This post has potentially manipulated dice roll results.
Kerric:
”Perhaps we should head off the road and towards the smell,” suggests Kerric, looking to Ebele and Xalkas, looking in the direction indicated, his hand straying to the hilt of his sword.
Perception (visual) in the direction indicated: 15
luckily it seems nothing heard you, about 150 yards(137 meters :P ) off of the road you come across wheel marks that seem to be turning to the left and going south
“These tracks seem to lead towards the smell of campfire and food. Though it does seem a bit odd being so far off the road.” Xalkas says looking around at the group for an agreement with his assessment and a plan for moving forward.
Ebele would brush past the others and continues her way down to follow the ruts from the wagon. “What if I were to blindly wonder their way...” the monk would purposely stumble to make it look like she’s suddenly struggled to find her footing, but continue forward without skipping a beat.
Rehgys enjoyed singing ballads of the life in these hills, the tastes of the southern wines, and the pleasures of the company of northern men and women. It's a lifely mix of vocalised folk tales, bawdy tavern songs, and lyrical accounts of events true or fictional. When the ruts are discovered, they quickly stow their instruments, and, cowering behind Kerric, slowly approach.
At the suggestion that Ebele go and suss out the nearby travelers or bandits, Rehgys can't help but feel worried for the monk. They are much too afraid to suggest going to see for themselves though, and ever so slightly nudges Kerric to do so instead.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Ebele you hear metal being scraped against something murmers of voices but cant tell for sure how many, something growling, and a snippet of conversation
"how long are we supposed to be out here"
Until we take the delegation or here otherwise, you know our orders as well as i do so stop whining"
Kerric:
”Perhaps we should head off the road and towards the smell,” suggests Kerric, looking to Ebele and Xalkas, looking in the direction indicated, his hand straying to the hilt of his sword.
Perception (visual) in the direction indicated: 15
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kerric sees berry bushes intermixed with brush and ( for him) knee to waist high grass with a scattering of large rocks and some trees further in
Laissez les bons temps rouler
Xalkas attempts to move quietly through the grass that’s above his head listening intently for anything besides the group.
Stealth: 8
Perception: 10
Kerric:
Following Xalkas in (who is presumably following his nose), Kerric attempts to be quiet as well.
Stealth: 10
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
“Should I start banging pots and pans too?” The monk would jest, following those who were trying to be stealthy.
just an unstable unicorn.
Kerric:
Not knowing whether to be indignant or amused, Kerric looks back at the monk and whispers, “Shhhh. We are not trying to hide from you...”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
***failed patience check****
luckily it seems nothing heard you, about 150 yards(137 meters :P ) off of the road you come across wheel marks that seem to be turning to the left and going south
Laissez les bons temps rouler
“These tracks seem to lead towards the smell of campfire and food. Though it does seem a bit odd being so far off the road.” Xalkas says looking around at the group for an agreement with his assessment and a plan for moving forward.
Kerric:
"Agreed," says the elven warrior, "but they could be simple travelers. If we can approach stealthily and discern their intent we may find the truth."
Kerric idly picks a few berries as they go by, putting them in a pouch for later.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ebele would brush past the others and continues her way down to follow the ruts from the wagon. “What if I were to blindly wonder their way...” the monk would purposely stumble to make it look like she’s suddenly struggled to find her footing, but continue forward without skipping a beat.
just an unstable unicorn.
Rehgys enjoyed singing ballads of the life in these hills, the tastes of the southern wines, and the pleasures of the company of northern men and women. It's a lifely mix of vocalised folk tales, bawdy tavern songs, and lyrical accounts of events true or fictional. When the ruts are discovered, they quickly stow their instruments, and, cowering behind Kerric, slowly approach.
At the suggestion that Ebele go and suss out the nearby travelers or bandits, Rehgys can't help but feel worried for the monk. They are much too afraid to suggest going to see for themselves though, and ever so slightly nudges Kerric to do so instead.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Kerric:
Shrugging at Ebele’s ruse, Kerric follows her at a short distance, trying to stay hidden and quiet.
Stealth: 10
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Xalkas follows along behind Kerric also attempting to move stealthily.
Stealth: 21
Advacing maybe another 400-500 yards the ground rises slightly and the smoke smell is stronger
as you approach the rise Ebele what do you do?
Laissez les bons temps rouler
Ebele would take a deep breath to centre herself, listening for anything else besides the crackling camp fire and the footsteps of her companions.
Perception: 11 + Guidance: 3
just an unstable unicorn.
Kerric:
Wondering why Xalkas decided not to follow along with them, Kerric keeps Ebele in his sight and looks ahead carefully.
Perception: 21
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ebele you hear metal being scraped against something murmers of voices but cant tell for sure how many, something growling, and a snippet of conversation
"how long are we supposed to be out here"
Until we take the delegation or here otherwise, you know our orders as well as i do so stop whining"
Laissez les bons temps rouler
Kerric:
OOC: sigh, try that roll again...
Perception: 7
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kerric has Ebele firmly in sight.....but where did the rest go? lol
kidding Kerric smells the smoke getting stronger
Laissez les bons temps rouler
Xalkas stands ready to use mage hand as a distraction should Ebele need one.