What I mean is you look at clerics and druids and bards and they can do a lot more than just cast spells and still cast spells like a wizard. Granted a wizard has access to more spell. But I also notice that some spells that I thought would be great for a Necromancer are cleric spells. I just think if you add all that the other main spellcaster can do to what a wizard can do it isn't balanced. I mean if you can prove me wrong that would be great. And I will playing the character as wizard straight through.
Ahh okay, so that's what you meant by underpowered. It's true that Wizards are primarily about versatile prepared spellcasting, without a defining non-spell class feature like the other classes you mentioned.
Which Cleric spells were you wanting access to as a Necromancy Wizard? There may be ways to do it other than multiclassing.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Yes, it was. Just looking at what the other spellcasters can do besides spellcasting.it seems like wizards are underpowered. And, yes, I will still be playing a straight wizard.
Wizards are, as a whole, arguably the single most powerful class. Only rivaled by a handful of the most powerful subclasses from other classes. What wizards can do, without any consideration for their subclass features... is incredibly powerful. They have it a little rough in the very first handful of levels by by level 5 they're unrivaled from then on out. Why? Because of the spells. Their spells are just crazy good.
Multi-classing them, however, is often a huge mistake. Because you give up access to higher level spells known... and their spells known is their single most powerful functionality. Veryfew multiclass options are worth giving up higher level wizard spells.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
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Thanks to all who replied. I like to see how others see things.
Ahh okay, so that's what you meant by underpowered. It's true that Wizards are primarily about versatile prepared spellcasting, without a defining non-spell class feature like the other classes you mentioned.
Which Cleric spells were you wanting access to as a Necromancy Wizard? There may be ways to do it other than multiclassing.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Wizards are, as a whole, arguably the single most powerful class. Only rivaled by a handful of the most powerful subclasses from other classes. What wizards can do, without any consideration for their subclass features... is incredibly powerful. They have it a little rough in the very first handful of levels by by level 5 they're unrivaled from then on out. Why? Because of the spells. Their spells are just crazy good.
Multi-classing them, however, is often a huge mistake. Because you give up access to higher level spells known... and their spells known is their single most powerful functionality. Very few multiclass options are worth giving up higher level wizard spells.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.