"What do you want with our friend’s home? And how many of you are there?”Kwiz asks, returning to the cultist. ((Since the spell states that we would know if it’s failed, I assume Rush would have told the group)) He then adds “You should tell us what we want to know, or my friend here will not be kind.”((Andromeda should probably roll intimidation, maybe with ‘help’? And/or guidance?)). He then goes on to ask if they have any plans for Xanth’s home, if there is any connection with the dragon, etc ((things from OOC)).
"Your friend's home? It's not his home, anymore, is it? It's ours now. We were pushed out of the mountains by the white dragon. So, we live here now." Then, after a moment of struggling, he continues, "There are two of my brothers and the orc that got away back at camp, now." The Anchorite winces in pain.
“Where is your camp? And how many are back your new home?”Kiwis asks, not at all enjoying the role of interrogator. Turning to the others (and Xanth) he says, “Is there more you would like to know before we try to rescue our friend and free your home?”
"Your friend's home? It's not his home, anymore, is it? It's ours now. We were pushed out of the mountains by the white dragon. So, we live here now." Then, after a moment of struggling, he continues, "There are two of my brothers and the orc that got away back at camp, now." The Anchorite winces in pain.
"I already told you, little one," the Anchorite snarls, "there are two of my brothers and the orc that got away back there, now. And, he knows where the camp is at," he says pointing at Xanth.
Xanth says, "I already know enough. It's time to move on and rid this forest of these vermin so that my people, if any others are still alive, may return."
Andrømeda nods at Xanth's words. Reaching up with her other hand, she grips the Anchorite around his head, adjusting her grip with the hand still holding him up, and gives a hard twist.
Andrømeda drops the body on the ground, picking up her greataxe. "Am take no pleasure in this, but for all det has been done, a quick end vas all Am had to give, even if he deserved vorse." She sniffs a bit, settling her weapon over her shoulder. "Dir is yet an Oath to fulfill, and a friend to avenge, ja? Vi should be on our vay."
Rollback Post to RevisionRollBack
If you think my puns are bad, I'll remind you, my profile pic says otherwise.
You travel for about two-thirds of the day before Xanth says, "We're getting close."
A few minutes later, ominous storm clouds gather in the sky as you approach a ninety-foot-tall hill with trees spreading across its slopes. Atop the hill is a large ring of standing stones. Two ghastly figures dance within this henge, surrounded by eight smaller capering creatures.
You also notice an orc placing something on a pike. Anyone that wants to, roll Perception.
This post has potentially manipulated dice roll results.
Andrømeda, seeing the orc putting Sael's head on a pike, will rage and charge the orc.(It's the Orc right in front of us, no? If so, they're within 40 of me, so I can get to him without dashing.) She'll swing her greataxe at them twice(Reckless, GWM).
1st Attack: 20 Damage: 18
2nd Attack: 20 Damage: 29
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If you think my puns are bad, I'll remind you, my profile pic says otherwise.
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"It was a trap. Indiscriminate. It doesn't matter who gets caught in it, we just enjoy their suffering."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Kwiz turns to Xanth and asks, “Are these the people who took over your home?”
((Anyone else feel free to ask questions too ;) ))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Andrømeda just keeps holding the Anchorite up, glaring at them, too angry to ask anything.
"They are," Xanth says angrily.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"What do you want with our friend’s home? And how many of you are there?” Kwiz asks, returning to the cultist. ((Since the spell states that we would know if it’s failed, I assume Rush would have told the group)) He then adds “You should tell us what we want to know, or my friend here will not be kind.” ((Andromeda should probably roll intimidation, maybe with ‘help’? And/or guidance?)). He then goes on to ask if they have any plans for Xanth’s home, if there is any connection with the dragon, etc ((things from OOC)).
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Your friend's home? It's not his home, anymore, is it? It's ours now. We were pushed out of the mountains by the white dragon. So, we live here now." Then, after a moment of struggling, he continues, "There are two of my brothers and the orc that got away back at camp, now." The Anchorite winces in pain.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
“Where is your camp? And how many are back your new home?” Kiwis asks, not at all enjoying the role of interrogator. Turning to the others (and Xanth) he says, “Is there more you would like to know before we try to rescue our friend and free your home?”
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Rush just sorta mumbles what with being in front of a stranger, and a belligerent one at that
Paladin - warforged - orange
"I already told you, little one," the Anchorite snarls, "there are two of my brothers and the orc that got away back there, now. And, he knows where the camp is at," he says pointing at Xanth.
Xanth says, "I already know enough. It's time to move on and rid this forest of these vermin so that my people, if any others are still alive, may return."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda nods at Xanth's words. Reaching up with her other hand, she grips the Anchorite around his head, adjusting her grip with the hand still holding him up, and gives a hard twist.
Rush turns his head away. “I... it’s time we go find Xanth’s camp. Maybe we can try to drive them out.”
Paladin - warforged - orange
Andrømeda drops the body on the ground, picking up her greataxe. "Am take no pleasure in this, but for all det has been done, a quick end vas all Am had to give, even if he deserved vorse." She sniffs a bit, settling her weapon over her shoulder. "Dir is yet an Oath to fulfill, and a friend to avenge, ja? Vi should be on our vay."
After gathering up all of his gear and placing Kwiz on his back, he spits on the anchorite before leaving camp for the last time. "Let's go," he says.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda mounts her skeletal horse, bidding the one that Sael had ridden on to follow, and rides alongside Xanth.
You travel for about two-thirds of the day before Xanth says, "We're getting close."
A few minutes later, ominous storm clouds gather in the sky as you approach a ninety-foot-tall hill with trees spreading across its slopes. Atop the hill is a large ring of standing stones. Two ghastly figures dance within this henge, surrounded by eight smaller capering creatures.
You also notice an orc placing something on a pike. Anyone that wants to, roll Perception.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
(Passive of 15 if that's worth anything)
Perception: 21
Kwiz sends Duncan up to fly over and around the area to scout from the air. ((Perception 7))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Rush perception 10
Paladin - warforged - orange
All of you notice that it's Sael's head that the orc is putting on the pike.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda, seeing the orc putting Sael's head on a pike, will rage and charge the orc.(It's the Orc right in front of us, no? If so, they're within 40 of me, so I can get to him without dashing.) She'll swing her greataxe at them twice(Reckless, GWM).
1st Attack: 20 Damage: 18
2nd Attack: 20 Damage: 29