Nimue will cast suggestion on the reaver saying "Instead of fighting us 4 on 1, you must get yourself some reinforcements! Quickly, call for reinforcements by ringing the bell for at least 5 minutes."
This post has potentially manipulated dice roll results.
The reaver's face goes blank as she says: "In..tru...ders..." Completely ignoring the three dead reavers on the floor, she runs out the door and across the bridge. She begins ringing the bell, causing a loud CLANG CLANG CLANG noise that echos through the mountains. A loud rumble is heard as Cryovain the white dragon flies into the air and swoops down to the bridge. The dragon immediately grasps the victim, clawing viciously at the door. It breaks off its hinges and falls into the valley below. "PEST." it says in common through a dragonic roar. The dragon perches on the bridge and bites hard into its prey as it lays in its mouth. Blood gushes onto the bridge and stains the white snow with its dark crimson color.
Attack: 18 Damage: 21
Attack: 13 Damage: 14
Attack: 16 Damage: 14
1
68
Cryovain starts to hover before dropping its victim into the abyss below the bridge. It swoops down after it, lifting up the corpse back towards the roof after only a moment. After a few more seconds, relative silence returns to the area.
Nimue watches on as the reaver gets destroyed and whispers "Well at least the door is down now. I say we rest then enter the fortress once the Dragon leaves."
This post has potentially manipulated dice roll results.
5
The party takes turns watching for the dragon, eventually deciding to long rest through the night. At sunset, Cryovain is seen leaving in search for more prey around the Sword Coast.
Dusty takes the lead as the adventurers enter the fortress. They pass through a short empty corridor, lined with arrow slits in the north and south walls. Rubble from what seems to have been an earthquake is seen soon after, as the party makes their way through the rubble (difficult terrain). They enter a guard post, noticing a large hole in the wall. Rubble surrounds the area, and there is a broken door laying on the side. It appears as if something large had broken through to see what was inside.
The heroes continue past this, eventually making their way into a large audience hall. Shields, weapons, and tapestries are strewn across the floor, along with a dozen humanoid skeletons in rusty armor scattered amid the debris. Painted on the stone floor is a 10-foot-diameter, shield-shaped crest that features a black tower being struck by a golden bolt of lightning.
There are paths that lead to a dining room and kitchen, as well as an armory from here.
Dusty will cast Aid at third level on his companions increasing their maximum HP by 10.
Dusty looks around.
"These poor souls were less fortunate than us when they battled the Dragon. We have a mighty fight coming up. Victory is the only option. Use everything you have and if we fall we know we left it all on the battlefield!"
Nimue enters the dining room. Everything in this room is destroyed. A pair of chandeliers that once hung by chains from the ceiling has been pulled to the ground. A long wooden dining table and a dozen chairs lay smashed in ruins. Lying in the sooty fireplace is the stuffed and mounted head of a large white wolf with glassy blue eyes. The head looks as if it was pulled from hooks above the mantelpiece. Entering the kitchen, the debris of furnishings is scattered everywhere. A cold breeze blows out of the twin fireplaces built into the south wall. Nimue observes the pantry, which has been ransacked, leaving nothing but smashed shelves, broken barrels, torn sacks, and other detritus lying about. The skeletal remains of a male humanoid clad in a rusty breastplate is posed as if he was attempting to grab for rations before dying of starvation.
There is nothing else of interest in these rooms. 🍉
Leovold vaguely remembers hearing about the symbol in Neverwinter. It belongs to the warlord Delsendra Amzarr. It appears as if she had the fortress built before the humanoids died inside. The fortress seems to have been ransacked afterwards.
Krash and Leovold enter the armory, possibly followed by Dusty and Nimue.
Three humanoid skeletons in rusty suits of chain mail lie on the floor near rusty longswords. A fourth humanoid skeleton in rusty plate armor lies slumped in a chair that faces the fireplace. A steel goblet lies on the floor between the legs of the chair. In the middle of the room stands a sturdy oak table. Tiny, carved wooden figures of soldiers are strewn about, as are the torn-up remains of old maps.
The adventurers continue to a room which Dusty recognizes as an orc barracks. It appears as if they have long laired here, as evidenced by the filth in the room. The furnishings that were once here have all been burned in the fireplace. A series of smashed doors go to the east. The orc war chief's lair is decorated with the spoils of war, including impressive-looking furniture that looks recently destroyed by the dragon. Also heaped about the room are furs, antlers, the rotting heads of dwarves, humans, and orcs, as well as other trophies.
A map of the fortress lies on a table.
The heroes also come across the door that leads to the roof.
Leovold sighs with relief as his companions begin making their way back into the gatehouse. He busies himself setting up his blankets to stay warm.
Put your spoiler here.
Initiative:
Leovold: 17
Krash: 5
Dusty: 19
Nimue: 23
Numquam: 6
Magis: 16
Enemy: 20
4
As the heroes sleep a short while, Nimue senses a fourth reaver enter the room!
Combat order:
Nimue
Runa Vokdottir
Dusty
Leovold
Magis
Numquam
Krash
Nimue can take action.
Nimue will cast suggestion on the reaver saying "Instead of fighting us 4 on 1, you must get yourself some reinforcements! Quickly, call for reinforcements by ringing the bell for at least 5 minutes."
The reaver's face goes blank as she says: "In..tru...ders..." Completely ignoring the three dead reavers on the floor, she runs out the door and across the bridge. She begins ringing the bell, causing a loud CLANG CLANG CLANG noise that echos through the mountains. A loud rumble is heard as Cryovain the white dragon flies into the air and swoops down to the bridge. The dragon immediately grasps the victim, clawing viciously at the door. It breaks off its hinges and falls into the valley below. "PEST." it says in common through a dragonic roar. The dragon perches on the bridge and bites hard into its prey as it lays in its mouth. Blood gushes onto the bridge and stains the white snow with its dark crimson color.
Attack: 18 Damage: 21
Attack: 13 Damage: 14
Attack: 16 Damage: 14
1
68
Cryovain starts to hover before dropping its victim into the abyss below the bridge. It swoops down after it, lifting up the corpse back towards the roof after only a moment. After a few more seconds, relative silence returns to the area.
Nimue watches on as the reaver gets destroyed and whispers "Well at least the door is down now. I say we rest then enter the fortress once the Dragon leaves."
" Sounds like a good plan to me. Hopefully we don't have any more surprises."
5
The party takes turns watching for the dragon, eventually deciding to long rest through the night. At sunset, Cryovain is seen leaving in search for more prey around the Sword Coast.
"Alright, lets get through this fortress. Hopefully it isn't too much of a deathtrap."
“Sounds good to me. I’m taking point. “
Dusty takes the lead as the adventurers enter the fortress. They pass through a short empty corridor, lined with arrow slits in the north and south walls. Rubble from what seems to have been an earthquake is seen soon after, as the party makes their way through the rubble (difficult terrain). They enter a guard post, noticing a large hole in the wall. Rubble surrounds the area, and there is a broken door laying on the side. It appears as if something large had broken through to see what was inside.
The heroes continue past this, eventually making their way into a large audience hall. Shields, weapons, and tapestries are strewn across the floor, along with a dozen humanoid skeletons in rusty armor scattered amid the debris. Painted on the stone floor is a 10-foot-diameter, shield-shaped crest that features a black tower being struck by a golden bolt of lightning.
There are paths that lead to a dining room and kitchen, as well as an armory from here.
Nimue feels the urge to go into the kitchen and see what food is there.
Dusty will cast Aid at third level on his companions increasing their maximum HP by 10.
Dusty looks around.
"These poor souls were less fortunate than us when they battled the Dragon. We have a mighty fight coming up. Victory is the only option. Use everything you have and if we fall we know we left it all on the battlefield!"
Nimue enters the dining room. Everything in this room is destroyed. A pair of chandeliers that once hung by chains from the ceiling has been pulled to the ground. A long wooden dining table and a dozen chairs lay smashed in ruins. Lying in the sooty fireplace is the stuffed and mounted head of a large white wolf with glassy blue eyes. The head looks as if it was pulled from hooks above the mantelpiece. Entering the kitchen, the debris of furnishings is scattered everywhere. A cold breeze blows out of the twin fireplaces built into the south wall. Nimue observes the pantry, which has been ransacked, leaving nothing but smashed shelves, broken barrels, torn sacks, and other detritus lying about. The skeletal remains of a male humanoid clad in a rusty breastplate is posed as if he was attempting to grab for rations before dying of starvation.
There is nothing else of interest in these rooms. 🍉
Dusty gets the party pumped!
Leovold tries to recall if he has heard anything about a black tower with lightning.
History: 13
"This place seems pretty well abandoned, though I'm still surprised there seems to be almost nothing of value."
Leovold vaguely remembers hearing about the symbol in Neverwinter. It belongs to the warlord Delsendra Amzarr. It appears as if she had the fortress built before the humanoids died inside. The fortress seems to have been ransacked afterwards.
The armory remains unexplored.
krash looks in awe as he admires the once great mountain fortress.
”as mighty a fortress as this is, i have not seen what would lure such a beast”
he looks to the ironclad and sword wielding corpses
”there must be more to this icy tomb...let us continue”
Leovold accompanies Krash to the armory. " Hopefully no more ghostly suits of armor."
Nimue is heavily disappointed in the kitchen and leaves to rejoin the rest of her group.
Krash and Leovold enter the armory, possibly followed by Dusty and Nimue.
Three humanoid skeletons in rusty suits of chain mail lie on the floor near rusty longswords. A fourth humanoid skeleton in rusty plate armor lies slumped in a chair that faces the fireplace. A steel goblet lies on the floor between the legs of the chair. In the middle of the room stands a sturdy oak table. Tiny, carved wooden figures of soldiers are strewn about, as are the torn-up remains of old maps.
The adventurers continue to a room which Dusty recognizes as an orc barracks. It appears as if they have long laired here, as evidenced by the filth in the room. The furnishings that were once here have all been burned in the fireplace. A series of smashed doors go to the east. The orc war chief's lair is decorated with the spoils of war, including impressive-looking furniture that looks recently destroyed by the dragon. Also heaped about the room are furs, antlers, the rotting heads of dwarves, humans, and orcs, as well as other trophies.
A map of the fortress lies on a table.
The heroes also come across the door that leads to the roof.
"Stay spread out if we can."
"If you want to make any preparations now is time. When I open that door we are going in."