The night passes uneventfully. Everyone gets rested and morning has come. It's roughly 7 or 8 in the morning. Big Al was apparently up for a while as breakfast is already made, waiting for you on the table, and has already started to cool, and he's out in the fields working on getting things back in order.
"Dir vas some other jobs to be done, ja? If alle is vell here, vi should return." Andrømeda says to the group after finishing their meals, putting her pack on and settling her greataxe on her shoulder.
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If you think my puns are bad, I'll remind you, my profile pic says otherwise.
"Yes, there are other things waiting worth a good deal. I think Al will manage. He gave Kwiz a letter... I don't think there was anything else we were supposed to get from him. I'm ready to go." Sael responds.
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Kwisatz, awake before the others for his watch, is all packed and ready by the time the others wake. As they do he says "Big Al is a heavy sleeper. No need to wake him. Let us be back to town." As they start walking he'll send Duncan up to scout ahead ((8))
The party sets out on the Triboar Trail heading west, back towards Phandalin. The first day of travel is uneventful until mid-afternoon as they approach the abandoned town of Conyberry. An eldery human woman, frantic, runs to them clearly in a panic and she's begging for your help.
"Oh dear. Thank heavens you've come by. I...oh dear where do I start. The catacombs. Something terrible has happened and I need your help trying to straighten it out." Then, in a whisper as if she were admonishing herself, "It is all my fault. Always - it's always my fault. Why do I do these things?"
Then, looking back to the party members, she says, "Some sort of magical or scholarly exploration team from up north, somewhere..." Then, again, quietly as if she were talking to herself, "Silverymoon was it?" Then, back to the party she says, "It doesn't matter. Listen, they're stuck in the catacombs and I need help getting them out."
For Kwisatz:
Kwisatz would immediately recognize the name Silverymoon.
Kwisatz immediately perks up hearing 'magical or scholarly exploration team' and 'silverymoon'. He says "Ma'am! Please... calm down. I'm sure what happened was not your fault. Please. Take a breath and tell us what happened there. Also, the team that went in. How many of them were there? Can you tell me anything at all about any of them?"
"They didn't tell me too much about themselves," she's clearly distressed and having a hard time remembering details. "They paid me in advance for guiding them to the catacombs. They gave me this strange magical artifact. I started experimenting with it and then...well...it exploded. When it exploded it was completely destroyed. And, the dead began to rise." She begins crying, at this point, so distraught. "I had to lock the explorers in there in order to stop the dead from spilling out!"
This post has potentially manipulated dice roll results.
"Lead us there." Kwisatz says, and while they walk asks questions about the 'strange artifact' she was given and how she 'experimented' with it; based on that description he tries to think of anything he might know of that could explain what she says occurred.
This post has potentially manipulated dice roll results.
Andrømeda give her greataxe a quick spin, settling it in both of her hands, giving the distraught woman a searching look, not quite sure what to make of such an outlandish tale(Insight Check(with advantage from inspiration): 14 ), but ready for a fight regardless.
Rollback Post to RevisionRollBack
If you think my puns are bad, I'll remind you, my profile pic says otherwise.
"Lead us there." Kwisatz says, and while they walk asks questions about the 'strange artifact' she was given and how she 'experimented' with it; based on that description he tries to think of anything he might know of that could explain what she says occurred.
"Yes! Please. Follow me!" And she begins leading the party over to the catacombs.
Even with such a high roll, Kwisatz isn't sure what could have caused the dead to rise. It could honestly have been any number of a combination of things.
Andrømeda give her greataxe a quick spin, settling it in both of her hands, giving the distraught woman a searching look, not quite sure what to make of such an outlandish tale(Insight Check(with advantage from inspiration): 21 ), but ready for a fight regardless.
Andrømeda gets the feeling that, at the very least, she believes what she's telling you.
She leads you to the entrance of the catacombs and two stone doors stand on the north wall of this entrance chamber. Judging by the crates and wheelbarrows strewn across this room, it appears to be used for little more than storage.
The doors are made of heavy granite and carved with depictions of fictional battles and victoroes won by the family whose catacombs these are.
Big Al acknowledges what she says silently. He stands, and leaves her in peace to continue sharpening her axe.
At this point, we'll go into a long rest for the evening. Do you guys want to have a watch or no?
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Rush will stand first watch.
perception 8
Paladin - warforged - orange
Andrømeda will take second
Go ahead and roll me a Perception check, please. :)
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Perception: 6
Everyone go ahead and roll their perception for me for your watch. I'll adjudicate it tomorrow (for me) because it is just about bed time.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Kwisatz is happy to be woken up early, so will take the last watch to get himself ready for the road (old man stretches and the like).
perception 2
portent 17 8
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
14
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
65
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
The night passes uneventfully. Everyone gets rested and morning has come. It's roughly 7 or 8 in the morning. Big Al was apparently up for a while as breakfast is already made, waiting for you on the table, and has already started to cool, and he's out in the fields working on getting things back in order.
What would you all like to do?
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"Dir vas some other jobs to be done, ja? If alle is vell here, vi should return." Andrømeda says to the group after finishing their meals, putting her pack on and settling her greataxe on her shoulder.
"Yes, there are other things waiting worth a good deal. I think Al will manage. He gave Kwiz a letter... I don't think there was anything else we were supposed to get from him. I'm ready to go." Sael responds.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Kwisatz, awake before the others for his watch, is all packed and ready by the time the others wake. As they do he says "Big Al is a heavy sleeper. No need to wake him. Let us be back to town." As they start walking he'll send Duncan up to scout ahead ((8))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
The party sets out on the Triboar Trail heading west, back towards Phandalin. The first day of travel is uneventful until mid-afternoon as they approach the abandoned town of Conyberry. An eldery human woman, frantic, runs to them clearly in a panic and she's begging for your help.
"Oh dear. Thank heavens you've come by. I...oh dear where do I start. The catacombs. Something terrible has happened and I need your help trying to straighten it out." Then, in a whisper as if she were admonishing herself, "It is all my fault. Always - it's always my fault. Why do I do these things?"
Then, looking back to the party members, she says, "Some sort of magical or scholarly exploration team from up north, somewhere..." Then, again, quietly as if she were talking to herself, "Silverymoon was it?" Then, back to the party she says, "It doesn't matter. Listen, they're stuck in the catacombs and I need help getting them out."
For Kwisatz:
Kwisatz would immediately recognize the name Silverymoon.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Kwisatz immediately perks up hearing 'magical or scholarly exploration team' and 'silverymoon'. He says "Ma'am! Please... calm down. I'm sure what happened was not your fault. Please. Take a breath and tell us what happened there. Also, the team that went in. How many of them were there? Can you tell me anything at all about any of them?"
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"They didn't tell me too much about themselves," she's clearly distressed and having a hard time remembering details. "They paid me in advance for guiding them to the catacombs. They gave me this strange magical artifact. I started experimenting with it and then...well...it exploded. When it exploded it was completely destroyed. And, the dead began to rise." She begins crying, at this point, so distraught. "I had to lock the explorers in there in order to stop the dead from spilling out!"
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"Lead us there." Kwisatz says, and while they walk asks questions about the 'strange artifact' she was given and how she 'experimented' with it; based on that description he tries to think of anything he might know of that could explain what she says occurred.
arcana 16
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Andrømeda give her greataxe a quick spin, settling it in both of her hands, giving the distraught woman a searching look, not quite sure what to make of such an outlandish tale(Insight Check(with advantage from inspiration): 14 ), but ready for a fight regardless.
"Yes! Please. Follow me!" And she begins leading the party over to the catacombs.
Even with such a high roll, Kwisatz isn't sure what could have caused the dead to rise. It could honestly have been any number of a combination of things.
Andrømeda gets the feeling that, at the very least, she believes what she's telling you.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
She leads you to the entrance of the catacombs and two stone doors stand on the north wall of this entrance chamber. Judging by the crates and wheelbarrows strewn across this room, it appears to be used for little more than storage.
The doors are made of heavy granite and carved with depictions of fictional battles and victoroes won by the family whose catacombs these are.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight