I'm finally home from work, and got to watch the video that the OP linked. I thought there had to be something missing from what the OP was describing. And hooooo boy was there. The content creator's wrong about so many things, it kind of hurt my brain. He knows that some of his advice is borderline cheese, like relying on Crawford's sage advice that he'd allow Shadowblade to work with Booming Blade, even though the spell specifically says that it requires a weapon worth at 1 sp. Then he seems to not know that booming blade uses the cast a spell action, not the attack action, so he's booming blading multiple times with his fighter dip. Then he uses sorcerer points to do it again. Then he claims that you only need the light property to get the benefit of nick, so he nicks with the shadowblade.
I can't remember if he's trying to use dual wield to get an extra bonus action attack or not. My brain lost track of all the things he was talking about that were incorrect. I hope nobody actually listens to his 'advice' because he needs to spend a lot more time with the rule book before trying to make it as a youtuber.
Ok, so it wasn’t just me “and my old brain” that was totally lost track of the video. I believe Nick was intended to solve TWF, but all it did was spawn crazy interpretations of rules. It’s never going to be decided collectively as you have to many opposing theories. Until an errata or something from WOTC on clarification of Nick, it will be a table or group decision on the ruling. Hopefully something is released or posted somewhere after the new 25 MM is released, so this can all be put to rest.
Nick. When you make the extra attack of the Light property with this weapon, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
But that wording implies that Nick will only activate if the weapon is used for the extra attack. The current wording would attempt to suggest that the character gains this benefit if the weapon is used as the primary attack or extra attack.
Exactly. The Devs clarified the intent in video about weapon masteries, their property are to be used with the weapon and it's exactly what this errata would align with.
Using the weapon to access the benefit from the property and having to use the weapon only as the extra attack to benefit from its property are different requirements. My comment was that your edit may only allow the latter to be true. This would mean a character cannot bonk a creature with a light hammer and then stab with a shortsword, and still benefit from the Nick property.
I would like to table "utilize the weapon" caveat for now (and will address that later on) and just focus on what the intent of the Nick property by design was to be. So for now, let's use the assumption that the rules will be clarified that they weapon must be used in order to benefit form the mastery property.
The way it is written today, the Nick property has several conditions that must be met that other weapon mastery properties do not have:
1) It is the only property that requires the character to access multiple weapons. If a character has access to only a single weapon then they cannot activate Nick. 2) The property can only be activated with the character taking the Attack action 3) The character must opt to make the extra attack of the Light property; and thus must meet all requirements of that condition 4) The property's activation is not dependent on the outcome of the attack roll (i.e. If you attack roll misses, if you hit, if you hit and deal damage are the criteria for the other properties thought they do clarify that the weapon must be used while determining the outcome). Instead, Nick modifies the character's action economy by allowing them to retain their Bonus Action if they opt to make the extra attack of the Light property. 5) By rule, it is the only mastery property that is limited to a weapon property. Future releases of D&D products could introduce new weapon types that can be assigned any one of the mastery properties; but a weapon must have the Light property in order to gain the Nick mastery property. This is true because the definition of Nick is that it activates when extra attack of the Light property is taken; which can only occur by a character is using two different weapons with the Light property. 6) It is the only weapon mastery property that requires a character to make two attack rolls to gain the property's benefits.
This mastery property is already very restricted in how it can be used. One point to continue to emphasize, in order to make the extra attack of the Light property one must first make an attack with a different weapon with the Light property (which all Nick mastery property weapons must have). So the Nick property can only be activated when a character makes two weapon attack roles using two different weapons with the Light property; and its benefit is that both attacks count towards character's Action. Based on this, I can see why this property's definition was worded as to not limit when the weapon was used during the character's turn; but rather that if the character is making the extra attack of the Light property and one of the weapons has the Nick mastery property then the extra attack is part of the Action and not Bonus Action. So that brings us back to the question, "Do the rules clearly state that the weapon must be used" to activate a Weapon Mastery Property ( In this case: Nick).
If additional clarification would be beneficial, then I recommend future proofing the rules as much as possible. Therefore, i wouldn't recommend editing Nick (leave it as is), instead I recommend editing the Mastery Properties section. Someone here can probably word it better than I can, but it should say something like this:
Mastery Properties: Each weapon has a mastery property, which is usable only by a character who has a feature, such as Weapon Mastery, that unlocks the property for the character. To use the property you must make an attack with the weapon and meet the criteria listed in the property's definition. The properties are defined below.
This change will protect any future releases that introduce new weapon mastery properties that are not dependent on hit or miss caveats, and will allow the Devs more freedom to write definitions without causing this confusion of weapon utilization. The exclusion of the "with this weapon" is clearly what is causing the debate, but I can see why it was left out of the Nick property, being it is the only property not dependent on the outcome of an attack (role). However, I feel additional wording and edits of the actual property definition might lead to additional debates or make the weapon property even more restricted. Especially since Nick is the only property that requires two weapon attacks; all that is needed is that rules clarify the weapon must be used by a character to activate its property, the outcome of the weapon's attack roll does not affect the property activation.
So unless if the order of attacks really matter, I prefer editing the Mastery Properties so it will future proof any additions and cover the current rules.
My only issue I believe Nick violates what you added in red text as I believe the intended idea is that the Nick property works before the weapon is used, but is triggered by attacking with a different light weapon.
I mean, the Bonus Action economy is unorganized, the unnecessary multiclassing, and the worst of all…
( can’t even say what I think, but seriously? )
by the time I got that far into it, the timing of getting just that much setup for whatever they are trying is pretty much impossible.
( by the way, if your burning your Bonus Action to cast a Cantrip, how can you have a Bonus Action Extra Attack with Nick? [ last i knew the rules state you get to use ONE bonus action per turn, so ????] as Nick allows a Bonus Action Extra Attack to be used in the Main Attack Action, but you used your BA to quicken Booming Blade? )
Sorry but proof of concept as is: FAIL.
That seems to be the case, but you can absolutely quicken a cantrip and take a Nick attack. The whole point of Nick is that it makes the light-weapon additional attack not require a bonus action.
( by the way, if your burning your Bonus Action to cast a Cantrip, how can you have a Bonus Action Extra Attack with Nick? [ last i knew the rules state you get to use ONE bonus action per turn, so ????] as Nick allows a Bonus Action Extra Attack to be used in the Main Attack Action, but you used your BA to quicken Booming Blade? )
That's the whole point of Nick, the secondary attack doesn't consume a bonus action.
As an example, a Fighter who isn't a high enough level to get Extra Attacks attacks with a Shortsword. They have a Dagger but they didn't assign one of their Weapon Mastery slots to Dagger because they wanted to use the Masteries of some other weapons. They get the normal attack with the Shortsword and then can use their Bonus Action to make an attack with the Dagger.
On the other hand, the exact same Fighter takes Weapon Mastery - Dagger. Now they can make the exact same rolls, but the difference is that they still have a Bonus Action (they can't attack a second time with the Dagger as a Bonus Action because you are only allowed a single secondary attack when you use a weapon with the Light property, but they still have the Bonus Action which could be used for something else)
That seems to be the case, but you can absolutely quicken a cantrip and take a Nick attack. The whole point of Nick is that it makes the light-weapon additional attack not require a bonus action.
If you quicken a spell to be used as a bonus action, then how can you have a bonus action extra attack, you burned your bonus action casting the quickened spell?
Nick:
When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action.
You're not making the attack as a bonus action. Therefore, the bonus action is available for other purposes. (Dual Wielder's bonus action attack, quickened spells, lay on hands, whatever.)
The benefit of Nick is that the extra attack doesn't use a bonus action. Therefore, you can do it on a turn when you use your bonus action to do something else, whether you use your bonus action before or after. If that weren't the case, then the Nick weapon mastery property would not do anything and there would be no reason for it to exist.
The benefit of Nick is that the extra attack doesn't use a bonus action. Therefore, you can do it on a turn when you use your bonus action to do something else, whether you use your bonus action before or after. If that weren't the case, then the Nick weapon mastery property would not do anything and there would be no reason for it to exist.
^^ this.
In this example, the caster uses their action to take the attack action with a light weapon. This allows an extra attack with the light property. Using a nick weapon allows you to use this attack as part of the attack action; at this point the bonus action has not yet been consumed. Now, the sorcerer spends the sorc points to quicken a booming blade, and cast it with his bonus action.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
The benefit of Nick is that the extra attack doesn't use a bonus action. Therefore, you can do it on a turn when you use your bonus action to do something else, whether you use your bonus action before or after. If that weren't the case, then the Nick weapon mastery property would not do anything and there would be no reason for it to exist.
Genuine Question: ( really curious) If I use my bonus action before using my main action, how can I still have a bonus action attack? If By rule of Bonus Actions, once i use a bonus action at any time during an action, even before using my main action the ability to use a bonus action is spent, right?
and if attempting to use the Nick Weapon effect to change an attack that now can’t be made( no bonus action is available to make the attack action, you used your Bonus Action first doing something else, say casting a bonus action spell, say Shadow Blade? Or Quickening Booming Blade?)
Is the action timing of when a character uses their Bonus Action( especially if its used before a primary Action) with Nick now moot?
[ at this point, i’m under the impression something about the new rules is off … ]
If you use your bonus action before your action, you don't have a bonus action left to make an attack with. That's true. That's also irrelevant in this case, because the attack you're making by way of the Nick weapon mastery property isn't a bonus action attack. It's part of the Attack action. So it does not matter what you do with your bonus action on that turn, or when you take your bonus action, or if you take one at all. Not really sure how else I can say this.
The benefit of Nick is that the extra attack doesn't use a bonus action. Therefore, you can do it on a turn when you use your bonus action to do something else, whether you use your bonus action before or after. If that weren't the case, then the Nick weapon mastery property would not do anything and there would be no reason for it to exist.
Genuine Question: ( really curious) If I use my bonus action before using my main action, how can I still have a bonus action attack? If By rule of Bonus Actions, once i use a bonus action at any time during an action, even before using my main action the ability to use a bonus action is spent, right?
and if attempting to use the Nick Weapon effect to change an attack that now can’t be made( no bonus action is available to make the attack action, you used your Bonus Action first doing something else, say casting a bonus action spell, say Shadow Blade? Or Quickening Booming Blade?)
Is the action timing of when a character uses their Bonus Action( especially if its used before a primary Action) with Nick now moot?
[ at this point, i’m under the impression something about the new rules is off … ]
If you use your bonus action before your action, you don't have a bonus action left to make an attack with. That's true. That's also irrelevant in this case, because the attack you're making by way of the Nick weapon mastery property isn't a bonus action attack. It's part of the Attack action. So it does not matter what you do with your bonus action on that turn, or when you take your bonus action, or if you take one at all. Not really sure how else I can say this.
So the requirement that a character needs a Bonus Action attack in Nick is pointless?
in other words, just using a weapon with the Nick Weapon Property grants a automatic extra attack on your main action, and the need for TWF( especially 2024, TWF feat and a Fighting Style prerequisite just to get the Bonus Action attack. 2014 Dual Wielding makes an exception to the general 2014 TWF ability in the combat section, so I get that angle ) moot?
Because, it sounds like just having the Nick Mastery of a Light Weapon and the ability to use the extra attack is based on having the ability to make a bonus action attack. Right? ( again, trying to understand the rules and how the various actions can interact. )
To be honest, I can't quite follow what point you're trying to make with all that, but here's how this thing works, as simple as I can manage:
The rules for the "Light" weapon property says that when you take the Attack action and attack with a Light weapon, you can make one extra attack with a different Light weapon as a bonus action on that turn. If that weapon has the Nick weapon mastery property, and Nick is one of the weapon mastery properties you have access to, then that extra attack is made as part of the Attack action, instead of as a bonus action.
Nick doesn't give you the means to make an attack that you couldn't before. It just makes it so that that extra attack you can make when using two Light weapons doesn't use your bonus action when it normally would. And therefore your bonus action that turn is free to be used for something else, either before or after taking the Attack action.
I appreciate the irony of a thieves' guild master being confused about how bonus actions work
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I appreciate the irony of a thieves' guild master being confused about how bonus actions work
Well looking at how action econ is roughly the same between the two rules sets, the question still remains.
If you use a Bonus Action First, do you get another bonus action to use on the same turn?
If you use a bonus action before you use the Light TwF property ability of a weapon, that also has Nick how can you take the normal bonus action attack and turn it into a normal attack if you no longer have a bonus action because you used your bonus action before using the light weapon TwF effect?
As a rogue, if you use a Bonus Action first, can you still Disengage?
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I appreciate the irony of a thieves' guild master being confused about how bonus actions work
Well looking at how action econ is roughly the same between the two rules sets, the question still remains.
If you use a Bonus Action First, do you get another bonus action to use on the same turn?
If you use a bonus action before you use the Light TwF property ability of a weapon, that also has Nick how can you take the normal bonus action attack and turn it into a normal attack if you no longer have a bonus action because you used your bonus action before using the light weapon TwF effect?
You only ever get one bonus action per turn. With a nick weapon as your second weapon, you no longer require a bonus action to make the extra attack granted by the light weapon property. Try to not think of this as a bonus action attack. It is not. It's an extra attack granted by the light weapon property, which NORMALLY requires a bonus action to use.
Your weapons for scenario one are shortsword (vex) and scimitar (nick). You have spent your weapon masteries on these two weapons. You spend your bonus action to use steady aim to give yourself advantage on your next attack roll. Then you use your attack action and attack with your shortsword. Using your attack action with this weapon does two things: It enables you to make a second attack with a light weapon (usually a bonus action, which you no longer have), and gives you advantage on your next attack roll via the Vex weapon mastery. In your other hand, is a scimitar which has the nick mastery. Nick allows you to make the extra attack granted by the light weapon property as part of the attack action. This makes the fact that you have no remaining bonus action irrelevant, because it is part of the attack action.
Scenario two: You are fighting with two shortswords (vex mastery) and have spent your additional weapon mastery on light club to pick up the sap weapon mastery. You spend your bonus action to use steady aim to give yourself advantage on your next attack roll. Then you use your attack action and attack with your first shortsword. Using your attack action with this weapon does two things: It enables you to make a second attack with a light weapon (usually a bonus action, which you no longer have), and gives you advantage on your next attack roll via the Vex weapon mastery. Unfortunately, you do not have access to the nick weapon mastery because you're not using a nick weapon in your second hand, and do not even have the nick mastery. Because of this, a bonus action is required to make an attack with your secondary weapon, and you do not have a bonus action available. Since you do not have a bonus action available, you may not swing your second weapon.
Does this make sense? the TLDR is that nick allows you to make that light weapon extra attack as part of the attack action, rather than as a bonus action. That allows you to use your bonus action for something else, such as steady aim.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Because, it sounds like just having the Nick Mastery of a Light Weapon and the ability to use the extra attack is based on having the ability to make a bonus action attack. Right? ( again, trying to understand the rules and how the various actions can interact. )
No that's incorrect. It is based on doing the extra attack of the Light property.
in other words, just using a weapon with the Nick Weapon Property grants a automatic extra attack on your main action, and the need for TWF( especially 2024, TWF feat and a Fighting Style prerequisite just to get the Bonus Action attack. 2014 Dual Wielding makes an exception to the general 2014 TWF ability in the combat section, so I get that angle ) moot?
In a discussion about the 2024 rules it is usually easier to leave the 2014 rules out of it and that is especially true with this rule as the way it works is completely re-worked and different in the new rules.
The order in which BA is used is not important when using Nick weapon mastery. As been mentioned before, hence steady aim, drink a potion, dash, etc, pick your poison. Because Nick automatically moves the light weapon attack, made during the ATTACK Action phase of order in game play to this Action phase. It’s intentional to allow classes like rogues to be able to do more with their BA and add a little extra damage while TWF ( choose your flavor of weapon combos). Also would apply to casters (or half) who have abilities to gain weapon mastery (either through feats, MC, etc). With casting a cantrip during BA phase. Like mentioned previously, I’m in the camp that it will only work with TWF, and not weapon juggling and not using your off hand (example being- character (x) wielding a shield).
It’s simple to think of phases after initiative) Reaction, BA, ATTACK) the only caveat is Attack Action is the only repeated action (example: Action Surge).So, with using your BA on anything else, it’s still (1 use) and Nick triggers the light weapon property to the Attack phase.
The key to understanding really, I think is understanding that the extra attack is NOT a bonus action attack. It uses a bonus action in most, but not all circumstances.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
I also think that it is important to remember that just because you have an Bonus Action (or Action) available to you that doesn't mean that you cannot have any other Bonus Actions (or Actions) also be available to you.
You could for example make an attack with a Light weapon and then make an attack with a Spear. If you have the Polearm Master feat you would then qualify for both the additional attack from the Light property and the additional attack from Pole Strike. Of course you cannot take two separate Bonus Actions on the same turn but you still have both available to you and even if you use one the other is still available to you even if you have no BA left to take it with.
This rule states that if you're using a weapon with the Light property (which normally allows you to make an extra attack as a Bonus Action when wielding two weapons), you can instead make that extra attack as part of your Attack action rather than using your Bonus Action.
This means that the weapon itself must have Nick in order for you to make the extra attack as part of your Attack action, rather than after it.
Otherwise, the description would say something like: "If you hit a creature with a Dagger and deal damage to that creature, then when you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action..."
That wording would imply you could use any weapon (even one without Nick) after hitting with a weapon that has it—but that's not what this rule is saying.
Ok, so it wasn’t just me “and my old brain” that was totally lost track of the video. I believe Nick was intended to solve TWF, but all it did was spawn crazy interpretations of rules. It’s never going to be decided collectively as you have to many opposing theories. Until an errata or something from WOTC on clarification of Nick, it will be a table or group decision on the ruling. Hopefully something is released or posted somewhere after the new 25 MM is released, so this can all be put to rest.
My only issue I believe Nick violates what you added in red text as I believe the intended idea is that the Nick property works before the weapon is used, but is triggered by attacking with a different light weapon.
That seems to be the case, but you can absolutely quicken a cantrip and take a Nick attack. The whole point of Nick is that it makes the light-weapon additional attack not require a bonus action.
That's the whole point of Nick, the secondary attack doesn't consume a bonus action.
As an example, a Fighter who isn't a high enough level to get Extra Attacks attacks with a Shortsword. They have a Dagger but they didn't assign one of their Weapon Mastery slots to Dagger because they wanted to use the Masteries of some other weapons. They get the normal attack with the Shortsword and then can use their Bonus Action to make an attack with the Dagger.
On the other hand, the exact same Fighter takes Weapon Mastery - Dagger. Now they can make the exact same rolls, but the difference is that they still have a Bonus Action (they can't attack a second time with the Dagger as a Bonus Action because you are only allowed a single secondary attack when you use a weapon with the Light property, but they still have the Bonus Action which could be used for something else)
Nick:
You're not making the attack as a bonus action. Therefore, the bonus action is available for other purposes. (Dual Wielder's bonus action attack, quickened spells, lay on hands, whatever.)
The benefit of Nick is that the extra attack doesn't use a bonus action. Therefore, you can do it on a turn when you use your bonus action to do something else, whether you use your bonus action before or after. If that weren't the case, then the Nick weapon mastery property would not do anything and there would be no reason for it to exist.
pronouns: he/she/they
^^ this.
In this example, the caster uses their action to take the attack action with a light weapon. This allows an extra attack with the light property. Using a nick weapon allows you to use this attack as part of the attack action; at this point the bonus action has not yet been consumed. Now, the sorcerer spends the sorc points to quicken a booming blade, and cast it with his bonus action.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
If you use your bonus action before your action, you don't have a bonus action left to make an attack with. That's true. That's also irrelevant in this case, because the attack you're making by way of the Nick weapon mastery property isn't a bonus action attack. It's part of the Attack action. So it does not matter what you do with your bonus action on that turn, or when you take your bonus action, or if you take one at all. Not really sure how else I can say this.
pronouns: he/she/they
To be honest, I can't quite follow what point you're trying to make with all that, but here's how this thing works, as simple as I can manage:
The rules for the "Light" weapon property says that when you take the Attack action and attack with a Light weapon, you can make one extra attack with a different Light weapon as a bonus action on that turn. If that weapon has the Nick weapon mastery property, and Nick is one of the weapon mastery properties you have access to, then that extra attack is made as part of the Attack action, instead of as a bonus action.
Nick doesn't give you the means to make an attack that you couldn't before. It just makes it so that that extra attack you can make when using two Light weapons doesn't use your bonus action when it normally would. And therefore your bonus action that turn is free to be used for something else, either before or after taking the Attack action.
pronouns: he/she/they
I appreciate the irony of a thieves' guild master being confused about how bonus actions work
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
As a rogue, if you use a Bonus Action first, can you still Disengage?
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
You only ever get one bonus action per turn. With a nick weapon as your second weapon, you no longer require a bonus action to make the extra attack granted by the light weapon property. Try to not think of this as a bonus action attack. It is not. It's an extra attack granted by the light weapon property, which NORMALLY requires a bonus action to use.
Your weapons for scenario one are shortsword (vex) and scimitar (nick). You have spent your weapon masteries on these two weapons. You spend your bonus action to use steady aim to give yourself advantage on your next attack roll. Then you use your attack action and attack with your shortsword. Using your attack action with this weapon does two things: It enables you to make a second attack with a light weapon (usually a bonus action, which you no longer have), and gives you advantage on your next attack roll via the Vex weapon mastery. In your other hand, is a scimitar which has the nick mastery. Nick allows you to make the extra attack granted by the light weapon property as part of the attack action. This makes the fact that you have no remaining bonus action irrelevant, because it is part of the attack action.
Scenario two: You are fighting with two shortswords (vex mastery) and have spent your additional weapon mastery on light club to pick up the sap weapon mastery. You spend your bonus action to use steady aim to give yourself advantage on your next attack roll. Then you use your attack action and attack with your first shortsword. Using your attack action with this weapon does two things: It enables you to make a second attack with a light weapon (usually a bonus action, which you no longer have), and gives you advantage on your next attack roll via the Vex weapon mastery. Unfortunately, you do not have access to the nick weapon mastery because you're not using a nick weapon in your second hand, and do not even have the nick mastery. Because of this, a bonus action is required to make an attack with your secondary weapon, and you do not have a bonus action available. Since you do not have a bonus action available, you may not swing your second weapon.
Does this make sense? the TLDR is that nick allows you to make that light weapon extra attack as part of the attack action, rather than as a bonus action. That allows you to use your bonus action for something else, such as steady aim.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
The Devs explain in this video how Nick free up your Bonus Action to do something else with it
New Weapon Mastery | 2024 Player's Handbook | D&D (youtube.com)
No that's incorrect. It is based on doing the extra attack of the Light property.
There is no such requirement in Nick.
In a discussion about the 2024 rules it is usually easier to leave the 2014 rules out of it and that is especially true with this rule as the way it works is completely re-worked and different in the new rules.
The order in which BA is used is not important when using Nick weapon mastery. As been mentioned before, hence steady aim, drink a potion, dash, etc, pick your poison. Because Nick automatically moves the light weapon attack, made during the ATTACK Action phase of order in game play to this Action phase. It’s intentional to allow classes like rogues to be able to do more with their BA and add a little extra damage while TWF ( choose your flavor of weapon combos).
Also would apply to casters (or half) who have abilities to gain weapon mastery (either through feats, MC, etc). With casting a cantrip during BA phase.
Like mentioned previously, I’m in the camp that it will only work with TWF, and not weapon juggling and not using your off hand (example being- character (x) wielding a shield).
It’s simple to think of phases after initiative) Reaction, BA, ATTACK) the only caveat is Attack Action is the only repeated action (example: Action Surge).So, with using your BA on anything else, it’s still (1 use) and Nick triggers the light weapon property to the Attack phase.
The key to understanding really, I think is understanding that the extra attack is NOT a bonus action attack. It uses a bonus action in most, but not all circumstances.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
I also think that it is important to remember that just because you have an Bonus Action (or Action) available to you that doesn't mean that you cannot have any other Bonus Actions (or Actions) also be available to you.
You could for example make an attack with a Light weapon and then make an attack with a Spear. If you have the Polearm Master feat you would then qualify for both the additional attack from the Light property and the additional attack from Pole Strike. Of course you cannot take two separate Bonus Actions on the same turn but you still have both available to you and even if you use one the other is still available to you even if you have no BA left to take it with.
Edit: Fixed the order so the example made sense.
This rule states that if you're using a weapon with the Light property (which normally allows you to make an extra attack as a Bonus Action when wielding two weapons), you can instead make that extra attack as part of your Attack action rather than using your Bonus Action.
This means that the weapon itself must have Nick in order for you to make the extra attack as part of your Attack action, rather than after it.
Otherwise, the description would say something like:
"If you hit a creature with a Dagger and deal damage to that creature, then when you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action..."
That wording would imply you could use any weapon (even one without Nick) after hitting with a weapon that has it—but that's not what this rule is saying.
In my game i require the extra attack to be made with the Nick weapon.