"Well done, all. I shudder to think what would have happened if unwary miners had stumbled upon this while it was active."Umbriel kicks the pile of ash around. "Does anyone need a moment to catch their breath? Droop, do you need us to help you look for arrows that may be salvageable?"
Baeshra reverts form, "A quick moment to catch our breath, then make sure mine is truly empty. Like Whistler, I do not want to have to come back here."
Nyx, you find the one bolt, but it's just a plain bolt now, no longer magical.
The party heads down the stairs to the east, and see that the hallway opens into a large cavern.
Steep escarpments divide this large cavern into three sections—high ledges at either end, and a lower section in the middle. Carved stone stairs climb up to the ledges. Two large tables stand in the middle section, along with a pair of old braziers. A smaller table stands on the eastern ledge. The skeletal remains of dozens of dead warriors—dwarves, gnomes, orcs, and ogres—attest to the fierceness of the fighting that took place here long ago.
The escarpments are pretty steep and you'll need an Athletics check to climb them, but there are stairs.
You barely have time to take this all in, before ghastly howls perk up your ears and a rustling starts on the west ledge, as a horde of ghouls and ghasts stir and start toward you, attracted by the light.
Everyone roll initiative, and take your first round turn if higher than: ghouls & Ghasts initiative: 18.
"Well done, all. I shudder to think what would have happened if unwary miners had stumbled upon this while it was active." Umbriel kicks the pile of ash around. "Does anyone need a moment to catch their breath? Droop, do you need us to help you look for arrows that may be salvageable?"
"Yes, Droop need quick rest. And more arrows. Droop already found shot arrows!"
Whistler looks at himself, covered and pouring with blood.
"WHISTLER HATE MINES!"
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
Baeshra reverts form, "A quick moment to catch our breath, then make sure mine is truly empty. Like Whistler, I do not want to have to come back here."
Droop Hit Die: 2
Droop Second Hit Die: 2
Third time's the charm: 9
While scarfing away at his dried meat ration, Droop asks "Anyone have arrows? Droop trade shinies!" and holds up 6 ball bearings.
Ireniana walks over and hands Droop 10 arrows. "There you go. I've more than enough."
Ireniana First Hit Die - 5
Ireniana Second Hit DIe - 10
I have an intelligence of six, I know what I'm doing.
"Thank you, Reena!"
OOC: Do you take the ball bearings?
Where to now?
" South, now?", Lyngheid queried.
HD: 33
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
South down the stairs close to you, or south down the hallway a little bit to the east?
Either, I suppose, though for some reason I'd prefer the corridor to the east.
"FIND EXIT! WHISTLER NEED DRINK!" mimics Whistler in a faux-rage, clearly very upset with the mines and the inability to wack a skull for a home run.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
OOC: Yeah, Irena will take the ball bearings.
"Agreed, Whistler. We need to find get out of here."
I have an intelligence of six, I know what I'm doing.
Nyx will look around for her crossbow bolt and then agrees to head off with everybody.
OCC: I have forgot to keep track of bolts so I would think all i have left by now are the magic ones.
Healing HD One 1, dice two 1, dice three 6, dice four 4
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Nyx, you find the one bolt, but it's just a plain bolt now, no longer magical.
The party heads down the stairs to the east, and see that the hallway opens into a large cavern.
Steep escarpments divide this large cavern into three sections—high ledges at either end, and a lower section in the middle. Carved stone stairs climb up to the ledges. Two large tables stand in the middle section, along with a pair of old braziers. A smaller table stands on the eastern ledge. The skeletal remains of dozens of dead warriors—dwarves, gnomes, orcs, and ogres—attest to the fierceness of the fighting that took place here long ago.
The escarpments are pretty steep and you'll need an Athletics check to climb them, but there are stairs.
You barely have time to take this all in, before ghastly howls perk up your ears and a rustling starts on the west ledge, as a horde of ghouls and ghasts stir and start toward you, attracted by the light.
Everyone roll initiative, and take your first round turn if higher than: ghouls & Ghasts initiative: 18.
Baeshra: 8
Droop Initiative: 18
Rosie Initiative: 14
Also, from the howls and noises, you can tell that there are more ghouls that you can't see yet.
Umbriel initiative: 18
Also, anyone who wants to can make a Religion check to see what they know about these creatures.