I can't add burstfire to guns i make on dnd beyond and its really annoying. I'm trying to give shotguns the burst fire trait since for some reason only the Rifle, Automatic in the DMG has it.
I come across issues like this all the time like with misfire not being properly implimented from the mathew mercer guns I get that its not official content but even with Burst fire we don't even go all the way to impliment it for item creation.
Even more annoying when you look at a character sheet and your looking at your guns you can only see that they have the reload property and you have to go to equipment to look at what the reload amount is to put it in a note on your item. It's under notes in the equipment tab already why doesnt that carry over to the actual item when my players put it in their inventory.
I can't add burstfire to guns i make on dnd beyond and its really annoying. I'm trying to give shotguns the burst fire trait since for some reason only the Rifle, Automatic in the DMG has it.
I come across issues like this all the time like with misfire not being properly implimented from the mathew mercer guns I get that its not official content but even with Burst fire we don't even go all the way to impliment it for item creation.
Even more annoying when you look at a character sheet and your looking at your guns you can only see that they have the reload property and you have to go to equipment to look at what the reload amount is to put it in a note on your item. It's under notes in the equipment tab already why doesnt that carry over to the actual item when my players put it in their inventory.
There are standard rules that are not implemented in DDB so I wouldn’t hold my breath on optional ones, unfortunately
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
If they paid coders for that, that is subscription money Hasbro can't give to shareholders.