Now that combat is over, you have a little more time to look over the room you're in. Looking around, based on how the room is arranged and the random things in it, you might think that this room was the final resting place of some of the servants of the house. Just to refresh, there is a dead ghoul and two freshly dead human guards in the room. The faint sounds of music can still be heard, but they sound like they're coming from the room to the east.
This post has potentially manipulated dice roll results.
((god damned right Rush!!))
Kwisatz barely takes a second to catch his breath before running to the corpses to examine if they are anyone he may have known, or if there is anything to learn from their bodies.
In his investigation of the room, Kwisatz finds a total of 120 gold and 235 silver between the two bodies of the dead guards.
Kwisatz notices that one of the guards on missing his hand. The other guard has the same ring from the University of Silverymoon that the disembodied hand you all saw with the cat earlier had. But, Kwiz doesn't recognize the guard.
This post has potentially manipulated dice roll results.
Putting the gold in his pocket to share later along with the payment, Kwisatz sighs, a bit relieved, though also still worried that he hasn't seen any of the researchers. He then looks to his companions and says "Rush! Your magic is much more effective against these creatures. Though I'd always focused on the arcane, the Divine clearly has powers of it's own as well. We shouldn't wait long, these men were guards it seems. Likely from the research party, though they aren't researchers themselves."
He then starts to investigate the two closed doors for traps (or to hear anything behind them) before telling his team what he finds/hears
Andrømeda listens with half an ear to Kwisatz, poking at the cut on her thigh and sighing a bit. The whole fight had been more frustrating than anything, she couldn't even work herself into a proper battle rage. Meandering to the Southern door after Kwisatz had given it a quick check, she spoke up, "Vi kan take a quick look through these doors, but Am think vi should go back and see from vhere de bodies vere taken. If they vere draggt from dir, den may be vhere de rest of dem are, ja?"
Andrømeda pokes her head out the south door and sees...darkness. There's no source of light in there for her to see anything. But, listening to the air move, it feels confined - like a hallways.
Sael also walks to the hallway with Andrømeda, and says "Yeah... I don't know. They may be that way, but really following that only shows us where these bodies came from. The others may have ran. Equal chance either way, I say."
Rollback Post to RevisionRollBack
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
"If de rest of dem ran, Am doubt it vould be toward vhat killt these guards." Andrømeda said with a shrug. "If vi find vhere they døde, vi ha a better chance of finding de rest of dem, ja?"
Rollback Post to RevisionRollBack
If you think my puns are bad, I'll remind you, my profile pic says otherwise.
Kwisatz sighs at Rush's comment, though acknowledges that it's true. He nods to Andromeda saying "We have little time to waste. It may already be too late."
You make your way back into the hallway you just came out of and you follow the trail of gore as it leads you further down this winding hallway. You pass by two other hallways as you follow the trail. Eventually, it leads you into a huge, man made burial chamber, 50 ft. wide, with ceilings at least three times the height of the tunnels (so, at least 20' tall). This is very clearly the main burial chamber. Among the undead, several fresh corpses - one human and two elves - are scattered across the room. Compared with the other rooms that you've seen, so far, this room is decorated lavishly.
I placed Rush in the lead for his Light, Sael next since she's normally the one that is bringing up the rear, Kwiz after that so that he's protected by Rush and Sael from potential attacks, and then Andromeda protecting the rear.
This post has potentially manipulated dice roll results.
Andrømeda, standing a fair bit taller than her companions, can see over their heads. As the group comes to the room and she see's the fresh corpses, her expression falls and her shoulders slump, though her knuckles begin to turn white where she grips her axe. Bitterly she mutters under her breath, "Selvfølgelig... alvays too late," as she pushes past her companions. The anger she couldn't find earlier beginning to rapidly bubble up, turning quickly into a towering rage. Without another word, she takes several quick strides up to the nearest undead(Z3) and lays into its back with two heavy slashes of her greataxe. (If the first kills it, assume the second was aimed at the next nearest target)
She obliterates the zombie work the first swing. It's head flies through the air until it hits the southern wall and falls to the ground. With the combination of her second swing and her hasted swing, she brings her second target down, as well.
We will now roll initiative since Andrømeda started with combat.
Now that combat is over, you have a little more time to look over the room you're in. Looking around, based on how the room is arranged and the random things in it, you might think that this room was the final resting place of some of the servants of the house. Just to refresh, there is a dead ghoul and two freshly dead human guards in the room. The faint sounds of music can still be heard, but they sound like they're coming from the room to the east.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
((god damned right Rush!!))
Kwisatz barely takes a second to catch his breath before running to the corpses to examine if they are anyone he may have known, or if there is anything to learn from their bodies.
investigation 17
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
In his investigation of the room, Kwisatz finds a total of 120 gold and 235 silver between the two bodies of the dead guards.
Kwisatz notices that one of the guards on missing his hand. The other guard has the same ring from the University of Silverymoon that the disembodied hand you all saw with the cat earlier had. But, Kwiz doesn't recognize the guard.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Putting the gold in his pocket to share later along with the payment, Kwisatz sighs, a bit relieved, though also still worried that he hasn't seen any of the researchers. He then looks to his companions and says "Rush! Your magic is much more effective against these creatures. Though I'd always focused on the arcane, the Divine clearly has powers of it's own as well. We shouldn't wait long, these men were guards it seems. Likely from the research party, though they aren't researchers themselves."
He then starts to investigate the two closed doors for traps (or to hear anything behind them) before telling his team what he finds/hears
investigation 22; perception 13
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
He doesn't see any traps. Out looks safe to walk through the doors.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda listens with half an ear to Kwisatz, poking at the cut on her thigh and sighing a bit. The whole fight had been more frustrating than anything, she couldn't even work herself into a proper battle rage. Meandering to the Southern door after Kwisatz had given it a quick check, she spoke up, "Vi kan take a quick look through these doors, but Am think vi should go back and see from vhere de bodies vere taken. If they vere draggt from dir, den may be vhere de rest of dem are, ja?"
Andrømeda pokes her head out the south door and sees...darkness. There's no source of light in there for her to see anything. But, listening to the air move, it feels confined - like a hallways.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"Rush," Andrømeda calls back to him, "vould du be villing to get me some stig... er, light, please?"
He walks over and attempts to shine some light down there without casting the rest of everyone into darkness.
Andrømeda see a hallway that looks like it been back towards the large green room where Kwiz feel through the floor.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sael also walks to the hallway with Andrømeda, and says "Yeah... I don't know. They may be that way, but really following that only shows us where these bodies came from. The others may have ran. Equal chance either way, I say."
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
"If de rest of dem ran, Am doubt it vould be toward vhat killt these guards." Andrømeda said with a shrug. "If vi find vhere they døde, vi ha a better chance of finding de rest of dem, ja?"
“Agreed,” says Rush. “And when we find whatever did this?”
Paladin - warforged - orange
Kwisatz sighs at Rush's comment, though acknowledges that it's true. He nods to Andromeda saying "We have little time to waste. It may already be too late."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
((I'll post an update when I get home from work. Just to clarify, the decision is to follow the trail of blood back to its source, right?))
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
You make your way back into the hallway you just came out of and you follow the trail of gore as it leads you further down this winding hallway. You pass by two other hallways as you follow the trail. Eventually, it leads you into a huge, man made burial chamber, 50 ft. wide, with ceilings at least three times the height of the tunnels (so, at least 20' tall). This is very clearly the main burial chamber. Among the undead, several fresh corpses - one human and two elves - are scattered across the room. Compared with the other rooms that you've seen, so far, this room is decorated lavishly.
Also inside the room are three specters and three zombies.
Specter Zombie
Updated Map
I placed Rush in the lead for his Light, Sael next since she's normally the one that is bringing up the rear, Kwiz after that so that he's protected by Rush and Sael from potential attacks, and then Andromeda protecting the rear.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
You all have ~ 3 x 10 (30) seconds until the specters attack, which will trigger the zombies to attack.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda, standing a fair bit taller than her companions, can see over their heads. As the group comes to the room and she see's the fresh corpses, her expression falls and her shoulders slump, though her knuckles begin to turn white where she grips her axe. Bitterly she mutters under her breath, "Selvfølgelig... alvays too late," as she pushes past her companions. The anger she couldn't find earlier beginning to rapidly bubble up, turning quickly into a towering rage. Without another word, she takes several quick strides up to the nearest undead(Z3) and lays into its back with two heavy slashes of her greataxe. (If the first kills it, assume the second was aimed at the next nearest target)
Attack: 21 Damage: 25
Attack: 10 Damage: 25
Hasted attack: Attack: 6 Damage: 25
She obliterates the zombie work the first swing. It's head flies through the air until it hits the southern wall and falls to the ground. With the combination of her second swing and her hasted swing, she brings her second target down, as well.
We will now roll initiative since Andrømeda started with combat.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Initiative rolls:
Initiative Order:
So, Sael is up!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Updated Map - Round 1, Turn 1 - Beginning of Sael's Turn
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight