Lewin pulls him out of the flames and either casts cure wounds on him or pats out the flames, whichever seems the most pressing/reasonable.
His quiet rage toward the fire cultists has not flared up into an incinerating gaze at them yet, but in a deep, resonant voice he calls out, “bind those two again or they will be fed to the flames they set!”
This post has potentially manipulated dice roll results.
Kerric:
Skirting the flames, Kerric moves over to the prone cultists and gives each one a swift kick (while they are down). He then growls, “Oi! Hold still and release the flames, or I will push you into them!”
Unarmed attack vs prone, subdual damage: Attack: 23 Damage: 5
Unarmed attack vs prone, subdual damage: Attack: 27 Damage: 5
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(OOC: Oh snap! Misread again! I thought the cultist that got taken down were the ones that fell back into the flames!)
(OOC: Also that classic moment when you finally sit down to post, ,only to refresh and realize someone beat you(sort of) to the punch with an action... lol.)
"What!? What kind of operation does this group-..."The rest of Flux's words catch in his throat, as Lewin's own demand startles the piss and vinegar right out of the stout genasi... For a moment, anyhow, before his face scrunches up again in indignation! However, as he's trying to find the words, something Lewin's gaze, if not his expression, gives him pause for a moment more, before gruffly letting out a huff. "Bah! I be see'n to da chowder heads then, if that's what it takes."He grouses, before then limping his way over to the fallen cultist aiming to bind them up(once they stopped rolling about on the floor from Kerric's kick overly much), and taking that extra bit of care to bind them together in such a way that forming spells would be next to impossible. And if either cultist are clothed well enough, he'd up part of their own outfit to use as a gag for good measure. "Ya best be doin' what me mate here says, least a light roast'n be the least of ya worries. For I be hearing lizardfolk's not be minding a couple of grade A dumbass man meat, if ya catch me drift." He comments further.
Once his work is finished, Flux took a moment to admire his, worki. "There! That aughta do it. At least for the moment."He proclaims while brushing his hands together. "How's da other one look'n?"
Xalkas begins rolling to what he thinks is away from the fire. But turns out to be towards the other one! (16 dex save) Thankfully Kerric stops him before rolling into it. Once he’s gained his feet he’ll lob a ray of frost towards the closest assailant (9 to hit for 10 cold damage. Reduced speed by 10’ if hit)
(lol No worries Oreo! Might not be just you. Sometimes I'm guilty of purposely trying to mislead by not clarifying some things to allow for multiple interpretations of what could be happening.) (And I also know that moment all too well. I feel you. All good :) )
Once everyone was awake, rubbed the sleep out of their eyes and gained their bearings, they react according to the situation. Lewin switches from taming the fires to pulling the riverboat captain from the flames. Unfortunately, his wounds are so severe that he succumbs to the shock and pain of it all, taking his last breath in Lewin's arms.
Kerric steps in, maneuvering around the now much smaller fires, to give the fire cultists each a swift kick in the gut. They curl up tighter in the fetal position, groaning in pain.
It's at this time a muttering Flux meanders his way around the fires to get a handle on things. He manages to secure one of the culprits. As he does, Xalkas finally rouses awake, lobbing a frosty ray into the lap of the other fire cultist. Parts of him shrink and shrivel while his eyes go big and wide. His lips turn blue and he starts to shiver, despite being near two toasty fires. He seems woozy and feverish, now on the brink of unconsciousness. Neither cultist said a word, nor really had a moment to resist, but they also weren't showing any remorse or intent on cooperating in the long term. They rather die for their cause.
Seeing the look in the cultist's eyes, Flux scrunched up his face in annoyance, let out a huff, and then dismissively waved them off as he moved back to the next place of comfort to squat down and chow down on breakfast rations. But half-way through his first band of fish jerky, he'd glance again over to the cultist. "So what be the plan this fine morning? We dragging these sorry sods over to the river for a bit of water boarding? Or we kill'n the gits and be done with it? 'cause unless any of ya be holding out on something that'a pique their interest enough to chatter, it don't be look'n like a few kind requests will be getting through to the chowder heads."He says to the group partially around some jerky before briefly pausing mid-speech to swallow it.
"Personally... I'm not exactly fond of torture or bondage. Not 'xactly somethin' approved by Valkner at that. But, I'd be willing enough to... turn a blind eye-..."He glances awkwardly over to Ebele. "No, uh.. offense." Back to the party. "But I be willing to sit it out if'n the rest of ya feel the need to do so. Though... considering that would put us close to the scalies nest, probably best to use some other means anyhow."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Ebele signs to Flux that there was no offense taken when she'd sense the pause and eyes on her.
Then the monk's stomach breaks her silence before she does. She exhales a deep sigh. It was nice of Flux to essentially summarize the situation for her to be able to orient herself. However, she was honestly a bit surprised at the silence of opinions in response to his query, and her hunger started her part for her. "They showed no mercy this morning, even after we showed them mercy last night. So why should we continue?". The hungry woman presents her thoughts in return. "I say we be done with it." Admittedly she agreed they would be a waste of time for information. The Cultists weren't going to say squat about themselves, and if she were going to split hairs, they weren't the current cultists they were concerned with at this time. Then thinking about the success of their mission, the Cultists also heard their plans and could report back that information back. Ebele didn't believe that was worth the risk.
”Fait enough,” responds Kerric as it becomes clear that the cultists are subdued.
“Your fires have injured us and killed the riverboat captain. If you remain silent I will execute you for your crimes,” he says, drawing his gleaming Elven Curved Blade.
Intimidate: 19
(If they remain stubbornly silent, he will execute them.)
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
While more than sufficiently intimidated, their eyes wide and bodies involuntarily shake, the bound cultists still look to Kerric with fire reflecting in their eyes. "Fire is a dangerous servant and a fearful master! We, the Eternal Flame embody the characteristics of fire itself. We cleanse those who are impure and burn anyone insufficiently dedicated to the cause!" One of them spits at the warriors boots while the other spits on the body of the riverboat captain, one who's seen to serve water.
This post has potentially manipulated dice roll results.
"That be that then and good riddance to the lot of'em."Flux spits off to the side lightly corroding the stone. "Perhaps if'n we come across some means of reading minds then we can try our hand at this whole 'playing nice' business. But as things stand, unless the sorry sods that make up the cults AREN'T as devoted as these chowder heads, best we be sort'n 'em out the spot and move on... much as I don't particularly care for killing mind you. But I care even less for waking up frying like the catch of the day!"
Flux peels his pants leg back, wincing from the motion as much as he did from the sight of burnt flesh. A few softly uttered words in primordial sees to the pain lessening on his face, and the ruined flesh beginning to spew out sea foam for a few seconds before a simple brushing away of the hand reveals somewhat renewed flesh. "Whoooo~ That's better. Now! Shall we be off to see there windy cousins? Or do there be more shenanigans you lot wish to get up to before we actually rescue me dwarven compatriots?"
-Casting (1st level)Healing Word on self, restoring 8 HP.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"Eh, hopefully not! The way there has to be fairly close to be feeling that wind from before 'n all that."Flux corrects. "But, that ain't to say we won't be dealing with a bunch more cultist all the same. Just of a different variety."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
Lewin watches the execution impassively. Through Balm of the Summer Court he heals for 3 and offers someone who's injured and cannot heal themselves 4hp (and 1 temp hp).
He prepares himself to help the group find the dwarven delegation, meditating and selecting his spells for the day.
"So. How to proceed? I can scout in beast form, or charm up to a few adversaries should we encounter any. I can also keep us quiet. I would like to be more helpful than I have been," Lewin says.
Flux takes Lewin's request as his cue to pull out Leo's map(or urge the Lizardfolk to do so, if he still held it), and study it a moment. "Now let's be see'n here.. hmm.. hmm... Ebele and others do be needing to confirm it of course. But if'n I be remember'n right, we'll be wanting to head up those stairs and further onward to here(F1), and then go up from there and see what we be see'n. So! No time like the present! Let's go!" With that, Flux rolls up the map, and starts to climb out the pit to try and begin navigating his way around to the southern edge of the chamber to start heading west.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Cultists heads roll, coming to a stop where the bonfires once burned, their light snuffed out the same moment Kerric ended theirs.
The lizard folk had taken his leave before anyone had roused awake. Leo had left the map with a note, neatly folded, tied with a scale, and tucked in one of Flux’s pockets
A few sniffs come from Ebele at the top. There was no meal being made. She purses her lips and finally concedes, reaching for some rations from her pack to graze on. “Think Flux is right. The breeze is just next door.” She feels a hand out towards the passage.
“Let’s get you guys out of this pit.” The monk offers the end of her staff into the pit to help pull the others up and out.
Kerric, proud and assured that he was more than capable of climbing out himself, he does, all while sounding like a pile of dishes being shuffled about.
”Sounds like Kerric’s leading the way.” Ebele gestures for her and the others to follow towards the west.
The group follows Kerric through the western tunnels, thirty feet to some rough stairs. Guiding the way up the stairs another 10 feet. It opens up into a spacious area. According to Flux’s directions they were to continue through this ‘room’ (F3) to the next exit west, to your destination(F1).
Those looking into the open cavernous space (F3) would be able to spot a stone pedestal in the middle, holding a glassy sphere about eight inches in diameter. The sphere seems to contain swirling smoke. Battered armor, damaged weapons, and tattered clothing are strewn around the chamber, but the floor within ten feet of the sphere is free of such debris. Several weapons on the ground seem like they might still be serviceable, although all are badly worn.
Ebele runs her hand along the wall to keep herself oriented.
(Pausing, mostly cause I should be going to bed, but also to ask: Keep going or…?)
This post has potentially manipulated dice roll results.
Kerric:
Sparing no more thoughts for the fatalistic fire cultists, Kerric clanks along until he gets to the big room. "I'll check around the room and leave the globe for you magic types," he offers.
Perception to find anything useful in the weapons/armor piles: 15
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Well in my expert opinion, it's probably trouble." Flux declared, shifting only towards the forefront for a better look in the chamber once the 'all clear' had found its way to the end. Even if the all clear had simply be Kerric mentioning the strangeness in the adjoining chamber. "Certainly don't be where my missing kin are, to say the least. And judging all the scattered bits of armor, I'd say the curious ones didn't exactly make out pirates ****'n 'round with it. So if'n it be alright with the rest of ya, I say we carry on while the gettings good ."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
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Lewin pulls him out of the flames and either casts cure wounds on him or pats out the flames, whichever seems the most pressing/reasonable.
His quiet rage toward the fire cultists has not flared up into an incinerating gaze at them yet, but in a deep, resonant voice he calls out, “bind those two again or they will be fed to the flames they set!”
Kerric:
Skirting the flames, Kerric moves over to the prone cultists and gives each one a swift kick (while they are down). He then growls, “Oi! Hold still and release the flames, or I will push you into them!”
Unarmed attack vs prone, subdual damage: Attack: 23 Damage: 5
Unarmed attack vs prone, subdual damage: Attack: 27 Damage: 5
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(OOC: Oh snap! Misread again! I thought the cultist that got taken down were the ones that fell back into the flames!)
(OOC: Also that classic moment when you finally sit down to post, ,only to refresh and realize someone beat you(sort of) to the punch with an action... lol.)
"What!? What kind of operation does this group-..." The rest of Flux's words catch in his throat, as Lewin's own demand startles the piss and vinegar right out of the stout genasi... For a moment, anyhow, before his face scrunches up again in indignation! However, as he's trying to find the words, something Lewin's gaze, if not his expression, gives him pause for a moment more, before gruffly letting out a huff. "Bah! I be see'n to da chowder heads then, if that's what it takes." He grouses, before then limping his way over to the fallen cultist aiming to bind them up(once they stopped rolling about on the floor from Kerric's kick overly much), and taking that extra bit of care to bind them together in such a way that forming spells would be next to impossible. And if either cultist are clothed well enough, he'd up part of their own outfit to use as a gag for good measure. "Ya best be doin' what me mate here says, least a light roast'n be the least of ya worries. For I be hearing lizardfolk's not be minding a couple of grade A dumbass man meat, if ya catch me drift." He comments further.
Once his work is finished, Flux took a moment to admire his, worki. "There! That aughta do it. At least for the moment." He proclaims while brushing his hands together. "How's da other one look'n?"
When you realize you're doing too much: Signature.
Xalkas begins rolling to what he thinks is away from the fire. But turns out to be towards the other one! (16 dex save) Thankfully Kerric stops him before rolling into it. Once he’s gained his feet he’ll lob a ray of frost towards the closest assailant (9 to hit for 10 cold damage. Reduced speed by 10’ if hit)
(lol No worries Oreo! Might not be just you. Sometimes I'm guilty of purposely trying to mislead by not clarifying some things to allow for multiple interpretations of what could be happening.)
(And I also know that moment all too well. I feel you. All good :) )
Once everyone was awake, rubbed the sleep out of their eyes and gained their bearings, they react according to the situation. Lewin switches from taming the fires to pulling the riverboat captain from the flames. Unfortunately, his wounds are so severe that he succumbs to the shock and pain of it all, taking his last breath in Lewin's arms.
Kerric steps in, maneuvering around the now much smaller fires, to give the fire cultists each a swift kick in the gut. They curl up tighter in the fetal position, groaning in pain.
It's at this time a muttering Flux meanders his way around the fires to get a handle on things. He manages to secure one of the culprits. As he does, Xalkas finally rouses awake, lobbing a frosty ray into the lap of the other fire cultist. Parts of him shrink and shrivel while his eyes go big and wide. His lips turn blue and he starts to shiver, despite being near two toasty fires. He seems woozy and feverish, now on the brink of unconsciousness. Neither cultist said a word, nor really had a moment to resist, but they also weren't showing any remorse or intent on cooperating in the long term. They rather die for their cause.
just an unstable unicorn.
Seeing the look in the cultist's eyes, Flux scrunched up his face in annoyance, let out a huff, and then dismissively waved them off as he moved back to the next place of comfort to squat down and chow down on breakfast rations. But half-way through his first band of fish jerky, he'd glance again over to the cultist. "So what be the plan this fine morning? We dragging these sorry sods over to the river for a bit of water boarding? Or we kill'n the gits and be done with it? 'cause unless any of ya be holding out on something that'a pique their interest enough to chatter, it don't be look'n like a few kind requests will be getting through to the chowder heads." He says to the group partially around some jerky before briefly pausing mid-speech to swallow it.
"Personally... I'm not exactly fond of torture or bondage. Not 'xactly somethin' approved by Valkner at that. But, I'd be willing enough to... turn a blind eye-..." He glances awkwardly over to Ebele. "No, uh.. offense." Back to the party. "But I be willing to sit it out if'n the rest of ya feel the need to do so. Though... considering that would put us close to the scalies nest, probably best to use some other means anyhow."
When you realize you're doing too much: Signature.
Ebele signs to Flux that there was no offense taken when she'd sense the pause and eyes on her.
Then the monk's stomach breaks her silence before she does. She exhales a deep sigh. It was nice of Flux to essentially summarize the situation for her to be able to orient herself. However, she was honestly a bit surprised at the silence of opinions in response to his query, and her hunger started her part for her. "They showed no mercy this morning, even after we showed them mercy last night. So why should we continue?". The hungry woman presents her thoughts in return. "I say we be done with it." Admittedly she agreed they would be a waste of time for information. The Cultists weren't going to say squat about themselves, and if she were going to split hairs, they weren't the current cultists they were concerned with at this time. Then thinking about the success of their mission, the Cultists also heard their plans and could report back that information back. Ebele didn't believe that was worth the risk.
just an unstable unicorn.
Kerric:
”Fait enough,” responds Kerric as it becomes clear that the cultists are subdued.
“Your fires have injured us and killed the riverboat captain. If you remain silent I will execute you for your crimes,” he says, drawing his gleaming Elven Curved Blade.
Intimidate: 19
(If they remain stubbornly silent, he will execute them.)
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
While more than sufficiently intimidated, their eyes wide and bodies involuntarily shake, the bound cultists still look to Kerric with fire reflecting in their eyes. "Fire is a dangerous servant and a fearful master! We, the Eternal Flame embody the characteristics of fire itself. We cleanse those who are impure and burn anyone insufficiently dedicated to the cause!" One of them spits at the warriors boots while the other spits on the body of the riverboat captain, one who's seen to serve water.
just an unstable unicorn.
Kerric follows through and slices each of their heads off.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"That be that then and good riddance to the lot of'em." Flux spits off to the side lightly corroding the stone. "Perhaps if'n we come across some means of reading minds then we can try our hand at this whole 'playing nice' business. But as things stand, unless the sorry sods that make up the cults AREN'T as devoted as these chowder heads, best we be sort'n 'em out the spot and move on... much as I don't particularly care for killing mind you. But I care even less for waking up frying like the catch of the day!"
Flux peels his pants leg back, wincing from the motion as much as he did from the sight of burnt flesh. A few softly uttered words in primordial sees to the pain lessening on his face, and the ruined flesh beginning to spew out sea foam for a few seconds before a simple brushing away of the hand reveals somewhat renewed flesh. "Whoooo~ That's better. Now! Shall we be off to see there windy cousins? Or do there be more shenanigans you lot wish to get up to before we actually rescue me dwarven compatriots?"
-Casting (1st level)Healing Word on self, restoring 8 HP.
When you realize you're doing too much: Signature.
Kerric:
”On to rescue the Dwarven Delegation,” agrees Kerric, “though we have to wade through a sea of evil cultists to get to them, it seems.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Eh, hopefully not! The way there has to be fairly close to be feeling that wind from before 'n all that." Flux corrects. "But, that ain't to say we won't be dealing with a bunch more cultist all the same. Just of a different variety."
When you realize you're doing too much: Signature.
Lewin watches the execution impassively. Through Balm of the Summer Court he heals for 3 and offers someone who's injured and cannot heal themselves 4hp (and 1 temp hp).
He prepares himself to help the group find the dwarven delegation, meditating and selecting his spells for the day.
"So. How to proceed? I can scout in beast form, or charm up to a few adversaries should we encounter any. I can also keep us quiet. I would like to be more helpful than I have been," Lewin says.
Flux takes Lewin's request as his cue to pull out Leo's map(or urge the Lizardfolk to do so, if he still held it), and study it a moment. "Now let's be see'n here.. hmm.. hmm... Ebele and others do be needing to confirm it of course. But if'n I be remember'n right, we'll be wanting to head up those stairs and further onward to here(F1), and then go up from there and see what we be see'n. So! No time like the present! Let's go!" With that, Flux rolls up the map, and starts to climb out the pit to try and begin navigating his way around to the southern edge of the chamber to start heading west.
When you realize you're doing too much: Signature.
Kerric:
”Right, let’s go,” says Kerric as he follows, trying to be somewhat stealthy.
Stealth: 8
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Cultists heads roll, coming to a stop where the bonfires once burned, their light snuffed out the same moment Kerric ended theirs.
The lizard folk had taken his leave before anyone had roused awake. Leo had left the map with a note, neatly folded, tied with a scale, and tucked in one of Flux’s pockets
A few sniffs come from Ebele at the top. There was no meal being made. She purses her lips and finally concedes, reaching for some rations from her pack to graze on. “Think Flux is right. The breeze is just next door.” She feels a hand out towards the passage.
“Let’s get you guys out of this pit.” The monk offers the end of her staff into the pit to help pull the others up and out.
Kerric, proud and assured that he was more than capable of climbing out himself, he does, all while sounding like a pile of dishes being shuffled about.
”Sounds like Kerric’s leading the way.” Ebele gestures for her and the others to follow towards the west.
The group follows Kerric through the western tunnels, thirty feet to some rough stairs. Guiding the way up the stairs another 10 feet. It opens up into a spacious area. According to Flux’s directions they were to continue through this ‘room’ (F3) to the next exit west, to your destination(F1).
Those looking into the open cavernous space (F3) would be able to spot a stone pedestal in the middle, holding a glassy sphere about eight inches in diameter. The sphere seems to contain swirling smoke. Battered armor, damaged weapons, and tattered clothing are strewn around the chamber, but the floor within ten feet of the sphere is free of such debris. Several weapons on the ground seem like they might still be serviceable, although all are badly worn.
Ebele runs her hand along the wall to keep herself oriented.
(Pausing, mostly cause I should be going to bed, but also to ask: Keep going or…?)
just an unstable unicorn.
Kerric:
Sparing no more thoughts for the fatalistic fire cultists, Kerric clanks along until he gets to the big room. "I'll check around the room and leave the globe for you magic types," he offers.
Perception to find anything useful in the weapons/armor piles: 15
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Well in my expert opinion, it's probably trouble." Flux declared, shifting only towards the forefront for a better look in the chamber once the 'all clear' had found its way to the end. Even if the all clear had simply be Kerric mentioning the strangeness in the adjoining chamber. "Certainly don't be where my missing kin are, to say the least. And judging all the scattered bits of armor, I'd say the curious ones didn't exactly make out pirates ****'n 'round with it. So if'n it be alright with the rest of ya, I say we carry on while the gettings good ."
When you realize you're doing too much: Signature.