Queanys lifts the hilt of his sword out of its scabbard and lets a bit of the dark energy escape to surrounding the opposite crocodile from the one that Runvial marked. He then fires two inky black tendrils of energy after it as well.
Bonus Action: Use Hexblade's Curse on Crocodile #2
If there is space between us and them, she casts it there. If there is no space, she will cast it to hit one or both of the crocs, but in all cases clear of party members.
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
This post has potentially manipulated dice roll results.
Bhuraelea:
With the boys in the tunnel, Runvial decides that he can not let those crocks do as they please. I’ll put my hex on one of them and shoot two arrows at it.
Attack: 24 Damage: 9
Attack: 17 Damage: 11
(My hex was cast at lvl 3, so there should still be a few hours left on it, unless it is past midnight, armor of agathys should be gone by now)
Its on the first watch Roll Hex damage For both
Wyldfyre will cast Create Bonfire between the crocs and the party in an attempt to dissuade them from coming our direction.
DC15 36 (Include Damage and DC next time please)
Fragum tries to dash to the tunnel entrance to stop the crocodile monsters from entering the tunnel.
The Crocs slam into the cliff side roll a dex save DC15 Fragum to keep from getting knocked prone
Croc 1 attempts to pierce croc 2 with a bite Attack: 12 Damage: 16
Croc 2 Does the same 9 Damage: 23
Their tails try to slap each other but the death roll prevents it only hitting the cliff dirt and debre fall from the ceiling
Queanys lifts the hilt of his sword out of its scabbard and lets a bit of the dark energy escape to surrounding the opposite crocodile from the one that Runvial marked. He then fires two inky black tendrils of energy after it as well.
Bonus Action: Use Hexblade's Curse on Crocodile #2
This post has potentially manipulated dice roll results.
Queanys fires two more inky black tendrils at the crocodile that he had earlier marked. He then draws his blade and proceeds to stand just next to Fragum in case the crocodiles decide to come closer.
Fragum tries to dash to the tunnel entrance to stop the crocodile monsters from entering the tunnel.
When players get creative.
Queanys lifts the hilt of his sword out of its scabbard and lets a bit of the dark energy escape to surrounding the opposite crocodile from the one that Runvial marked. He then fires two inky black tendrils of energy after it as well.
Bonus Action: Use Hexblade's Curse on Crocodile #2
Action: Cast Eldritch Blast on Crocodile #2
Attack: 10 Damage: 9
Attack: 25 Damage: 8
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
My hex is giving disadvantage on wisdom.
Waiting on Azurre
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Azurre huffs, “Well, let’s see how this goes.” And casts bane on the reptiles.
(charisma save 14)
Where do you cast the bond fire Wyldfyre?
Bane charisma save 4 Croc one 1-3 or croc two 4-6 1
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
If there is space between us and them, she casts it there. If there is no space, she will cast it to hit one or both of the crocs, but in all cases clear of party members.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Bhuraelea:
With the boys in the tunnel, Runvial decides that he can not let those crocks do as they please. I’ll put my hex on one of them and shoot two arrows at it.
Attack: 24 Damage: 9
Attack: 17 Damage: 11
(My hex was cast at lvl 3, so there should still be a few hours left on it, unless it is past midnight, armor of agathys should be gone by now)
Its on the first watch Roll Hex damage For both
Wyldfyre will cast Create Bonfire between the crocs and the party in an attempt to dissuade them from coming our direction.
DC15 3 6 (Include Damage and DC next time please)
Fragum tries to dash to the tunnel entrance to stop the crocodile monsters from entering the tunnel.
The Crocs slam into the cliff side roll a dex save DC15 Fragum to keep from getting knocked prone
Croc 1 attempts to pierce croc 2 with a bite Attack: 12 Damage: 16
Croc 2 Does the same 9 Damage: 23
Their tails try to slap each other but the death roll prevents it only hitting the cliff dirt and debre fall from the ceiling
Roll Initiative
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Runvial decide between which croc takes the damage
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Initiative: 20
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Ok got it didn't mean to miss you but I still need to know which one he marked 1 or 2
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre initiative: 19
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Saving Throw: 15
Initiative: 7
When players get creative.
He aimed for the other crocodile, so i go after #1 and Queanys after #2
5 innitiativ
Croc 1 Initiative11 Croc 2 Initiative 14
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Croc 1 Initiative0 ? Maybe Azurre will go last lol😋
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys fires two more inky black tendrils at the crocodile that he had earlier marked. He then draws his blade and proceeds to stand just next to Fragum in case the crocodiles decide to come closer.
Bonus Action: None
Action: Cast Eldritch Blast on Crocodile #2
Attack: 12 Damage: 8
Attack: 12 Damage: 4
Move: Next to Fragum
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Runvial shoots three arrows at the first crocodile with unnatural speed. (Action+Bonus Action)
(As a reminder, the crocs have bane cast on them)
Azurre initiative 9
Wyldfyre will cast Fire Bolt at the clearest target: Attack: 12 Damage: 8
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.