Henreid looks cautiously down the steps, assessing three possible perils: 1) getting boxed in on the stairs and having to fight up or down, 2) this may be an obvious entrance with no means to avoid detection, and 3) will Lycosa fit down this narrow staircase?
[OOC to the above: Are there any other stairs or pathways down? Can we climb down the tree or a nearby cliff? How wide is the staircase?]
<Henreid Perception> 21
OOC: I was typing while you were, and made the same assumption as everyone else... Can I save the above for when we get there? :P
Requilary's keen senses advance the party further along the monolith lined road still overgrown with the encroaching swamp forest. He leads they party forward 30ft, half speed because of the difficult terrain, but they find no traps or other obstacles during their slow progress.
OOC: who's next to contribute?
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Valar will trying to search for a clear path through the vegetation
Survival: 15
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Malbor will continue to follow as they lead the way ahead, keeping close to the remnants of th group. As he walks he makes sure to keep his eyes and ears peeled for enemies.
This post has potentially manipulated dice roll results.
Henreid is the last to leave the campsite, inspecting the wrappings of his lost party members, muttering a eulogy in Halfing to himself & Lycosa, "Cha robh sinn an-còmhnaidh a ’faighinn air adhart, ach bha thu nan caraidean dlùth airson an ùine ghoirid a bha sinn eòlach air a chèile. Gun coinnich d ’anaman ri do dhiathan fa leth agus gun soirbhich leotha."
Determined and angry, Henreid clicks & pets his commands to Lycosa as they delve into the shadows behind the remaining members, keeping his bow ready and arrow nocked. Henreid takes up position 30 feet back and right of the party. Lycosa again moves to the front and above the party, this time 20 feet directly above Requilary as he leads.
Feeling uneasy since the fight with the panthers, Henreid stops and kneels. His head down and eyes closed, he concentrates on his surroundings. He centers himself, focusing on his familiarity with the forest, his deep connection to nature, and his soul's calling to be in the wild. He stays motionless for a full minute, focusing on the physical world around him.
In an attempt to look he is trying to figure out more about the strange structures around themz As they get closer Malbor will investigate the ground to look for a road of some sort that may make it easier to pass through.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Henreid whistles softly so that (hopefully) only his companions can hear, gesturing to his companions with his left hand - pointing right, two, five, the letter f, the letter u, the letter d. He strafes left back onto the road by Valar, his left hand back on the nocked arrow.
Henreid whistles softly so that (hopefully) only his companions can hear, gesturing to his companions with his left hand - pointing right, two, five, the letter f, the letter u, the letter d. He strafes left back onto the road by Valar, his left hand back on the nocked arrow.
OOC: I'm sorry WTF? You guys have some merc language now? Interesting try Req but you've made an offering.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
[OOC: We've been in a "mercenary" party for 2-5 years, we should know each others mannerisms well enough by now. I figure they would probably either understand Henreid's hand signals or assume he's doing something odd as usual.]
This post has potentially manipulated dice roll results.
Valar will try to sneak across the area.
Stealth: 12
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Malbor will move ahead of the party, stowing his weapon and shield so that his hands are free. As the party moves along the path he will look for any obstacles that pthers have spotted and move them out of the way to make the path easier to travel.
(If possible I would have him use Athletics to move things out of the way to make path clear.)
Henreid clearly marks dangers on the path ahead, the swamp forest full if undead horrors. Advancing 30ft.
Malbor finishes the task. Clearing plants with his sword like a machete he finds no resistance from the plants cutting through them advancing the party another 30ft.
Now as everyone approaches a large tree has been cut at the trunk where only a stump remains. The tangled roots break up a staircase carved into the earth and lined it stone.
Perception checks pls!
OOC: We did it!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
No.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Henreid looks cautiously down the steps, assessing three possible perils: 1) getting boxed in on the stairs and having to fight up or down, 2) this may be an obvious entrance with no means to avoid detection, and 3) will Lycosa fit down this narrow staircase?[OOC to the above: Are there any other stairs or pathways down? Can we climb down the tree or a nearby cliff? How wide is the staircase?]<Henreid Perception> 21OOC: I was typing while you were, and made the same assumption as everyone else... Can I save the above for when we get there? :P
Skill Check Contest
Requilary's sensors keep an eye out for anything approaching, his blue eye lights gazing through the forest.
Perception: 18
Requilary's keen senses advance the party further along the monolith lined road still overgrown with the encroaching swamp forest. He leads they party forward 30ft, half speed because of the difficult terrain, but they find no traps or other obstacles during their slow progress.
OOC: who's next to contribute?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Valar will trying to search for a clear path through the vegetation
Survival: 15
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneMalbor will continue to follow as they lead the way ahead, keeping close to the remnants of th group. As he walks he makes sure to keep his eyes and ears peeled for enemies.
Perception: 22
Henreid is the last to leave the campsite, inspecting the wrappings of his lost party members, muttering a eulogy in Halfing to himself & Lycosa, "Cha robh sinn an-còmhnaidh a ’faighinn air adhart, ach bha thu nan caraidean dlùth airson an ùine ghoirid a bha sinn eòlach air a chèile. Gun coinnich d ’anaman ri do dhiathan fa leth agus gun soirbhich leotha."
Determined and angry, Henreid clicks & pets his commands to Lycosa as they delve into the shadows behind the remaining members, keeping his bow ready and arrow nocked. Henreid takes up position 30 feet back and right of the party. Lycosa again moves to the front and above the party, this time 20 feet directly above Requilary as he leads.
<Henreid Stealth> 8
<Lycosa Stealth> 33
Feeling uneasy since the fight with the panthers, Henreid stops and kneels. His head down and eyes closed, he concentrates on his surroundings. He centers himself, focusing on his familiarity with the forest, his deep connection to nature, and his soul's calling to be in the wild. He stays motionless for a full minute, focusing on the physical world around him.
[Henreid uses his ranger ability Primeval Awareness, level 1.]
Henried reaches out with his mind and undead dot the landscape all around you, the nearest less than 25ft to the right in the swampy forest.
OOC: Need skills challenges my dudes!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(Well let me see how this works out....)
In an attempt to look he is trying to figure out more about the strange structures around themz As they get closer Malbor will investigate the ground to look for a road of some sort that may make it easier to pass through.
Investigation: 7
Assuming information of undead is passed along, Valar goes on the search for them.
Perception 7 (dear Lord)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneRequilary attempts to assume a less conspicuous aura around him, in an effort to dissuade attacks on him or the group as they move through the forest.
Persuasion: 24
Henreid whistles softly so that (hopefully) only his companions can hear, gesturing to his companions with his left hand - pointing right, two, five, the letter f, the letter u, the letter d. He strafes left back onto the road by Valar, his left hand back on the nocked arrow.
OOC: I'm sorry WTF? You guys have some merc language now? Interesting try Req but you've made an offering.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
[OOC: We've been in a "mercenary" party for 2-5 years, we should know each others mannerisms well enough by now. I figure they would probably either understand Henreid's hand signals or assume he's doing something odd as usual.]
Valar will try to sneak across the area.
Stealth: 12
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneMalbor will move ahead of the party, stowing his weapon and shield so that his hands are free. As the party moves along the path he will look for any obstacles that pthers have spotted and move them out of the way to make the path easier to travel.
(If possible I would have him use Athletics to move things out of the way to make path clear.)
Athletics: 18
<Henreid Survival> 17
Henreid clearly marks dangers on the path ahead, the swamp forest full if undead horrors. Advancing 30ft.
Malbor finishes the task. Clearing plants with his sword like a machete he finds no resistance from the plants cutting through them advancing the party another 30ft.
Now as everyone approaches a large tree has been cut at the trunk where only a stump remains. The tangled roots break up a staircase carved into the earth and lined it stone.
Perception checks pls!
OOC: We did it!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Malbor Perception: 17