Aliez wanders the ship looking for Vincent, remembering he had wanted to talk to her. "You wanted to talk Vincent? What's up? Sorry it took me so long to find you, had a lot on my mind recently."
Aliez wanders the ship looking for Vincent, remembering he had wanted to talk to her. "You wanted to talk Vincent? What's up? Sorry it took me so long to find you, had a lot on my mind recently."
”Oh I’m glad you came and found me. Yes. I thought you might like to talk about your conversations you’ve been having... I noticed before you were mumbling, and you’ve talked a little about what’s happening with dead folks talking to you. I don’t know if I can help or not, but there’s no harm in offering my insights. Would you like to fill me in on what’s happening?”
Vincent, Bryn approaches you as the Wavechaser is approaching the Brokenbank docks and says to you "I've spoken to the captain and told her that we are going to help some of the refugees out and have them stay with us temporarily and have our contacts arrange temporary shelter for others, so they can all plan their next moves. The captain has suggested you all deserve a reward, and I cannot agree with her more. Come and visit me and Piotr at the Prawn's Pawn and General Store, as not only will you and your friends always have a discount, but we will gather together a fair reward for you all."
“You’re good people, I’m glad I could help. And your generosity - while unnecessary- is very much appreciated. I hope I see you again soon with good news from our endeavors here. Good luck, and may the Lady see you from a distance.”
"Oh... those voices... I... how to put this? The reason I left the empire is, well, I had a history of killing some people when told to. I discovered after a number of kills, that their voices followed me. My family has always had a strong connection to spirits and the other side. I am searching for a way for me to talk back to them, apologize, and right the wrongs. Until then, they are a good reminder of what has happened." Aliez replies to Vincent. It is very easy to tell that she is not telling the entire truth. "I'd appreciate if we kept this between us... It isn't something I'm proud of."
The Wavechaser docks at the bustling port of Brokenbank and the refugees start streaming off, with most of them following Bryn and her family.
Three Earrings waits for you to all form a group to disembark and says “The Heroes of the Isle must hurry and get supplies. Three Earrings suggests that her new friends visit her old friend Aldageam at the Elixir Emporium. Tell her that Three Earrings sent the heroes and said to look after the heroes. Maybe first though, the heroes should stop by Hektor’s Hammer and give Hektor this letter [she hands whoever is at the front a letter], then go and see their dwarf friends at the General Store for a reward, because Adageam will help the heroes, though not for free. Do not open the letter, it needs to stay sealed.”
She then ushers you off the boat saying, “Three Earrings suggests the heroes rejoin the Wavechaser before noon. Selachai needs to be stopped quickly, yes.”
Beatrice looks curiously at the letter, turning it over in her hands. "So, Hektor's Hammers with the letter for Hektor, then General Store for reward from Bryn and Piotr, then Elixir Emporium for supplies from Aldageam. Sounds easy enough, we should be back in an hour or so!"
She starts to walk in the direction that Bryn and the other refugees left in, hoping that the stores are generally within the same area.
Beatrice looks curiously at the letter, turning it over in her hands. "So, Hektor's Hammers with the letter for Hektor, then General Store for reward from Bryn and Piotr, then Elixir Emporium for supplies from Aldageam. Sounds easy enough, we should be back in an hour or so!"
She starts to walk in the direction that Bryn and the other refugees left in, hoping that the stores are generally within the same area.
"Wait, Beatrice, everyone. Before we leave the port, I need to find out if a ship from Flora Isle docked here. The Wind Strider. My siblings were on it." Turning to Three Earrings: "Is there anyone keeping a log on the ships docking at and leaving the port?"
"Oh... those voices... I... how to put this? The reason I left the empire is, well, I had a history of killing some people when told to. I discovered after a number of kills, that their voices followed me. My family has always had a strong connection to spirits and the other side. I am searching for a way for me to talk back to them, apologize, and right the wrongs. Until then, they are a good reminder of what has happened." Aliez replies to Vincent. It is very easy to tell that she is not telling the entire truth. "I'd appreciate if we kept this between us... It isn't something I'm proud of."
Vincent narrows his eyes at her. “We are undertaking a mission of utmost importance and danger. I pray that you have come to better terms with the truth and your past by journey’s end.” Vincent walks away from you, with a clear change of attitude from friendly to necessary evil.
Vincent will follow Odento help find his family, first.
Turning to Three Earrings: "Is there anyone keeping a log on the ships docking at and leaving the port?"
Oden, roll a perception check (DC12), If you pass:
As you ask Three Earrings this question, you spot two the Wind Strider docked two ships down.
Three Earrings tells Oden"Yes. Friend Oden could speak to the Harbour Master Nilphyn. Maybe don't tell the Harbour Master you came with Three Earrings, Three Earrings has had some... issues with Nilphyn in the past."
The Harbour Master is fairly easy to find. She is busy directing Zhelezo guards to check cargo being unloaded from the ships that have docked, having Zhelezo inspect random ships, filling out forms and performing her other duties. She sees you approach and asks impatiently "Yes, how can I help you?"
[Assuming that you ask her whether the Wind Strider docked here, she points it out with an exasperated look on her face without even saying anything. It is docked two ships down from the the Wavechaser.]
[Assuming that you ask her whether the Wind Strider docked here, she points it out with an exasperated look on her face without even saying anything. It is docked two ships down from the the Wavechaser.]
"Thank you, sir, I don't know how I missed it.", blushing a little. "How long ago have they docked? If it's not too much to ask.
If he checks his papers to answer that, Oden will try to read any other notes he has about the Wind Strider.
Oden then makes his way to the Wind Strider, looking for familiar faces through the crowd.
"Beatrice," Laire was ready to follow a determined gnome but Oden's request truly should not have take that long and from Captain's explanation it sounded, like it would be better to keep the group together. Besides, Beatrice could know the port town, but Laire already felt lost straight from the ship - in the town itself she had no chances to find anything. "Beatrice, lets wait for others and may be help Oden to find his siblings."
"Thank you, sir, I don't know how I missed it.", blushing a little. "How long ago have they docked? If it's not too much to ask.
She responds "It's fine. Here for about 3 hours. Looking for refugees? Try The Drunken Sailor!" and she points at a run down looking tavern and inn fairly close to the docks, to the left. She doesn't wait for any more questions and quickly moves off and continues working.
When you look at the Drunken Sailor tavern, you see that it is conveniently located a couple of doors down from Hektor’s Hammer.
[It was only going to be a DC10 investigation for Beatrice to find Hektor’s Hammer without asking, though there was potential for you all to miss it if going towards the town centre (which is where Bryn is leading the new refugees) rather than looking around the docks first.]
"I won't be long. I'll catch up with you at Hektor's Hammer." Oden enters the tavern and looks around the common room for his siblings, or anyone familiar. If there's no one, he'll ask at the bar.
Oden: You enter the Drunken Sailor and instantly see Arvastan, Mira and Kerith along with a number of refugees, who are the only patrons in the establishment. To say the bar has seen better days is an understatement and it is a filthy rat infested place, though it appears that these refugees are happy to have a place to be. The barkeep/proprietor is serving beer that looks like water but smells sour and dried fish for copper pieces.
Arvastan spots you and a look of joy comes over his face "Brother! You are alive, thank Deep Sashelas you made it off the island." He looks behind you and a look of worry crosses his face "Wheres Ervalin?"
Mira and Kerith also look happy and relieved to see that you are safe.
"I am so relieved to find you! Ervalin is looking for you on Bisaft Isle. Joao and Elanza went with him." Oden then explains he joined with the people who fought the Sahuagin on Flora Isle to bring down the one responsible for the attack and the sinking of the ship, so he must leave. "Here's some coin to help you settle. Chances are Ervalin will sail here next when he finds out that your ship did not dock at Bisaft Isle, so keep an eye on the port." He gives Arvastan 5 gold pieces.
"Vincent..." Aliez tries to call out to him. Then, to herself, "Well, he isn't wrong about me."
Aliez then follows her fellow heroes. Seeing Laire and Oden together, she walks up and asks, "Are all your siblings safe? Any where you folks want to see on this island?"
Aliez then follows her fellow heroes. Seeing Laire and Oden together, she walks up and asks, "Are all your siblings safe? Any where you folks want to see on this island?"
(Assuming this is after meeting with the siblings?)
"As safe as they can be as refugees. My brother Ervalin, who fought beside us, went to look for them on the wrong island, but I hope he'll join them here eventually. Although, they will only really be safe after we deal with our Sahuagin problem." Noticing the tiredness in Aliez's eyes, he asks: "Are you unwell? Did you struggle for sleep last night?"
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Aliez wanders the ship looking for Vincent, remembering he had wanted to talk to her. "You wanted to talk Vincent? What's up? Sorry it took me so long to find you, had a lot on my mind recently."
”Oh I’m glad you came and found me. Yes. I thought you might like to talk about your conversations you’ve been having... I noticed before you were mumbling, and you’ve talked a little about what’s happening with dead folks talking to you. I don’t know if I can help or not, but there’s no harm in offering my insights. Would you like to fill me in on what’s happening?”
Paladin - warforged - orange
“You’re good people, I’m glad I could help. And your generosity - while unnecessary- is very much appreciated. I hope I see you again soon with good news from our endeavors here. Good luck, and may the Lady see you from a distance.”
Paladin - warforged - orange
"Oh... those voices... I... how to put this? The reason I left the empire is, well, I had a history of killing some people when told to. I discovered after a number of kills, that their voices followed me. My family has always had a strong connection to spirits and the other side. I am searching for a way for me to talk back to them, apologize, and right the wrongs. Until then, they are a good reminder of what has happened." Aliez replies to Vincent. It is very easy to tell that she is not telling the entire truth. "I'd appreciate if we kept this between us... It isn't something I'm proud of."
The Wavechaser docks at the bustling port of Brokenbank and the refugees start streaming off, with most of them following Bryn and her family.
Three Earrings waits for you to all form a group to disembark and says “The Heroes of the Isle must hurry and get supplies. Three Earrings suggests that her new friends visit her old friend Aldageam at the Elixir Emporium. Tell her that Three Earrings sent the heroes and said to look after the heroes. Maybe first though, the heroes should stop by Hektor’s Hammer and give Hektor this letter [she hands whoever is at the front a letter], then go and see their dwarf friends at the General Store for a reward, because Adageam will help the heroes, though not for free. Do not open the letter, it needs to stay sealed.”
She then ushers you off the boat saying, “Three Earrings suggests the heroes rejoin the Wavechaser before noon. Selachai needs to be stopped quickly, yes.”
Beatrice looks curiously at the letter, turning it over in her hands. "So, Hektor's Hammers with the letter for Hektor, then General Store for reward from Bryn and Piotr, then Elixir Emporium for supplies from Aldageam. Sounds easy enough, we should be back in an hour or so!"
She starts to walk in the direction that Bryn and the other refugees left in, hoping that the stores are generally within the same area.
Does Beatrice ask anyone where those places are? If so, who and what does she ask? If not, I'll get you to roll an investigation check.
Getting off the ship, Oden keeps with the group, but looks around for the Wind Strider.
"Wait, Beatrice, everyone. Before we leave the port, I need to find out if a ship from Flora Isle docked here. The Wind Strider. My siblings were on it." Turning to Three Earrings: "Is there anyone keeping a log on the ships docking at and leaving the port?"
Vincent narrows his eyes at her. “We are undertaking a mission of utmost importance and danger. I pray that you have come to better terms with the truth and your past by journey’s end.” Vincent walks away from you, with a clear change of attitude from friendly to necessary evil.
Vincent will follow Oden to help find his family, first.
Paladin - warforged - orange
Oden, roll a perception check (DC12), If you pass:
As you ask Three Earrings this question, you spot two the Wind Strider docked two ships down.
Three Earrings tells Oden "Yes. Friend Oden could speak to the Harbour Master Nilphyn. Maybe don't tell the Harbour Master you came with Three Earrings, Three Earrings has had some... issues with Nilphyn in the past."
Perception: 22
"Fair enough, I won't mention your name." If Oden doesn't know where he would find the harbormaster, he'll ask Three Earrings.
To the party: "This shouldn't take long. You could tag along, or we could meet back here."
Oden hurries towards the harbormaster.
The Harbour Master is fairly easy to find. She is busy directing Zhelezo guards to check cargo being unloaded from the ships that have docked, having Zhelezo inspect random ships, filling out forms and performing her other duties. She sees you approach and asks impatiently "Yes, how can I help you?"
[Assuming that you ask her whether the Wind Strider docked here, she points it out with an exasperated look on her face without even saying anything. It is docked two ships down from the the Wavechaser.]
"Thank you, sir, I don't know how I missed it.", blushing a little. "How long ago have they docked? If it's not too much to ask.
If he checks his papers to answer that, Oden will try to read any other notes he has about the Wind Strider.
Oden then makes his way to the Wind Strider, looking for familiar faces through the crowd.
"Beatrice," Laire was ready to follow a determined gnome but Oden's request truly should not have take that long and from Captain's explanation it sounded, like it would be better to keep the group together. Besides, Beatrice could know the port town, but Laire already felt lost straight from the ship - in the town itself she had no chances to find anything. "Beatrice, lets wait for others and may be help Oden to find his siblings."
(Help action if Odeni needs help)
Meili Liang Lvl 5 Monk
Dice
She responds "It's fine. Here for about 3 hours. Looking for refugees? Try The Drunken Sailor!" and she points at a run down looking tavern and inn fairly close to the docks, to the left. She doesn't wait for any more questions and quickly moves off and continues working.
When you look at the Drunken Sailor tavern, you see that it is conveniently located a couple of doors down from Hektor’s Hammer.
[It was only going to be a DC10 investigation for Beatrice to find Hektor’s Hammer without asking, though there was potential for you all to miss it if going towards the town centre (which is where Bryn is leading the new refugees) rather than looking around the docks first.]
"I won't be long. I'll catch up with you at Hektor's Hammer." Oden enters the tavern and looks around the common room for his siblings, or anyone familiar. If there's no one, he'll ask at the bar.
Oden: You enter the Drunken Sailor and instantly see Arvastan, Mira and Kerith along with a number of refugees, who are the only patrons in the establishment. To say the bar has seen better days is an understatement and it is a filthy rat infested place, though it appears that these refugees are happy to have a place to be. The barkeep/proprietor is serving beer that looks like water but smells sour and dried fish for copper pieces.
Arvastan spots you and a look of joy comes over his face "Brother! You are alive, thank Deep Sashelas you made it off the island." He looks behind you and a look of worry crosses his face "Wheres Ervalin?"
Mira and Kerith also look happy and relieved to see that you are safe.
"I am so relieved to find you! Ervalin is looking for you on Bisaft Isle. Joao and Elanza went with him." Oden then explains he joined with the people who fought the Sahuagin on Flora Isle to bring down the one responsible for the attack and the sinking of the ship, so he must leave. "Here's some coin to help you settle. Chances are Ervalin will sail here next when he finds out that your ship did not dock at Bisaft Isle, so keep an eye on the port." He gives Arvastan 5 gold pieces.
"Vincent..." Aliez tries to call out to him. Then, to herself, "Well, he isn't wrong about me."
Aliez then follows her fellow heroes. Seeing Laire and Oden together, she walks up and asks, "Are all your siblings safe? Any where you folks want to see on this island?"
(Assuming this is after meeting with the siblings?)
"As safe as they can be as refugees. My brother Ervalin, who fought beside us, went to look for them on the wrong island, but I hope he'll join them here eventually. Although, they will only really be safe after we deal with our Sahuagin problem." Noticing the tiredness in Aliez's eyes, he asks: "Are you unwell? Did you struggle for sleep last night?"