Skip can see metal instruments and scrolls. Roll history check.
"Elves and your tusk toothed friend," the man says, "smirking you're not natives," he adds laughter in his tone. "Moving out of the city I assume to better things as the city has closed to more refugees." He finishes before looking at Brace before his reply. "Perrod's Point," he replies. "About four days through the mountains. I'm a traveler myself and ply my trade for hire making maps," he adds patting his saddlebags mere seconds after Skip removes his hand. "Oh hello there," he says smiling at Skip but giving the boy a hard look. "My steed isn't the most graceful. Might want to get on your own to avoid being trampled," he adds tp Skip.
Brace finds the man truthful but also a little hard to read.
Skip would look up to the man as he cautions about getting stepped on but would continue to walk. He would move a little father to the side of the road however, giving the dark haired man plenty of space. "Thanks mister, but I think I'll wait to get on my horse until I know were safe... I like my feet on the ground" He would say as he walks with muffin and crossbow in hand.
The party moves on with tge lumbering pace of the wealthy merchant's caravan. Morning passing into afternoon and countless other travelers have passed on foot and horseback but it isn't until the merchant's caravan stops to water horses does the party find themselves comforted.
A man in fine leather armor with a crest embossed on the breast cover, a tree with a snake coiled around its trunk, approaches them with a hard look. He approaches the front of the party standing in the road with two other men if similar but less finely crafted armour flanking him blocking the road.
"Move on," the man says in a serious tone. "You've been dogging this caravan for hours. You need to pass or you are going to have a problem," he adds hand on hilt of his two blades at his sides.
He's quiet intimidating and his companions are also with their lean scar riddled faces.
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Keth raises his hands in a placating manner, "As you say. Just riding your coat tails of strength in numbers. We won't be a bother." He looks to his companions tilting his head toward the road ahead.
DM: From the brief glimpse Keth saw, would he be able to know where to ride if he wanted to head toward the glimmering from the mountains?
"These people paid for our escort. You've got coin we've got your safety," he adds flatly in no mood to negotiation as he lets out a low whistle "Move on," he adds again as his companions begin to move for their weapons as a mounted archer approaches bow drawn and arrow knocked.
Skip would pipe up, half hidden behind Muffin. "Hey... you guys don't own the road and we aren't causing problems... we are here to fight bandits and protect travelers on the road." He would say still mostly hidden behind muffin, one hand on the horses reins and the other still on his crossbow inside of his vest. "Who were you guys signaling up the road with those mirrors? Do you have friends up ahead blocking the oncoming traffic?" Skip would continue, using Muffin as a horse shield of sorts... feeling more brave with something between himself and the intimidating looking man.
Ulfgar moves up to the man now speaking to Keth. "Do we have a problem?"Speaking to Keth as if ignoring the other man completely. "What do these guys want? Why would there be conflict? Do they not know of our great exploits and adventures?" Now he looks to the other man with the bow and arrow raised "Looks like they want conflict."
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Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
This post has potentially manipulated dice roll results.
Brace will move to cut off any adverse actions, to his companions he will say "It is probably time to move on. We are not here to make people nervous or to start a fight." Brace will try to assure the men in arms that they mean no harm. "I apologize for making anyone nervous. We are only traveling this road like anyone else. We mean no harm wish no fight." persuasion if needed: 19
OOC: Sorry guys NO clue where my Saturday and Sunday posts went?!
Glowering at Skip the leader speaks.
"How we conduct security is our business. We don't have any idea what's on these roads ahead so of course we sent men to scout ahead. But you four should know better that to bring this young fool along," he adds pointing to tbe party then making a stabbing gesture for emphasis at Skip. "You," he begins again eyes locked on Skip, "should keep your nose out of other people's business boy if you want it to remain on your face," the man growls as his companion murmur in agreement.
The archer then smirks at Ulfgar.
"Dwarves are only good at two things," she calls out then pauses briefly, "hoarding and drinking," she adds as a chuckle falls over her companions.
"Move on," the leader says gesturing the party ahead.
The mercenaries hold the caravan and wait for your party to pass. They aren't moving an inch until your party is far ahead. Plenty of other travelers have skirted this conflict and are moving quickly ahead.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Keth turns and waves on his people, encouraging them to move past the caravan. He tries not to make any significant contact with the caravan guards as he goes.
Just as they get past and are moving on, he leans in his saddle to Ulfgar, "The people here have no idea how to insult people. The guards at the gate said that exact thing to me about Orcs."
"Being good at two things is better than just being a wiener warmer for your friends..." Skip would mumble as the man insults Ulfgar. Skip would move with the group but would leave his hand on his crossbow and try his best to keep Muffin inbetween himself and the guards.
OOC: Sorry my insults aren't creative enough for you, I don't regularly insult people so I go with old standards.
As the party moves passed the lumbering caravan they begin to make truly good time to the mountain. One, two, three hours pass when they find the passage through. They arrive to a camp ground essentially with a hundred or so people mingling and milling around due to the rock slide blocking the pass.
"Ho," a stout human calls out to the party as they approach. "Pass is blocked but the mountain trail is open," he explains gesturing to a steady stream of foot traffic and those on horseback winding up the mountain. It looks dangerous and there are no carts/caravans able to make the steep ascent.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The stranger catches up with the party having left them briefly during the tense situation with the mercenaries.
"This must be what the signal was about? Bad manners not to share eh?" He says frowning. "I'm Solas, Theo Solas," he adds smiling at the party. "We weren't introduced," says the cartographer sighing next before looking at the mountain pass. Pulling out maps of the mountain with a smile. "There's caverns here and here," he explains pointing at the map, "they go straight through but...these might be where your bandits are hiding," he adds folding the map again.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"I think I am just going to keep my eyes closed the rest of this trip" Skip would reply to the man. "Everything just turns into a wild goose chase and a waste of time.." The young man would say with a frown. "If I hadn't see that guy following us.. we wouldn't have waited and then maybe we would have camped somewhere nicer... and then Maybe Livly's horse wouldn't have gotten stolen.. so then maybe she wouldn't have left." Skip would rattle off... getting louder and louder. "And if I hadn't seen the guard signalling his friends.. I wouldn't have suspected trouble... and we wouldn't have had to travel slower behind that heavy caravan before getting yelled at by those *****... We could have made way better time.." He would add as he runs his hands through his hair. "I guess I just keep to keep my head down with my eyes closed and my mouth shut..." He would say before mounting up on Muffin.
Keth walks to Skip and tussles the youths hair, "Listen, you were just trying to look out for all of us. We have been through a lot recently, what with the long boat ride, being treated harshly by the natives here and the thefts certainly do not help. But listen, you showed us that you have our backs." Keth turns Skip to look straight at him. "When you see something mention it. In the end though, it may be nothing and we keep moving forward. Don't go running after every odd thing you see, especially since this is a new land for us and it may be different than home."
Skip can see metal instruments and scrolls. Roll history check.
"Elves and your tusk toothed friend," the man says, "smirking you're not natives," he adds laughter in his tone. "Moving out of the city I assume to better things as the city has closed to more refugees." He finishes before looking at Brace before his reply. "Perrod's Point," he replies. "About four days through the mountains. I'm a traveler myself and ply my trade for hire making maps," he adds patting his saddlebags mere seconds after Skip removes his hand. "Oh hello there," he says smiling at Skip but giving the boy a hard look. "My steed isn't the most graceful. Might want to get on your own to avoid being trampled," he adds tp Skip.
Brace finds the man truthful but also a little hard to read.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Skip would quickly try to figure out what he was looking at...
history.. 23
Skip seen these tools once before. He recognizes them as cartographers tools used in the making of maps!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Skip would look up to the man as he cautions about getting stepped on but would continue to walk. He would move a little father to the side of the road however, giving the dark haired man plenty of space. "Thanks mister, but I think I'll wait to get on my horse until I know were safe... I like my feet on the ground" He would say as he walks with muffin and crossbow in hand.
The party moves on with tge lumbering pace of the wealthy merchant's caravan. Morning passing into afternoon and countless other travelers have passed on foot and horseback but it isn't until the merchant's caravan stops to water horses does the party find themselves comforted.
A man in fine leather armor with a crest embossed on the breast cover, a tree with a snake coiled around its trunk, approaches them with a hard look. He approaches the front of the party standing in the road with two other men if similar but less finely crafted armour flanking him blocking the road.
"Move on," the man says in a serious tone. "You've been dogging this caravan for hours. You need to pass or you are going to have a problem," he adds hand on hilt of his two blades at his sides.
He's quiet intimidating and his companions are also with their lean scar riddled faces.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Keth raises his hands in a placating manner, "As you say. Just riding your coat tails of strength in numbers. We won't be a bother." He looks to his companions tilting his head toward the road ahead.
DM: From the brief glimpse Keth saw, would he be able to know where to ride if he wanted to head toward the glimmering from the mountains?
Keth roll a nature or survival check.
"These people paid for our escort. You've got coin we've got your safety," he adds flatly in no mood to negotiation as he lets out a low whistle "Move on," he adds again as his companions begin to move for their weapons as a mounted archer approaches bow drawn and arrow knocked.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Keth again gestures acceptance and nonconfrontation. Turning to his group, "We should go, no one would benefit from conflict."
Nature: 16
Keth you only saw the signal for a moment so no you couldn't find it again.
OOC: we'll let the party catch up.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Skip would pipe up, half hidden behind Muffin. "Hey... you guys don't own the road and we aren't causing problems... we are here to fight bandits and protect travelers on the road." He would say still mostly hidden behind muffin, one hand on the horses reins and the other still on his crossbow inside of his vest. "Who were you guys signaling up the road with those mirrors? Do you have friends up ahead blocking the oncoming traffic?" Skip would continue, using Muffin as a horse shield of sorts... feeling more brave with something between himself and the intimidating looking man.
Ulfgar moves up to the man now speaking to Keth. "Do we have a problem?" Speaking to Keth as if ignoring the other man completely. "What do these guys want? Why would there be conflict? Do they not know of our great exploits and adventures?" Now he looks to the other man with the bow and arrow raised "Looks like they want conflict."
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
"Ive heard it both ways."
Brace will move to cut off any adverse actions, to his companions he will say "It is probably time to move on. We are not here to make people nervous or to start a fight." Brace will try to assure the men in arms that they mean no harm. "I apologize for making anyone nervous. We are only traveling this road like anyone else. We mean no harm wish no fight." persuasion if needed: 19
Lot's of stuff ...
OOC: Sorry guys NO clue where my Saturday and Sunday posts went?!
Glowering at Skip the leader speaks.
"How we conduct security is our business. We don't have any idea what's on these roads ahead so of course we sent men to scout ahead. But you four should know better that to bring this young fool along," he adds pointing to tbe party then making a stabbing gesture for emphasis at Skip. "You," he begins again eyes locked on Skip, "should keep your nose out of other people's business boy if you want it to remain on your face," the man growls as his companion murmur in agreement.
The archer then smirks at Ulfgar.
"Dwarves are only good at two things," she calls out then pauses briefly, "hoarding and drinking," she adds as a chuckle falls over her companions.
"Move on," the leader says gesturing the party ahead.
The mercenaries hold the caravan and wait for your party to pass. They aren't moving an inch until your party is far ahead. Plenty of other travelers have skirted this conflict and are moving quickly ahead.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Keth turns and waves on his people, encouraging them to move past the caravan. He tries not to make any significant contact with the caravan guards as he goes.
Just as they get past and are moving on, he leans in his saddle to Ulfgar, "The people here have no idea how to insult people. The guards at the gate said that exact thing to me about Orcs."
"Being good at two things is better than just being a wiener warmer for your friends..." Skip would mumble as the man insults Ulfgar. Skip would move with the group but would leave his hand on his crossbow and try his best to keep Muffin inbetween himself and the guards.
Brace moves with the group and keeps his eyes aware. The opportunities seem to be slipping away.
Lot's of stuff ...
OOC: Sorry my insults aren't creative enough for you, I don't regularly insult people so I go with old standards.
As the party moves passed the lumbering caravan they begin to make truly good time to the mountain. One, two, three hours pass when they find the passage through. They arrive to a camp ground essentially with a hundred or so people mingling and milling around due to the rock slide blocking the pass.
"Ho," a stout human calls out to the party as they approach. "Pass is blocked but the mountain trail is open," he explains gesturing to a steady stream of foot traffic and those on horseback winding up the mountain. It looks dangerous and there are no carts/caravans able to make the steep ascent.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The stranger catches up with the party having left them briefly during the tense situation with the mercenaries.
"This must be what the signal was about? Bad manners not to share eh?" He says frowning. "I'm Solas, Theo Solas," he adds smiling at the party. "We weren't introduced," says the cartographer sighing next before looking at the mountain pass. Pulling out maps of the mountain with a smile. "There's caverns here and here," he explains pointing at the map, "they go straight through but...these might be where your bandits are hiding," he adds folding the map again.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"I think I am just going to keep my eyes closed the rest of this trip" Skip would reply to the man. "Everything just turns into a wild goose chase and a waste of time.." The young man would say with a frown. "If I hadn't see that guy following us.. we wouldn't have waited and then maybe we would have camped somewhere nicer... and then Maybe Livly's horse wouldn't have gotten stolen.. so then maybe she wouldn't have left." Skip would rattle off... getting louder and louder. "And if I hadn't seen the guard signalling his friends.. I wouldn't have suspected trouble... and we wouldn't have had to travel slower behind that heavy caravan before getting yelled at by those *****... We could have made way better time.." He would add as he runs his hands through his hair. "I guess I just keep to keep my head down with my eyes closed and my mouth shut..." He would say before mounting up on Muffin.
Keth walks to Skip and tussles the youths hair, "Listen, you were just trying to look out for all of us. We have been through a lot recently, what with the long boat ride, being treated harshly by the natives here and the thefts certainly do not help. But listen, you showed us that you have our backs." Keth turns Skip to look straight at him. "When you see something mention it. In the end though, it may be nothing and we keep moving forward. Don't go running after every odd thing you see, especially since this is a new land for us and it may be different than home."