"That works. I can extend the powers of the shadow realm to keep them from regenerating, but if we can count on Baeshra's fire to kill them, we may have our battle plan. I'm not sure about hauling the piece of the Voinindod through the marsh, though - should we hide it here?"
"That works. I can extend the powers of the shadow realm to keep them from regenerating, but if we can count on Baeshra's fire to kill them, we may have our battle plan. I'm not sure about hauling the piece of the Voinindod through the marsh, though - should we hide it here?"
" We come back to find this place flattened by giants.....but like you say...we can't haul it through the marsh....".
Tamalin nods. "Aye, we can watch it for you, and keep ruffians from running off with it, but if any fire giants come for it we'll have ta let them have it."
"And we would not like you to try and keep it from them" Nyx adds, placing a hand on Tamalin's shoulder. "They are a nasty bunch and it takes a group like us to take them down. But I am modest and being truthful even two was a challenge for us. But in the end we got the better of them" the perky satyr says with a big smile and a wink.
"But for now, I'll take some extra torches and some flasks of oil off your hands. If we are troll hunting I would rather more than one way to keep them from getting back up again. When you have traveled as far as I have across the face of Faerun, you know you always need to expect the unexpected."
"And Dragons you say? Well then, that will make two things we need to get around to dealing with once we sort out troll and giant pains!" Nyx says as she practically grabs Lyngheid and gives her a big squeeze.
"Ohh the adventure. I am happy I meet you lot..."
Nyx starts to hum a tune and then bursts out into some lyrics, "Life is... no no. With a blink of an eye you will finally see the light. Ohh dear Lyngheid, life's a journey not a destination and I just can't tell what tomorrow will bring... trolls in the Moors or giants in... what was that city called again? The fire giants city?"
"Thank you, Tamalin. For the duration of our troll hunt, I think you'll be safe, but if you do have giants appear, as my friends say, just keep you and yours safe. We will travel fast and be back before you know it." says Umbriel.
Umbriel suggests heading in the direction of Nesme first, so that there's at least a direction to travel in. The pace he'll leave up to the group. Navigation: 9
The party sets forth, into The Evermoors. It's pretty slow going, working your way around bogs, and swamps, and hills. Around noon, the party stops for lunch, and through a break in the clouds, Nyx, Umbriel and Baeshra see a strange sight. Floating very high in the sky, and about 5 miles in the distance is what appears to be a castle, surrounded by clouds and topped with teal colored spires.
It's only visible for a moment, and then it's gone as the clouds shift and obscure it from view.
The rest of the day passes uneventfully and camp is setup. Make Survival rolls at disadvantage for foraging, or subtract a ration for the day if you do not want to forage.
Previous perception rolls will be used for the night.
" I don't like trolls.....theres something not right about something that keeps moving after you've hacked it up...."
" Anyone know much about the Evermoors? Wasn't there talk of a dragon in there a few decades ago?"
" Also my prayers don't include much in the way of fire or acid so I think I'll be mostly acting as support on this one."
Whistler nods in agreement at Lyngheid's comment.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
Baeshra finally speaks up, "I can handle plenty of fire, if you can help put them down, I can keep them down."
"That works. I can extend the powers of the shadow realm to keep them from regenerating, but if we can count on Baeshra's fire to kill them, we may have our battle plan. I'm not sure about hauling the piece of the Voinindod through the marsh, though - should we hide it here?"
" We come back to find this place flattened by giants.....but like you say...we can't haul it through the marsh....".
Tamalin nods. "Aye, we can watch it for you, and keep ruffians from running off with it, but if any fire giants come for it we'll have ta let them have it."
"And we would not like you to try and keep it from them" Nyx adds, placing a hand on Tamalin's shoulder. "They are a nasty bunch and it takes a group like us to take them down. But I am modest and being truthful even two was a challenge for us. But in the end we got the better of them" the perky satyr says with a big smile and a wink.
"But for now, I'll take some extra torches and some flasks of oil off your hands. If we are troll hunting I would rather more than one way to keep them from getting back up again. When you have traveled as far as I have across the face of Faerun, you know you always need to expect the unexpected."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
"And Dragons you say? Well then, that will make two things we need to get around to dealing with once we sort out troll and giant pains!" Nyx says as she practically grabs Lyngheid and gives her a big squeeze.
"Ohh the adventure. I am happy I meet you lot..."
Nyx starts to hum a tune and then bursts out into some lyrics, "Life is... no no. With a blink of an eye you will finally see the light. Ohh dear Lyngheid, life's a journey not a destination and I just can't tell what tomorrow will bring... trolls in the Moors or giants in... what was that city called again? The fire giants city?"
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Whistler rolls his eyes.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
"Thank you, Tamalin. For the duration of our troll hunt, I think you'll be safe, but if you do have giants appear, as my friends say, just keep you and yours safe. We will travel fast and be back before you know it." says Umbriel.
Ireniana nods as she finishes her food and drink.
I have an intelligence of six, I know what I'm doing.
"Ironslag, that was it!" she exclaimed.
"Trolls in the Moors and Giants in Ironslag. Ironslag?
Trolls in the Moors and Giants in the streets... the peaks? Needs a little work yet."
"Maybe giants smashing doors? They did have those boulders after all." Nyx rambles on in her own little world.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Haha, nice one, Nyx gets an inspiration point!
Tamalin provides 3 flasks of oil and 6 torches.
Where do you want to go in the Evermoors?
Decide on a pace, and Umbriel (or the navigator) roll a Survival check for navigation.
Everyone make two Perception checks to look for danger while you are traveling in the Evermoors.
Umbriel suggests heading in the direction of Nesme first, so that there's at least a direction to travel in. The pace he'll leave up to the group. Navigation: 9
Perception 1: 23
Perception 2: 7
Ireniana
Perception - 25
Perception - 21
I have an intelligence of six, I know what I'm doing.
medium pace?
Perception 20
Perception 22
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Baeshra, Medium pace works.
Perception
1: 23
2: 9
The party sets forth, into The Evermoors. It's pretty slow going, working your way around bogs, and swamps, and hills. Around noon, the party stops for lunch, and through a break in the clouds, Nyx, Umbriel and Baeshra see a strange sight. Floating very high in the sky, and about 5 miles in the distance is what appears to be a castle, surrounded by clouds and topped with teal colored spires.
It's only visible for a moment, and then it's gone as the clouds shift and obscure it from view.
The rest of the day passes uneventfully and camp is setup. Make Survival rolls at disadvantage for foraging, or subtract a ration for the day if you do not want to forage.
Previous perception rolls will be used for the night.
Survival: 19
Survival: 5