He is completely unhindered in doing any action. He can fight with the same ability as before you grappled him. He can still draw and fire a longbow, how exactly would you do that with a large man having grabbed two handfuls of anywhere on your upper body?
One handful usually (you can use two hands but it isn't needed) and he can just as well be bigger than you (one size bigger is allowed). Also remember that you can still attack him just as well as he can attack you (or someone else).
But he isn't "immobile", he's just not allowed to move away/to the side as easy as usual. He's still allowed to move within his space (duck and weave or try to escape the grapple and such) so dodging is OK.
Even if you just say the person cannot move, then that should have several effects such as removing dex bonus from AC or disadvantage on dex saves.
And here is your problem, what you are looking for is much more like what the Restrained does than what Grappled does. Restrained is harder to do and requires more actions/more investiture in feats or stats. It's a trade-off, higher cost for a stronger effect.
I do agree that the conditions are somewhat poorly named but what you seem to want would make the most basic restrictive action incredibly overpowered, especially when considering how it works for monsters (that quite often have auto-grab abilities).
Thank you for all your answers, I enjoy a good discussion and I do appreciate that everyone here can have a back and forth without anger, insults or flames. These forums are some of the best for respectful conversations and whether we agree or not the great thing about D&D is its flexibility to incorporate new ideas and house rules to make it work however we prefer.
Cheers
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But you are still over estimating what a grapple does (by quite a lot tbh).
One handful usually (you can use two hands but it isn't needed) and he can just as well be bigger than you (one size bigger is allowed). Also remember that you can still attack him just as well as he can attack you (or someone else).
But he isn't "immobile", he's just not allowed to move away/to the side as easy as usual. He's still allowed to move within his space (duck and weave or try to escape the grapple and such) so dodging is OK.
And here is your problem, what you are looking for is much more like what the Restrained does than what Grappled does. Restrained is harder to do and requires more actions/more investiture in feats or stats. It's a trade-off, higher cost for a stronger effect.
I do agree that the conditions are somewhat poorly named but what you seem to want would make the most basic restrictive action incredibly overpowered, especially when considering how it works for monsters (that quite often have auto-grab abilities).
Thank you for all your answers, I enjoy a good discussion and I do appreciate that everyone here can have a back and forth without anger, insults or flames. These forums are some of the best for respectful conversations and whether we agree or not the great thing about D&D is its flexibility to incorporate new ideas and house rules to make it work however we prefer.
Cheers