill us."
The goblins (who are quite accustomed to taking orders from bugbears) silently nod in compliance. As the three make their way to the southeast, it occurs to Ronk that two goblins and a bugbear knocking on someone's door to politely ask for permission to sleep in one's hayloft could go horribly awry, even among the progressive, left-leaning society of modern-day Phandalin.
A few minutes later, the three arrive at the fence row of the Alderleaf Farm. Two small sheds bracket a large farmhouse, with a halfling-sized push cart resting lazily between them. A single beam of candlelight issues forth from an upstairs window, which pulses slightly as shadows are cast by someone moving about the room.
A few chickens pluck about the yard, and when one strays too close, Spit snatches it up by the neck and spins it around like a rope until the head comes off in his hand. Instinctively, Stopit dives on top of the headless fowl before it could scramble aimlessly away. With a wide smile across his face and spindly goblinoid fingers clutched tightly around the bird's midsection, Stopit stands slowly and presents the prize to Ronk, as if paying tribute to his superior. Spit tosses the chicken head over his shoulder, then executes a perfect no-look back tap with his foot sending it high above him before finally casually leaning back allowing the chicken head to drop right into his waiting mouth.
"Dinner," the goblins said in unison, both beaming with pride in their accomplishment and eagerly awaiting the bugbear's praise and further instruction.
(OOC: END OF ADVENTURING DAY #2...please use the long rest function on your character sheets. If you did not pay for a meal at the Stonehill Inn earlier, please deduct 1 ration from your inventories, unless you have "procured" a meal in some other manner.)
Rigel jolts awake as a bump to one of his fresh wounds causes a short but violent stab of pain in his arm. Sitting up in the cart he gingerly rubs all the tender places and makes a mental note of which ones will require more tending should time be available. Resigning himself to the notion that these maladities will most likely be joined by more before the sun goes down, he eases down from his makeshift bed and heads off to the Stonehill.
Just as he's about to enter the Stonehill Rigel sees the sign for the Coster and the last nights events replay in his mind. The memory sparks a notion that more armament might be needed. He quickens his pace and instead of entering the inn he moves down the lane intent on purchasing a sword.
Ronk lets out a low growl, and palms the heads of both goblins. He picks them up and clonks their heads together like coconuts [OOC: I am definitely NOT going for a lethal attack], and whispers to them harshly, "I said be good! No trouble. This is trouble!" He drops the pair and approaches the house, and shouts up to the window with the light in it. "Uh... Hi. Can we sleep in your barn for the night? I can pay. Also for a chicken. Sorry about the chicken." It actually doesn't occur to him that Spit's.. Dispatching of the bird might go unnoticed. "If they cause more trouble, I'll get rid of them."
Hanging above the front door of the modest trading post is a sign shaped like a wooden shield with a blue lion painted on it. (OOC: anyone who notices the sign can make a DC 12 History check to see what they might recall about it.) Upon entering, Rigel is greeted by a sharp-tongued human woman of about 35 years. "Hey there, its little early in the morning for weapon shopping, eh? Or do ya just eat raw steel fer breakfast? Bah, what am I saying...it's never too early to run someone through with yer blade! And you should have plenty of opportunities to do exactly that here in Phandalin...or have it done to ye, if yer not careful...what can I help ye find?"
This post has potentially manipulated dice roll results.
The womans demeanor puts a wry grin on Rigels face. In an upbeat tone he answers,
"Well it just so happens that I'm in need of some steel. Something light and easy to weild one handed but with a bit of a longer reach than a dagger. I'd also entertain the possibility of good axe as well." As he awaits her reply his mind drifts back over the vision of the sign out front. Something seems familiar but he just can't quite put a finger on it.
Rigel recognizes the blue lion insignia as that of the Lionshields, a merchant company based in the city of Yartar, over a hundred miles to the east. The woman introduces herself as Linene Greywind.
"We could use a few more good blades around here," she grumbles. "Damn caravan raids have hit us pretty hard...the last shipment never even came!" At her mention of this bit of information, Rigel remembers seeing the blue lion stamped on the side of the stolen goods they found in Klarg's cave.
"I keep the steel in a small room in the back...told the Redbrands I went out of business on account of the caravan raids. What little arrives from the road, those thieves take all my profits on." Linene guides him down a narrow hall into a small parlor, tastefully decorated but with no arms or armor in sight. She moves over to the hearth, finds a small crack in the wall, and then pulls with her fingertips until the entire brick facade pivots forward on hidden hinges, revealing a 6' by 8' room lined with common, but seemingly good quality blades of all sizes and several pieces of armor.
"Well, pick out something you like," says Linene marshaling Rigel into the tiny armory.
Rollback Post to RevisionRollBack
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In the hasty effort to stash the first body, Marcon doesn't realize he leaves a bloody hand exposed. While this particular ruin is of no interest to any adults in Phandalin, children often play near the ruin from time to time.
Rigel says
"Stop acting like we did something wrong here. We did these townsfolk a favor by removing this filth. We don't need to hide them because we don't care if they're found. We're going to face the rest one way or another now anyway. But we should dispose of them out of courtesy. Mostly we're just not ready for another fight so we should probably move away from here for the moment before more of them stumble upon us. Sildar hasn't been here much longer than us so he probably won't know the best place to put the corpses but my guess is there have been plenty of bodies around here over the years so I agree with Van about seeking advice and if that barkeep doesn't have the answers as to where to stash them, Barthen does. So do as you will but I'm going to go discuss it with people that it will actually matter to."
With that Rigel heads off at the fastest pace his wounds will allow back to the the inn they just left. Determined that if he can't raise the bar keep he will head back over to Barthens.
**This Space for Rent**
Aside from a disapproving look shot back in Rigel's direction, the young ex-farmhand bit back a retort. Or at least, not until the half-elf left what he figured to be earshot. After which time Marcon shook his head in a negative fashion, and muttered "Ain't 'bout right or wrong" as he carried on hiding bodies one after the other. All largely in same spot at that, unless guided by another. For after what felt like a scathing remark from Rigel, any further forethought out of Marcon is suppressed by troubled feelings that left him unfocused. It's only after moving most if not all the bodies eventually to the same ruin that he haphazardly uprooted and tossed on any nearby shrubs onto the pile.
When you realize you're doing too much: Signature.
Garet pats Marcon with his big hand 'You d..doin' good j..job M..m..marcon'
He grabs goblins and moves with them back where the cart is to ready for sleep (probably inside it)
"Well, this has been exciting," Vanzaren says, "but I'm going to bed." And he does so.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
"We should all probably sleep." Ronk scratches his head, looking around. "What direction was that farm again?"
Though the grin is a fleeting one, Marcon did so all the same to Garet. But soon enough, it is back to the grim work for Marcon, followed by an inevitable return to the Inn.
When you realize you're doing too much: Signature.
When Rigel arrives at the Stonehill Inn, it takes him several minutes to raise the barkeep/owner (Toblen). The man is wrapping himself in a robe as he opens the door to the private family living quarters (off the main part of the Inn for guests). A low-burning lantern casts long shadows about the otherwise dark common room. "Uh, what seems to be the trouble lad?" says Toblen, but then gasps seeing the terrible shape Rigel is in. "Dear gods! Have those hoodlums have had a go at you already?! Was anyone else hurt?"
"Yeah it would seem we were unable to heed your warning. We took a few bumps but they took worse. Speaking to that, is there a town watch or guard? Unfortunately we have a couple of bodies that will have to be dealt with. We would hate too run afowl of the local magistrate. We will be happy to bury them in the morning but there is concern over leaving them out for the night. Do you have any suggestions? We're sure to meet the rest tomorrow which is why I'd like to deal with this tonight. My appologies for the inconvenience."
**This Space for Rent**
"Oh dear, son...do ye know what ye've done? This'll sure to bring retaliation against the whole town! We're not warriors, just simple folk...we can't defend ourselves against the likes of them! Gods be, they killed a local man and kidnapped his wife and child...and all he did was ask them to leave him and his family alone! I can't imagine what consequences this will bring down on our heads! OK, we just got to think for a moment...Ah! There's a small stream northwest of town - go past Edermath Orchard and you'll find it beyond a few ruined buildings hiding among a copse of trees. Set those bodies afloat and get them out of town quick! Maybe Glasstaff will just think they lost their nerve and skipped out on him...but if he finds out they was killed, he's sure to set his bugbears loose on us! Go now son, and hurry!"
Rigel moves as quickly as he can to Barthens. While issuing soothing noises he attempts to lead one of the oxen as quietly as he can to the ruins where Marcon stashed the bodies. The oxen don't seem to want to cooperate. Realizing that he doesn't really care if the bodies are found he gives an exasperated exhale and.gives up trying to move the ox. Completely exhausted he climbs in to the back of the cart and goes to sleep. He'll catch up to the others in the morning.
Stealth: 18
Animal handling: 17
**This Space for Rent**
Ronks gets his bearings and nudges the goblins to follow him to the farm. "I think I know a place we can sleep. But be good, and don't cause trouble."
Vanzaren enters the end not long after Rigel. "Oh, well then that's a bit violent, but I wouldn't worry about them. We're going to deal with them, cause they seem to think a proper welcome to the neighborhood involves trying to kill us."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
The goblins (who are quite accustomed to taking orders from bugbears) silently nod in compliance. As the three make their way to the southeast, it occurs to Ronk that two goblins and a bugbear knocking on someone's door to politely ask for permission to sleep in one's hayloft could go horribly awry, even among the progressive, left-leaning society of modern-day Phandalin.
A few minutes later, the three arrive at the fence row of the Alderleaf Farm. Two small sheds bracket a large farmhouse, with a halfling-sized push cart resting lazily between them. A single beam of candlelight issues forth from an upstairs window, which pulses slightly as shadows are cast by someone moving about the room.
A few chickens pluck about the yard, and when one strays too close, Spit snatches it up by the neck and spins it around like a rope until the head comes off in his hand. Instinctively, Stopit dives on top of the headless fowl before it could scramble aimlessly away. With a wide smile across his face and spindly goblinoid fingers clutched tightly around the bird's midsection, Stopit stands slowly and presents the prize to Ronk, as if paying tribute to his superior. Spit tosses the chicken head over his shoulder, then executes a perfect no-look back tap with his foot sending it high above him before finally casually leaning back allowing the chicken head to drop right into his waiting mouth.
"Dinner," the goblins said in unison, both beaming with pride in their accomplishment and eagerly awaiting the bugbear's praise and further instruction.
(OOC: END OF ADVENTURING DAY #2...please use the long rest function on your character sheets. If you did not pay for a meal at the Stonehill Inn earlier, please deduct 1 ration from your inventories, unless you have "procured" a meal in some other manner.)
Rigel jolts awake as a bump to one of his fresh wounds causes a short but violent stab of pain in his arm. Sitting up in the cart he gingerly rubs all the tender places and makes a mental note of which ones will require more tending should time be available. Resigning himself to the notion that these maladities will most likely be joined by more before the sun goes down, he eases down from his makeshift bed and heads off to the Stonehill.
Just as he's about to enter the Stonehill Rigel sees the sign for the Coster and the last nights events replay in his mind. The memory sparks a notion that more armament might be needed. He quickens his pace and instead of entering the inn he moves down the lane intent on purchasing a sword.
**This Space for Rent**
Ronk lets out a low growl, and palms the heads of both goblins. He picks them up and clonks their heads together like coconuts [OOC: I am definitely NOT going for a lethal attack], and whispers to them harshly, "I said be good! No trouble. This is trouble!" He drops the pair and approaches the house, and shouts up to the window with the light in it. "Uh... Hi. Can we sleep in your barn for the night? I can pay. Also for a chicken. Sorry about the chicken." It actually doesn't occur to him that Spit's.. Dispatching of the bird might go unnoticed. "If they cause more trouble, I'll get rid of them."
Hanging above the front door of the modest trading post is a sign shaped like a wooden shield with a blue lion painted on it. (OOC: anyone who notices the sign can make a DC 12 History check to see what they might recall about it.) Upon entering, Rigel is greeted by a sharp-tongued human woman of about 35 years. "Hey there, its little early in the morning for weapon shopping, eh? Or do ya just eat raw steel fer breakfast? Bah, what am I saying...it's never too early to run someone through with yer blade! And you should have plenty of opportunities to do exactly that here in Phandalin...or have it done to ye, if yer not careful...what can I help ye find?"
The womans demeanor puts a wry grin on Rigels face. In an upbeat tone he answers,
"Well it just so happens that I'm in need of some steel. Something light and easy to weild one handed but with a bit of a longer reach than a dagger. I'd also entertain the possibility of good axe as well."
As he awaits her reply his mind drifts back over the vision of the sign out front. Something seems familiar but he just can't quite put a finger on it.
History: 6
**This Space for Rent**
Rigel recognizes the blue lion insignia as that of the Lionshields, a merchant company based in the city of Yartar, over a hundred miles to the east. The woman introduces herself as Linene Greywind.
"We could use a few more good blades around here," she grumbles. "Damn caravan raids have hit us pretty hard...the last shipment never even came!" At her mention of this bit of information, Rigel remembers seeing the blue lion stamped on the side of the stolen goods they found in Klarg's cave.
"I keep the steel in a small room in the back...told the Redbrands I went out of business on account of the caravan raids. What little arrives from the road, those thieves take all my profits on." Linene guides him down a narrow hall into a small parlor, tastefully decorated but with no arms or armor in sight. She moves over to the hearth, finds a small crack in the wall, and then pulls with her fingertips until the entire brick facade pivots forward on hidden hinges, revealing a 6' by 8' room lined with common, but seemingly good quality blades of all sizes and several pieces of armor.
"Well, pick out something you like," says Linene marshaling Rigel into the tiny armory.