This post has potentially manipulated dice roll results.
Reaction: Investment of the Chain Master, granting Gorrah resistance to the damage.
Even as a glancing strike, the Duergar would feel far more resistance from the Psuedodragon than one should expect from something so small. If he's even more unfortunate, the only answer that's swift to come aside from Krom's hammer is the sting of Gorrah as she flitted about his person, finding a choice spot to deliver some pain and hopefully knock him out. Satisfied finally with having dealt with the bunker dwarf, Rhogar bids Oli a curt nod as he makes his way inside for more direct eyes on the situation. But even had the duergar still remained standing, a few circular gestures from the dragonborn only culminate in him holding the spell together and keeping an eye out for any other approaching reinforcements. For the moment.
Bonus Action: Command Gorrah to attack Duergar(if still alive/conscious). (Melee, Non-Lethal)Stinger - Attack: 11 Damage: 6 magical piercing plus Con Save(DC 16) or be poisoned. If failed by 5 or more, target is also knocked unconscious.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
(Darn, had an extra roll at the end of the first sentence. All rolls seems unaffected, they are what was rolled before the banner.)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
(OOC: In that case given group PM convo, Rhogar's turn needs a mild adjustment.)
"Hn! That certainly takes care of that, but I'm afraid we're not out of the woods yet. Others will be here soon, if not setting up ambushes elsewhere, and invisibly so. So for now, let's stick together, and... wait, where is-..."Before Rhogar can finish his sentence a growl from Gorrah has the dragonborn turning just in time to see her rush off to the east. "Guess that answers that! Lady Kazri, I take it you'll bring in Oli? As I can't imagine it'll be any safer out where they are then in here."He suggests, before rushing off after the psuedodragon.
Movement/Action(Gorrah):Dash until able to land on Chill's shoulder.
Movement/Action(Rhogar):Dash until in the same room as Chill, but 5ft south of the western door.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
As Chill moves through the large, nearly empty room he sees that snow has drifted into the corners, and frost covers the stone walls. Three barred openings overlook the snow-covered grounds outside the stronghold. He passes through the room and down a set of stairs and stands at the entrance to a room full of equipment that is pushed against the walls. In the southern end of the chamber, an open hatch reveals a route leading underground.
As he stands there he is suddenly attacked as an enlarged duergar suddenly becomes visible!
Due to the Blessings of the Morninglord Chill is barely injured in the sudden attack. He considers moving away but doesn't. He faces his attacker straight on.
((I don't think Uncanny Dodge can be used here since the attacker was invisible))
Though not quite able to see things for himself, the note of alarm in Gorrah's thought is enough to spur Rhogar to too double down in racing after the feline. But while it went without saying, his next thoughts sent along the way has Gorrah zipping forward to sting the duergar!
Movement/Action(Rhogar): Rush along after Chill (full 60ft).
Bonus Action(Rhogar): Command Gorrah to attack transformed dwarf.
Movement(Gorrah): Fly into melee with dwarf attacking Chill.
Action(Gorrah): Stinger Time vs giant dwarf. (Melee, Nonethal)Sting - Attack: 18 Damage: 6 of magical piercing and Con Save(DC 16) or target becomes poisoned. If failed by 5 or more, target is also knocked unconscious.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Kazri will dash to Chill. Oli is "guarding" Uncle Rhogar, so he tagging along with the Dragonborn.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
(I will take a Oli, being the Big Boy that he is, is not going to fit through the hallway and pass by Chill. He's going to stay west of Rhogar, so that other people can pass to the other room.)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Gorrah chirrups and lands atop Chill's shoulder just to nuzzle against his face, before taking off again as Rhogar comes charging into the room. "I felt, eh, saw? Mn--" He shakes his head, dismissing the line of thought. "Are you alright, Chill? Were there any more?" The dragonborn further inquires as he went from fussing over the Tabaxi to looking about the room. By that point the psuedodragon had completed at least one quick circuit about the ceiling of the room, and send to those close by feelings of safety and wariness through her limited telepathy, before darting off into the adjoining chamber to the south.
"Hmn. I suppose we should count ourselves lucky thus far. Though, I doubt there aren't at least few them around yet. We'll need to further explore this place though to be sure." He says as he slips into the room with Chill, only to look back intently at the party.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Chill cleans his rapier and then looks around. "Big and invisible but no match for me." He looks at his wounds for a moment. "Nothing serious here. Let's finish exploring this place."
Seeing Gorrah go south he remarks. "That probably leads to the bunker we passed outside. Hopefully we have this area cleared and then we can head back the other way."
"Good job Chill." says Krom as he dashes into the room. "Let's clear this area before going back." The dwarf chanting an hymn of guidance kneels down to quickly examine the corpse of the dead duergar.
Reaction: Investment of the Chain Master, granting Gorrah resistance to the damage.
Even as a glancing strike, the Duergar would feel far more resistance from the Psuedodragon than one should expect from something so small. If he's even more unfortunate, the only answer that's swift to come aside from Krom's hammer is the sting of Gorrah as she flitted about his person, finding a choice spot to deliver some pain and hopefully knock him out. Satisfied finally with having dealt with the bunker dwarf, Rhogar bids Oli a curt nod as he makes his way inside for more direct eyes on the situation. But even had the duergar still remained standing, a few circular gestures from the dragonborn only culminate in him holding the spell together and keeping an eye out for any other approaching reinforcements. For the moment.
Bonus Action: Command Gorrah to attack Duergar(if still alive/conscious).
(Melee, Non-Lethal)Stinger - Attack: 11 Damage: 6 magical piercing plus Con Save(DC 16) or be poisoned. If failed by 5 or more, target is also knocked unconscious.
Movement: T0 25ftnw to enter the building.
Action: Ready Scorching Grace for if hostile reinforcements make an appearance.
When you realize you're doing too much: Signature.
(If the Duergar is still alive.) Kazri charges at the Duergar with her shield to try to knock her prone.
29Shield Master Shove: Athletics: 26
Using the flat part of her sword, Kazri tries to knock the Duergar unconscious.
Attack1: 14 Damage: 12
Attack2: 24 Damage: 7
(Attack1 if with Advantage: 13, Attack2 if with Advantage: 17)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
(Darn, had an extra roll at the end of the first sentence. All rolls seems unaffected, they are what was rolled before the banner.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Krom moves up and delivers an uppercut blow to the duergar that nearly pops its head off as flames envelope it for a moment. It then falls dead.
Chill moves further into the large room. Ahead another, smaller, room is ahead.
Rapier in hand Chill continues to explore eastward through the rooms.
Attack: 21 Damage: 8
(OOC: In that case given group PM convo, Rhogar's turn needs a mild adjustment.)
"Hn! That certainly takes care of that, but I'm afraid we're not out of the woods yet. Others will be here soon, if not setting up ambushes elsewhere, and invisibly so. So for now, let's stick together, and... wait, where is-..." Before Rhogar can finish his sentence a growl from Gorrah has the dragonborn turning just in time to see her rush off to the east. "Guess that answers that! Lady Kazri, I take it you'll bring in Oli? As I can't imagine it'll be any safer out where they are then in here." He suggests, before rushing off after the psuedodragon.
Movement/Action(Gorrah): Dash until able to land on Chill's shoulder.
Movement/Action(Rhogar): Dash until in the same room as Chill, but 5ft south of the western door.
When you realize you're doing too much: Signature.
20
Attack: 18 Damage: 11
As Chill moves through the large, nearly empty room he sees that snow has drifted into the corners, and frost covers the stone walls. Three barred openings overlook the snow-covered grounds outside the stronghold. He passes through the room and down a set of stairs and stands at the entrance to a room full of equipment that is pushed against the walls. In the southern end of the chamber, an open hatch reveals a route leading underground.
As he stands there he is suddenly attacked as an enlarged duergar suddenly becomes visible!
Order - Duergar, Oli, Chill, Krom, Rhogar, Kazri
Krom is up
Krom, holding the shield in front to protect himself dashes towards Chill as he hears sounds of battle.
"Hold on Chill! We are coming!"
Movement 25ft and action to dash 25ft more towards Chill
Bonus action to move 20ft the spiritual weapon
Due to the Blessings of the Morninglord Chill is barely injured in the sudden attack. He considers moving away but doesn't. He faces his attacker straight on.
((I don't think Uncanny Dodge can be used here since the attacker was invisible))
Though not quite able to see things for himself, the note of alarm in Gorrah's thought is enough to spur Rhogar to too double down in racing after the feline. But while it went without saying, his next thoughts sent along the way has Gorrah zipping forward to sting the duergar!
Movement/Action(Rhogar): Rush along after Chill (full 60ft).
Bonus Action(Rhogar): Command Gorrah to attack transformed dwarf.
Movement(Gorrah): Fly into melee with dwarf attacking Chill.
Action(Gorrah): Stinger Time vs giant dwarf.
(Melee, Nonethal)Sting - Attack: 18 Damage: 6 of magical piercing and Con Save(DC 16) or target becomes poisoned. If failed by 5 or more, target is also knocked unconscious.
When you realize you're doing too much: Signature.
Kazri will dash to Chill. Oli is "guarding" Uncle Rhogar, so he tagging along with the Dragonborn.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
21
The duergar, being a dwarf, resist the posion from Gorrah's attack as it continues to attack Chill. Everyone else rushes east to help Chill
Attack: 16 Damage: 13
Order - Duergar, Oli, Chill, Krom, Rhogar, Kazri
Oli and Chill up
(I will take a Oli, being the Big Boy that he is, is not going to fit through the hallway and pass by Chill. He's going to stay west of Rhogar, so that other people can pass to the other room.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Chill wields his rapier and slashed and stabs at the duergar, taking steady aim to deliver a well aimed blow.
Attack: 18 Damage: 34
Chill stabs the duergar with his rapier, piercing it in the heart and killing it.
Out of combat.
Gorrah chirrups and lands atop Chill's shoulder just to nuzzle against his face, before taking off again as Rhogar comes charging into the room. "I felt, eh, saw? Mn--" He shakes his head, dismissing the line of thought. "Are you alright, Chill? Were there any more?" The dragonborn further inquires as he went from fussing over the Tabaxi to looking about the room. By that point the psuedodragon had completed at least one quick circuit about the ceiling of the room, and send to those close by feelings of safety and wariness through her limited telepathy, before darting off into the adjoining chamber to the south.
"Hmn. I suppose we should count ourselves lucky thus far. Though, I doubt there aren't at least few them around yet. We'll need to further explore this place though to be sure." He says as he slips into the room with Chill, only to look back intently at the party.
When you realize you're doing too much: Signature.
Chill cleans his rapier and then looks around. "Big and invisible but no match for me." He looks at his wounds for a moment. "Nothing serious here. Let's finish exploring this place."
Seeing Gorrah go south he remarks. "That probably leads to the bunker we passed outside. Hopefully we have this area cleared and then we can head back the other way."
"Good job Chill." says Krom as he dashes into the room. "Let's clear this area before going back." The dwarf chanting an hymn of guidance kneels down to quickly examine the corpse of the dead duergar.
Investigation 21 + 2 for guidance