"Weddings... I will never be bound to someone like that. I do not understand what you other races see in it, it's definitely not for Satyrs. I bet Baeshra would not get married... what do lizardfolk do for marriage anyway Baeshra?"
Baeshra shrugs, "The women choose the most powerful male to mate with. Children are raised communally. The tribe is always the most important part of our lives. Softskin mating customs just seem strange to me."
When Irenia points it out, Baeshra will move slightly away from the group, and head up, looking carefully for what they might have seen. Perception: 25
"Weddings... I will never be bound to someone like that. I do not understand what you other races see in it, it's definitely not for Satyrs. I bet Baeshra would not get married... what do lizardfolk do for marriage anyway Baeshra?"
Lyngheid grinned and nodded at Baeshras response, " Not so disimilar then to some ' softskin' customs.....some gnomish groups have a similar way of doing things. The land of Thay does something similar I think...and they're mostly human."
" Who knows, Nyx. Maybe you just haven't met the right one...or two...or clump. Theres more than one way to make a fasting."
When Irenia points it out, Baeshra will move slightly away from the group, and head up, looking carefully for what they might have seen. Perception: 25
You now see it too. Being a little bit closer helps you distinguish what looks like pointy, furry ears behind the boulders on each side of the road. You can't tell how many heads the ears might belong to though. Other than an occasional slight movement, it looks like something is lying in wait behind the boulders.
Nyx takes the rope Weevil is being lead with, which is tied around his manacles and ties it off on the wagon. Taking out her crossbow she looks at the dwarf, "Now remember, Umbriel has that blood magic hex on you now. And if there is one thing I would not underestimate, it's blood magic. Nasty stuff that."
Rollback Post to RevisionRollBack
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Umbriel says to the group, "It appears we have company ahead. Would you like me to encourage them to step out where we can see them?" He holds his hands up, and shadowy tendrils snake out from his sleeves and coalesce in his hands as small darts that hover about an inch above his palms.
Baeshra shrugs, then summons up a pair of dire wolves off to the side of the path, where they hopefully won't be noticed, then has them move forward stealthily and attempt to flush out these ambushers.
[Tooltip Not Found] 2 dire wolf Stealth for each: 1811
Nyx takes the rope Weevil is being lead with, which is tied around his manacles and ties it off on the wagon. Taking out her crossbow she looks at the dwarf, "Now remember, Umbriel has that blood magic hex on you now. And if there is one thing I would not underestimate, it's blood magic. Nasty stuff that."
The Weevil nods, but doesn't say anything or show signs of trying to escape.
Umbriel prepares a spell. Are you going to launch it?
Baeshra summons dire wolves and they start advancing.
The two red spots are where the movement seemed to come from.
Does anyone else do anything as the wolves advance?
Umbriel will stay with the cart and the Weevil, advancing thirty feet so as not to reveal that the ambush has been spotted. If an enemy appears, he'll cast his Magic Missile at the closest target.
Yes, good idea, we'll go into semi-initiative mode to track distance and actions until something happens.
Round 1:
Nyx heads for the bushes to the north, Ireniana makes her way to the bushes to the south. Umbriel prepares a spell, Droop hangs back with Umbriel.
Round 2:
The wolves advance further, bringing them within striking range on their next turn. There is no further movement from behind the rocks. Do the wolves attack whatever is there on the next turn?
Nyx, Ireniana, are you doing anything from your new vantage points in Round 2?
Is everyone else maintaining position on the road?
(The wolves should have gotten there the second turn, 60 feet ahead from the spell range + 50 feet of movement=110, 50 feet second round=160, should be there, right? And yes, they'd go together to attack the first visible enemy.)
(The wolves should have gotten there the second turn, 60 feet ahead from the spell range + 50 feet of movement=110, 50 feet second round=160, should be there, right? And yes, they'd go together to attack the first visible enemy.)
Oh, I forgot about the initial 60 foot spell range, sorry. Yes, the wolves get to the rocks on Round 2.
As soon as the wolves round the rocks everyone hears the snarling and yelping of wolves in combat.
Held attacks against the northern wolf: 17, 11, 22. Held attacks against the southern wolf: 17, 10, 20.
Northern wolf damage: 2 + 10 + 17 + 8 All attacks against the southern wolf miss!
Go ahead and make the southern wolfs attack, and if the northern wolf is still alive after 39 damage, make it's attack.
Nyx from your vantage point you see:
Hobgoblins behind the rocks by the road, attacking the wolves. (Not visible in the picture below, but you can see them).
Ireniana's round 2 Dash is able to get her to the edge of the large boulder and is surprised to see:
A very large Frost Giant lying on the ground. It starts to jump up as soon as it sees you and hears the wolves. (Not visible in the picture below, you have a direct line of sight on it, 20 feet south-east of you.)
Umbriel, you hear the wolves fighting, but don't see anything to launch your magic missiles.
Whistler, nothing comes near you for round 2...yet!
Everyone roll initiative! Nyx & Ireniana's Round2 turns are complete.
Everyone else take your Round 2 turns if you want to do something different from previously described.
Hidden Enemy Initiative: 8 Droop Initiative: 13
Clarification: Ireniana's movement and action for Round 2 are complete to get her to where she is. Bonus actions, etc are still available.
This post has potentially manipulated dice roll results.
Umbriel's initiative: 19
On his turn, Umbriel will continue forward with the cart, keeping one eye on the Weevil, and one eye on the treeline in case there are more creatures hidden in the trees.
Lyngheid remained at the cart with the prisoner, confident her companions could put paid to bandits, ogres or whatever it was squatting by the roadside.
" So.....were you always attracted to the murdering and thieving or is there some reason you chose that rather than getting a proper job?", she queried their ' guest' as she watched both him and her friends.
On his turn, Umbriel will continue forward with the cart, keeping one eye on the Weevil, and one eye on the treeline in case there are more creatures hidden in the trees.
Your passive perception doesn't notice anything in the treelines next to you.
Lyngheid remained at the cart with the prisoner, confident her companions could put paid to bandits, ogres or whatever it was squatting by the roadside.
" So.....were you always attracted to the murdering and thieving or is there some reason you chose that rather than getting a proper job?", she queried their ' guest' as she watched both him and her friends.
The Weevil grunts, and then looks at you. "Some things just come naturally. Ye know how tis. Why don't you take these manacles off me for a minute? Let me flex my wrists properly."
Baeshra shrugs, "The women choose the most powerful male to mate with. Children are raised communally. The tribe is always the most important part of our lives. Softskin mating customs just seem strange to me."
When Irenia points it out, Baeshra will move slightly away from the group, and head up, looking carefully for what they might have seen.
Perception: 25
Lyngheid grinned and nodded at Baeshras response, " Not so disimilar then to some ' softskin' customs.....some gnomish groups have a similar way of doing things. The land of Thay does something similar I think...and they're mostly human."
" Who knows, Nyx. Maybe you just haven't met the right one...or two...or clump. Theres more than one way to make a fasting."
Her eyes follow Baeshras: 15
We didn't specify, but manacles for sure. And whatever else you want to use.
You now see it too. Being a little bit closer helps you distinguish what looks like pointy, furry ears behind the boulders on each side of the road. You can't tell how many heads the ears might belong to though. Other than an occasional slight movement, it looks like something is lying in wait behind the boulders.
Nyx takes the rope Weevil is being lead with, which is tied around his manacles and ties it off on the wagon. Taking out her crossbow she looks at the dwarf, "Now remember, Umbriel has that blood magic hex on you now. And if there is one thing I would not underestimate, it's blood magic. Nasty stuff that."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Umbriel says to the group, "It appears we have company ahead. Would you like me to encourage them to step out where we can see them?" He holds his hands up, and shadowy tendrils snake out from his sleeves and coalesce in his hands as small darts that hover about an inch above his palms.
Baeshra shrugs, then summons up a pair of dire wolves off to the side of the path, where they hopefully won't be noticed, then has them move forward stealthily and attempt to flush out these ambushers.
[Tooltip Not Found] 2 dire wolf Stealth for each: 18 11
The Weevil nods, but doesn't say anything or show signs of trying to escape.
Umbriel prepares a spell. Are you going to launch it?
Baeshra summons dire wolves and they start advancing.
The two red spots are where the movement seemed to come from.
Does anyone else do anything as the wolves advance?
Nyx dashes towards the treeline north of the party.
OCC: She will move, then use her action to move again and then bonus action dash so she makes it into the bushes above the northern wolf.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Ireniana will dash toward the bushes to the south of the wolves.
I have an intelligence of six, I know what I'm doing.
Umbriel will stay with the cart and the Weevil, advancing thirty feet so as not to reveal that the ambush has been spotted. If an enemy appears, he'll cast his Magic Missile at the closest target.
Yes, good idea, we'll go into semi-initiative mode to track distance and actions until something happens.
Round 1:
Nyx heads for the bushes to the north, Ireniana makes her way to the bushes to the south. Umbriel prepares a spell, Droop hangs back with Umbriel.
Round 2:
The wolves advance further, bringing them within striking range on their next turn. There is no further movement from behind the rocks. Do the wolves attack whatever is there on the next turn?
Nyx, Ireniana, are you doing anything from your new vantage points in Round 2?
Is everyone else maintaining position on the road?
Nyx takes the opportunity to move to the next tree along. Once hidden she keeps an eye peeled on the rocks for more movement.
OCC: Move, action move and then bonus action Hide in the tree to the East of the bushes.
Stealth 21
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
(The wolves should have gotten there the second turn, 60 feet ahead from the spell range + 50 feet of movement=110, 50 feet second round=160, should be there, right? And yes, they'd go together to attack the first visible enemy.)
Whistler's Initiative: 17
Having some idea about how Wolves are, Whistler hangs back with the "weaker" members to protect them from certain ambush.
Action trigger: Any creature that comes within Whistler's movement and influence, he will move and attack them.
Round 2: Held.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
Oh, I forgot about the initial 60 foot spell range, sorry. Yes, the wolves get to the rocks on Round 2.
As soon as the wolves round the rocks everyone hears the snarling and yelping of wolves in combat.
Held attacks against the northern wolf: 17, 11, 22.
Held attacks against the southern wolf: 17, 10, 20.
Northern wolf damage: 2 + 10 + 17 + 8
All attacks against the southern wolf miss!
Go ahead and make the southern wolfs attack, and if the northern wolf is still alive after 39 damage, make it's attack.
Nyx from your vantage point you see:
Hobgoblins behind the rocks by the road, attacking the wolves. (Not visible in the picture below, but you can see them).
Ireniana's round 2 Dash is able to get her to the edge of the large boulder and is surprised to see:
A very large Frost Giant lying on the ground. It starts to jump up as soon as it sees you and hears the wolves. (Not visible in the picture below, you have a direct line of sight on it, 20 feet south-east of you.)
Umbriel, you hear the wolves fighting, but don't see anything to launch your magic missiles.
Whistler, nothing comes near you for round 2...yet!
Everyone roll initiative! Nyx & Ireniana's Round2 turns are complete.
Everyone else take your Round 2 turns if you want to do something different from previously described.
Hidden Enemy Initiative: 8
Droop Initiative: 13
Clarification: Ireniana's movement and action for Round 2 are complete to get her to where she is. Bonus actions, etc are still available.
Umbriel's initiative: 19
On his turn, Umbriel will continue forward with the cart, keeping one eye on the Weevil, and one eye on the treeline in case there are more creatures hidden in the trees.
Lyngheid remained at the cart with the prisoner, confident her companions could put paid to bandits, ogres or whatever it was squatting by the roadside.
" So.....were you always attracted to the murdering and thieving or is there some reason you chose that rather than getting a proper job?", she queried their ' guest' as she watched both him and her friends.
Your passive perception doesn't notice anything in the treelines next to you.
The Weevil grunts, and then looks at you. "Some things just come naturally. Ye know how tis. Why don't you take these manacles off me for a minute? Let me flex my wrists properly."
Ireniana Initiative - 24
Bonus action Round 2 - she will use Giant's Might to turn herself into a large creature.
OOC: I didn't see the giant on the map. but for her round, Ireniana will move toward the giant. Can she reach him?
I have an intelligence of six, I know what I'm doing.
Yes. And you can take your Round 3 turn now.
In fact, everyone with higher initiative than 7 take your Round 3 turns.